Merge branch 'main' into usbd-libusb

This commit is contained in:
georgemoralis 2025-03-28 23:01:46 +02:00 committed by GitHub
commit b3feada3a6
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191 changed files with 26531 additions and 5302 deletions

4
.gitmodules vendored
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@ -6,10 +6,6 @@
path = externals/cryptopp path = externals/cryptopp
url = https://github.com/shadps4-emu/ext-cryptopp.git url = https://github.com/shadps4-emu/ext-cryptopp.git
shallow = true shallow = true
[submodule "externals/cryptoppwin"]
path = externals/cryptoppwin
url = https://github.com/shadps4-emu/ext-cryptoppwin.git
shallow = true
[submodule "externals/zlib-ng"] [submodule "externals/zlib-ng"]
path = externals/zlib-ng path = externals/zlib-ng
url = https://github.com/shadps4-emu/ext-zlib-ng.git url = https://github.com/shadps4-emu/ext-zlib-ng.git

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@ -37,8 +37,10 @@ option(ENABLE_UPDATER "Enables the options to updater" ON)
# First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR. # First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR.
if (APPLE AND CMAKE_OSX_ARCHITECTURES) if (APPLE AND CMAKE_OSX_ARCHITECTURES)
set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}") set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
else() elseif (CMAKE_SYSTEM_PROCESSOR)
set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}") set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}")
else()
set(BASE_ARCHITECTURE "${CMAKE_HOST_SYSTEM_PROCESSOR}")
endif() endif()
# Next, match common architecture strings down to a known common value. # Next, match common architecture strings down to a known common value.
@ -50,7 +52,12 @@ else()
message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}") message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}")
endif() endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") if (ARCHITECTURE STREQUAL "x86_64")
# Set x86_64 target level to Sandy Bridge to generally match what is supported for PS4 guest code with CPU patches.
add_compile_options(-march=sandybridge)
endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")
# Exclude ARM homebrew path to avoid conflicts when cross compiling. # Exclude ARM homebrew path to avoid conflicts when cross compiling.
list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew") list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew")
@ -106,28 +113,39 @@ git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH) git_branch_name(GIT_BRANCH)
string(TIMESTAMP BUILD_DATE "%Y-%m-%d %H:%M:%S") string(TIMESTAMP BUILD_DATE "%Y-%m-%d %H:%M:%S")
message("start git things")
# Try to get the upstream remote and branch # Try to get the upstream remote and branch
message("check for remote and branch")
execute_process( execute_process(
COMMAND git rev-parse --abbrev-ref --symbolic-full-name @{u} COMMAND git rev-parse --abbrev-ref --symbolic-full-name @{u}
OUTPUT_VARIABLE GIT_REMOTE_NAME OUTPUT_VARIABLE GIT_REMOTE_NAME
RESULT_VARIABLE GIT_BRANCH_RESULT RESULT_VARIABLE GIT_REMOTE_RESULT
ERROR_QUIET ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE OUTPUT_STRIP_TRAILING_WHITESPACE
) )
# If there's no upstream set or the command failed, check remote.pushDefault # If there's no upstream set or the command failed, check remote.pushDefault
if (GIT_BRANCH_RESULT OR GIT_REMOTE_NAME STREQUAL "") if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
message("check default push")
execute_process( execute_process(
COMMAND git config --get remote.pushDefault COMMAND git config --get remote.pushDefault
OUTPUT_VARIABLE GIT_REMOTE_NAME OUTPUT_VARIABLE GIT_REMOTE_NAME
RESULT_VARIABLE GIT_PUSH_DEFAULT_RESULT RESULT_VARIABLE GIT_REMOTE_RESULT
ERROR_QUIET ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE OUTPUT_STRIP_TRAILING_WHITESPACE
) )
endif()
# If remote.pushDefault is not set or fails, default to origin # If running in GitHub Actions and the above fails
if (GIT_PUSH_DEFAULT_RESULT OR GIT_REMOTE_NAME STREQUAL "") if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
set(GIT_REMOTE_NAME "origin") message("check github")
set(GIT_REMOTE_NAME "origin")
if (DEFINED ENV{GITHUB_HEAD_REF}) # PR branch name
set(GIT_BRANCH "pr-$ENV{GITHUB_HEAD_REF}")
elseif (DEFINED ENV{GITHUB_REF}) # Normal branch name
string(REGEX REPLACE "^refs/[^/]*/" "" GIT_BRANCH "$ENV{GITHUB_REF}")
else()
message("couldn't find branch")
set(GIT_BRANCH "detached-head")
endif() endif()
else() else()
# Extract remote name if the output contains a remote/branch format # Extract remote name if the output contains a remote/branch format
@ -141,6 +159,7 @@ else()
endif() endif()
# Get remote link # Get remote link
message("getting remote link")
execute_process( execute_process(
COMMAND git config --get remote.${GIT_REMOTE_NAME}.url COMMAND git config --get remote.${GIT_REMOTE_NAME}.url
OUTPUT_VARIABLE GIT_REMOTE_URL OUTPUT_VARIABLE GIT_REMOTE_URL
@ -149,6 +168,8 @@ execute_process(
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/src/common/scm_rev.cpp" @ONLY)
message("end git things, remote: ${GIT_REMOTE_NAME}, branch: ${GIT_BRANCH}")
find_package(Boost 1.84.0 CONFIG) find_package(Boost 1.84.0 CONFIG)
find_package(FFmpeg 5.1.2 MODULE) find_package(FFmpeg 5.1.2 MODULE)
find_package(fmt 10.2.0 CONFIG) find_package(fmt 10.2.0 CONFIG)
@ -299,6 +320,7 @@ set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
set(NETWORK_LIBS src/core/libraries/network/http.cpp set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/http.h src/core/libraries/network/http.h
src/core/libraries/network/http_error.h
src/core/libraries/network/http2.cpp src/core/libraries/network/http2.cpp
src/core/libraries/network/http2.h src/core/libraries/network/http2.h
src/core/libraries/network/net.cpp src/core/libraries/network/net.cpp
@ -371,6 +393,24 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/ngs2/ngs2_error.h src/core/libraries/ngs2/ngs2_error.h
src/core/libraries/ngs2/ngs2_impl.cpp src/core/libraries/ngs2/ngs2_impl.cpp
src/core/libraries/ngs2/ngs2_impl.h src/core/libraries/ngs2/ngs2_impl.h
src/core/libraries/ngs2/ngs2_custom.cpp
src/core/libraries/ngs2/ngs2_custom.h
src/core/libraries/ngs2/ngs2_reverb.cpp
src/core/libraries/ngs2/ngs2_reverb.h
src/core/libraries/ngs2/ngs2_geom.cpp
src/core/libraries/ngs2/ngs2_geom.h
src/core/libraries/ngs2/ngs2_pan.cpp
src/core/libraries/ngs2/ngs2_pan.h
src/core/libraries/ngs2/ngs2_report.cpp
src/core/libraries/ngs2/ngs2_report.h
src/core/libraries/ngs2/ngs2_eq.cpp
src/core/libraries/ngs2/ngs2_eq.h
src/core/libraries/ngs2/ngs2_mastering.cpp
src/core/libraries/ngs2/ngs2_mastering.h
src/core/libraries/ngs2/ngs2_sampler.cpp
src/core/libraries/ngs2/ngs2_sampler.h
src/core/libraries/ngs2/ngs2_submixer.cpp
src/core/libraries/ngs2/ngs2_submixer.h
src/core/libraries/ajm/ajm_error.h src/core/libraries/ajm/ajm_error.h
src/core/libraries/audio3d/audio3d.cpp src/core/libraries/audio3d/audio3d.cpp
src/core/libraries/audio3d/audio3d.h src/core/libraries/audio3d/audio3d.h
@ -584,6 +624,7 @@ set(COMMON src/common/logging/backend.cpp
src/common/spin_lock.h src/common/spin_lock.h
src/common/stb.cpp src/common/stb.cpp
src/common/stb.h src/common/stb.h
src/common/string_literal.h
src/common/string_util.cpp src/common/string_util.cpp
src/common/string_util.h src/common/string_util.h
src/common/thread.cpp src/common/thread.cpp
@ -613,9 +654,6 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/aerolib/aerolib.h src/core/aerolib/aerolib.h
src/core/address_space.cpp src/core/address_space.cpp
src/core/address_space.h src/core/address_space.h
src/core/crypto/crypto.cpp
src/core/crypto/crypto.h
src/core/crypto/keys.h
src/core/devices/base_device.cpp src/core/devices/base_device.cpp
src/core/devices/base_device.h src/core/devices/base_device.h
src/core/devices/ioccom.h src/core/devices/ioccom.h
@ -633,22 +671,14 @@ set(CORE src/core/aerolib/stubs.cpp
src/core/devices/srandom_device.cpp src/core/devices/srandom_device.cpp
src/core/devices/srandom_device.h src/core/devices/srandom_device.h
src/core/file_format/pfs.h src/core/file_format/pfs.h
src/core/file_format/pkg.cpp
src/core/file_format/pkg.h
src/core/file_format/pkg_type.cpp
src/core/file_format/pkg_type.h
src/core/file_format/psf.cpp src/core/file_format/psf.cpp
src/core/file_format/psf.h src/core/file_format/psf.h
src/core/file_format/playgo_chunk.cpp src/core/file_format/playgo_chunk.cpp
src/core/file_format/playgo_chunk.h src/core/file_format/playgo_chunk.h
src/core/file_format/trp.cpp src/core/file_format/trp.cpp
src/core/file_format/trp.h src/core/file_format/trp.h
src/core/file_format/splash.h
src/core/file_format/splash.cpp
src/core/file_sys/fs.cpp src/core/file_sys/fs.cpp
src/core/file_sys/fs.h src/core/file_sys/fs.h
src/core/loader.cpp
src/core/loader.h
src/core/loader/dwarf.cpp src/core/loader/dwarf.cpp
src/core/loader/dwarf.h src/core/loader/dwarf.h
src/core/loader/elf.cpp src/core/loader/elf.cpp
@ -765,6 +795,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
src/shader_recompiler/ir/passes/identity_removal_pass.cpp src/shader_recompiler/ir/passes/identity_removal_pass.cpp
src/shader_recompiler/ir/passes/ir_passes.h src/shader_recompiler/ir/passes/ir_passes.h
src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp
src/shader_recompiler/ir/passes/readlane_elimination_pass.cpp
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp src/shader_recompiler/ir/passes/resource_tracking_pass.cpp
src/shader_recompiler/ir/passes/ring_access_elimination.cpp src/shader_recompiler/ir/passes/ring_access_elimination.cpp
src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp
@ -845,6 +876,10 @@ set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp
src/video_core/renderer_vulkan/vk_shader_util.h src/video_core/renderer_vulkan/vk_shader_util.h
src/video_core/renderer_vulkan/vk_swapchain.cpp src/video_core/renderer_vulkan/vk_swapchain.cpp
src/video_core/renderer_vulkan/vk_swapchain.h src/video_core/renderer_vulkan/vk_swapchain.h
src/video_core/renderer_vulkan/host_passes/fsr_pass.cpp
src/video_core/renderer_vulkan/host_passes/fsr_pass.h
src/video_core/renderer_vulkan/host_passes/pp_pass.cpp
src/video_core/renderer_vulkan/host_passes/pp_pass.h
src/video_core/texture_cache/image.cpp src/video_core/texture_cache/image.cpp
src/video_core/texture_cache/image.h src/video_core/texture_cache/image.h
src/video_core/texture_cache/image_info.cpp src/video_core/texture_cache/image_info.cpp
@ -917,6 +952,9 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
src/qt_gui/control_settings.cpp src/qt_gui/control_settings.cpp
src/qt_gui/control_settings.h src/qt_gui/control_settings.h
src/qt_gui/control_settings.ui src/qt_gui/control_settings.ui
src/qt_gui/kbm_gui.cpp
src/qt_gui/kbm_gui.h
src/qt_gui/kbm_gui.ui
src/qt_gui/main_window_ui.h src/qt_gui/main_window_ui.h
src/qt_gui/main_window.cpp src/qt_gui/main_window.cpp
src/qt_gui/main_window.h src/qt_gui/main_window.h
@ -930,10 +968,6 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
src/qt_gui/game_grid_frame.h src/qt_gui/game_grid_frame.h
src/qt_gui/game_install_dialog.cpp src/qt_gui/game_install_dialog.cpp
src/qt_gui/game_install_dialog.h src/qt_gui/game_install_dialog.h
src/qt_gui/install_dir_select.cpp
src/qt_gui/install_dir_select.h
src/qt_gui/pkg_viewer.cpp
src/qt_gui/pkg_viewer.h
src/qt_gui/trophy_viewer.cpp src/qt_gui/trophy_viewer.cpp
src/qt_gui/trophy_viewer.h src/qt_gui/trophy_viewer.h
src/qt_gui/elf_viewer.cpp src/qt_gui/elf_viewer.cpp
@ -989,7 +1023,7 @@ endif()
create_target_directory_groups(shadps4) create_target_directory_groups(shadps4)
target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG) target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half ZLIB::ZLIB PNG::PNG)
target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers usb-1.0) target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::glslang SDL3::SDL3 pugixml::pugixml stb::headers usb-1.0 cryptopp::cryptopp)
target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h") target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h")
target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h") target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h")
@ -1038,12 +1072,6 @@ if (NOT ENABLE_QT_GUI)
target_link_libraries(shadps4 PRIVATE SDL3::SDL3) target_link_libraries(shadps4 PRIVATE SDL3::SDL3)
endif() endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
target_link_libraries(shadps4 PRIVATE cryptoppwin)
else()
target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp)
endif()
if (ENABLE_QT_GUI) if (ENABLE_QT_GUI)
target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia) target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
add_definitions(-DENABLE_QT_GUI) add_definitions(-DENABLE_QT_GUI)
@ -1114,7 +1142,6 @@ cmrc_add_resource_library(embedded-resources
src/images/gold.png src/images/gold.png
src/images/platinum.png src/images/platinum.png
src/images/silver.png) src/images/silver.png)
target_link_libraries(shadps4 PRIVATE res::embedded) target_link_libraries(shadps4 PRIVATE res::embedded)
# ImGui resources # ImGui resources

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@ -30,6 +30,7 @@ path = [
"src/images/dump_icon.png", "src/images/dump_icon.png",
"src/images/exit_icon.png", "src/images/exit_icon.png",
"src/images/file_icon.png", "src/images/file_icon.png",
"src/images/trophy_icon.png",
"src/images/flag_china.png", "src/images/flag_china.png",
"src/images/flag_eu.png", "src/images/flag_eu.png",
"src/images/flag_jp.png", "src/images/flag_jp.png",
@ -41,14 +42,17 @@ path = [
"src/images/grid_icon.png", "src/images/grid_icon.png",
"src/images/keyboard_icon.png", "src/images/keyboard_icon.png",
"src/images/iconsize_icon.png", "src/images/iconsize_icon.png",
"src/images/KBM.png",
"src/images/ko-fi.png", "src/images/ko-fi.png",
"src/images/list_icon.png", "src/images/list_icon.png",
"src/images/list_mode_icon.png", "src/images/list_mode_icon.png",
"src/images/pause_icon.png", "src/images/pause_icon.png",
"src/images/play_icon.png", "src/images/play_icon.png",
"src/images/ps4_controller.png", "src/images/ps4_controller.png",
"src/images/refresh_icon.png", "src/images/restart_game_icon.png",
"src/images/refreshlist_icon.png",
"src/images/settings_icon.png", "src/images/settings_icon.png",
"src/images/fullscreen_icon.png",
"src/images/stop_icon.png", "src/images/stop_icon.png",
"src/images/utils_icon.png", "src/images/utils_icon.png",
"src/images/shadPS4.icns", "src/images/shadPS4.icns",
@ -110,4 +114,9 @@ SPDX-License-Identifier = "CC0-1.0"
[[annotations]] [[annotations]]
path = "cmake/CMakeRC.cmake" path = "cmake/CMakeRC.cmake"
SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>" SPDX-FileCopyrightText = "Copyright (c) 2017 vector-of-bool <vectorofbool@gmail.com>"
SPDX-License-Identifier = "MIT" SPDX-License-Identifier = "MIT"
[[annotations]]
path = "src/video_core/host_shaders/fsr/*"
SPDX-FileCopyrightText = "Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved."
SPDX-License-Identifier = "MIT"

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@ -37,6 +37,9 @@
<category translate="no">Game</category> <category translate="no">Game</category>
</categories> </categories>
<releases> <releases>
<release version="0.7.0" date="2025-03-23">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.7.0</url>
</release>
<release version="0.6.0" date="2025-01-31"> <release version="0.6.0" date="2025-01-31">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.6.0</url> <url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.6.0</url>
</release> </release>

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@ -13,7 +13,6 @@ SPDX-License-Identifier: GPL-2.0-or-later
- [**RAM**](#ram) - [**RAM**](#ram)
- [**OS**](#os) - [**OS**](#os)
- [**Have the latest WIP version**](#how-to-run-the-latest-work-in-progress-builds-of-shadps4) - [**Have the latest WIP version**](#how-to-run-the-latest-work-in-progress-builds-of-shadps4)
- [**Install PKG files (Games and Updates)**](#install-pkg-files)
- [**Configure the emulator**](#configure-the-emulator) - [**Configure the emulator**](#configure-the-emulator)
## Minimum PC requirements ## Minimum PC requirements
@ -48,13 +47,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
2. Once downloaded, extract to its own folder, and run shadPS4's executable from the extracted folder. 2. Once downloaded, extract to its own folder, and run shadPS4's executable from the extracted folder.
3. Upon first launch, shadPS4 will prompt you to select a folder to store your installed games in. Select "Browse" and then select a folder that shadPS4 can use to install your PKG files to. 3. Upon first launch, shadPS4 will prompt you to select a folder to store your installed games in. Select "Browse" and then select a folder that contains your dumped games.
## Install PKG files
To install PKG files (game and updates), you will need the Qt application (with UI). You will have to go to "File" then to "Install Packages (PKG)", a window will open then you will have to select the files. You can install multiple PKG files at once. Once finished, the game should appear in the application.
<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Quickstart/2.png" width="800">
## Configure the emulator ## Configure the emulator

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@ -108,7 +108,7 @@ Now run the emulator. If Qt was enabled at configure time:
./build/shadps4 ./build/shadps4
``` ```
Otherwise, specify the path to your PKG's boot file: Otherwise, specify the path to your game's boot file:
```bash ```bash
./build/shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin ./build/shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin

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@ -26,22 +26,19 @@ if (NOT TARGET fmt::fmt)
add_subdirectory(fmt) add_subdirectory(fmt)
endif() endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC) # CryptoPP
# If it is clang and MSVC we will add a static lib if (NOT TARGET cryptopp::cryptopp)
# CryptoPP set(CRYPTOPP_INSTALL OFF)
add_subdirectory(cryptoppwin) set(CRYPTOPP_BUILD_TESTING OFF)
target_include_directories(cryptoppwin INTERFACE cryptoppwin/include) set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp)
else() # cryptopp instruction set checks do not account for added compile options,
# CryptoPP # so disable extensions in the library config to match our chosen target CPU.
if (NOT TARGET cryptopp::cryptopp) set(CRYPTOPP_DISABLE_AESNI ON)
set(CRYPTOPP_INSTALL OFF) set(CRYPTOPP_DISABLE_AVX2 ON)
set(CRYPTOPP_BUILD_TESTING OFF) add_subdirectory(cryptopp-cmake)
set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp) file(COPY cryptopp DESTINATION cryptopp FILES_MATCHING PATTERN "*.h")
add_subdirectory(cryptopp-cmake) # remove externals/cryptopp from include directories because it contains a conflicting zlib.h file
file(COPY cryptopp DESTINATION cryptopp FILES_MATCHING PATTERN "*.h") set_target_properties(cryptopp PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}/cryptopp")
# remove externals/cryptopp from include directories because it contains a conflicting zlib.h file
set_target_properties(cryptopp PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}/cryptopp")
endif()
endif() endif()
if (NOT TARGET FFmpeg::ffmpeg) if (NOT TARGET FFmpeg::ffmpeg)

2
externals/cryptopp vendored

@ -1 +1 @@
Subproject commit 60f81a77e0c9a0e7ffc1ca1bc438ddfa2e43b78e Subproject commit effed0d0b865afc23ed67e0916f83734e4b9b3b7

