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libraries: Implement libSceZlib. (#2256)
* libraries: add zlib hle skeleton/stub * libraries: Implement libSceZlib. * zlib: Make variables static. --------- Co-authored-by: Nenkai <Nenkai@users.noreply.github.com>
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@@ -133,6 +133,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, Mouse) \
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SUB(Lib, WebBrowserDialog) \
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SUB(Lib, NpParty) \
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SUB(Lib, Zlib) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Vulkan) \
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@@ -100,6 +100,7 @@ enum class Class : u8 {
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Lib_Mouse, ///< The LibSceMouse implementation
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Lib_WebBrowserDialog, ///< The LibSceWebBrowserDialog implementation
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Lib_NpParty, ///< The LibSceNpParty implementation
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Lib_Zlib, ///< The LibSceZlib implementation.
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Frontend, ///< Emulator UI
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Render, ///< Video Core
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Render_Vulkan, ///< Vulkan backend
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