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https://github.com/shadps4-emu/shadPS4.git
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event queue events now process nicely
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@@ -1,9 +1,11 @@
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#include "emulator.h"
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#include "Core/PS4/HLE/Graphics/video_out.h"
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namespace Emulator {
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void emuInit() {}
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void emuRun() {
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for (;;) {
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HLE::Libs::Graphics::VideoOut::videoOutFlip(100000);//flip every 0.1 sec
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}
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}
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} // namespace emulator
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