@ -1 +0,0 @@
Subproject commit bc3441dd2d6a9728e747dc0180bc8b9065a2923c

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@ -32,6 +32,7 @@ std::filesystem::path find_fs_path_or(const basic_value<TC>& v, const K& ky,
namespace Config { namespace Config {
static bool isNeo = false; static bool isNeo = false;
static bool isDevKit = false;
static bool playBGM = false; static bool playBGM = false;
static bool isTrophyPopupDisabled = false; static bool isTrophyPopupDisabled = false;
static int BGMvolume = 50; static int BGMvolume = 50;
@ -40,7 +41,7 @@ static u32 screenWidth = 1280;
static u32 screenHeight = 720; static u32 screenHeight = 720;
static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
static std::string logFilter; static std::string logFilter;
static std::string logType = "async"; static std::string logType = "sync";
static std::string userName = "shadPS4"; static std::string userName = "shadPS4";
static std::string updateChannel; static std::string updateChannel;
static std::string chooseHomeTab; static std::string chooseHomeTab;
@ -53,7 +54,7 @@ static bool isShaderDebug = false;
static bool isShowSplash = false; static bool isShowSplash = false;
static bool isAutoUpdate = false; static bool isAutoUpdate = false;
static bool isAlwaysShowChangelog = false; static bool isAlwaysShowChangelog = false;
static bool isLeftSideTrophy = false; static std::string isSideTrophy = "right";
static bool isNullGpu = false; static bool isNullGpu = false;
static bool shouldCopyGPUBuffers = false; static bool shouldCopyGPUBuffers = false;
static bool shouldDumpShaders = false; static bool shouldDumpShaders = false;
@ -81,7 +82,8 @@ static std::string trophyKey;
// Gui // Gui
static bool load_game_size = true; static bool load_game_size = true;
std::vector<std::filesystem::path> settings_install_dirs = {}; static std::vector<GameInstallDir> settings_install_dirs = {};
std::vector<bool> install_dirs_enabled = {};
std::filesystem::path settings_addon_install_dir = {}; std::filesystem::path settings_addon_install_dir = {};
std::filesystem::path save_data_path = {}; std::filesystem::path save_data_path = {};
u32 main_window_geometry_x = 400; u32 main_window_geometry_x = 400;
@ -96,7 +98,6 @@ u32 m_slider_pos_grid = 0;
u32 m_table_mode = 0; u32 m_table_mode = 0;
u32 m_window_size_W = 1280; u32 m_window_size_W = 1280;
u32 m_window_size_H = 720; u32 m_window_size_H = 720;
std::vector<std::string> m_pkg_viewer;
std::vector<std::string> m_elf_viewer; std::vector<std::string> m_elf_viewer;
std::vector<std::string> m_recent_files; std::vector<std::string> m_recent_files;
std::string emulator_language = "en_US"; std::string emulator_language = "en_US";
@ -105,6 +106,7 @@ static bool showBackgroundImage = true;
static bool isFullscreen = false; static bool isFullscreen = false;
static std::string fullscreenMode = "Windowed"; static std::string fullscreenMode = "Windowed";
static bool isHDRAllowed = false; static bool isHDRAllowed = false;
static bool showLabelsUnderIcons = true;
// Language // Language
u32 m_language = 1; // english u32 m_language = 1; // english
@ -166,10 +168,22 @@ bool isNeoModeConsole() {
return isNeo; return isNeo;
} }
bool isDevKitConsole() {
return isDevKit;
}
bool getIsFullscreen() { bool getIsFullscreen() {
return isFullscreen; return isFullscreen;
} }
bool getShowLabelsUnderIcons() {
return showLabelsUnderIcons;
}
bool setShowLabelsUnderIcons() {
return false;
}
std::string getFullscreenMode() { std::string getFullscreenMode() {
return fullscreenMode; return fullscreenMode;
} }
@ -270,8 +284,8 @@ bool alwaysShowChangelog() {
return isAlwaysShowChangelog; return isAlwaysShowChangelog;
} }
bool leftSideTrophy() { std::string sideTrophy() {
return isLeftSideTrophy; return isSideTrophy;
} }
bool nullGpu() { bool nullGpu() {
@ -381,8 +395,9 @@ void setAutoUpdate(bool enable) {
void setAlwaysShowChangelog(bool enable) { void setAlwaysShowChangelog(bool enable) {
isAlwaysShowChangelog = enable; isAlwaysShowChangelog = enable;
} }
void setLeftSideTrophy(bool enable) {
isLeftSideTrophy = enable; void setSideTrophy(std::string side) {
isSideTrophy = side;
} }
void setNullGpu(bool enable) { void setNullGpu(bool enable) {
@ -420,6 +435,9 @@ void setVblankDiv(u32 value) {
void setIsFullscreen(bool enable) { void setIsFullscreen(bool enable) {
isFullscreen = enable; isFullscreen = enable;
} }
static void setShowLabelsUnderIcons(bool enable) {
showLabelsUnderIcons = enable;
}
void setFullscreenMode(std::string mode) { void setFullscreenMode(std::string mode) {
fullscreenMode = mode; fullscreenMode = mode;
@ -518,22 +536,34 @@ void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h) {
main_window_geometry_h = h; main_window_geometry_h = h;
} }
bool addGameInstallDir(const std::filesystem::path& dir) { bool addGameInstallDir(const std::filesystem::path& dir, bool enabled) {
if (std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir) == for (const auto& install_dir : settings_install_dirs) {
settings_install_dirs.end()) { if (install_dir.path == dir) {
settings_install_dirs.push_back(dir); return false;
return true; }
} }
return false; settings_install_dirs.push_back({dir, enabled});
return true;
} }
void removeGameInstallDir(const std::filesystem::path& dir) { void removeGameInstallDir(const std::filesystem::path& dir) {
auto iterator = std::find(settings_install_dirs.begin(), settings_install_dirs.end(), dir); auto iterator =
std::find_if(settings_install_dirs.begin(), settings_install_dirs.end(),
[&dir](const GameInstallDir& install_dir) { return install_dir.path == dir; });
if (iterator != settings_install_dirs.end()) { if (iterator != settings_install_dirs.end()) {
settings_install_dirs.erase(iterator); settings_install_dirs.erase(iterator);
} }
} }
void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled) {
auto iterator =
std::find_if(settings_install_dirs.begin(), settings_install_dirs.end(),
[&dir](const GameInstallDir& install_dir) { return install_dir.path == dir; });
if (iterator != settings_install_dirs.end()) {
iterator->enabled = enabled;
}
}
void setAddonInstallDir(const std::filesystem::path& dir) { void setAddonInstallDir(const std::filesystem::path& dir) {
settings_addon_install_dir = dir; settings_addon_install_dir = dir;
} }
@ -570,11 +600,6 @@ void setMainWindowHeight(u32 height) {
m_window_size_H = height; m_window_size_H = height;
} }
void setPkgViewer(const std::vector<std::string>& pkgList) {
m_pkg_viewer.resize(pkgList.size());
m_pkg_viewer = pkgList;
}
void setElfViewer(const std::vector<std::string>& elfList) { void setElfViewer(const std::vector<std::string>& elfList) {
m_elf_viewer.resize(elfList.size()); m_elf_viewer.resize(elfList.size());
m_elf_viewer = elfList; m_elf_viewer = elfList;
@ -589,8 +614,15 @@ void setEmulatorLanguage(std::string language) {
emulator_language = language; emulator_language = language;
} }
void setGameInstallDirs(const std::vector<std::filesystem::path>& settings_install_dirs_config) { void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config) {
settings_install_dirs = settings_install_dirs_config; settings_install_dirs.clear();
for (const auto& dir : dirs_config) {
settings_install_dirs.push_back({dir, true});
}
}
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config) {
settings_install_dirs = dirs_config;
} }
void setSaveDataPath(const std::filesystem::path& path) { void setSaveDataPath(const std::filesystem::path& path) {
@ -613,8 +645,22 @@ u32 getMainWindowGeometryH() {
return main_window_geometry_h; return main_window_geometry_h;
} }
const std::vector<std::filesystem::path>& getGameInstallDirs() { const std::vector<std::filesystem::path> getGameInstallDirs() {
return settings_install_dirs; std::vector<std::filesystem::path> enabled_dirs;
for (const auto& dir : settings_install_dirs) {
if (dir.enabled) {
enabled_dirs.push_back(dir.path);
}
}
return enabled_dirs;
}
const std::vector<bool> getGameInstallDirsEnabled() {
std::vector<bool> enabled_dirs;
for (const auto& dir : settings_install_dirs) {
enabled_dirs.push_back(dir.enabled);
}
return enabled_dirs;
} }
std::filesystem::path getAddonInstallDir() { std::filesystem::path getAddonInstallDir() {
@ -657,10 +703,6 @@ u32 getMainWindowHeight() {
return m_window_size_H; return m_window_size_H;
} }
std::vector<std::string> getPkgViewer() {
return m_pkg_viewer;
}
std::vector<std::string> getElfViewer() { std::vector<std::string> getElfViewer() {
return m_elf_viewer; return m_elf_viewer;
} }
@ -720,6 +762,7 @@ void load(const std::filesystem::path& path) {
const toml::value& general = data.at("General"); const toml::value& general = data.at("General");
isNeo = toml::find_or<bool>(general, "isPS4Pro", false); isNeo = toml::find_or<bool>(general, "isPS4Pro", false);
isDevKit = toml::find_or<bool>(general, "isDevKit", false);
playBGM = toml::find_or<bool>(general, "playBGM", false); playBGM = toml::find_or<bool>(general, "playBGM", false);
isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false); isTrophyPopupDisabled = toml::find_or<bool>(general, "isTrophyPopupDisabled", false);
trophyNotificationDuration = trophyNotificationDuration =
@ -737,7 +780,7 @@ void load(const std::filesystem::path& path) {
isShowSplash = toml::find_or<bool>(general, "showSplash", true); isShowSplash = toml::find_or<bool>(general, "showSplash", true);
isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false); isAutoUpdate = toml::find_or<bool>(general, "autoUpdate", false);
isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false); isAlwaysShowChangelog = toml::find_or<bool>(general, "alwaysShowChangelog", false);
isLeftSideTrophy = toml::find_or<bool>(general, "leftSideTrophy", false); isSideTrophy = toml::find_or<std::string>(general, "sideTrophy", "right");
separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false); separateupdatefolder = toml::find_or<bool>(general, "separateUpdateEnabled", false);
compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false); compatibilityData = toml::find_or<bool>(general, "compatibilityEnabled", false);
checkCompatibilityOnStartup = checkCompatibilityOnStartup =
@ -808,8 +851,22 @@ void load(const std::filesystem::path& path) {
const auto install_dir_array = const auto install_dir_array =
toml::find_or<std::vector<std::string>>(gui, "installDirs", {}); toml::find_or<std::vector<std::string>>(gui, "installDirs", {});
for (const auto& dir : install_dir_array) {
addGameInstallDir(std::filesystem::path{dir}); try {
install_dirs_enabled = toml::find<std::vector<bool>>(gui, "installDirsEnabled");
} catch (...) {
// If it does not exist, assume that all are enabled.
install_dirs_enabled.resize(install_dir_array.size(), true);
}
if (install_dirs_enabled.size() < install_dir_array.size()) {
install_dirs_enabled.resize(install_dir_array.size(), true);
}
settings_install_dirs.clear();
for (size_t i = 0; i < install_dir_array.size(); i++) {
settings_install_dirs.push_back(
{std::filesystem::path{install_dir_array[i]}, install_dirs_enabled[i]});
} }
save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {}); save_data_path = toml::find_fs_path_or(gui, "saveDataPath", {});
@ -819,7 +876,6 @@ void load(const std::filesystem::path& path) {
main_window_geometry_y = toml::find_or<int>(gui, "geometry_y", 0); main_window_geometry_y = toml::find_or<int>(gui, "geometry_y", 0);
main_window_geometry_w = toml::find_or<int>(gui, "geometry_w", 0); main_window_geometry_w = toml::find_or<int>(gui, "geometry_w", 0);
main_window_geometry_h = toml::find_or<int>(gui, "geometry_h", 0); main_window_geometry_h = toml::find_or<int>(gui, "geometry_h", 0);
m_pkg_viewer = toml::find_or<std::vector<std::string>>(gui, "pkgDirs", {});
m_elf_viewer = toml::find_or<std::vector<std::string>>(gui, "elfDirs", {}); m_elf_viewer = toml::find_or<std::vector<std::string>>(gui, "elfDirs", {});
m_recent_files = toml::find_or<std::vector<std::string>>(gui, "recentFiles", {}); m_recent_files = toml::find_or<std::vector<std::string>>(gui, "recentFiles", {});
m_table_mode = toml::find_or<int>(gui, "gameTableMode", 0); m_table_mode = toml::find_or<int>(gui, "gameTableMode", 0);
@ -852,6 +908,37 @@ void load(const std::filesystem::path& path) {
} }
} }
void sortTomlSections(toml::ordered_value& data) {
toml::ordered_value ordered_data;
std::vector<std::string> section_order = {"General", "Input", "GPU", "Vulkan",
"Debug", "Keys", "GUI", "Settings"};
for (const auto& section : section_order) {
if (data.contains(section)) {
std::vector<std::string> keys;
for (const auto& item : data.at(section).as_table()) {
keys.push_back(item.first);
}
std::sort(keys.begin(), keys.end(), [](const std::string& a, const std::string& b) {
return std::lexicographical_compare(
a.begin(), a.end(), b.begin(), b.end(), [](char a_char, char b_char) {
return std::tolower(a_char) < std::tolower(b_char);
});
});
toml::ordered_value ordered_section;
for (const auto& key : keys) {
ordered_section[key] = data.at(section).at(key);
}
ordered_data[section] = ordered_section;
}
}
data = ordered_data;
}
void save(const std::filesystem::path& path) { void save(const std::filesystem::path& path) {
toml::ordered_value data; toml::ordered_value data;
@ -875,6 +962,7 @@ void save(const std::filesystem::path& path) {
} }
data["General"]["isPS4Pro"] = isNeo; data["General"]["isPS4Pro"] = isNeo;
data["General"]["isDevKit"] = isDevKit;
data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled; data["General"]["isTrophyPopupDisabled"] = isTrophyPopupDisabled;
data["General"]["trophyNotificationDuration"] = trophyNotificationDuration; data["General"]["trophyNotificationDuration"] = trophyNotificationDuration;
data["General"]["playBGM"] = playBGM; data["General"]["playBGM"] = playBGM;
@ -888,7 +976,7 @@ void save(const std::filesystem::path& path) {
data["General"]["showSplash"] = isShowSplash; data["General"]["showSplash"] = isShowSplash;
data["General"]["autoUpdate"] = isAutoUpdate; data["General"]["autoUpdate"] = isAutoUpdate;
data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog; data["General"]["alwaysShowChangelog"] = isAlwaysShowChangelog;
data["General"]["leftSideTrophy"] = isLeftSideTrophy; data["General"]["sideTrophy"] = isSideTrophy;
data["General"]["separateUpdateEnabled"] = separateupdatefolder; data["General"]["separateUpdateEnabled"] = separateupdatefolder;
data["General"]["compatibilityEnabled"] = compatibilityData; data["General"]["compatibilityEnabled"] = compatibilityData;
data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup; data["General"]["checkCompatibilityOnStartup"] = checkCompatibilityOnStartup;
@ -921,14 +1009,37 @@ void save(const std::filesystem::path& path) {
data["Debug"]["CollectShader"] = isShaderDebug; data["Debug"]["CollectShader"] = isShaderDebug;
data["Debug"]["isSeparateLogFilesEnabled"] = isSeparateLogFilesEnabled; data["Debug"]["isSeparateLogFilesEnabled"] = isSeparateLogFilesEnabled;
data["Debug"]["FPSColor"] = isFpsColor; data["Debug"]["FPSColor"] = isFpsColor;
data["Keys"]["TrophyKey"] = trophyKey; data["Keys"]["TrophyKey"] = trophyKey;
std::vector<std::string> install_dirs; std::vector<std::string> install_dirs;
for (const auto& dirString : settings_install_dirs) { std::vector<bool> install_dirs_enabled;
install_dirs.emplace_back(std::string{fmt::UTF(dirString.u8string()).data});
// temporary structure for ordering
struct DirEntry {
std::string path_str;
bool enabled;
};
std::vector<DirEntry> sorted_dirs;
for (const auto& dirInfo : settings_install_dirs) {
sorted_dirs.push_back(
{std::string{fmt::UTF(dirInfo.path.u8string()).data}, dirInfo.enabled});
} }
// Sort directories alphabetically
std::sort(sorted_dirs.begin(), sorted_dirs.end(), [](const DirEntry& a, const DirEntry& b) {
return std::lexicographical_compare(
a.path_str.begin(), a.path_str.end(), b.path_str.begin(), b.path_str.end(),
[](char a_char, char b_char) { return std::tolower(a_char) < std::tolower(b_char); });
});
for (const auto& entry : sorted_dirs) {
install_dirs.push_back(entry.path_str);
install_dirs_enabled.push_back(entry.enabled);
}
data["GUI"]["installDirs"] = install_dirs; data["GUI"]["installDirs"] = install_dirs;
data["GUI"]["installDirsEnabled"] = install_dirs_enabled;
data["GUI"]["saveDataPath"] = std::string{fmt::UTF(save_data_path.u8string()).data}; data["GUI"]["saveDataPath"] = std::string{fmt::UTF(save_data_path.u8string()).data};
data["GUI"]["loadGameSizeEnabled"] = load_game_size; data["GUI"]["loadGameSizeEnabled"] = load_game_size;
@ -939,9 +1050,13 @@ void save(const std::filesystem::path& path) {
data["GUI"]["showBackgroundImage"] = showBackgroundImage; data["GUI"]["showBackgroundImage"] = showBackgroundImage;
data["Settings"]["consoleLanguage"] = m_language; data["Settings"]["consoleLanguage"] = m_language;
// Sorting of TOML sections
sortTomlSections(data);
std::ofstream file(path, std::ios::binary); std::ofstream file(path, std::ios::binary);
file << data; file << data;
file.close(); file.close();
saveMainWindow(path); saveMainWindow(path);
} }
@ -979,10 +1094,12 @@ void saveMainWindow(const std::filesystem::path& path) {
data["GUI"]["geometry_y"] = main_window_geometry_y; data["GUI"]["geometry_y"] = main_window_geometry_y;
data["GUI"]["geometry_w"] = main_window_geometry_w; data["GUI"]["geometry_w"] = main_window_geometry_w;
data["GUI"]["geometry_h"] = main_window_geometry_h; data["GUI"]["geometry_h"] = main_window_geometry_h;
data["GUI"]["pkgDirs"] = m_pkg_viewer;
data["GUI"]["elfDirs"] = m_elf_viewer; data["GUI"]["elfDirs"] = m_elf_viewer;
data["GUI"]["recentFiles"] = m_recent_files; data["GUI"]["recentFiles"] = m_recent_files;
// Sorting of TOML sections
sortTomlSections(data);
std::ofstream file(path, std::ios::binary); std::ofstream file(path, std::ios::binary);
file << data; file << data;
file.close(); file.close();
@ -991,6 +1108,7 @@ void saveMainWindow(const std::filesystem::path& path) {
void setDefaultValues() { void setDefaultValues() {
isHDRAllowed = false; isHDRAllowed = false;
isNeo = false; isNeo = false;
isDevKit = false;
isFullscreen = false; isFullscreen = false;
isTrophyPopupDisabled = false; isTrophyPopupDisabled = false;
playBGM = false; playBGM = false;
@ -999,7 +1117,7 @@ void setDefaultValues() {
screenWidth = 1280; screenWidth = 1280;
screenHeight = 720; screenHeight = 720;
logFilter = ""; logFilter = "";
logType = "async"; logType = "sync";
userName = "shadPS4"; userName = "shadPS4";
if (Common::isRelease) { if (Common::isRelease) {
updateChannel = "Release"; updateChannel = "Release";
@ -1018,7 +1136,7 @@ void setDefaultValues() {
isShowSplash = false; isShowSplash = false;
isAutoUpdate = false; isAutoUpdate = false;
isAlwaysShowChangelog = false; isAlwaysShowChangelog = false;
isLeftSideTrophy = false; isSideTrophy = "right";
isNullGpu = false; isNullGpu = false;
shouldDumpShaders = false; shouldDumpShaders = false;
vblankDivider = 1; vblankDivider = 1;

