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Devtools: PM4 Explorer (#1094)
* Devtools: Pause system * Devtools: pm4 viewer - new menu bar - refactored video_info layer - dump & inspect pm4 packets - removed dumpPM4 config - renamed System to DebugState - add docking space - simple video info constrained to window size * Devtools: pm4 viewer - add combo to select the queue * Devtools: pm4 viewer - add hex editor * Devtools: pm4 viewer - dump current cmd * add monospaced font to devtools * Devtools: pm4 viewer - use spec op name avoid some allocations
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@@ -17,7 +17,6 @@ enum class PathType {
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LogDir, // Where log files are stored.
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ScreenshotsDir, // Where screenshots are stored.
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ShaderDir, // Where shaders are stored.
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PM4Dir, // Where command lists are stored.
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SaveDataDir, // Where guest save data is stored.
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TempDataDir, // Where game temp data is stored.
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GameDataDir, // Where game data is stored.
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@@ -35,7 +34,6 @@ constexpr auto PORTABLE_DIR = "user";
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constexpr auto LOG_DIR = "log";
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constexpr auto SCREENSHOTS_DIR = "screenshots";
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constexpr auto SHADER_DIR = "shader";
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constexpr auto PM4_DIR = "pm4";
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constexpr auto SAVEDATA_DIR = "savedata";
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constexpr auto GAMEDATA_DIR = "data";
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constexpr auto TEMPDATA_DIR = "temp";
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