mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-09 13:19:00 +00:00
@@ -527,6 +527,11 @@ set(PAD_LIB src/core/libraries/pad/pad.cpp
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src/core/libraries/pad/pad_errors.h
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)
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set(SYSTEM_GESTURE_LIB
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src/core/libraries/system_gesture/SystemGesture.cpp
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src/core/libraries/system_gesture/SystemGesture.h
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)
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set(PNG_LIB src/core/libraries/libpng/pngdec.cpp
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src/core/libraries/libpng/pngdec.h
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src/core/libraries/libpng/pngdec_error.h
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@@ -780,6 +785,7 @@ set(CORE src/core/aerolib/stubs.cpp
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${SYSTEM_LIBS}
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${HLE_LIBC_INTERNAL_LIB}
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${PAD_LIB}
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${SYSTEM_GESTURE_LIB}
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${VIDEOOUT_LIB}
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${NP_LIBS}
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${PNG_LIB}
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@@ -83,6 +83,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, LibcInternal) \
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SUB(Lib, Kernel) \
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SUB(Lib, Pad) \
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SUB(Lib, SystemGesture) \
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SUB(Lib, GnmDriver) \
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SUB(Lib, SystemService) \
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SUB(Lib, UserService) \
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@@ -50,6 +50,7 @@ enum class Class : u8 {
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Lib_LibcInternal, ///< The LibcInternal implementation.
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Lib_Kernel, ///< The LibKernel implementation.
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Lib_Pad, ///< The LibScePad implementation.
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Lib_SystemGesture, ///< The LibSceSystemGesture implementation.
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Lib_GnmDriver, ///< The LibSceGnmDriver implementation.
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Lib_SystemService, ///< The LibSceSystemService implementation.
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Lib_UserService, ///< The LibSceUserService implementation.
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@@ -55,6 +55,7 @@
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#include "core/libraries/system/sysmodule.h"
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#include "core/libraries/system/systemservice.h"
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#include "core/libraries/system/userservice.h"
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#include "core/libraries/system_gesture/SystemGesture.h"
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#include "core/libraries/ulobjmgr/ulobjmgr.h"
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#include "core/libraries/usbd/usbd.h"
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#include "core/libraries/videodec/videodec.h"
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@@ -103,6 +104,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::Random::RegisterLib(sym);
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Libraries::Usbd::RegisterLib(sym);
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Libraries::Pad::RegisterLib(sym);
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Libraries::SystemGesture::RegisterLib(sym);
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Libraries::Ajm::RegisterLib(sym);
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Libraries::ErrorDialog::RegisterLib(sym);
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Libraries::ImeDialog::RegisterLib(sym);
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174
src/core/libraries/system_gesture/SystemGesture.cpp
Normal file
174
src/core/libraries/system_gesture/SystemGesture.cpp
Normal file
@@ -0,0 +1,174 @@
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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "SystemGesture.h"
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#include "common/config.h"
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#include "common/logging/log.h"
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#include "common/singleton.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/pad/pad.h"
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#include "core/libraries/pad/pad_errors.h"
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#include "input/controller.h"
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namespace Libraries::SystemGesture {
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using Input::GameController;
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int PS4_SYSV_ABI sceSystemGestureAppendTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureClose() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureCreateTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureFinalizePrimitiveTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventByIndex() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventByPrimitiveID() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEvents() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventsCount() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventByEventID() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventByIndex() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetTouchEvents() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventsCount() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureGetTouchRecognizerInformation() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureInitializePrimitiveTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureOpen() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureRemoveTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureResetPrimitiveTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureResetTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureUpdateAllTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureUpdatePrimitiveTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureUpdateTouchRecognizer() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSystemGestureUpdateTouchRecognizerRectangle() {
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LOG_ERROR(Lib_SystemGesture, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("1MMK0W-kMgA", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureAppendTouchRecognizer);
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LIB_FUNCTION("j4yXIA2jJ68", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureClose);
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LIB_FUNCTION("FWF8zkhr854", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureCreateTouchRecognizer);
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LIB_FUNCTION("3QYCmMlOlCY", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureFinalizePrimitiveTouchRecognizer);
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LIB_FUNCTION("KAeP0+cQPVU", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetPrimitiveTouchEventByIndex);
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LIB_FUNCTION("yBaQ0h9m1NM", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetPrimitiveTouchEventByPrimitiveID);
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LIB_FUNCTION("L8YmemOeSNY", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetPrimitiveTouchEvents);
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LIB_FUNCTION("JhwByySf9FY", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetPrimitiveTouchEventsCount);
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LIB_FUNCTION("lpsXm7tzeoc", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetTouchEventByEventID);
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LIB_FUNCTION("TSKvgSz5ChU", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetTouchEventByIndex);
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LIB_FUNCTION("fLTseA7XiWY", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetTouchEvents);
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LIB_FUNCTION("h8uongcBNVs", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetTouchEventsCount);
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LIB_FUNCTION("0KrW5eMnrwY", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureGetTouchRecognizerInformation);
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LIB_FUNCTION("3pcAvmwKCvM", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureInitializePrimitiveTouchRecognizer);
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LIB_FUNCTION("qpo-mEOwje0", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureOpen);
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LIB_FUNCTION("ELvBVG-LKT0", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureRemoveTouchRecognizer);
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LIB_FUNCTION("o11J529VaAE", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureResetPrimitiveTouchRecognizer);
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LIB_FUNCTION("oBuH3zFWYIg", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureResetTouchRecognizer);
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LIB_FUNCTION("wPJGwI2RM2I", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureUpdateAllTouchRecognizer);
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LIB_FUNCTION("GgFMb22sbbI", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureUpdatePrimitiveTouchRecognizer);
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LIB_FUNCTION("j4h82CQWENo", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureUpdateTouchRecognizer);
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LIB_FUNCTION("4WOA1eTx3V8", "libSceSystemGesture", 1, "libSceSystemGesture", 1, 1,
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sceSystemGestureUpdateTouchRecognizerRectangle);
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}
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} // namespace Libraries::SystemGesture
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39
src/core/libraries/system_gesture/SystemGesture.h
Normal file
39
src/core/libraries/system_gesture/SystemGesture.h
Normal file
@@ -0,0 +1,39 @@
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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/enum.h"
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::SystemGesture {
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int PS4_SYSV_ABI sceSystemGestureAppendTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureClose();
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int PS4_SYSV_ABI sceSystemGestureCreateTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureFinalizePrimitiveTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventByIndex();
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventByPrimitiveID();
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEvents();
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int PS4_SYSV_ABI sceSystemGestureGetPrimitiveTouchEventsCount();
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventByEventID();
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventByIndex();
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int PS4_SYSV_ABI sceSystemGestureGetTouchEvents();
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int PS4_SYSV_ABI sceSystemGestureGetTouchEventsCount();
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int PS4_SYSV_ABI sceSystemGestureGetTouchRecognizerInformation();
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int PS4_SYSV_ABI sceSystemGestureInitializePrimitiveTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureOpen();
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int PS4_SYSV_ABI sceSystemGestureRemoveTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureResetPrimitiveTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureResetTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureUpdateAllTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureUpdatePrimitiveTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureUpdateTouchRecognizer();
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int PS4_SYSV_ABI sceSystemGestureUpdateTouchRecognizerRectangle();
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void RegisterLib(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::SystemGesture
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Reference in New Issue
Block a user