View File

@ -9,6 +9,11 @@
namespace Config { namespace Config {
struct GameInstallDir {
std::filesystem::path path;
bool enabled;
};
enum HideCursorState : s16 { Never, Idle, Always }; enum HideCursorState : s16 { Never, Idle, Always };
void load(const std::filesystem::path& path); void load(const std::filesystem::path& path);
@ -21,8 +26,11 @@ bool GetLoadGameSizeEnabled();
std::filesystem::path GetSaveDataPath(); std::filesystem::path GetSaveDataPath();
void setLoadGameSizeEnabled(bool enable); void setLoadGameSizeEnabled(bool enable);
bool getIsFullscreen(); bool getIsFullscreen();
bool getShowLabelsUnderIcons();
bool setShowLabelsUnderIcons();
std::string getFullscreenMode(); std::string getFullscreenMode();
bool isNeoModeConsole(); bool isNeoModeConsole();
bool isDevKitConsole();
bool getPlayBGM(); bool getPlayBGM();
int getBGMvolume(); int getBGMvolume();
bool getisTrophyPopupDisabled(); bool getisTrophyPopupDisabled();
@ -63,7 +71,7 @@ bool collectShadersForDebug();
bool showSplash(); bool showSplash();
bool autoUpdate(); bool autoUpdate();
bool alwaysShowChangelog(); bool alwaysShowChangelog();
bool leftSideTrophy(); std::string sideTrophy();
bool nullGpu(); bool nullGpu();
bool copyGPUCmdBuffers(); bool copyGPUCmdBuffers();
bool dumpShaders(); bool dumpShaders();
@ -77,7 +85,7 @@ void setCollectShaderForDebug(bool enable);
void setShowSplash(bool enable); void setShowSplash(bool enable);
void setAutoUpdate(bool enable); void setAutoUpdate(bool enable);
void setAlwaysShowChangelog(bool enable); void setAlwaysShowChangelog(bool enable);
void setLeftSideTrophy(bool enable); void setSideTrophy(std::string side);
void setNullGpu(bool enable); void setNullGpu(bool enable);
void setAllowHDR(bool enable); void setAllowHDR(bool enable);
void setCopyGPUCmdBuffers(bool enable); void setCopyGPUCmdBuffers(bool enable);
@ -98,7 +106,8 @@ void setUserName(const std::string& type);
void setUpdateChannel(const std::string& type); void setUpdateChannel(const std::string& type);
void setChooseHomeTab(const std::string& type); void setChooseHomeTab(const std::string& type);
void setSeparateUpdateEnabled(bool use); void setSeparateUpdateEnabled(bool use);
void setGameInstallDirs(const std::vector<std::filesystem::path>& settings_install_dirs_config); void setGameInstallDirs(const std::vector<std::filesystem::path>& dirs_config);
void setAllGameInstallDirs(const std::vector<GameInstallDir>& dirs_config);
void setSaveDataPath(const std::filesystem::path& path); void setSaveDataPath(const std::filesystem::path& path);
void setCompatibilityEnabled(bool use); void setCompatibilityEnabled(bool use);
void setCheckCompatibilityOnStartup(bool use); void setCheckCompatibilityOnStartup(bool use);
@ -133,8 +142,9 @@ void setVkGuestMarkersEnabled(bool enable);
// Gui // Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h); void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);
bool addGameInstallDir(const std::filesystem::path& dir); bool addGameInstallDir(const std::filesystem::path& dir, bool enabled = true);
void removeGameInstallDir(const std::filesystem::path& dir); void removeGameInstallDir(const std::filesystem::path& dir);
void setGameInstallDirEnabled(const std::filesystem::path& dir, bool enabled);
void setAddonInstallDir(const std::filesystem::path& dir); void setAddonInstallDir(const std::filesystem::path& dir);
void setMainWindowTheme(u32 theme); void setMainWindowTheme(u32 theme);
void setIconSize(u32 size); void setIconSize(u32 size);
@ -144,7 +154,6 @@ void setSliderPositionGrid(u32 pos);
void setTableMode(u32 mode); void setTableMode(u32 mode);
void setMainWindowWidth(u32 width); void setMainWindowWidth(u32 width);
void setMainWindowHeight(u32 height); void setMainWindowHeight(u32 height);
void setPkgViewer(const std::vector<std::string>& pkgList);
void setElfViewer(const std::vector<std::string>& elfList); void setElfViewer(const std::vector<std::string>& elfList);
void setRecentFiles(const std::vector<std::string>& recentFiles); void setRecentFiles(const std::vector<std::string>& recentFiles);
void setEmulatorLanguage(std::string language); void setEmulatorLanguage(std::string language);
@ -153,7 +162,8 @@ u32 getMainWindowGeometryX();
u32 getMainWindowGeometryY(); u32 getMainWindowGeometryY();
u32 getMainWindowGeometryW(); u32 getMainWindowGeometryW();
u32 getMainWindowGeometryH(); u32 getMainWindowGeometryH();
const std::vector<std::filesystem::path>& getGameInstallDirs(); const std::vector<std::filesystem::path> getGameInstallDirs();
const std::vector<bool> getGameInstallDirsEnabled();
std::filesystem::path getAddonInstallDir(); std::filesystem::path getAddonInstallDir();
u32 getMainWindowTheme(); u32 getMainWindowTheme();
u32 getIconSize(); u32 getIconSize();
@ -163,7 +173,6 @@ u32 getSliderPositionGrid();
u32 getTableMode(); u32 getTableMode();
u32 getMainWindowWidth(); u32 getMainWindowWidth();
u32 getMainWindowHeight(); u32 getMainWindowHeight();
std::vector<std::string> getPkgViewer();
std::vector<std::string> getElfViewer(); std::vector<std::string> getElfViewer();
std::vector<std::string> getRecentFiles(); std::vector<std::string> getRecentFiles();
std::string getEmulatorLanguage(); std::string getEmulatorLanguage();

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@ -3,6 +3,7 @@
#pragma once #pragma once
#include <filesystem>
#include <string> #include <string>
#include <string_view> #include <string_view>
@ -69,6 +70,8 @@ class ElfInfo {
u32 raw_firmware_ver = 0; u32 raw_firmware_ver = 0;
PSFAttributes psf_attributes{}; PSFAttributes psf_attributes{};
std::filesystem::path splash_path{};
public: public:
static constexpr u32 FW_15 = 0x1500000; static constexpr u32 FW_15 = 0x1500000;
static constexpr u32 FW_16 = 0x1600000; static constexpr u32 FW_16 = 0x1600000;
@ -116,6 +119,10 @@ public:
ASSERT(initialized); ASSERT(initialized);
return psf_attributes; return psf_attributes;
} }
[[nodiscard]] const std::filesystem::path& GetSplashPath() const {
return splash_path;
}
}; };
} // namespace Common } // namespace Common

View File

@ -125,12 +125,15 @@ namespace {
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) { [[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
switch (origin) { switch (origin) {
case SeekOrigin::SetOrigin: case SeekOrigin::SetOrigin:
default:
return SEEK_SET; return SEEK_SET;
case SeekOrigin::CurrentPosition: case SeekOrigin::CurrentPosition:
return SEEK_CUR; return SEEK_CUR;
case SeekOrigin::End: case SeekOrigin::End:
return SEEK_END; return SEEK_END;
default:
LOG_ERROR(Common_Filesystem, "Unsupported origin {}, defaulting to SEEK_SET",
static_cast<u32>(origin));
return SEEK_SET;
} }
} }
@ -377,20 +380,6 @@ bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
return false; return false;
} }
if (False(file_access_mode & (FileAccessMode::Write | FileAccessMode::Append))) {
u64 size = GetSize();
if (origin == SeekOrigin::CurrentPosition && Tell() + offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::SetOrigin && (u64)offset > size) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
} else if (origin == SeekOrigin::End && offset > 0) {
LOG_ERROR(Common_Filesystem, "Seeking past the end of the file");
return false;
}
}
errno = 0; errno = 0;
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0; const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;

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@ -61,6 +61,8 @@ enum class SeekOrigin : u32 {
SetOrigin, // Seeks from the start of the file. SetOrigin, // Seeks from the start of the file.
CurrentPosition, // Seeks from the current file pointer position. CurrentPosition, // Seeks from the current file pointer position.
End, // Seeks from the end of the file. End, // Seeks from the end of the file.
SeekHole, // Seeks from the start of the next hole in the file.
SeekData, // Seeks from the start of the next non-hole region in the file.
}; };
class IOFile final { class IOFile final {

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <unordered_map> #include <unordered_map>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/path_util.h" #include "common/path_util.h"
@ -16,6 +17,8 @@
#ifdef _WIN32 #ifdef _WIN32
// This is the maximum number of UTF-16 code units permissible in Windows file paths // This is the maximum number of UTF-16 code units permissible in Windows file paths
#define MAX_PATH 260 #define MAX_PATH 260
#include <Shlobj.h>
#include <windows.h>
#else #else
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths // This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
#define MAX_PATH 1024 #define MAX_PATH 1024
@ -105,6 +108,10 @@ static auto UserPaths = [] {
} else { } else {
user_dir = std::filesystem::path(getenv("HOME")) / ".local" / "share" / "shadPS4"; user_dir = std::filesystem::path(getenv("HOME")) / ".local" / "share" / "shadPS4";
} }
#elif _WIN32
TCHAR appdata[MAX_PATH] = {0};
SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, appdata);
user_dir = std::filesystem::path(appdata) / "shadPS4";
#endif #endif
} }
@ -130,6 +137,21 @@ static auto UserPaths = [] {
create_path(PathType::MetaDataDir, user_dir / METADATA_DIR); create_path(PathType::MetaDataDir, user_dir / METADATA_DIR);
create_path(PathType::CustomTrophy, user_dir / CUSTOM_TROPHY); create_path(PathType::CustomTrophy, user_dir / CUSTOM_TROPHY);
std::ofstream notice_file(user_dir / CUSTOM_TROPHY / "Notice.txt");
if (notice_file.is_open()) {
notice_file
<< "++++++++++++++++++++++++++++++++\n+ Custom Trophy Images / Sound "
"+\n++++++++++++++++++++++++++++++++\n\nYou can add custom images to the "
"trophies.\n*We recommend a square resolution image, for example 200x200, 500x500, "
"the same size as the height and width.\nIn this folder ('user\\custom_trophy'), "
"add the files with the following "
"names:\n\nbronze.png\nsilver.png\ngold.png\nplatinum.png\n\nYou can add a custom "
"sound for trophy notifications.\n*By default, no audio is played unless it is in "
"this folder and you are using the QT version.\nIn this folder "
"('user\\custom_trophy'), add the files with the following names:\n\ntrophy.mp3";
notice_file.close();
}
return paths; return paths;
}(); }();
@ -223,4 +245,4 @@ std::filesystem::path PathFromQString(const QString& path) {
} }
#endif #endif
} // namespace Common::FS } // namespace Common::FS

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@ -0,0 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
template <size_t N, typename C = char>
struct StringLiteral {
static constexpr size_t len = N;
constexpr StringLiteral(const C (&str)[N]) {
std::copy_n(str, N, value);
}
C value[N]{};
};

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@ -8,7 +8,7 @@
namespace Common { namespace Common {
constexpr char VERSION[] = "0.6.1 WIP"; constexpr char VERSION[] = "0.7.1 WIP";
constexpr bool isRelease = false; constexpr bool isRelease = false;
} // namespace Common } // namespace Common

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@ -180,28 +180,44 @@ static void RestoreStack(Xbyak::CodeGenerator& c) {
c.mov(rsp, qword[reinterpret_cast<void*>(stack_pointer_slot * sizeof(void*))]); c.mov(rsp, qword[reinterpret_cast<void*>(stack_pointer_slot * sizeof(void*))]);
} }
/// Validates that the dst register is supported given the SaveStack/RestoreStack implementation.
static void ValidateDst(const Xbyak::Reg& dst) {
// No restrictions.
}
#else #else
// These utilities are not implemented as we can't save anything to thread local storage without
// temporary registers.
void InitializeThreadPatchStack() { void InitializeThreadPatchStack() {
// No-op // No-op
} }
// NOTE: Since stack pointer here is subtracted through safe zone and not saved anywhere,
// it must not be modified during the instruction. Otherwise, we will not be able to find
// and load registers back from where they were saved. Thus, a limitation is placed on
// instructions, that they must not use the stack pointer register as a destination.
/// Saves the stack pointer to thread local storage and loads the patch stack. /// Saves the stack pointer to thread local storage and loads the patch stack.
static void SaveStack(Xbyak::CodeGenerator& c) { static void SaveStack(Xbyak::CodeGenerator& c) {
UNIMPLEMENTED(); c.lea(rsp, ptr[rsp - 128]); // red zone
} }
/// Restores the stack pointer from thread local storage. /// Restores the stack pointer from thread local storage.
static void RestoreStack(Xbyak::CodeGenerator& c) { static void RestoreStack(Xbyak::CodeGenerator& c) {
UNIMPLEMENTED(); c.lea(rsp, ptr[rsp + 128]); // red zone
}
/// Validates that the dst register is supported given the SaveStack/RestoreStack implementation.
static void ValidateDst(const Xbyak::Reg& dst) {
// Stack pointer is not preserved, so it can't be used as a dst.
ASSERT_MSG(dst.getIdx() != rsp.getIdx(), "Stack pointer not supported as destination.");
} }
#endif #endif
/// Switches to the patch stack, saves registers, and restores the original stack. /// Switches to the patch stack, saves registers, and restores the original stack.
static void SaveRegisters(Xbyak::CodeGenerator& c, const std::initializer_list<Xbyak::Reg> regs) { static void SaveRegisters(Xbyak::CodeGenerator& c, const std::initializer_list<Xbyak::Reg> regs) {
// Uses a more robust solution for saving registers on MacOS to avoid potential stack corruption
// if games decide to not follow the ABI and use the red zone.
SaveStack(c); SaveStack(c);
for (const auto& reg : regs) { for (const auto& reg : regs) {
c.push(reg.cvt64()); c.push(reg.cvt64());
@ -257,12 +273,11 @@ static void RestoreContext(Xbyak::CodeGenerator& c, const Xbyak::Operand& dst,
RestoreStack(c); RestoreStack(c);
} }
#ifdef __APPLE__
static void GenerateANDN(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateANDN(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src1 = ZydisToXbyakRegisterOperand(operands[1]); const auto src1 = ZydisToXbyakRegisterOperand(operands[1]);
const auto src2 = ZydisToXbyakOperand(operands[2]); const auto src2 = ZydisToXbyakOperand(operands[2]);
ValidateDst(dst);
// Check if src2 is a memory operand or a register different to dst. // Check if src2 is a memory operand or a register different to dst.
// In those cases, we don't need to use a temporary register and are free to modify dst. // In those cases, we don't need to use a temporary register and are free to modify dst.
@ -301,6 +316,7 @@ static void GenerateBEXTR(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
const auto start_len = ZydisToXbyakRegisterOperand(operands[2]); const auto start_len = ZydisToXbyakRegisterOperand(operands[2]);
ValidateDst(dst);
const Xbyak::Reg32e shift(Xbyak::Operand::RCX, static_cast<int>(start_len.getBit())); const Xbyak::Reg32e shift(Xbyak::Operand::RCX, static_cast<int>(start_len.getBit()));
const auto scratch1 = const auto scratch1 =
@ -338,6 +354,7 @@ static void GenerateBEXTR(const ZydisDecodedOperand* operands, Xbyak::CodeGenera
static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -367,6 +384,7 @@ static void GenerateBLSI(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -395,9 +413,37 @@ static void GenerateBLSMSK(const ZydisDecodedOperand* operands, Xbyak::CodeGener
RestoreRegisters(c, {scratch}); RestoreRegisters(c, {scratch});
} }
static void GenerateTZCNT(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
Xbyak::Label src_zero, end;
c.cmp(*src, 0);
c.je(src_zero);
// If src is not zero, functions like a BSF, but also clears the CF
c.bsf(dst, *src);
c.clc();
c.jmp(end);
c.L(src_zero);
c.mov(dst, operands[0].size);
// Since dst is not zero, also set ZF to zero. Testing dst with itself when we know
// it isn't zero is a good way to do this.
// Use cvt32 to avoid REX/Operand size prefixes.
c.test(dst.cvt32(), dst.cvt32());
// When source is zero, TZCNT also sets CF.
c.stc();
c.L(end);
}
static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
const auto dst = ZydisToXbyakRegisterOperand(operands[0]); const auto dst = ZydisToXbyakRegisterOperand(operands[0]);
const auto src = ZydisToXbyakOperand(operands[1]); const auto src = ZydisToXbyakOperand(operands[1]);
ValidateDst(dst);
const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit()); const auto scratch = AllocateScratchRegister({&dst, src.get()}, dst.getBit());
@ -426,6 +472,8 @@ static void GenerateBLSR(const ZydisDecodedOperand* operands, Xbyak::CodeGenerat
RestoreRegisters(c, {scratch}); RestoreRegisters(c, {scratch});
} }
#ifdef __APPLE__
static __attribute__((sysv_abi)) void PerformVCVTPH2PS(float* out, const half_float::half* in, static __attribute__((sysv_abi)) void PerformVCVTPH2PS(float* out, const half_float::half* in,
const u32 count) { const u32 count) {
for (u32 i = 0; i < count; i++) { for (u32 i = 0; i < count; i++) {
@ -616,6 +664,11 @@ static bool FilterNoSSE4a(const ZydisDecodedOperand*) {
return !cpu.has(Cpu::tSSE4a); return !cpu.has(Cpu::tSSE4a);
} }
static bool FilterNoBMI1(const ZydisDecodedOperand*) {
Cpu cpu;
return !cpu.has(Cpu::tBMI1);
}
static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) { static void GenerateEXTRQ(const ZydisDecodedOperand* operands, Xbyak::CodeGenerator& c) {
bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE && bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE; operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
@ -897,14 +950,16 @@ static const std::unordered_map<ZydisMnemonic, PatchInfo> Patches = {
{ZYDIS_MNEMONIC_EXTRQ, {FilterNoSSE4a, GenerateEXTRQ, true}}, {ZYDIS_MNEMONIC_EXTRQ, {FilterNoSSE4a, GenerateEXTRQ, true}},
{ZYDIS_MNEMONIC_INSERTQ, {FilterNoSSE4a, GenerateINSERTQ, true}}, {ZYDIS_MNEMONIC_INSERTQ, {FilterNoSSE4a, GenerateINSERTQ, true}},
// BMI1
{ZYDIS_MNEMONIC_ANDN, {FilterNoBMI1, GenerateANDN, true}},
{ZYDIS_MNEMONIC_BEXTR, {FilterNoBMI1, GenerateBEXTR, true}},
{ZYDIS_MNEMONIC_BLSI, {FilterNoBMI1, GenerateBLSI, true}},
{ZYDIS_MNEMONIC_BLSMSK, {FilterNoBMI1, GenerateBLSMSK, true}},
{ZYDIS_MNEMONIC_BLSR, {FilterNoBMI1, GenerateBLSR, true}},
{ZYDIS_MNEMONIC_TZCNT, {FilterNoBMI1, GenerateTZCNT, true}},
#ifdef __APPLE__ #ifdef __APPLE__
// Patches for instruction sets not supported by Rosetta 2. // Patches for instruction sets not supported by Rosetta 2.
// BMI1
{ZYDIS_MNEMONIC_ANDN, {FilterRosetta2Only, GenerateANDN, true}},
{ZYDIS_MNEMONIC_BEXTR, {FilterRosetta2Only, GenerateBEXTR, true}},
{ZYDIS_MNEMONIC_BLSI, {FilterRosetta2Only, GenerateBLSI, true}},
{ZYDIS_MNEMONIC_BLSMSK, {FilterRosetta2Only, GenerateBLSMSK, true}},
{ZYDIS_MNEMONIC_BLSR, {FilterRosetta2Only, GenerateBLSR, true}},
// F16C // F16C
{ZYDIS_MNEMONIC_VCVTPH2PS, {FilterRosetta2Only, GenerateVCVTPH2PS, true}}, {ZYDIS_MNEMONIC_VCVTPH2PS, {FilterRosetta2Only, GenerateVCVTPH2PS, true}},
{ZYDIS_MNEMONIC_VCVTPS2PH, {FilterRosetta2Only, GenerateVCVTPS2PH, true}}, {ZYDIS_MNEMONIC_VCVTPS2PH, {FilterRosetta2Only, GenerateVCVTPS2PH, true}},

