From a80ae79905700d369345d8931a67e80442c090d8 Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Thu, 24 Jul 2025 14:31:07 +0300 Subject: [PATCH] New translations en_us.ts (French) --- src/qt_gui/translations/fr_FR.ts | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/qt_gui/translations/fr_FR.ts b/src/qt_gui/translations/fr_FR.ts index 39b074044..5219fbf4d 100644 --- a/src/qt_gui/translations/fr_FR.ts +++ b/src/qt_gui/translations/fr_FR.ts @@ -1698,6 +1698,14 @@ Guest Debug Markers Marqueur de débogage invité + + Enable Readbacks + Enable Readbacks + + + Enable Readback Linear Images + Enable Readback Linear Images + Update Mise à jour @@ -1926,6 +1934,14 @@ Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work. Diagnostic de crash:\nCrée un fichier .yaml avec des informations sur l'état de Vulkan au moment du crash.\nUtile pour déboguer les erreurs "Device lost". Si cette option est activée, vous devez aussi activer Marqueur de débogage hôte ET invité.\nNe marche pas pour les GPUs Intel.\nVous devez activer la couche de validation Vulkan ainsi que le Vulkan SDK pour que cela fonctionne. + + Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues. + Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues. + + + Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games. + Enable Readback Linear Images:\nEnables async downloading of GPU modified linear images.\nMight fix issues in some games. + Copy GPU Buffers:\nGets around race conditions involving GPU submits.\nMay or may not help with PM4 type 0 crashes. Copier la mémoire tampon GPU:\nContourne les conditions de course impliquant des soumissions GPU.\nPeut aider ou non en cas de crash PM4 type 0.