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@ -39,7 +39,8 @@ int main(int argc, char* argv[]) {
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"Options:\n"
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"Options:\n"
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" -g, --game <path|ID> Specify game path to launch\n"
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" -g, --game <path|ID> Specify game path to launch\n"
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" -ga, --game-with-arg <path|ID> <arg>\n"
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" -ga, --game-with-arg <path|ID> <arg>\n"
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" Run a game executable with one argument passed to it.\n"
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" Run a game executable with one argument "
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"passed to it.\n"
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" -p, --patch <patch_file> Apply specified patch file\n"
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" -p, --patch <patch_file> Apply specified patch file\n"
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" -f, --fullscreen <true|false> Specify window initial fullscreen "
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" -f, --fullscreen <true|false> Specify window initial fullscreen "
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"state. Does not overwrite the config file.\n"
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"state. Does not overwrite the config file.\n"
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@ -182,7 +183,7 @@ int main(int argc, char* argv[]) {
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// Run the emulator with the resolved eboot path
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// Run the emulator with the resolved eboot path
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Core::Emulator emulator;
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Core::Emulator emulator;
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emulator.Run(eboot_path, game_arg);
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emulator.Run(eboot_path, game_arg);
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return 0;
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return 0;
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}
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}
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@ -45,7 +45,8 @@ int main(int argc, char* argv[]) {
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" -g, --game <path|ID> Specify <eboot.bin or elf path> or "
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" -g, --game <path|ID> Specify <eboot.bin or elf path> or "
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"<game ID (CUSAXXXXX)> to launch\n"
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"<game ID (CUSAXXXXX)> to launch\n"
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" -ga, --game-with-arg <path|ID> <arg>\n"
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" -ga, --game-with-arg <path|ID> <arg>\n"
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" Run a game executable with one argument passed to it.\n"
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" Run a game executable with one argument "
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"passed to it.\n"
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" -p, --patch <patch_file> Apply specified patch file\n"
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" -p, --patch <patch_file> Apply specified patch file\n"
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" -s, --show-gui Show the GUI\n"
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" -s, --show-gui Show the GUI\n"
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" -f, --fullscreen <true|false> Specify window initial fullscreen "
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" -f, --fullscreen <true|false> Specify window initial fullscreen "
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