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@ -1,215 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "crypto.h"
CryptoPP::RSA::PrivateKey Crypto::key_pkg_derived_key3_keyset_init() {
CryptoPP::InvertibleRSAFunction params;
params.SetPrime1(CryptoPP::Integer(PkgDerivedKey3Keyset::Prime1, 0x80));
params.SetPrime2(CryptoPP::Integer(PkgDerivedKey3Keyset::Prime2, 0x80));
params.SetPublicExponent(CryptoPP::Integer(PkgDerivedKey3Keyset::PublicExponent, 4));
params.SetPrivateExponent(CryptoPP::Integer(PkgDerivedKey3Keyset::PrivateExponent, 0x100));
params.SetModPrime1PrivateExponent(CryptoPP::Integer(PkgDerivedKey3Keyset::Exponent1, 0x80));
params.SetModPrime2PrivateExponent(CryptoPP::Integer(PkgDerivedKey3Keyset::Exponent2, 0x80));
params.SetModulus(CryptoPP::Integer(PkgDerivedKey3Keyset::Modulus, 0x100));
params.SetMultiplicativeInverseOfPrime2ModPrime1(
CryptoPP::Integer(PkgDerivedKey3Keyset::Coefficient, 0x80));
CryptoPP::RSA::PrivateKey privateKey(params);
return privateKey;
}
CryptoPP::RSA::PrivateKey Crypto::FakeKeyset_keyset_init() {
CryptoPP::InvertibleRSAFunction params;
params.SetPrime1(CryptoPP::Integer(FakeKeyset::Prime1, 0x80));
params.SetPrime2(CryptoPP::Integer(FakeKeyset::Prime2, 0x80));
params.SetPublicExponent(CryptoPP::Integer(FakeKeyset::PublicExponent, 4));
params.SetPrivateExponent(CryptoPP::Integer(FakeKeyset::PrivateExponent, 0x100));
params.SetModPrime1PrivateExponent(CryptoPP::Integer(FakeKeyset::Exponent1, 0x80));
params.SetModPrime2PrivateExponent(CryptoPP::Integer(FakeKeyset::Exponent2, 0x80));
params.SetModulus(CryptoPP::Integer(FakeKeyset::Modulus, 0x100));
params.SetMultiplicativeInverseOfPrime2ModPrime1(
CryptoPP::Integer(FakeKeyset::Coefficient, 0x80));
CryptoPP::RSA::PrivateKey privateKey(params);
return privateKey;
}
CryptoPP::RSA::PrivateKey Crypto::DebugRifKeyset_init() {
CryptoPP::InvertibleRSAFunction params;
params.SetPrime1(CryptoPP::Integer(DebugRifKeyset::Prime1, sizeof(DebugRifKeyset::Prime1)));
params.SetPrime2(CryptoPP::Integer(DebugRifKeyset::Prime2, sizeof(DebugRifKeyset::Prime2)));
params.SetPublicExponent(
CryptoPP::Integer(DebugRifKeyset::PublicExponent, sizeof(DebugRifKeyset::PublicExponent)));
params.SetPrivateExponent(CryptoPP::Integer(DebugRifKeyset::PrivateExponent,
sizeof(DebugRifKeyset::PrivateExponent)));
params.SetModPrime1PrivateExponent(
CryptoPP::Integer(DebugRifKeyset::Exponent1, sizeof(DebugRifKeyset::Exponent1)));
params.SetModPrime2PrivateExponent(
CryptoPP::Integer(DebugRifKeyset::Exponent2, sizeof(DebugRifKeyset::Exponent2)));
params.SetModulus(CryptoPP::Integer(DebugRifKeyset::Modulus, sizeof(DebugRifKeyset::Modulus)));
params.SetMultiplicativeInverseOfPrime2ModPrime1(
CryptoPP::Integer(DebugRifKeyset::Coefficient, sizeof(DebugRifKeyset::Coefficient)));
CryptoPP::RSA::PrivateKey privateKey(params);
return privateKey;
}
void Crypto::RSA2048Decrypt(std::span<CryptoPP::byte, 32> dec_key,
std::span<const CryptoPP::byte, 256> ciphertext,
bool is_dk3) { // RSAES_PKCS1v15_
// Create an RSA decryptor
CryptoPP::RSA::PrivateKey privateKey;
if (is_dk3) {
privateKey = key_pkg_derived_key3_keyset_init();
} else {
privateKey = FakeKeyset_keyset_init();
}
CryptoPP::RSAES_PKCS1v15_Decryptor rsaDecryptor(privateKey);
// Allocate memory for the decrypted data
std::array<CryptoPP::byte, 256> decrypted;
// Perform the decryption
CryptoPP::AutoSeededRandomPool rng;
CryptoPP::DecodingResult result =
rsaDecryptor.Decrypt(rng, ciphertext.data(), decrypted.size(), decrypted.data());
std::copy(decrypted.begin(), decrypted.begin() + dec_key.size(), dec_key.begin());
}
void Crypto::ivKeyHASH256(std::span<const CryptoPP::byte, 64> cipher_input,
std::span<CryptoPP::byte, 32> ivkey_result) {
CryptoPP::SHA256 sha256;
std::array<CryptoPP::byte, CryptoPP::SHA256::DIGESTSIZE> hashResult;
auto array_sink = new CryptoPP::ArraySink(hashResult.data(), CryptoPP::SHA256::DIGESTSIZE);
auto filter = new CryptoPP::HashFilter(sha256, array_sink);
CryptoPP::ArraySource r(cipher_input.data(), cipher_input.size(), true, filter);
std::copy(hashResult.begin(), hashResult.begin() + ivkey_result.size(), ivkey_result.begin());
}
void Crypto::aesCbcCfb128Decrypt(std::span<const CryptoPP::byte, 32> ivkey,
std::span<const CryptoPP::byte, 256> ciphertext,
std::span<CryptoPP::byte, 256> decrypted) {
std::array<CryptoPP::byte, CryptoPP::AES::DEFAULT_KEYLENGTH> key;
std::array<CryptoPP::byte, CryptoPP::AES::DEFAULT_KEYLENGTH> iv;
std::copy(ivkey.begin() + 16, ivkey.begin() + 16 + key.size(), key.begin());
std::copy(ivkey.begin(), ivkey.begin() + iv.size(), iv.begin());
CryptoPP::AES::Decryption aesDecryption(key.data(), CryptoPP::AES::DEFAULT_KEYLENGTH);
CryptoPP::CBC_Mode_ExternalCipher::Decryption cbcDecryption(aesDecryption, iv.data());
for (size_t i = 0; i < decrypted.size(); i += CryptoPP::AES::BLOCKSIZE) {
cbcDecryption.ProcessData(decrypted.data() + i, ciphertext.data() + i,
CryptoPP::AES::BLOCKSIZE);
}
}
void Crypto::aesCbcCfb128DecryptEntry(std::span<const CryptoPP::byte, 32> ivkey,
std::span<CryptoPP::byte> ciphertext,
std::span<CryptoPP::byte> decrypted) {
std::array<CryptoPP::byte, CryptoPP::AES::DEFAULT_KEYLENGTH> key;
std::array<CryptoPP::byte, CryptoPP::AES::DEFAULT_KEYLENGTH> iv;
std::copy(ivkey.begin() + 16, ivkey.begin() + 16 + key.size(), key.begin());
std::copy(ivkey.begin(), ivkey.begin() + iv.size(), iv.begin());
CryptoPP::AES::Decryption aesDecryption(key.data(), CryptoPP::AES::DEFAULT_KEYLENGTH);
CryptoPP::CBC_Mode_ExternalCipher::Decryption cbcDecryption(aesDecryption, iv.data());
for (size_t i = 0; i < decrypted.size(); i += CryptoPP::AES::BLOCKSIZE) {
cbcDecryption.ProcessData(decrypted.data() + i, ciphertext.data() + i,
CryptoPP::AES::BLOCKSIZE);
}
}
void Crypto::decryptEFSM(std::span<CryptoPP::byte, 16> trophyKey,
std::span<CryptoPP::byte, 16> NPcommID,
std::span<CryptoPP::byte, 16> efsmIv, std::span<CryptoPP::byte> ciphertext,
std::span<CryptoPP::byte> decrypted) {
// step 1: Encrypt NPcommID
CryptoPP::CBC_Mode<CryptoPP::AES>::Encryption encrypt;
std::vector<CryptoPP::byte> trophyIv(16, 0);
std::vector<CryptoPP::byte> trpKey(16);
encrypt.SetKeyWithIV(trophyKey.data(), trophyKey.size(), trophyIv.data());
encrypt.ProcessData(trpKey.data(), NPcommID.data(), 16);
// step 2: decrypt efsm.
CryptoPP::CBC_Mode<CryptoPP::AES>::Decryption decrypt;
decrypt.SetKeyWithIV(trpKey.data(), trpKey.size(), efsmIv.data());
for (size_t i = 0; i < decrypted.size(); i += CryptoPP::AES::BLOCKSIZE) {
decrypt.ProcessData(decrypted.data() + i, ciphertext.data() + i, CryptoPP::AES::BLOCKSIZE);
}
}
void Crypto::PfsGenCryptoKey(std::span<const CryptoPP::byte, 32> ekpfs,
std::span<const CryptoPP::byte, 16> seed,
std::span<CryptoPP::byte, 16> dataKey,
std::span<CryptoPP::byte, 16> tweakKey) {
CryptoPP::HMAC<CryptoPP::SHA256> hmac(ekpfs.data(), ekpfs.size());
CryptoPP::SecByteBlock d(20); // Use Crypto++ SecByteBlock for better memory management
// Copy the bytes of 'index' to the 'd' array
uint32_t index = 1;
std::memcpy(d, &index, sizeof(uint32_t));
// Copy the bytes of 'seed' to the 'd' array starting from index 4
std::memcpy(d + sizeof(uint32_t), seed.data(), seed.size());
// Allocate memory for 'u64' using new
std::vector<CryptoPP::byte> data_tweak_key(hmac.DigestSize());
// Calculate the HMAC
hmac.CalculateDigest(data_tweak_key.data(), d, d.size());
std::copy(data_tweak_key.begin(), data_tweak_key.begin() + dataKey.size(), tweakKey.begin());
std::copy(data_tweak_key.begin() + tweakKey.size(),
data_tweak_key.begin() + tweakKey.size() + dataKey.size(), dataKey.begin());
}
void Crypto::decryptPFS(std::span<const CryptoPP::byte, 16> dataKey,
std::span<const CryptoPP::byte, 16> tweakKey, std::span<const u8> src_image,
std::span<CryptoPP::byte> dst_image, u64 sector) {
// Start at 0x10000 to keep the header when decrypting the whole pfs_image.
for (int i = 0; i < src_image.size(); i += 0x1000) {
const u64 current_sector = sector + (i / 0x1000);
CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encrypt(tweakKey.data(), tweakKey.size());
CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decrypt(dataKey.data(), dataKey.size());
std::array<CryptoPP::byte, 16> tweak{};
std::array<CryptoPP::byte, 16> encryptedTweak;
std::array<CryptoPP::byte, 16> xorBuffer;
std::memcpy(tweak.data(), &current_sector, sizeof(u64));
// Encrypt the tweak for each sector.
encrypt.ProcessData(encryptedTweak.data(), tweak.data(), 16);
for (int plaintextOffset = 0; plaintextOffset < 0x1000; plaintextOffset += 16) {
xtsXorBlock(xorBuffer.data(), src_image.data() + i + plaintextOffset,
encryptedTweak.data()); // x, c, t
decrypt.ProcessData(xorBuffer.data(), xorBuffer.data(), 16); // x, x
xtsXorBlock(dst_image.data() + i + plaintextOffset, xorBuffer.data(),
encryptedTweak.data()); //(p) c, x , t
xtsMult(encryptedTweak);
}
}
}

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include <cryptopp/aes.h>
#include <cryptopp/filters.h>
#include <cryptopp/modes.h>
#include <cryptopp/oaep.h>
#include <cryptopp/osrng.h>
#include <cryptopp/rsa.h>
#include <cryptopp/sha.h>
#include "common/types.h"
#include "keys.h"
class Crypto {
public:
CryptoPP::RSA::PrivateKey key_pkg_derived_key3_keyset_init();
CryptoPP::RSA::PrivateKey FakeKeyset_keyset_init();
CryptoPP::RSA::PrivateKey DebugRifKeyset_init();
void RSA2048Decrypt(std::span<CryptoPP::byte, 32> dk3,
std::span<const CryptoPP::byte, 256> ciphertext,
bool is_dk3); // RSAES_PKCS1v15_
void ivKeyHASH256(std::span<const CryptoPP::byte, 64> cipher_input,
std::span<CryptoPP::byte, 32> ivkey_result);
void aesCbcCfb128Decrypt(std::span<const CryptoPP::byte, 32> ivkey,
std::span<const CryptoPP::byte, 256> ciphertext,
std::span<CryptoPP::byte, 256> decrypted);
void aesCbcCfb128DecryptEntry(std::span<const CryptoPP::byte, 32> ivkey,
std::span<CryptoPP::byte> ciphertext,
std::span<CryptoPP::byte> decrypted);
void decryptEFSM(std::span<CryptoPP::byte, 16> trophyKey,
std::span<CryptoPP::byte, 16> NPcommID, std::span<CryptoPP::byte, 16> efsmIv,
std::span<CryptoPP::byte> ciphertext, std::span<CryptoPP::byte> decrypted);
void PfsGenCryptoKey(std::span<const CryptoPP::byte, 32> ekpfs,
std::span<const CryptoPP::byte, 16> seed,
std::span<CryptoPP::byte, 16> dataKey,
std::span<CryptoPP::byte, 16> tweakKey);
void decryptPFS(std::span<const CryptoPP::byte, 16> dataKey,
std::span<const CryptoPP::byte, 16> tweakKey, std::span<const u8> src_image,
std::span<CryptoPP::byte> dst_image, u64 sector);
void xtsXorBlock(CryptoPP::byte* x, const CryptoPP::byte* a, const CryptoPP::byte* b) {
for (int i = 0; i < 16; i++) {
x[i] = a[i] ^ b[i];
}
}
void xtsMult(std::span<CryptoPP::byte, 16> encryptedTweak) {
int feedback = 0;
for (int k = 0; k < encryptedTweak.size(); k++) {
const auto tmp = (encryptedTweak[k] >> 7) & 1;
encryptedTweak[k] = ((encryptedTweak[k] << 1) + feedback) & 0xFF;
feedback = tmp;
}
if (feedback != 0) {
encryptedTweak[0] ^= 0x87;
}
}
};

