From a884629923bdba81801500b65186182b5895e06c Mon Sep 17 00:00:00 2001 From: DanielSvoboda Date: Fri, 21 Feb 2025 00:02:45 -0300 Subject: [PATCH] Fix performance? --- src/qt_gui/main_window.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/qt_gui/main_window.cpp b/src/qt_gui/main_window.cpp index f50b3c7e1..4ec05884f 100644 --- a/src/qt_gui/main_window.cpp +++ b/src/qt_gui/main_window.cpp @@ -660,16 +660,16 @@ void MainWindow::StartGame() { void MainWindow::SearchGameTable(const QString& text) { m_game_info->m_games = m_game_info->m_games_backup; - m_game_grid_frame->PopulateGameGrid(m_game_info->m_games, false); - m_game_list_frame->PopulateGameList(); if (isTableList) { + m_game_list_frame->PopulateGameList(); for (int row = 0; row < m_game_list_frame->rowCount(); row++) { QString game_name = QString::fromStdString(m_game_info->m_games[row].name); bool match = (game_name.contains(text, Qt::CaseInsensitive)); // Check only in column 1 m_game_list_frame->setRowHidden(row, !match); } } else { + m_game_grid_frame->PopulateGameGrid(m_game_info->m_games, false); QVector filteredGames; for (const auto& gameInfo : m_game_info->m_games) { QString game_name = QString::fromStdString(gameInfo.name);