diff --git a/src/core/libraries/audio/audioin.cpp b/src/core/libraries/audio/audioin.cpp index 0a2489740..0f3ac4a20 100644 --- a/src/core/libraries/audio/audioin.cpp +++ b/src/core/libraries/audio/audioin.cpp @@ -123,7 +123,8 @@ int PS4_SYSV_ABI sceAudioInIsSharedDevice() { return ORBIS_OK; } -int PS4_SYSV_ABI sceAudioInOpen() { +int PS4_SYSV_ABI sceAudioInOpen(Libraries::UserService::OrbisUserServiceUserId userId, u32 type, + u32 index, u32 len, u32 freq, u32 param) { LOG_ERROR(Lib_AudioIn, "(DUMMY) called"); return 0x80260005; // ports are full return } diff --git a/src/core/libraries/audio/audioin.h b/src/core/libraries/audio/audioin.h index 28162d464..96fbc6f3e 100644 --- a/src/core/libraries/audio/audioin.h +++ b/src/core/libraries/audio/audioin.h @@ -3,6 +3,7 @@ #pragma once +#include #include "common/types.h" namespace Core::Loader { @@ -11,6 +12,10 @@ class SymbolsResolver; namespace Libraries::AudioIn { +enum class OrbisAudioInParamFormat : u32 { S16Mono = 0, S16Stereo = 2 }; + +enum class OrbisAudioInType : u32 { VoiceChat = 0, General = 1, VoiceRecognition = 5 }; + int PS4_SYSV_ABI sceAudioInChangeAppModuleState(); int PS4_SYSV_ABI sceAudioInClose(); int PS4_SYSV_ABI sceAudioInCountPorts(); @@ -34,7 +39,8 @@ int PS4_SYSV_ABI sceAudioInInit(); int PS4_SYSV_ABI sceAudioInInput(); int PS4_SYSV_ABI sceAudioInInputs(); int PS4_SYSV_ABI sceAudioInIsSharedDevice(); -int PS4_SYSV_ABI sceAudioInOpen(); +int PS4_SYSV_ABI sceAudioInOpen(Libraries::UserService::OrbisUserServiceUserId userId, u32 type, + u32 index, u32 len, u32 freq, u32 param); int PS4_SYSV_ABI sceAudioInOpenEx(); int PS4_SYSV_ABI sceAudioInSetAllMute(); int PS4_SYSV_ABI sceAudioInSetCompressorPreGain();