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <cryptopp/rsa.h>
class FakeKeyset {
public:
// Constructor
static constexpr CryptoPP::byte Exponent1[] = {
0x6D, 0x48, 0xE0, 0x54, 0x40, 0x25, 0xC8, 0x41, 0x29, 0x52, 0x42, 0x27, 0xEB, 0xD2, 0xC7,
0xAB, 0x6B, 0x9C, 0x27, 0x0A, 0xB4, 0x1F, 0x94, 0x4E, 0xFA, 0x42, 0x1D, 0xB7, 0xBC, 0xB9,
0xAE, 0xBC, 0x04, 0x6F, 0x75, 0x8F, 0x10, 0x5F, 0x89, 0xAC, 0xAB, 0x9C, 0xD2, 0xFA, 0xE6,
0xA4, 0x13, 0x83, 0x68, 0xD4, 0x56, 0x38, 0xFE, 0xE5, 0x2B, 0x78, 0x44, 0x9C, 0x34, 0xE6,
0x5A, 0xA0, 0xBE, 0x05, 0x70, 0xAD, 0x15, 0xC3, 0x2D, 0x31, 0xAC, 0x97, 0x5D, 0x88, 0xFC,
0xC1, 0x62, 0x3D, 0xE2, 0xED, 0x11, 0xDB, 0xB6, 0x9E, 0xFC, 0x5A, 0x5A, 0x03, 0xF6, 0xCF,
0x08, 0xD4, 0x5D, 0x90, 0xC9, 0x2A, 0xB9, 0x9B, 0xCF, 0xC8, 0x1A, 0x65, 0xF3, 0x5B, 0xE8,
0x7F, 0xCF, 0xA5, 0xA6, 0x4C, 0x5C, 0x2A, 0x12, 0x0F, 0x92, 0xA5, 0xE3, 0xF0, 0x17, 0x1E,
0x9A, 0x97, 0x45, 0x86, 0xFD, 0xDB, 0x54, 0x25};
// exponent2 = d mod (q - 1)
static constexpr CryptoPP::byte Exponent2[] = {
0x2A, 0x51, 0xCE, 0x02, 0x44, 0x28, 0x50, 0xE8, 0x30, 0x20, 0x7C, 0x9C, 0x55, 0xBF, 0x60,
0x39, 0xBC, 0xD1, 0xF0, 0xE7, 0x68, 0xF8, 0x08, 0x5B, 0x61, 0x1F, 0xA7, 0xBF, 0xD0, 0xE8,
0x8B, 0xB5, 0xB1, 0xD5, 0xD9, 0x16, 0xAC, 0x75, 0x0C, 0x6D, 0xF2, 0xE0, 0xB5, 0x97, 0x75,
0xD2, 0x68, 0x16, 0x1F, 0x00, 0x7D, 0x8B, 0x17, 0xE8, 0x78, 0x48, 0x41, 0x71, 0x2B, 0x18,
0x96, 0x80, 0x11, 0xDB, 0x68, 0x39, 0x9C, 0xD6, 0xE0, 0x72, 0x42, 0x86, 0xF0, 0x1B, 0x16,
0x0D, 0x3E, 0x12, 0x94, 0x3D, 0x25, 0xA8, 0xA9, 0x30, 0x9E, 0x54, 0x5A, 0xD6, 0x36, 0x6C,
0xD6, 0x8C, 0x20, 0x62, 0x8F, 0xA1, 0x6B, 0x1F, 0x7C, 0x6D, 0xB2, 0xB1, 0xC1, 0x2E, 0xAD,
0x36, 0x02, 0x9C, 0x3A, 0xCA, 0x2F, 0x09, 0xD2, 0x45, 0x9E, 0xEB, 0xF2, 0xBC, 0x6C, 0xAA,
0x3B, 0x3E, 0x90, 0xBC, 0x38, 0x67, 0x35, 0x4D};
// e
static constexpr CryptoPP::byte PublicExponent[] = {0, 1, 0, 1};
// (InverseQ)(q) = 1 mod p
static constexpr CryptoPP::byte Coefficient[] = {
0x0B, 0x67, 0x1C, 0x0D, 0x6C, 0x57, 0xD3, 0xE7, 0x05, 0x65, 0x94, 0x31, 0x56, 0x55, 0xFD,
0x28, 0x08, 0xFA, 0x05, 0x8A, 0xCC, 0x55, 0x39, 0x61, 0x97, 0x63, 0xA0, 0x16, 0x27, 0x3D,
0xED, 0xC1, 0x16, 0x40, 0x2A, 0x12, 0xEA, 0x6F, 0xD9, 0xD8, 0x58, 0x56, 0xA8, 0x56, 0x8B,
0x0D, 0x38, 0x5E, 0x1E, 0x80, 0x3B, 0x5F, 0x40, 0x80, 0x6F, 0x62, 0x4F, 0x28, 0xA2, 0x69,
0xF3, 0xD3, 0xF7, 0xFD, 0xB2, 0xC3, 0x52, 0x43, 0x20, 0x92, 0x9D, 0x97, 0x8D, 0xA0, 0x15,
0x07, 0x15, 0x6E, 0xA4, 0x0D, 0x56, 0xD3, 0x37, 0x1A, 0xC4, 0x9E, 0xDF, 0x02, 0x49, 0xB8,
0x0A, 0x84, 0x62, 0xF5, 0xFA, 0xB9, 0x3F, 0xA4, 0x09, 0x76, 0xCC, 0xAA, 0xB9, 0x9B, 0xA6,
0x4F, 0xC1, 0x6A, 0x64, 0xCE, 0xD8, 0x77, 0xAB, 0x4B, 0xF9, 0xA0, 0xAE, 0xDA, 0xF1, 0x67,
0x87, 0x7C, 0x98, 0x5C, 0x7E, 0xB8, 0x73, 0xF5};
// n = p * q
static constexpr CryptoPP::byte Modulus[] = {
0xC6, 0xCF, 0x71, 0xE7, 0xE5, 0x9A, 0xF0, 0xD1, 0x2A, 0x2C, 0x45, 0x8B, 0xF9, 0x2A, 0x0E,
0xC1, 0x43, 0x05, 0x8B, 0xC3, 0x71, 0x17, 0x80, 0x1D, 0xCD, 0x49, 0x7D, 0xDE, 0x35, 0x9D,
0x25, 0x9B, 0xA0, 0xD7, 0xA0, 0xF2, 0x7D, 0x6C, 0x08, 0x7E, 0xAA, 0x55, 0x02, 0x68, 0x2B,
0x23, 0xC6, 0x44, 0xB8, 0x44, 0x18, 0xEB, 0x56, 0xCF, 0x16, 0xA2, 0x48, 0x03, 0xC9, 0xE7,
0x4F, 0x87, 0xEB, 0x3D, 0x30, 0xC3, 0x15, 0x88, 0xBF, 0x20, 0xE7, 0x9D, 0xFF, 0x77, 0x0C,
0xDE, 0x1D, 0x24, 0x1E, 0x63, 0xA9, 0x4F, 0x8A, 0xBF, 0x5B, 0xBE, 0x60, 0x19, 0x68, 0x33,
0x3B, 0xFC, 0xED, 0x9F, 0x47, 0x4E, 0x5F, 0xF8, 0xEA, 0xCB, 0x3D, 0x00, 0xBD, 0x67, 0x01,
0xF9, 0x2C, 0x6D, 0xC6, 0xAC, 0x13, 0x64, 0xE7, 0x67, 0x14, 0xF3, 0xDC, 0x52, 0x69, 0x6A,
0xB9, 0x83, 0x2C, 0x42, 0x30, 0x13, 0x1B, 0xB2, 0xD8, 0xA5, 0x02, 0x0D, 0x79, 0xED, 0x96,
0xB1, 0x0D, 0xF8, 0xCC, 0x0C, 0xDF, 0x81, 0x95, 0x4F, 0x03, 0x58, 0x09, 0x57, 0x0E, 0x80,
0x69, 0x2E, 0xFE, 0xFF, 0x52, 0x77, 0xEA, 0x75, 0x28, 0xA8, 0xFB, 0xC9, 0xBE, 0xBF, 0x9F,
0xBB, 0xB7, 0x79, 0x8E, 0x18, 0x05, 0xE1, 0x80, 0xBD, 0x50, 0x34, 0x94, 0x81, 0xD3, 0x53,
0xC2, 0x69, 0xA2, 0xD2, 0x4C, 0xCF, 0x6C, 0xF4, 0x57, 0x2C, 0x10, 0x4A, 0x3F, 0xFB, 0x22,
0xFD, 0x8B, 0x97, 0xE2, 0xC9, 0x5B, 0xA6, 0x2B, 0xCD, 0xD6, 0x1B, 0x6B, 0xDB, 0x68, 0x7F,
0x4B, 0xC2, 0xA0, 0x50, 0x34, 0xC0, 0x05, 0xE5, 0x8D, 0xEF, 0x24, 0x67, 0xFF, 0x93, 0x40,
0xCF, 0x2D, 0x62, 0xA2, 0xA0, 0x50, 0xB1, 0xF1, 0x3A, 0xA8, 0x3D, 0xFD, 0x80, 0xD1, 0xF9,
0xB8, 0x05, 0x22, 0xAF, 0xC8, 0x35, 0x45, 0x90, 0x58, 0x8E, 0xE3, 0x3A, 0x7C, 0xBD, 0x3E,
0x27};
// p
static constexpr CryptoPP::byte Prime1[] = {
0xFE, 0xF6, 0xBF, 0x1D, 0x69, 0xAB, 0x16, 0x25, 0x08, 0x47, 0x55, 0x6B, 0x86, 0xE4, 0x35,
0x88, 0x72, 0x2A, 0xB1, 0x3D, 0xF8, 0xB6, 0x44, 0xCA, 0xB3, 0xAB, 0x19, 0xD1, 0x04, 0x24,
0x28, 0x0A, 0x74, 0x55, 0xB8, 0x15, 0x45, 0x09, 0xCC, 0x13, 0x1C, 0xF2, 0xBA, 0x37, 0xA9,
0x03, 0x90, 0x8F, 0x02, 0x10, 0xFF, 0x25, 0x79, 0x86, 0xCC, 0x18, 0x50, 0x9A, 0x10, 0x5F,
0x5B, 0x4C, 0x1C, 0x4E, 0xB0, 0xA7, 0xE3, 0x59, 0xB1, 0x2D, 0xA0, 0xC6, 0xB0, 0x20, 0x2C,
0x21, 0x33, 0x12, 0xB3, 0xAF, 0x72, 0x34, 0x83, 0xCD, 0x52, 0x2F, 0xAF, 0x0F, 0x20, 0x5A,
0x1B, 0xC0, 0xE2, 0xA3, 0x76, 0x34, 0x0F, 0xD7, 0xFC, 0xC1, 0x41, 0xC9, 0xF9, 0x79, 0x40,
0x17, 0x42, 0x21, 0x3E, 0x9D, 0xFD, 0xC7, 0xC1, 0x50, 0xDE, 0x44, 0x5A, 0xC9, 0x31, 0x89,
0x6A, 0x78, 0x05, 0xBE, 0x65, 0xB4, 0xE8, 0x2D};
// q
static constexpr CryptoPP::byte Prime2[] = {
0xC7, 0x9E, 0x47, 0x58, 0x00, 0x7D, 0x62, 0x82, 0xB0, 0xD2, 0x22, 0x81, 0xD4, 0xA8, 0x97,
0x1B, 0x79, 0x0C, 0x3A, 0xB0, 0xD7, 0xC9, 0x30, 0xE3, 0xC3, 0x53, 0x8E, 0x57, 0xEF, 0xF0,
0x9B, 0x9F, 0xB3, 0x90, 0x52, 0xC6, 0x94, 0x22, 0x36, 0xAA, 0xE6, 0x4A, 0x5F, 0x72, 0x1D,
0x70, 0xE8, 0x76, 0x58, 0xC8, 0xB2, 0x91, 0xCE, 0x9C, 0xC3, 0xE9, 0x09, 0x7F, 0x2E, 0x47,
0x97, 0xCC, 0x90, 0x39, 0x15, 0x35, 0x31, 0xDE, 0x1F, 0x0C, 0x8C, 0x0D, 0xC1, 0xC2, 0x92,
0xBE, 0x97, 0xBF, 0x2F, 0x91, 0xA1, 0x8C, 0x7D, 0x50, 0xA8, 0x21, 0x2F, 0xD7, 0xA2, 0x9A,
0x7E, 0xB5, 0xA7, 0x2A, 0x90, 0x02, 0xD9, 0xF3, 0x3D, 0xD1, 0xEB, 0xB8, 0xE0, 0x5A, 0x79,
0x9E, 0x7D, 0x8D, 0xCA, 0x18, 0x6D, 0xBD, 0x9E, 0xA1, 0x80, 0x28, 0x6B, 0x2A, 0xFE, 0x51,
0x24, 0x9B, 0x6F, 0x4D, 0x84, 0x77, 0x80, 0x23};
static constexpr CryptoPP::byte PrivateExponent[] = {
0x7F, 0x76, 0xCD, 0x0E, 0xE2, 0xD4, 0xDE, 0x05, 0x1C, 0xC6, 0xD9, 0xA8, 0x0E, 0x8D, 0xFA,
0x7B, 0xCA, 0x1E, 0xAA, 0x27, 0x1A, 0x40, 0xF8, 0xF1, 0x22, 0x87, 0x35, 0xDD, 0xDB, 0xFD,
0xEE, 0xF8, 0xC2, 0xBC, 0xBD, 0x01, 0xFB, 0x8B, 0xE2, 0x3E, 0x63, 0xB2, 0xB1, 0x22, 0x5C,
0x56, 0x49, 0x6E, 0x11, 0xBE, 0x07, 0x44, 0x0B, 0x9A, 0x26, 0x66, 0xD1, 0x49, 0x2C, 0x8F,
0xD3, 0x1B, 0xCF, 0xA4, 0xA1, 0xB8, 0xD1, 0xFB, 0xA4, 0x9E, 0xD2, 0x21, 0x28, 0x83, 0x09,
0x8A, 0xF6, 0xA0, 0x0B, 0xA3, 0xD6, 0x0F, 0x9B, 0x63, 0x68, 0xCC, 0xBC, 0x0C, 0x4E, 0x14,
0x5B, 0x27, 0xA4, 0xA9, 0xF4, 0x2B, 0xB9, 0xB8, 0x7B, 0xC0, 0xE6, 0x51, 0xAD, 0x1D, 0x77,
0xD4, 0x6B, 0xB9, 0xCE, 0x20, 0xD1, 0x26, 0x66, 0x7E, 0x5E, 0x9E, 0xA2, 0xE9, 0x6B, 0x90,
0xF3, 0x73, 0xB8, 0x52, 0x8F, 0x44, 0x11, 0x03, 0x0C, 0x13, 0x97, 0x39, 0x3D, 0x13, 0x22,
0x58, 0xD5, 0x43, 0x82, 0x49, 0xDA, 0x6E, 0x7C, 0xA1, 0xC5, 0x8C, 0xA5, 0xB0, 0x09, 0xE0,
0xCE, 0x3D, 0xDF, 0xF4, 0x9D, 0x3C, 0x97, 0x15, 0xE2, 0x6A, 0xC7, 0x2B, 0x3C, 0x50, 0x93,
0x23, 0xDB, 0xBA, 0x4A, 0x22, 0x66, 0x44, 0xAC, 0x78, 0xBB, 0x0E, 0x1A, 0x27, 0x43, 0xB5,
0x71, 0x67, 0xAF, 0xF4, 0xAB, 0x48, 0x46, 0x93, 0x73, 0xD0, 0x42, 0xAB, 0x93, 0x63, 0xE5,
0x6C, 0x9A, 0xDE, 0x50, 0x24, 0xC0, 0x23, 0x7D, 0x99, 0x79, 0x3F, 0x22, 0x07, 0xE0, 0xC1,
0x48, 0x56, 0x1B, 0xDF, 0x83, 0x09, 0x12, 0xB4, 0x2D, 0x45, 0x6B, 0xC9, 0xC0, 0x68, 0x85,
0x99, 0x90, 0x79, 0x96, 0x1A, 0xD7, 0xF5, 0x4D, 0x1F, 0x37, 0x83, 0x40, 0x4A, 0xEC, 0x39,
0x37, 0xA6, 0x80, 0x92, 0x7D, 0xC5, 0x80, 0xC7, 0xD6, 0x6F, 0xFE, 0x8A, 0x79, 0x89, 0xC6,
0xB1};
};
class DebugRifKeyset {
public:
// std::uint8_t* PrivateExponent;
static constexpr CryptoPP::byte Exponent1[] = {
0xCD, 0x9A, 0x61, 0xB0, 0xB8, 0xD5, 0xB4, 0xE4, 0xE4, 0xF6, 0xAB, 0xF7, 0x27, 0xB7, 0x56,
0x59, 0x6B, 0xB9, 0x11, 0xE7, 0xF4, 0x83, 0xAF, 0xB9, 0x73, 0x99, 0x7F, 0x49, 0xA2, 0x9C,
0xF0, 0xB5, 0x6D, 0x37, 0x82, 0x14, 0x15, 0xF1, 0x04, 0x8A, 0xD4, 0x8E, 0xEB, 0x2E, 0x1F,
0xE2, 0x81, 0xA9, 0x62, 0x6E, 0xB1, 0x68, 0x75, 0x62, 0xF3, 0x0F, 0xFE, 0xD4, 0x91, 0x87,
0x98, 0x78, 0xBF, 0x26, 0xB5, 0x07, 0x58, 0xD0, 0xEE, 0x3F, 0x21, 0xE8, 0xC8, 0x0F, 0x5F,
0xFA, 0x1C, 0x64, 0x74, 0x49, 0x52, 0xEB, 0xE7, 0xEE, 0xDE, 0xBA, 0x23, 0x26, 0x4A, 0xF6,
0x9C, 0x1A, 0x09, 0x3F, 0xB9, 0x0B, 0x36, 0x26, 0x1A, 0xBE, 0xA9, 0x76, 0xE6, 0xF2, 0x69,
0xDE, 0xFF, 0xAF, 0xCC, 0x0C, 0x9A, 0x66, 0x03, 0x86, 0x0A, 0x1F, 0x49, 0xA4, 0x10, 0xB6,
0xBC, 0xC3, 0x7C, 0x88, 0xE8, 0xCE, 0x4B, 0xD9};
// exponent2 = d mod (q - 1)
static constexpr CryptoPP::byte Exponent2[] = {
0xB3, 0x73, 0xA3, 0x59, 0xE6, 0x97, 0xC0, 0xAB, 0x3B, 0x68, 0xFC, 0x39, 0xAC, 0xDB, 0x44,
0xB1, 0xB4, 0x9E, 0x35, 0x4D, 0xBE, 0xC5, 0x36, 0x69, 0x6C, 0x3D, 0xC5, 0xFC, 0xFE, 0x4B,
0x2F, 0xDC, 0x86, 0x80, 0x46, 0x96, 0x40, 0x1A, 0x0D, 0x6E, 0xFA, 0x8C, 0xE0, 0x47, 0x91,
0xAC, 0xAD, 0x95, 0x2B, 0x8E, 0x1F, 0xF2, 0x0A, 0x45, 0xF8, 0x29, 0x95, 0x70, 0xC6, 0x88,
0x5F, 0x71, 0x03, 0x99, 0x79, 0xBC, 0x84, 0x71, 0xBD, 0xE8, 0x84, 0x8C, 0x0E, 0xD4, 0x7B,
0x30, 0x74, 0x57, 0x1A, 0x95, 0xE7, 0x90, 0x19, 0x8D, 0xAD, 0x8B, 0x4C, 0x4E, 0xC3, 0xE7,
0x6B, 0x23, 0x86, 0x01, 0xEE, 0x9B, 0xE0, 0x2F, 0x15, 0xA2, 0x2C, 0x4C, 0x39, 0xD3, 0xDF,
0x9C, 0x39, 0x01, 0xF1, 0x8C, 0x44, 0x4A, 0x15, 0x44, 0xDC, 0x51, 0xF7, 0x22, 0xD7, 0x7F,
0x41, 0x7F, 0x68, 0xFA, 0xEE, 0x56, 0xE8, 0x05};
// e
static constexpr CryptoPP::byte PublicExponent[] = {0x00, 0x01, 0x00, 0x01};
// (InverseQ)(q) = 1 mod p
static constexpr CryptoPP::byte Coefficient[] = {
0xC0, 0x32, 0x43, 0xD3, 0x8C, 0x3D, 0xB4, 0xD2, 0x48, 0x8C, 0x42, 0x41, 0x24, 0x94, 0x6C,
0x80, 0xC9, 0xC1, 0x79, 0x36, 0x7F, 0xAC, 0xC3, 0xFF, 0x6A, 0x25, 0xEB, 0x2C, 0xFB, 0xD4,
0x2B, 0xA0, 0xEB, 0xFE, 0x25, 0xE9, 0xC6, 0x77, 0xCE, 0xFE, 0x2D, 0x23, 0xFE, 0xD0, 0xF4,
0x0F, 0xD9, 0x7E, 0xD5, 0xA5, 0x7D, 0x1F, 0xC0, 0xE8, 0xE8, 0xEC, 0x80, 0x5B, 0xC7, 0xFD,
0xE2, 0xBD, 0x94, 0xA6, 0x2B, 0xDD, 0x6A, 0x60, 0x45, 0x54, 0xAB, 0xCA, 0x42, 0x9C, 0x6A,
0x6C, 0xBF, 0x3C, 0x84, 0xF9, 0xA5, 0x0E, 0x63, 0x0C, 0x51, 0x58, 0x62, 0x6D, 0x5A, 0xB7,
0x3C, 0x3F, 0x49, 0x1A, 0xD0, 0x93, 0xB8, 0x4F, 0x1A, 0x6C, 0x5F, 0xC5, 0xE5, 0xA9, 0x75,
0xD4, 0x86, 0x9E, 0xDF, 0x87, 0x0F, 0x27, 0xB0, 0x26, 0x78, 0x4E, 0xFB, 0xC1, 0x8A, 0x4A,
0x24, 0x3F, 0x7F, 0x8F, 0x9A, 0x12, 0x51, 0xCB};
// n = p * q
static constexpr CryptoPP::byte Modulus[] = {
0xC2, 0xD2, 0x44, 0xBC, 0xDD, 0x84, 0x3F, 0xD9, 0xC5, 0x22, 0xAF, 0xF7, 0xFC, 0x88, 0x8A,
0x33, 0x80, 0xED, 0x8E, 0xE2, 0xCC, 0x81, 0xF7, 0xEC, 0xF8, 0x1C, 0x79, 0xBF, 0x02, 0xBB,
0x12, 0x8E, 0x61, 0x68, 0x29, 0x1B, 0x15, 0xB6, 0x5E, 0xC6, 0xF8, 0xBF, 0x5A, 0xE0, 0x3B,
0x6A, 0x6C, 0xD9, 0xD6, 0xF5, 0x75, 0xAB, 0xA0, 0x6F, 0x34, 0x81, 0x34, 0x9A, 0x5B, 0xAD,
0xED, 0x31, 0xE3, 0xC6, 0xEA, 0x1A, 0xD1, 0x13, 0x22, 0xBB, 0xB3, 0xDA, 0xB3, 0xB2, 0x53,
0xBD, 0x45, 0x79, 0x87, 0xAD, 0x0A, 0x01, 0x72, 0x18, 0x10, 0x29, 0x49, 0xF4, 0x41, 0x7F,
0xD6, 0x47, 0x0C, 0x72, 0x92, 0x9E, 0xE9, 0xBB, 0x95, 0xA9, 0x5D, 0x79, 0xEB, 0xE4, 0x30,
0x76, 0x90, 0x45, 0x4B, 0x9D, 0x9C, 0xCF, 0x92, 0x03, 0x60, 0x8C, 0x4B, 0x6C, 0xB3, 0x7A,
0x3A, 0x05, 0x39, 0xA0, 0x66, 0xA9, 0x35, 0xCF, 0xB9, 0xFA, 0xAD, 0x9C, 0xAB, 0xEB, 0xE4,
0x6A, 0x8C, 0xE9, 0x3B, 0xCC, 0x72, 0x12, 0x62, 0x63, 0xBD, 0x80, 0xC4, 0xEE, 0x37, 0x2B,
0x32, 0x03, 0xA3, 0x09, 0xF7, 0xA0, 0x61, 0x57, 0xAD, 0x0D, 0xCF, 0x15, 0x98, 0x9E, 0x4E,
