shader_recompiler: Rework image read/write emit. (#1819)

This commit is contained in:
squidbus
2024-12-24 15:13:32 -08:00
committed by GitHub
parent 95638d5ca5
commit a89c29c2ca
15 changed files with 88 additions and 88 deletions

View File

@@ -51,7 +51,7 @@ vk::ComponentSwizzle ConvertComponentSwizzle(u32 dst_sel) {
}
ImageViewInfo::ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageResource& desc) noexcept
: is_storage{desc.is_storage} {
: is_storage{desc.IsStorage(image)} {
const auto dfmt = image.GetDataFmt();
auto nfmt = image.GetNumberFmt();
if (is_storage && nfmt == AmdGpu::NumberFormat::Srgb) {

View File

@@ -65,7 +65,7 @@ public:
struct TextureDesc : public BaseDesc {
TextureDesc() = default;
TextureDesc(const AmdGpu::Image& image, const Shader::ImageResource& desc)
: BaseDesc{desc.is_storage ? BindingType::Storage : BindingType::Texture,
: BaseDesc{desc.IsStorage(image) ? BindingType::Storage : BindingType::Texture,
ImageInfo{image, desc}, ImageViewInfo{image, desc}} {}
};