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shader_recompiler: Rework image read/write emit. (#1819)
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@@ -395,14 +395,13 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset);
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Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
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const IR::Value& offset, Id dref);
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod,
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const IR::Value& offset, Id ms);
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, u32 handle, Id lod, bool skip_mips);
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords);
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id derivatives_dx,
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Id derivatives_dy, const IR::Value& offset, const IR::Value& lod_clamp);
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id lod);
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod, Id color);
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod, Id ms);
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod, Id ms,
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Id color);
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Id EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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Id EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
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