0x49, 0xF8, 0xB5, 0xA3, 0x5C, 0x27, 0xEE, 0x45, 0x04, 0xEA, 0xE4, 0x4B, 0xBC, 0x8F, 0x87,
0xED, 0x19, 0x1E, 0x46, 0x75, 0x63, 0xC4, 0x5B, 0xD5, 0xBC, 0x09, 0x2F, 0x02, 0x73, 0x19,
0x3C, 0x58, 0x55, 0x49, 0x66, 0x4C, 0x11, 0xEC, 0x0F, 0x09, 0xFA, 0xA5, 0x56, 0x0A, 0x5A,
0x63, 0x56, 0xAD, 0xA0, 0x0D, 0x86, 0x08, 0xC1, 0xE6, 0xB6, 0x13, 0x22, 0x49, 0x2F, 0x7C,
0xDB, 0x4C, 0x56, 0x97, 0x0E, 0xC2, 0xD9, 0x2E, 0x87, 0xBC, 0x0E, 0x67, 0xC0, 0x1B, 0x58,
0xBC, 0x64, 0x2B, 0xC2, 0x6E, 0xE2, 0x93, 0x2E, 0xB5, 0x6B, 0x70, 0xA4, 0x42, 0x9F, 0x64,
0xC1};
// p
static constexpr CryptoPP::byte Prime1[] = {
0xE5, 0x62, 0xE1, 0x7F, 0x9F, 0x86, 0x08, 0xE2, 0x61, 0xD3, 0xD0, 0x42, 0xE2, 0xC4, 0xB6,
0xA8, 0x51, 0x09, 0x19, 0x14, 0xA4, 0x3A, 0x11, 0x4C, 0x33, 0xA5, 0x9C, 0x01, 0x5E, 0x34,
0xB6, 0x3F, 0x02, 0x1A, 0xCA, 0x47, 0xF1, 0x4F, 0x3B, 0x35, 0x2A, 0x07, 0x20, 0xEC, 0xD8,
0xC1, 0x15, 0xD9, 0xCA, 0x03, 0x4F, 0xB8, 0xE8, 0x09, 0x73, 0x3F, 0x85, 0xB7, 0x41, 0xD5,
0x51, 0x3E, 0x7B, 0xE3, 0x53, 0x2B, 0x48, 0x8B, 0x8E, 0xCB, 0xBA, 0xF7, 0xE0, 0x60, 0xF5,
0x35, 0x0E, 0x6F, 0xB0, 0xD9, 0x2A, 0x99, 0xD0, 0xFF, 0x60, 0x14, 0xED, 0x40, 0xEA, 0xF8,
0xD7, 0x0B, 0xC3, 0x8D, 0x8C, 0xE8, 0x81, 0xB3, 0x75, 0x93, 0x15, 0xB3, 0x7D, 0xF6, 0x39,
0x60, 0x1A, 0x00, 0xE7, 0xC3, 0x27, 0xAD, 0xA4, 0x33, 0xD5, 0x3E, 0xA4, 0x35, 0x48, 0x6F,
0x22, 0xEF, 0x5D, 0xDD, 0x7D, 0x7B, 0x61, 0x05};
// q
static constexpr CryptoPP::byte Prime2[] = {
0xD9, 0x6C, 0xC2, 0x0C, 0xF7, 0xAE, 0xD1, 0xF3, 0x3B, 0x3B, 0x49, 0x1E, 0x9F, 0x12, 0x9C,
0xA1, 0x78, 0x1F, 0x35, 0x1D, 0x98, 0x26, 0x13, 0x71, 0xF9, 0x09, 0xFD, 0xF0, 0xAD, 0x38,
0x55, 0xB7, 0xEE, 0x61, 0x04, 0x72, 0x51, 0x87, 0x2E, 0x05, 0x84, 0xB1, 0x1D, 0x0C, 0x0D,
0xDB, 0xD4, 0x25, 0x3E, 0x26, 0xED, 0xEA, 0xB8, 0xF7, 0x49, 0xFE, 0xA2, 0x94, 0xE6, 0xF2,
0x08, 0x92, 0xA7, 0x85, 0xF5, 0x30, 0xB9, 0x84, 0x22, 0xBF, 0xCA, 0xF0, 0x5F, 0xCB, 0x31,
0x20, 0x34, 0x49, 0x16, 0x76, 0x34, 0xCC, 0x7A, 0xCB, 0x96, 0xFE, 0x78, 0x7A, 0x41, 0xFE,
0x9A, 0xA2, 0x23, 0xF7, 0x68, 0x80, 0xD6, 0xCE, 0x4A, 0x78, 0xA5, 0xB7, 0x05, 0x77, 0x81,
0x1F, 0xDE, 0x5E, 0xA8, 0x6E, 0x3E, 0x87, 0xEC, 0x44, 0xD2, 0x69, 0xC6, 0x54, 0x91, 0x6B,
0x5E, 0x13, 0x8A, 0x03, 0x87, 0x05, 0x31, 0x8D};
static constexpr CryptoPP::byte PrivateExponent[] = {
0x01, 0x61, 0xAD, 0xD8, 0x9C, 0x06, 0x89, 0xD0, 0x60, 0xC8, 0x41, 0xF0, 0xB3, 0x83, 0x01,
0x5D, 0xE3, 0xA2, 0x6B, 0xA2, 0xBA, 0x9A, 0x0A, 0x58, 0xCD, 0x1A, 0xA0, 0x97, 0x64, 0xEC,
0xD0, 0x31, 0x1F, 0xCA, 0x36, 0x0E, 0x69, 0xDD, 0x40, 0xF7, 0x4E, 0xC0, 0xC6, 0xA3, 0x73,
0xF0, 0x69, 0x84, 0xB2, 0xF4, 0x4B, 0x29, 0x14, 0x2A, 0x6D, 0xB8, 0x23, 0xD8, 0x1B, 0x61,
0xD4, 0x9E, 0x87, 0xB3, 0xBB, 0xA9, 0xC4, 0x85, 0x4A, 0xF8, 0x03, 0x4A, 0xBF, 0xFE, 0xF9,
0xFE, 0x8B, 0xDD, 0x54, 0x83, 0xBA, 0xE0, 0x2F, 0x3F, 0xB1, 0xEF, 0xA5, 0x05, 0x5D, 0x28,
0x8B, 0xAB, 0xB5, 0xD0, 0x23, 0x2F, 0x8A, 0xCF, 0x48, 0x7C, 0xAA, 0xBB, 0xC8, 0x5B, 0x36,
0x27, 0xC5, 0x16, 0xA4, 0xB6, 0x61, 0xAC, 0x0C, 0x28, 0x47, 0x79, 0x3F, 0x38, 0xAE, 0x5E,
0x25, 0xC6, 0xAF, 0x35, 0xAE, 0xBC, 0xB0, 0xF3, 0xBC, 0xBD, 0xFD, 0xA4, 0x87, 0x0D, 0x14,
0x3D, 0x90, 0xE4, 0xDE, 0x5D, 0x1D, 0x46, 0x81, 0xF1, 0x28, 0x6D, 0x2F, 0x2C, 0x5E, 0x97,
0x2D, 0x89, 0x2A, 0x51, 0x72, 0x3C, 0x20, 0x02, 0x59, 0xB1, 0x98, 0x93, 0x05, 0x1E, 0x3F,
0xA1, 0x8A, 0x69, 0x30, 0x0E, 0x70, 0x84, 0x8B, 0xAE, 0x97, 0xA1, 0x08, 0x95, 0x63, 0x4C,
0xC7, 0xE8, 0x5D, 0x59, 0xCA, 0x78, 0x2A, 0x23, 0x87, 0xAC, 0x6F, 0x04, 0x33, 0xB1, 0x61,
0xB9, 0xF0, 0x95, 0xDA, 0x33, 0xCC, 0xE0, 0x4C, 0x82, 0x68, 0x82, 0x14, 0x51, 0xBE, 0x49,
0x1C, 0x58, 0xA2, 0x8B, 0x05, 0x4E, 0x98, 0x37, 0xEB, 0x94, 0x0B, 0x01, 0x22, 0xDC, 0xB3,
0x19, 0xCA, 0x77, 0xA6, 0x6E, 0x97, 0xFF, 0x8A, 0x53, 0x5A, 0xC5, 0x24, 0xE4, 0xAF, 0x6E,
0xA8, 0x2B, 0x53, 0xA4, 0xBE, 0x96, 0xA5, 0x7B, 0xCE, 0x22, 0x56, 0xA3, 0xF1, 0xCF, 0x14,
0xA5};
};
class PkgDerivedKey3Keyset {
public:
// std::uint8_t* PrivateExponent;
static constexpr CryptoPP::byte Exponent1[] = {
0x52, 0xCC, 0x2D, 0xA0, 0x9C, 0x9E, 0x75, 0xE7, 0x28, 0xEE, 0x3D, 0xDE, 0xE3, 0x45, 0xD1,
0x4F, 0x94, 0x1C, 0xCC, 0xC8, 0x87, 0x29, 0x45, 0x3B, 0x8D, 0x6E, 0xAB, 0x6E, 0x2A, 0xA7,
0xC7, 0x15, 0x43, 0xA3, 0x04, 0x8F, 0x90, 0x5F, 0xEB, 0xF3, 0x38, 0x4A, 0x77, 0xFA, 0x36,
0xB7, 0x15, 0x76, 0xB6, 0x01, 0x1A, 0x8E, 0x25, 0x87, 0x82, 0xF1, 0x55, 0xD8, 0xC6, 0x43,
0x2A, 0xC0, 0xE5, 0x98, 0xC9, 0x32, 0xD1, 0x94, 0x6F, 0xD9, 0x01, 0xBA, 0x06, 0x81, 0xE0,
0x6D, 0x88, 0xF2, 0x24, 0x2A, 0x25, 0x01, 0x64, 0x5C, 0xBF, 0xF2, 0xD9, 0x99, 0x67, 0x3E,
0xF6, 0x72, 0xEE, 0xE4, 0xE2, 0x33, 0x5C, 0xF8, 0x00, 0x40, 0xE3, 0x2A, 0x9A, 0xF4, 0x3D,
0x22, 0x86, 0x44, 0x3C, 0xFB, 0x0A, 0xA5, 0x7C, 0x3F, 0xCC, 0xF5, 0xF1, 0x16, 0xC4, 0xAC,
0x88, 0xB4, 0xDE, 0x62, 0x94, 0x92, 0x6A, 0x13};
// exponent2 = d mod (q - 1)
static constexpr CryptoPP::byte Exponent2[] = {
0x7C, 0x9D, 0xAD, 0x39, 0xE0, 0xD5, 0x60, 0x14, 0x94, 0x48, 0x19, 0x7F, 0x88, 0x95, 0xD5,
0x8B, 0x80, 0xAD, 0x85, 0x8A, 0x4B, 0x77, 0x37, 0x85, 0xD0, 0x77, 0xBB, 0xBF, 0x89, 0x71,
0x4A, 0x72, 0xCB, 0x72, 0x68, 0x38, 0xEC, 0x02, 0xC6, 0x7D, 0xC6, 0x44, 0x06, 0x33, 0x51,
0x1C, 0xC0, 0xFF, 0x95, 0x8F, 0x0D, 0x75, 0xDC, 0x25, 0xBB, 0x0B, 0x73, 0x91, 0xA9, 0x6D,
0x42, 0xD8, 0x03, 0xB7, 0x68, 0xD4, 0x1E, 0x75, 0x62, 0xA3, 0x70, 0x35, 0x79, 0x78, 0x00,
0xC8, 0xF5, 0xEF, 0x15, 0xB9, 0xFC, 0x4E, 0x47, 0x5A, 0xC8, 0x70, 0x70, 0x5B, 0x52, 0x98,
0xC0, 0xC2, 0x58, 0x4A, 0x70, 0x96, 0xCC, 0xB8, 0x10, 0xE1, 0x2F, 0x78, 0x8B, 0x2B, 0xA1,
0x7F, 0xF9, 0xAC, 0xDE, 0xF0, 0xBB, 0x2B, 0xE2, 0x66, 0xE3, 0x22, 0x92, 0x31, 0x21, 0x57,
0x92, 0xC4, 0xB8, 0xF2, 0x3E, 0x76, 0x20, 0x37};
// e
static constexpr CryptoPP::byte PublicExponent[] = {0, 1, 0, 1};
// (InverseQ)(q) = 1 mod p
static constexpr CryptoPP::byte Coefficient[] = {
0x45, 0x97, 0x55, 0xD4, 0x22, 0x08, 0x5E, 0xF3, 0x5C, 0xB4, 0x05, 0x7A, 0xFD, 0xAA, 0x42,
0x42, 0xAD, 0x9A, 0x8C, 0xA0, 0x6C, 0xBB, 0x1D, 0x68, 0x54, 0x54, 0x6E, 0x3E, 0x32, 0xE3,
0x53, 0x73, 0x76, 0xF1, 0x3E, 0x01, 0xEA, 0xD3, 0xCF, 0xEB, 0xEB, 0x23, 0x3E, 0xC0, 0xBE,
0xCE, 0xEC, 0x2C, 0x89, 0x5F, 0xA8, 0x27, 0x3A, 0x4C, 0xB7, 0xE6, 0x74, 0xBC, 0x45, 0x4C,
0x26, 0xC8, 0x25, 0xFF, 0x34, 0x63, 0x25, 0x37, 0xE1, 0x48, 0x10, 0xC1, 0x93, 0xA6, 0xAF,
0xEB, 0xBA, 0xE3, 0xA2, 0xF1, 0x3D, 0xEF, 0x63, 0xD8, 0xF4, 0xFD, 0xD3, 0xEE, 0xE2, 0x5D,
0xE9, 0x33, 0xCC, 0xAD, 0xBA, 0x75, 0x5C, 0x85, 0xAF, 0xCE, 0xA9, 0x3D, 0xD1, 0xA2, 0x17,
0xF3, 0xF6, 0x98, 0xB3, 0x50, 0x8E, 0x5E, 0xF6, 0xEB, 0x02, 0x8E, 0xA1, 0x62, 0xA7, 0xD6,
0x2C, 0xEC, 0x91, 0xFF, 0x15, 0x40, 0xD2, 0xE3};
// n = p * q
static constexpr CryptoPP::byte Modulus[] = {
0xd2, 0x12, 0xfc, 0x33, 0x5f, 0x6d, 0xdb, 0x83, 0x16, 0x09, 0x62, 0x8b, 0x03, 0x56, 0x27,
0x37, 0x82, 0xd4, 0x77, 0x85, 0x35, 0x29, 0x39, 0x2d, 0x52, 0x6b, 0x8c, 0x4c, 0x8c, 0xfb,
0x06, 0xc1, 0x84, 0x5b, 0xe7, 0xd4, 0xf7, 0xbc, 0xd2, 0x4e, 0x62, 0x45, 0xcd, 0x2a, 0xbb,
0xd7, 0x77, 0x76, 0x45, 0x36, 0x55, 0x27, 0x3f, 0xb3, 0xf5, 0xf9, 0x8e, 0xda, 0x4b, 0xef,
0xaa, 0x59, 0xae, 0xb3, 0x9b, 0xea, 0x54, 0x98, 0xd2, 0x06, 0x32, 0x6a, 0x58, 0x31, 0x2a,
0xe0, 0xd4, 0x4f, 0x90, 0xb5, 0x0a, 0x7d, 0xec, 0xf4, 0x3a, 0x9c, 0x52, 0x67, 0x2d, 0x99,
0x31, 0x8e, 0x0c, 0x43, 0xe6, 0x82, 0xfe, 0x07, 0x46, 0xe1, 0x2e, 0x50, 0xd4, 0x1f, 0x2d,
0x2f, 0x7e, 0xd9, 0x08, 0xba, 0x06, 0xb3, 0xbf, 0x2e, 0x20, 0x3f, 0x4e, 0x3f, 0xfe, 0x44,
0xff, 0xaa, 0x50, 0x43, 0x57, 0x91, 0x69, 0x94, 0x49, 0x15, 0x82, 0x82, 0xe4, 0x0f, 0x4c,
0x8d, 0x9d, 0x2c, 0xc9, 0x5b, 0x1d, 0x64, 0xbf, 0x88, 0x8b, 0xd4, 0xc5, 0x94, 0xe7, 0x65,
0x47, 0x84, 0x1e, 0xe5, 0x79, 0x10, 0xfb, 0x98, 0x93, 0x47, 0xb9, 0x7d, 0x85, 0x12, 0xa6,
0x40, 0x98, 0x2c, 0xf7, 0x92, 0xbc, 0x95, 0x19, 0x32, 0xed, 0xe8, 0x90, 0x56, 0x0d, 0x65,
0xc1, 0xaa, 0x78, 0xc6, 0x2e, 0x54, 0xfd, 0x5f, 0x54, 0xa1, 0xf6, 0x7e, 0xe5, 0xe0, 0x5f,
0x61, 0xc1, 0x20, 0xb4, 0xb9, 0xb4, 0x33, 0x08, 0x70, 0xe4, 0xdf, 0x89, 0x56, 0xed, 0x01,
0x29, 0x46, 0x77, 0x5f, 0x8c, 0xb8, 0xa9, 0xf5, 0x1e, 0x2e, 0xb3, 0xb9, 0xbf, 0xe0, 0x09,
0xb7, 0x8d, 0x28, 0xd4, 0xa6, 0xc3, 0xb8, 0x1e, 0x1f, 0x07, 0xeb, 0xb4, 0x12, 0x0b, 0x95,
0xb8, 0x85, 0x30, 0xfd, 0xdc, 0x39, 0x13, 0xd0, 0x7c, 0xdc, 0x8f, 0xed, 0xf9, 0xc9, 0xa3,
0xc1};
// p
static constexpr CryptoPP::byte Prime1[] = {
0xF9, 0x67, 0xAD, 0x99, 0x12, 0x31, 0x0C, 0x56, 0xA2, 0x2E, 0x16, 0x1C, 0x46, 0xB3, 0x4D,
0x5B, 0x43, 0xBE, 0x42, 0xA2, 0xF6, 0x86, 0x96, 0x80, 0x42, 0xC3, 0xC7, 0x3F, 0xC3, 0x42,
0xF5, 0x87, 0x49, 0x33, 0x9F, 0x07, 0x5D, 0x6E, 0x2C, 0x04, 0xFD, 0xE3, 0xE1, 0xB2, 0xAE,
0x0A, 0x0C, 0xF0, 0xC7, 0xA6, 0x1C, 0xA1, 0x63, 0x50, 0xC8, 0x09, 0x9C, 0x51, 0x24, 0x52,
0x6C, 0x5E, 0x5E, 0xBD, 0x1E, 0x27, 0x06, 0xBB, 0xBC, 0x9E, 0x94, 0xE1, 0x35, 0xD4, 0x6D,
0xB3, 0xCB, 0x3C, 0x68, 0xDD, 0x68, 0xB3, 0xFE, 0x6C, 0xCB, 0x8D, 0x82, 0x20, 0x76, 0x23,
0x63, 0xB7, 0xE9, 0x68, 0x10, 0x01, 0x4E, 0xDC, 0xBA, 0x27, 0x5D, 0x01, 0xC1, 0x2D, 0x80,
0x5E, 0x2B, 0xAF, 0x82, 0x6B, 0xD8, 0x84, 0xB6, 0x10, 0x52, 0x86, 0xA7, 0x89, 0x8E, 0xAE,
0x9A, 0xE2, 0x89, 0xC6, 0xF7, 0xD5, 0x87, 0xFB};
// q
static constexpr CryptoPP::byte Prime2[] = {
0xD7, 0xA1, 0x0F, 0x9A, 0x8B, 0xF2, 0xC9, 0x11, 0x95, 0x32, 0x9A, 0x8C, 0xF0, 0xD9, 0x40,
0x47, 0xF5, 0x68, 0xA0, 0x0D, 0xBD, 0xC1, 0xFC, 0x43, 0x2F, 0x65, 0xF9, 0xC3, 0x61, 0x0F,
0x25, 0x77, 0x54, 0xAD, 0xD7, 0x58, 0xAC, 0x84, 0x40, 0x60, 0x8D, 0x3F, 0xF3, 0x65, 0x89,
0x75, 0xB5, 0xC6, 0x2C, 0x51, 0x1A, 0x2F, 0x1F, 0x22, 0xE4, 0x43, 0x11, 0x54, 0xBE, 0xC9,
0xB4, 0xC7, 0xB5, 0x1B, 0x05, 0x0B, 0xBC, 0x56, 0x9A, 0xCD, 0x4A, 0xD9, 0x73, 0x68, 0x5E,
0x5C, 0xFB, 0x92, 0xB7, 0x8B, 0x0D, 0xFF, 0xF5, 0x07, 0xCA, 0xB4, 0xC8, 0x9B, 0x96, 0x3C,
0x07, 0x9E, 0x3E, 0x6B, 0x2A, 0x11, 0xF2, 0x8A, 0xB1, 0x8A, 0xD7, 0x2E, 0x1B, 0xA5, 0x53,
0x24, 0x06, 0xED, 0x50, 0xB8, 0x90, 0x67, 0xB1, 0xE2, 0x41, 0xC6, 0x92, 0x01, 0xEE, 0x10,
0xF0, 0x61, 0xBB, 0xFB, 0xB2, 0x7D, 0x4A, 0x73};
static constexpr CryptoPP::byte PrivateExponent[] = {
0x32, 0xD9, 0x03, 0x90, 0x8F, 0xBD, 0xB0, 0x8F, 0x57, 0x2B, 0x28, 0x5E, 0x0B, 0x8D, 0xB3,
0xEA, 0x5C, 0xD1, 0x7E, 0xA8, 0x90, 0x88, 0x8C, 0xDD, 0x6A, 0x80, 0xBB, 0xB1, 0xDF, 0xC1,
0xF7, 0x0D, 0xAA, 0x32, 0xF0, 0xB7, 0x7C, 0xCB, 0x88, 0x80, 0x0E, 0x8B, 0x64, 0xB0, 0xBE,
0x4C, 0xD6, 0x0E, 0x9B, 0x8C, 0x1E, 0x2A, 0x64, 0xE1, 0xF3, 0x5C, 0xD7, 0x76, 0x01, 0x41,
0x5E, 0x93, 0x5C, 0x94, 0xFE, 0xDD, 0x46, 0x62, 0xC3, 0x1B, 0x5A, 0xE2, 0xA0, 0xBC, 0x2D,
0xEB, 0xC3, 0x98, 0x0A, 0xA7, 0xB7, 0x85, 0x69, 0x70, 0x68, 0x2B, 0x64, 0x4A, 0xB3, 0x1F,
0xCC, 0x7D, 0xDC, 0x7C, 0x26, 0xF4, 0x77, 0xF6, 0x5C, 0xF2, 0xAE, 0x5A, 0x44, 0x2D, 0xD3,
0xAB, 0x16, 0x62, 0x04, 0x19, 0xBA, 0xFB, 0x90, 0xFF, 0xE2, 0x30, 0x50, 0x89, 0x6E, 0xCB,
0x56, 0xB2, 0xEB, 0xC0, 0x91, 0x16, 0x92, 0x5E, 0x30, 0x8E, 0xAE, 0xC7, 0x94, 0x5D, 0xFD,
0x35, 0xE1, 0x20, 0xF8, 0xAD, 0x3E, 0xBC, 0x08, 0xBF, 0xC0, 0x36, 0x74, 0x9F, 0xD5, 0xBB,
0x52, 0x08, 0xFD, 0x06, 0x66, 0xF3, 0x7A, 0xB3, 0x04, 0xF4, 0x75, 0x29, 0x5D, 0xE9, 0x5F,
0xAA, 0x10, 0x30, 0xB2, 0x0F, 0x5A, 0x1A, 0xC1, 0x2A, 0xB3, 0xFE, 0xCB, 0x21, 0xAD, 0x80,
0xEC, 0x8F, 0x20, 0x09, 0x1C, 0xDB, 0xC5, 0x58, 0x94, 0xC2, 0x9C, 0xC6, 0xCE, 0x82, 0x65,
0x3E, 0x57, 0x90, 0xBC, 0xA9, 0x8B, 0x06, 0xB4, 0xF0, 0x72, 0xF6, 0x77, 0xDF, 0x98, 0x64,
0xF1, 0xEC, 0xFE, 0x37, 0x2D, 0xBC, 0xAE, 0x8C, 0x08, 0x81, 0x1F, 0xC3, 0xC9, 0x89, 0x1A,
0xC7, 0x42, 0x82, 0x4B, 0x2E, 0xDC, 0x8E, 0x8D, 0x73, 0xCE, 0xB1, 0xCC, 0x01, 0xD9, 0x08,
0x70, 0x87, 0x3C, 0x44, 0x08, 0xEC, 0x49, 0x8F, 0x81, 0x5A, 0xE2, 0x40, 0xFF, 0x77, 0xFC,
0x0D};
};

