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video_core: Implement conversion for uncommon/unsupported number formats. (#2047)
* video_core: Implement conversion for uncommon/unsupported number formats. * shader_recompiler: Reinterpret image sample output as well. * liverpool_to_vk: Remove mappings for remapped number formats. These were poorly supported by drivers anyway. * resource_tracking_pass: Fix image write swizzle mistake. * amdgpu: Add missing specialization and move format mapping data to types * reinterpret: Fix U/SToF input type.
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@@ -180,6 +180,7 @@ struct FragmentRuntimeInfo {
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std::array<PsInput, 32> inputs;
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struct PsColorBuffer {
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AmdGpu::NumberFormat num_format;
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AmdGpu::NumberConversion num_conversion;
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AmdGpu::CompMapping swizzle;
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auto operator<=>(const PsColorBuffer&) const noexcept = default;
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