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Fix patches
Completely missed this, whoops.
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@ -226,7 +226,7 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
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LOG_INFO(Core_Linker, "program entry addr ..........: {:#018x}", entry_addr);
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if (MemoryPatcher::g_eboot_address == 0) {
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if (name == "eboot") {
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if (name == "eboot.bin") {
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MemoryPatcher::g_eboot_address = base_virtual_addr;
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MemoryPatcher::g_eboot_image_size = base_size;
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MemoryPatcher::OnGameLoaded();
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