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@ -158,6 +158,10 @@ public:
float Framerate = 1.0f / 60.0f; float Framerate = 1.0f / 60.0f;
float FrameDeltaTime; float FrameDeltaTime;
std::pair<u32, u32> game_resolution{};
std::pair<u32, u32> output_resolution{};
bool is_using_fsr{};
void ShowDebugMessage(std::string message) { void ShowDebugMessage(std::string message) {
if (message.empty()) { if (message.empty()) {
return; return;

View File

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "SDL3/SDL_log.h"
#include "layer.h" #include "layer.h"
#include <imgui.h> #include <imgui.h>
@ -21,8 +22,8 @@
extern std::unique_ptr<Vulkan::Presenter> presenter; extern std::unique_ptr<Vulkan::Presenter> presenter;
using namespace ImGui; using namespace ImGui;
using namespace Core::Devtools; using namespace ::Core::Devtools;
using L = Core::Devtools::Layer; using L = ::Core::Devtools::Layer;
static bool show_simple_fps = false; static bool show_simple_fps = false;
static bool visibility_toggled = false; static bool visibility_toggled = false;
@ -81,8 +82,24 @@ void L::DrawMenuBar() {
ImGui::EndMenu(); ImGui::EndMenu();
} }
if (BeginMenu("Display")) { if (BeginMenu("Display")) {
auto& pp_settings = presenter->GetPPSettingsRef();
if (BeginMenu("Brightness")) { if (BeginMenu("Brightness")) {
SliderFloat("Gamma", &presenter->GetGammaRef(), 0.1f, 2.0f); SliderFloat("Gamma", &pp_settings.gamma, 0.1f, 2.0f);
ImGui::EndMenu();
}
if (BeginMenu("FSR")) {
auto& fsr = presenter->GetFsrSettingsRef();
Checkbox("FSR Enabled", &fsr.enable);
BeginDisabled(!fsr.enable);
{
Checkbox("RCAS", &fsr.use_rcas);
BeginDisabled(!fsr.use_rcas);
{
SliderFloat("RCAS Attenuation", &fsr.rcas_attenuation, 0.0, 3.0);
}
EndDisabled();
}
EndDisabled();
ImGui::EndMenu(); ImGui::EndMenu();
} }
ImGui::EndMenu(); ImGui::EndMenu();
@ -101,22 +118,6 @@ void L::DrawMenuBar() {
EndMainMenuBar(); EndMainMenuBar();
} }
if (IsKeyPressed(ImGuiKey_F9, false)) {
if (io.KeyCtrl && io.KeyAlt) {
if (!DebugState.ShouldPauseInSubmit()) {
DebugState.RequestFrameDump(dump_frame_count);
}
}
if (!io.KeyCtrl && !io.KeyAlt) {
if (isSystemPaused) {
DebugState.ResumeGuestThreads();
} else {
DebugState.PauseGuestThreads();
}
}
}
if (open_popup_options) { if (open_popup_options) {
OpenPopup("GPU Tools Options"); OpenPopup("GPU Tools Options");
just_opened_options = true; just_opened_options = true;
@ -365,6 +366,32 @@ void L::Draw() {
visibility_toggled = true; visibility_toggled = true;
} }
if (IsKeyPressed(ImGuiKey_F9, false)) {
if (io.KeyCtrl && io.KeyAlt) {
if (!DebugState.ShouldPauseInSubmit()) {
DebugState.RequestFrameDump(dump_frame_count);
}
} else {
if (DebugState.IsGuestThreadsPaused()) {
DebugState.ResumeGuestThreads();
SDL_Log("Game resumed from Keyboard");
show_pause_status = false;
} else {
DebugState.PauseGuestThreads();
SDL_Log("Game paused from Keyboard");
show_pause_status = true;
}
visibility_toggled = true;
}
}
if (show_pause_status) {
ImVec2 pos = ImVec2(10, 10);
ImU32 color = IM_COL32(255, 255, 255, 255);
ImGui::GetForegroundDrawList()->AddText(pos, color, "Game Paused Press F9 to Resume");
}
if (show_simple_fps) { if (show_simple_fps) {
if (Begin("Video Info", nullptr, if (Begin("Video Info", nullptr,
ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoDecoration |

View File

@ -19,6 +19,7 @@ public:
static void SetupSettings(); static void SetupSettings();
void Draw() override; void Draw() override;
bool show_pause_status = false;
}; };
} // namespace Core::Devtools } // namespace Core::Devtools

View File

@ -74,7 +74,7 @@ void FrameGraph::Draw() {
if (!is_open) { if (!is_open) {
return; return;
} }
SetNextWindowSize({340.0, 185.0f}, ImGuiCond_FirstUseEver); SetNextWindowSize({308.0, 270.0f}, ImGuiCond_FirstUseEver);
if (Begin("Video debug info", &is_open)) { if (Begin("Video debug info", &is_open)) {
const auto& ctx = *GImGui; const auto& ctx = *GImGui;
const auto& io = ctx.IO; const auto& io = ctx.IO;
@ -88,13 +88,20 @@ void FrameGraph::Draw() {
frameRate = 1000.0f / deltaTime; frameRate = 1000.0f / deltaTime;
} }
SeparatorText("Frame graph");
DrawFrameGraph();
SeparatorText("Renderer info");
Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate); Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate);
Text("Presenter time: %.3f ms (%.1f FPS)", io.DeltaTime * 1000.0f, 1.0f / io.DeltaTime); Text("Presenter time: %.3f ms (%.1f FPS)", io.DeltaTime * 1000.0f, 1.0f / io.DeltaTime);
Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(), Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(),
DebugState.gnm_frame_count.load()); DebugState.gnm_frame_count.load());
Text("Game Res: %dx%d", DebugState.game_resolution.first,
SeparatorText("Frame graph"); DebugState.game_resolution.second);
DrawFrameGraph(); Text("Output Res: %dx%d", DebugState.output_resolution.first,
DebugState.output_resolution.second);
Text("FSR: %s", DebugState.is_using_fsr ? "on" : "off");
} }
End(); End();
} }

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@ -1,473 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <zlib.h>
#include "common/io_file.h"
#include "common/logging/formatter.h"
#include "core/file_format/pkg.h"
#include "core/file_format/pkg_type.h"
static void DecompressPFSC(std::span<char> compressed_data, std::span<char> decompressed_data) {
z_stream decompressStream;
decompressStream.zalloc = Z_NULL;
decompressStream.zfree = Z_NULL;
decompressStream.opaque = Z_NULL;
if (inflateInit(&decompressStream) != Z_OK) {
// std::cerr << "Error initializing zlib for deflation." << std::endl;
}
decompressStream.avail_in = compressed_data.size();
decompressStream.next_in = reinterpret_cast<unsigned char*>(compressed_data.data());
decompressStream.avail_out = decompressed_data.size();
decompressStream.next_out = reinterpret_cast<unsigned char*>(decompressed_data.data());
if (inflate(&decompressStream, Z_FINISH)) {
}
if (inflateEnd(&decompressStream) != Z_OK) {
// std::cerr << "Error ending zlib inflate" << std::endl;
}
}
u32 GetPFSCOffset(std::span<const u8> pfs_image) {
static constexpr u32 PfscMagic = 0x43534650;
u32 value;
for (u32 i = 0x20000; i < pfs_image.size(); i += 0x10000) {
std::memcpy(&value, &pfs_image[i], sizeof(u32));
if (value == PfscMagic)
return i;
}
return -1;
}
PKG::PKG() = default;
PKG::~PKG() = default;
bool PKG::Open(const std::filesystem::path& filepath, std::string& failreason) {
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
return false;
}
pkgSize = file.GetSize();
file.Read(pkgheader);
if (pkgheader.magic != 0x7F434E54)
return false;
for (const auto& flag : flagNames) {
if (isFlagSet(pkgheader.pkg_content_flags, flag.first)) {
if (!pkgFlags.empty())
pkgFlags += (", ");
pkgFlags += (flag.second);
}
}
// Find title id it is part of pkg_content_id starting at offset 0x40
file.Seek(0x47); // skip first 7 characters of content_id
file.Read(pkgTitleID);
u32 offset = pkgheader.pkg_table_entry_offset;
u32 n_files = pkgheader.pkg_table_entry_count;
if (!file.Seek(offset)) {
failreason = "Failed to seek to PKG table entry offset";
return false;
}
for (int i = 0; i < n_files; i++) {
PKGEntry entry{};
file.Read(entry.id);
file.Read(entry.filename_offset);
file.Read(entry.flags1);
file.Read(entry.flags2);
file.Read(entry.offset);
file.Read(entry.size);
file.Seek(8, Common::FS::SeekOrigin::CurrentPosition);
// Try to figure out the name
const auto name = GetEntryNameByType(entry.id);
if (name == "param.sfo") {
sfo.clear();
if (!file.Seek(entry.offset)) {
failreason = "Failed to seek to param.sfo offset";
return false;
}
sfo.resize(entry.size);
file.ReadRaw<u8>(sfo.data(), entry.size);
}
}
file.Close();
return true;
}
bool PKG::Extract(const std::filesystem::path& filepath, const std::filesystem::path& extract,
std::string& failreason) {
extract_path = extract;
pkgpath = filepath;
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
return false;
}
pkgSize = file.GetSize();
file.ReadRaw<u8>(&pkgheader, sizeof(PKGHeader));
if (pkgheader.magic != 0x7F434E54)
return false;
if (pkgheader.pkg_size > pkgSize) {
failreason = "PKG file size is different";
return false;
}
if ((pkgheader.pkg_content_size + pkgheader.pkg_content_offset) > pkgheader.pkg_size) {
failreason = "Content size is bigger than pkg size";
return false;
}
u32 offset = pkgheader.pkg_table_entry_offset;
u32 n_files = pkgheader.pkg_table_entry_count;
std::array<u8, 64> concatenated_ivkey_dk3;
std::array<u8, 32> seed_digest;
std::array<std::array<u8, 32>, 7> digest1;
std::array<std::array<u8, 256>, 7> key1;
std::array<u8, 256> imgkeydata;
if (!file.Seek(offset)) {
failreason = "Failed to seek to PKG table entry offset";
return false;
}
for (int i = 0; i < n_files; i++) {
PKGEntry entry{};
file.Read(entry.id);
file.Read(entry.filename_offset);
file.Read(entry.flags1);
file.Read(entry.flags2);
file.Read(entry.offset);
file.Read(entry.size);
file.Seek(8, Common::FS::SeekOrigin::CurrentPosition);
auto currentPos = file.Tell();
// Try to figure out the name
const auto name = GetEntryNameByType(entry.id);
const auto filepath = extract_path / "sce_sys" / name;
std::filesystem::create_directories(filepath.parent_path());
if (name.empty()) {
// Just print with id
Common::FS::IOFile out(extract_path / "sce_sys" / std::to_string(entry.id),
Common::FS::FileAccessMode::Write);
if (!file.Seek(entry.offset)) {
failreason = "Failed to seek to PKG entry offset";
return false;
}
std::vector<u8> data;
data.resize(entry.size);
file.ReadRaw<u8>(data.data(), entry.size);
out.WriteRaw<u8>(data.data(), entry.size);
out.Close();
file.Seek(currentPos);
continue;
}
if (entry.id == 0x1) { // DIGESTS, seek;
// file.Seek(entry.offset, fsSeekSet);
} else if (entry.id == 0x10) { // ENTRY_KEYS, seek;
file.Seek(entry.offset);
file.Read(seed_digest);
for (int i = 0; i < 7; i++) {
file.Read(digest1[i]);
}
for (int i = 0; i < 7; i++) {
file.Read(key1[i]);
}
PKG::crypto.RSA2048Decrypt(dk3_, key1[3], true); // decrypt DK3
} else if (entry.id == 0x20) { // IMAGE_KEY, seek; IV_KEY
file.Seek(entry.offset);
file.Read(imgkeydata);
// The Concatenated iv + dk3 imagekey for HASH256
std::memcpy(concatenated_ivkey_dk3.data(), &entry, sizeof(entry));
std::memcpy(concatenated_ivkey_dk3.data() + sizeof(entry), dk3_.data(), sizeof(dk3_));
PKG::crypto.ivKeyHASH256(concatenated_ivkey_dk3, ivKey); // ivkey_
// imgkey_ to use for last step to get ekpfs
PKG::crypto.aesCbcCfb128Decrypt(ivKey, imgkeydata, imgKey);
// ekpfs key to get data and tweak keys.
PKG::crypto.RSA2048Decrypt(ekpfsKey, imgKey, false);
} else if (entry.id == 0x80) {
// GENERAL_DIGESTS, seek;
// file.Seek(entry.offset, fsSeekSet);
}
Common::FS::IOFile out(extract_path / "sce_sys" / name, Common::FS::FileAccessMode::Write);
if (!file.Seek(entry.offset)) {
failreason = "Failed to seek to PKG entry offset";
return false;
}
std::vector<u8> data;
data.resize(entry.size);
file.ReadRaw<u8>(data.data(), entry.size);
out.WriteRaw<u8>(data.data(), entry.size);
out.Close();
// Decrypt Np stuff and overwrite.
if (entry.id == 0x400 || entry.id == 0x401 || entry.id == 0x402 ||
entry.id == 0x403) { // somehow 0x401 is not decrypting
decNp.resize(entry.size);
if (!file.Seek(entry.offset)) {
failreason = "Failed to seek to PKG entry offset";
return false;
}
std::vector<u8> data;
data.resize(entry.size);
file.ReadRaw<u8>(data.data(), entry.size);
std::span<u8> cipherNp(data.data(), entry.size);
std::array<u8, 64> concatenated_ivkey_dk3_;
std::memcpy(concatenated_ivkey_dk3_.data(), &entry, sizeof(entry));
std::memcpy(concatenated_ivkey_dk3_.data() + sizeof(entry), dk3_.data(), sizeof(dk3_));
PKG::crypto.ivKeyHASH256(concatenated_ivkey_dk3_, ivKey);
PKG::crypto.aesCbcCfb128DecryptEntry(ivKey, cipherNp, decNp);
Common::FS::IOFile out(extract_path / "sce_sys" / name,
Common::FS::FileAccessMode::Write);
out.Write(decNp);
out.Close();
}
file.Seek(currentPos);
}
// Read the seed
std::array<u8, 16> seed;
if (!file.Seek(pkgheader.pfs_image_offset + 0x370)) {
failreason = "Failed to seek to PFS image offset";
return false;
}
file.Read(seed);
// Get data and tweak keys.
PKG::crypto.PfsGenCryptoKey(ekpfsKey, seed, dataKey, tweakKey);
const u32 length = pkgheader.pfs_cache_size * 0x2; // Seems to be ok.
int num_blocks = 0;
std::vector<u8> pfsc(length);
if (length != 0) {
// Read encrypted pfs_image
std::vector<u8> pfs_encrypted(length);
file.Seek(pkgheader.pfs_image_offset);
file.Read(pfs_encrypted);
file.Close();
// Decrypt the pfs_image.
std::vector<u8> pfs_decrypted(length);
PKG::crypto.decryptPFS(dataKey, tweakKey, pfs_encrypted, pfs_decrypted, 0);
// Retrieve PFSC from decrypted pfs_image.
pfsc_offset = GetPFSCOffset(pfs_decrypted);
std::memcpy(pfsc.data(), pfs_decrypted.data() + pfsc_offset, length - pfsc_offset);
PFSCHdr pfsChdr;
std::memcpy(&pfsChdr, pfsc.data(), sizeof(pfsChdr));
num_blocks = (int)(pfsChdr.data_length / pfsChdr.block_sz2);
sectorMap.resize(num_blocks + 1); // 8 bytes, need extra 1 to get the last offset.
for (int i = 0; i < num_blocks + 1; i++) {
std::memcpy(&sectorMap[i], pfsc.data() + pfsChdr.block_offsets + i * 8, 8);
}
}
u32 ent_size = 0;
u32 ndinode = 0;
int ndinode_counter = 0;
bool dinode_reached = false;
bool uroot_reached = false;
std::vector<char> compressedData;
std::vector<char> decompressedData(0x10000);
// Get iNdoes and Dirents.
for (int i = 0; i < num_blocks; i++) {
const u64 sectorOffset = sectorMap[i];
const u64 sectorSize = sectorMap[i + 1] - sectorOffset;
compressedData.resize(sectorSize);
std::memcpy(compressedData.data(), pfsc.data() + sectorOffset, sectorSize);
if (sectorSize == 0x10000) // Uncompressed data
std::memcpy(decompressedData.data(), compressedData.data(), 0x10000);
else if (sectorSize < 0x10000) // Compressed data
DecompressPFSC(compressedData, decompressedData);
if (i == 0) {
std::memcpy(&ndinode, decompressedData.data() + 0x30, 4); // number of folders and files
}
int occupied_blocks =
(ndinode * 0xA8) / 0x10000; // how many blocks(0x10000) are taken by iNodes.
if (((ndinode * 0xA8) % 0x10000) != 0)
occupied_blocks += 1;
if (i >= 1 && i <= occupied_blocks) { // Get all iNodes, gives type, file size and location.
for (int p = 0; p < 0x10000; p += 0xA8) {
Inode node;
std::memcpy(&node, &decompressedData[p], sizeof(node));
if (node.Mode == 0) {
break;
}
iNodeBuf.push_back(node);
}
}
// let's deal with the root/uroot entries here.
// Sometimes it's more than 2 entries (Tomb Raider Remastered)
const std::string_view flat_path_table(&decompressedData[0x10], 15);
if (flat_path_table == "flat_path_table") {
uroot_reached = true;
}
if (uroot_reached) {
for (int i = 0; i < 0x10000; i += ent_size) {
Dirent dirent;
std::memcpy(&dirent, &decompressedData[i], sizeof(dirent));
ent_size = dirent.entsize;
if (dirent.ino != 0) {
ndinode_counter++;
} else {
// Set the the folder according to the current inode.
// Can be 2 or more (rarely)
auto parent_path = extract_path.parent_path();
auto title_id = GetTitleID();
if (parent_path.filename() != title_id &&
!fmt::UTF(extract_path.u8string()).data.ends_with("-UPDATE")) {
extractPaths[ndinode_counter] = parent_path / title_id;
} else {
// DLCs path has different structure
extractPaths[ndinode_counter] = extract_path;
}
uroot_reached = false;
break;
}
}
}
const char dot = decompressedData[0x10];
const std::string_view dotdot(&decompressedData[0x28], 2);
if (dot == '.' && dotdot == "..") {
dinode_reached = true;
}
// Get folder and file names.
bool end_reached = false;
if (dinode_reached) {
for (int j = 0; j < 0x10000; j += ent_size) { // Skip the first parent and child.
Dirent dirent;
std::memcpy(&dirent, &decompressedData[j], sizeof(dirent));
// Stop here and continue the main loop
if (dirent.ino == 0) {
break;
}
ent_size = dirent.entsize;
auto& table = fsTable.emplace_back();
table.name = std::string(dirent.name, dirent.namelen);
table.inode = dirent.ino;
table.type = dirent.type;
if (table.type == PFS_CURRENT_DIR) {
current_dir = extractPaths[table.inode];
}
extractPaths[table.inode] = current_dir / std::filesystem::path(table.name);
if (table.type == PFS_FILE || table.type == PFS_DIR) {
if (table.type == PFS_DIR) { // Create dirs.
std::filesystem::create_directory(extractPaths[table.inode]);
}
ndinode_counter++;
if ((ndinode_counter + 1) == ndinode) // 1 for the image itself (root).
end_reached = true;
}
}
if (end_reached) {
break;
}
}
}
return true;
}
void PKG::ExtractFiles(const int index) {
int inode_number = fsTable[index].inode;
int inode_type = fsTable[index].type;
std::string inode_name = fsTable[index].name;
if (inode_type == PFS_FILE) {
int sector_loc = iNodeBuf[inode_number].loc;
int nblocks = iNodeBuf[inode_number].Blocks;
int bsize = iNodeBuf[inode_number].Size;
Common::FS::IOFile inflated;
inflated.Open(extractPaths[inode_number], Common::FS::FileAccessMode::Write);
Common::FS::IOFile pkgFile; // Open the file for each iteration to avoid conflict.
pkgFile.Open(pkgpath, Common::FS::FileAccessMode::Read);
int size_decompressed = 0;
std::vector<char> compressedData;
std::vector<char> decompressedData(0x10000);
u64 pfsc_buf_size = 0x11000; // extra 0x1000
std::vector<u8> pfsc(pfsc_buf_size);
std::vector<u8> pfs_decrypted(pfsc_buf_size);
for (int j = 0; j < nblocks; j++) {
u64 sectorOffset =
sectorMap[sector_loc + j]; // offset into PFSC_image and not pfs_image.
u64 sectorSize = sectorMap[sector_loc + j + 1] -
sectorOffset; // indicates if data is compressed or not.
u64 fileOffset = (pkgheader.pfs_image_offset + pfsc_offset + sectorOffset);
u64 currentSector1 =
(pfsc_offset + sectorOffset) / 0x1000; // block size is 0x1000 for xts decryption.
int sectorOffsetMask = (sectorOffset + pfsc_offset) & 0xFFFFF000;
int previousData = (sectorOffset + pfsc_offset) - sectorOffsetMask;
pkgFile.Seek(fileOffset - previousData);
pkgFile.Read(pfsc);
PKG::crypto.decryptPFS(dataKey, tweakKey, pfsc, pfs_decrypted, currentSector1);
compressedData.resize(sectorSize);
std::memcpy(compressedData.data(), pfs_decrypted.data() + previousData, sectorSize);
if (sectorSize == 0x10000) // Uncompressed data
std::memcpy(decompressedData.data(), compressedData.data(), 0x10000);
else if (sectorSize < 0x10000) // Compressed data
DecompressPFSC(compressedData, decompressedData);
size_decompressed += 0x10000;
if (j < nblocks - 1) {
inflated.WriteRaw<u8>(decompressedData.data(), decompressedData.size());
} else {
// This is to remove the zeros at the end of the file.
const u32 write_size = decompressedData.size() - (size_decompressed - bsize);
inflated.WriteRaw<u8>(decompressedData.data(), write_size);
}
}
pkgFile.Close();
inflated.Close();
}
}

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@ -1,174 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <filesystem>
#include <string>
#include <unordered_map>
#include <vector>
#include "common/endian.h"
#include "core/crypto/crypto.h"
#include "pfs.h"
#include "trp.h"
struct PKGHeader {
u32_be magic; // Magic
u32_be pkg_type;
u32_be pkg_0x8; // unknown field
u32_be pkg_file_count;
u32_be pkg_table_entry_count;
u16_be pkg_sc_entry_count;
u16_be pkg_table_entry_count_2; // same as pkg_entry_count
u32_be pkg_table_entry_offset; // file table offset
u32_be pkg_sc_entry_data_size;
u64_be pkg_body_offset; // offset of PKG entries
u64_be pkg_body_size; // length of all PKG entries
u64_be pkg_content_offset;
u64_be pkg_content_size;
u8 pkg_content_id[0x24]; // packages' content ID as a 36-byte string
u8 pkg_padding[0xC]; // padding
u32_be pkg_drm_type; // DRM type
u32_be pkg_content_type; // Content type
u32_be pkg_content_flags; // Content flags
u32_be pkg_promote_size;
u32_be pkg_version_date;
u32_be pkg_version_hash;
u32_be pkg_0x088;
u32_be pkg_0x08C;
u32_be pkg_0x090;
u32_be pkg_0x094;
u32_be pkg_iro_tag;
u32_be pkg_drm_type_version;
u8 pkg_zeroes_1[0x60];
/* Digest table */
u8 digest_entries1[0x20]; // sha256 digest for main entry 1
u8 digest_entries2[0x20]; // sha256 digest for main entry 2
u8 digest_table_digest[0x20]; // sha256 digest for digest table
u8 digest_body_digest[0x20]; // sha256 digest for main table
u8 pkg_zeroes_2[0x280];
u32_be pkg_0x400;
u32_be pfs_image_count; // count of PFS images
u64_be pfs_image_flags; // PFS flags
u64_be pfs_image_offset; // offset to start of external PFS image
u64_be pfs_image_size; // size of external PFS image
u64_be mount_image_offset;
u64_be mount_image_size;
u64_be pkg_size;
u32_be pfs_signed_size;
u32_be pfs_cache_size;
u8 pfs_image_digest[0x20];
u8 pfs_signed_digest[0x20];
u64_be pfs_split_size_nth_0;
u64_be pfs_split_size_nth_1;
u8 pkg_zeroes_3[0xB50];
u8 pkg_digest[0x20];
};
enum class PKGContentFlag {
FIRST_PATCH = 0x100000,
PATCHGO = 0x200000,
REMASTER = 0x400000,
PS_CLOUD = 0x800000,
GD_AC = 0x2000000,
NON_GAME = 0x4000000,
UNKNOWN_0x8000000 = 0x8000000,
SUBSEQUENT_PATCH = 0x40000000,
DELTA_PATCH = 0x41000000,
CUMULATIVE_PATCH = 0x60000000
};
struct PKGEntry {
u32_be id; // File ID, useful for files without a filename entry
u32_be filename_offset; // Offset into the filenames table (ID 0x200) where this file's name is
// located
u32_be flags1; // Flags including encrypted flag, etc
u32_be flags2; // Flags including encryption key index, etc
u32_be offset; // Offset into PKG to find the file
u32_be size; // Size of the file
u64_be padding; // blank padding
};
static_assert(sizeof(PKGEntry) == 32);
class PKG {
public:
PKG();
~PKG();
bool Open(const std::filesystem::path& filepath, std::string& failreason);
void ExtractFiles(const int index);
bool Extract(const std::filesystem::path& filepath, const std::filesystem::path& extract,
std::string& failreason);
std::vector<u8> sfo;
u32 GetNumberOfFiles() {
return fsTable.size();
}
u64 GetPkgSize() {
return pkgSize;
}
std::string GetPkgFlags() {
return pkgFlags;
}
std::string_view GetTitleID() {
return std::string_view(pkgTitleID, 9);
}
PKGHeader GetPkgHeader() {
return pkgheader;
}
static bool isFlagSet(u32_be variable, PKGContentFlag flag) {
return (variable) & static_cast<u32>(flag);
}
static constexpr std::array<std::pair<PKGContentFlag, std::string_view>, 10> flagNames = {
{{PKGContentFlag::FIRST_PATCH, "FIRST_PATCH"},
{PKGContentFlag::PATCHGO, "PATCHGO"},
{PKGContentFlag::REMASTER, "REMASTER"},
{PKGContentFlag::PS_CLOUD, "PS_CLOUD"},
{PKGContentFlag::GD_AC, "GD_AC"},
{PKGContentFlag::NON_GAME, "NON_GAME"},
{PKGContentFlag::UNKNOWN_0x8000000, "UNKNOWN_0x8000000"},
{PKGContentFlag::SUBSEQUENT_PATCH, "SUBSEQUENT_PATCH"},
{PKGContentFlag::DELTA_PATCH, "DELTA_PATCH"},
{PKGContentFlag::CUMULATIVE_PATCH, "CUMULATIVE_PATCH"}}};
private:
Crypto crypto;
TRP trp;
u64 pkgSize = 0;
char pkgTitleID[9];
PKGHeader pkgheader;
std::string pkgFlags;
std::unordered_map<int, std::filesystem::path> extractPaths;
std::vector<pfs_fs_table> fsTable;
std::vector<Inode> iNodeBuf;
std::vector<u64> sectorMap;
u64 pfsc_offset;
std::array<u8, 32> dk3_;
std::array<u8, 32> ivKey;
std::array<u8, 256> imgKey;
std::array<u8, 32> ekpfsKey;
std::array<u8, 16> dataKey;
std::array<u8, 16> tweakKey;
std::vector<u8> decNp;
std::filesystem::path pkgpath;
std::filesystem::path current_dir;
std::filesystem::path extract_path;
};

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@ -1,638 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include "pkg_type.h"
struct PkgEntryValue {
u32 type;
std::string_view name;
operator u32() const noexcept {
return type;
}
};
constexpr static std::array<PkgEntryValue, 611> PkgEntries = {{
{0x0001, "digests"},
{0x0010, "entry_keys"},
{0x0020, "image_key"},
{0x0080, "general_digests"},
{0x0100, "metas"},
{0x0200, "entry_names"},
{0x0400, "license.dat"},
{0x0401, "license.info"},
{0x0402, "nptitle.dat"},
{0x0403, "npbind.dat"},
{0x0404, "selfinfo.dat"},
{0x0406, "imageinfo.dat"},
{0x0407, "target-deltainfo.dat"},
{0x0408, "origin-deltainfo.dat"},
{0x0409, "psreserved.dat"},
{0x1000, "param.sfo"},
{0x1001, "playgo-chunk.dat"},
{0x1002, "playgo-chunk.sha"},
{0x1003, "playgo-manifest.xml"},
{0x1004, "pronunciation.xml"},
{0x1005, "pronunciation.sig"},
{0x1006, "pic1.png"},
{0x1007, "pubtoolinfo.dat"},
{0x1008, "app/playgo-chunk.dat"},
{0x1009, "app/playgo-chunk.sha"},
{0x100A, "app/playgo-manifest.xml"},
{0x100B, "shareparam.json"},
{0x100C, "shareoverlayimage.png"},
{0x100D, "save_data.png"},
{0x100E, "shareprivacyguardimage.png"},
{0x1200, "icon0.png"},
{0x1201, "icon0_00.png"},
{0x1202, "icon0_01.png"},
{0x1203, "icon0_02.png"},
{0x1204, "icon0_03.png"},
{0x1205, "icon0_04.png"},
{0x1206, "icon0_05.png"},
{0x1207, "icon0_06.png"},
{0x1208, "icon0_07.png"},
{0x1209, "icon0_08.png"},
{0x120A, "icon0_09.png"},
{0x120B, "icon0_10.png"},
{0x120C, "icon0_11.png"},
{0x120D, "icon0_12.png"},
{0x120E, "icon0_13.png"},
{0x120F, "icon0_14.png"},
{0x1210, "icon0_15.png"},
{0x1211, "icon0_16.png"},
{0x1212, "icon0_17.png"},
{0x1213, "icon0_18.png"},
{0x1214, "icon0_19.png"},
{0x1215, "icon0_20.png"},
{0x1216, "icon0_21.png"},
{0x1217, "icon0_22.png"},
{0x1218, "icon0_23.png"},
{0x1219, "icon0_24.png"},
{0x121A, "icon0_25.png"},
{0x121B, "icon0_26.png"},
{0x121C, "icon0_27.png"},
{0x121D, "icon0_28.png"},
{0x121E, "icon0_29.png"},
{0x121F, "icon0_30.png"},
{0x1220, "pic0.png"},
{0x1240, "snd0.at9"},
{0x1241, "pic1_00.png"},
{0x1242, "pic1_01.png"},
{0x1243, "pic1_02.png"},
{0x1244, "pic1_03.png"},
{0x1245, "pic1_04.png"},
{0x1246, "pic1_05.png"},
{0x1247, "pic1_06.png"},
{0x1248, "pic1_07.png"},
{0x1249, "pic1_08.png"},
{0x124A, "pic1_09.png"},
{0x124B, "pic1_10.png"},
{0x124C, "pic1_11.png"},
{0x124D, "pic1_12.png"},
{0x124E, "pic1_13.png"},
{0x124F, "pic1_14.png"},
{0x1250, "pic1_15.png"},
{0x1251, "pic1_16.png"},
{0x1252, "pic1_17.png"},
{0x1253, "pic1_18.png"},
{0x1254, "pic1_19.png"},
{0x1255, "pic1_20.png"},
{0x1256, "pic1_21.png"},
{0x1257, "pic1_22.png"},
{0x1258, "pic1_23.png"},
{0x1259, "pic1_24.png"},
{0x125A, "pic1_25.png"},
{0x125B, "pic1_26.png"},
{0x125C, "pic1_27.png"},
{0x125D, "pic1_28.png"},
{0x125E, "pic1_29.png"},
{0x125F, "pic1_30.png"},
{0x1260, "changeinfo/changeinfo.xml"},
{0x1261, "changeinfo/changeinfo_00.xml"},
{0x1262, "changeinfo/changeinfo_01.xml"},
{0x1263, "changeinfo/changeinfo_02.xml"},
{0x1264, "changeinfo/changeinfo_03.xml"},
{0x1265, "changeinfo/changeinfo_04.xml"},
{0x1266, "changeinfo/changeinfo_05.xml"},
{0x1267, "changeinfo/changeinfo_06.xml"},
{0x1268, "changeinfo/changeinfo_07.xml"},
{0x1269, "changeinfo/changeinfo_08.xml"},
{0x126A, "changeinfo/changeinfo_09.xml"},
{0x126B, "changeinfo/changeinfo_10.xml"},
{0x126C, "changeinfo/changeinfo_11.xml"},
{0x126D, "changeinfo/changeinfo_12.xml"},
{0x126E, "changeinfo/changeinfo_13.xml"},
{0x126F, "changeinfo/changeinfo_14.xml"},
{0x1270, "changeinfo/changeinfo_15.xml"},
{0x1271, "changeinfo/changeinfo_16.xml"},
{0x1272, "changeinfo/changeinfo_17.xml"},
{0x1273, "changeinfo/changeinfo_18.xml"},
{0x1274, "changeinfo/changeinfo_19.xml"},
{0x1275, "changeinfo/changeinfo_20.xml"},
{0x1276, "changeinfo/changeinfo_21.xml"},
{0x1277, "changeinfo/changeinfo_22.xml"},
{0x1278, "changeinfo/changeinfo_23.xml"},
{0x1279, "changeinfo/changeinfo_24.xml"},
{0x127A, "changeinfo/changeinfo_25.xml"},
{0x127B, "changeinfo/changeinfo_26.xml"},
{0x127C, "changeinfo/changeinfo_27.xml"},
{0x127D, "changeinfo/changeinfo_28.xml"},
{0x127E, "changeinfo/changeinfo_29.xml"},
{0x127F, "changeinfo/changeinfo_30.xml"},
{0x1280, "icon0.dds"},
{0x1281, "icon0_00.dds"},
{0x1282, "icon0_01.dds"},
{0x1283, "icon0_02.dds"},
{0x1284, "icon0_03.dds"},
{0x1285, "icon0_04.dds"},
{0x1286, "icon0_05.dds"},
{0x1287, "icon0_06.dds"},
{0x1288, "icon0_07.dds"},
{0x1289, "icon0_08.dds"},
{0x128A, "icon0_09.dds"},
{0x128B, "icon0_10.dds"},
{0x128C, "icon0_11.dds"},
{0x128D, "icon0_12.dds"},
{0x128E, "icon0_13.dds"},
{0x128F, "icon0_14.dds"},
{0x1290, "icon0_15.dds"},
{0x1291, "icon0_16.dds"},
{0x1292, "icon0_17.dds"},
{0x1293, "icon0_18.dds"},
{0x1294, "icon0_19.dds"},
{0x1295, "icon0_20.dds"},
{0x1296, "icon0_21.dds"},
{0x1297, "icon0_22.dds"},
{0x1298, "icon0_23.dds"},
{0x1299, "icon0_24.dds"},
{0x129A, "icon0_25.dds"},
{0x129B, "icon0_26.dds"},
{0x129C, "icon0_27.dds"},
{0x129D, "icon0_28.dds"},
{0x129E, "icon0_29.dds"},
{0x129F, "icon0_30.dds"},
{0x12A0, "pic0.dds"},
{0x12C0, "pic1.dds"},
{0x12C1, "pic1_00.dds"},
{0x12C2, "pic1_01.dds"},
{0x12C3, "pic1_02.dds"},
{0x12C4, "pic1_03.dds"},
{0x12C5, "pic1_04.dds"},
{0x12C6, "pic1_05.dds"},
{0x12C7, "pic1_06.dds"},
{0x12C8, "pic1_07.dds"},
{0x12C9, "pic1_08.dds"},
{0x12CA, "pic1_09.dds"},
{0x12CB, "pic1_10.dds"},
{0x12CC, "pic1_11.dds"},
{0x12CD, "pic1_12.dds"},
{0x12CE, "pic1_13.dds"},
{0x12CF, "pic1_14.dds"},
{0x12D0, "pic1_15.dds"},
{0x12D1, "pic1_16.dds"},
{0x12D2, "pic1_17.dds"},
{0x12D3, "pic1_18.dds"},
{0x12D4, "pic1_19.dds"},
{0x12D5, "pic1_20.dds"},
{0x12D6, "pic1_21.dds"},
{0x12D7, "pic1_22.dds"},
{0x12D8, "pic1_23.dds"},
{0x12D9, "pic1_24.dds"},
{0x12DA, "pic1_25.dds"},
{0x12DB, "pic1_26.dds"},
{0x12DC, "pic1_27.dds"},
{0x12DD, "pic1_28.dds"},
{0x12DE, "pic1_29.dds"},
{0x12DF, "pic1_30.dds"},
{0x1400, "trophy/trophy00.trp"},
{0x1401, "trophy/trophy01.trp"},
{0x1402, "trophy/trophy02.trp"},
{0x1403, "trophy/trophy03.trp"},
{0x1404, "trophy/trophy04.trp"},
{0x1405, "trophy/trophy05.trp"},
{0x1406, "trophy/trophy06.trp"},
{0x1407, "trophy/trophy07.trp"},
{0x1408, "trophy/trophy08.trp"},
{0x1409, "trophy/trophy09.trp"},
{0x140A, "trophy/trophy10.trp"},
{0x140B, "trophy/trophy11.trp"},
{0x140C, "trophy/trophy12.trp"},
{0x140D, "trophy/trophy13.trp"},
{0x140E, "trophy/trophy14.trp"},
{0x140F, "trophy/trophy15.trp"},
{0x1410, "trophy/trophy16.trp"},
{0x1411, "trophy/trophy17.trp"},
{0x1412, "trophy/trophy18.trp"},
{0x1413, "trophy/trophy19.trp"},
{0x1414, "trophy/trophy20.trp"},
{0x1415, "trophy/trophy21.trp"},
{0x1416, "trophy/trophy22.trp"},
{0x1417, "trophy/trophy23.trp"},
{0x1418, "trophy/trophy24.trp"},
{0x1419, "trophy/trophy25.trp"},
{0x141A, "trophy/trophy26.trp"},
{0x141B, "trophy/trophy27.trp"},
{0x141C, "trophy/trophy28.trp"},
{0x141D, "trophy/trophy29.trp"},
{0x141E, "trophy/trophy30.trp"},
{0x141F, "trophy/trophy31.trp"},
{0x1420, "trophy/trophy32.trp"},
{0x1421, "trophy/trophy33.trp"},
{0x1422, "trophy/trophy34.trp"},
{0x1423, "trophy/trophy35.trp"},
{0x1424, "trophy/trophy36.trp"},
{0x1425, "trophy/trophy37.trp"},
{0x1426, "trophy/trophy38.trp"},
{0x1427, "trophy/trophy39.trp"},
{0x1428, "trophy/trophy40.trp"},
{0x1429, "trophy/trophy41.trp"},
{0x142A, "trophy/trophy42.trp"},
{0x142B, "trophy/trophy43.trp"},
{0x142C, "trophy/trophy44.trp"},
{0x142D, "trophy/trophy45.trp"},
{0x142E, "trophy/trophy46.trp"},
{0x142F, "trophy/trophy47.trp"},
{0x1430, "trophy/trophy48.trp"},
{0x1431, "trophy/trophy49.trp"},
{0x1432, "trophy/trophy50.trp"},
{0x1433, "trophy/trophy51.trp"},
{0x1434, "trophy/trophy52.trp"},
{0x1435, "trophy/trophy53.trp"},
{0x1436, "trophy/trophy54.trp"},
{0x1437, "trophy/trophy55.trp"},
{0x1438, "trophy/trophy56.trp"},
{0x1439, "trophy/trophy57.trp"},
{0x143A, "trophy/trophy58.trp"},
{0x143B, "trophy/trophy59.trp"},
{0x143C, "trophy/trophy60.trp"},
{0x143D, "trophy/trophy61.trp"},
{0x143E, "trophy/trophy62.trp"},
{0x143F, "trophy/trophy63.trp"},
{0x1440, "trophy/trophy64.trp"},
{0x1441, "trophy/trophy65.trp"},
{0x1442, "trophy/trophy66.trp"},
{0x1443, "trophy/trophy67.trp"},
{0x1444, "trophy/trophy68.trp"},
{0x1445, "trophy/trophy69.trp"},
{0x1446, "trophy/trophy70.trp"},
{0x1447, "trophy/trophy71.trp"},
{0x1448, "trophy/trophy72.trp"},
{0x1449, "trophy/trophy73.trp"},
{0x144A, "trophy/trophy74.trp"},
{0x144B, "trophy/trophy75.trp"},
{0x144C, "trophy/trophy76.trp"},
{0x144D, "trophy/trophy77.trp"},
{0x144E, "trophy/trophy78.trp"},
{0x144F, "trophy/trophy79.trp"},
{0x1450, "trophy/trophy80.trp"},
{0x1451, "trophy/trophy81.trp"},
{0x1452, "trophy/trophy82.trp"},
{0x1453, "trophy/trophy83.trp"},
{0x1454, "trophy/trophy84.trp"},
{0x1455, "trophy/trophy85.trp"},
{0x1456, "trophy/trophy86.trp"},
{0x1457, "trophy/trophy87.trp"},
{0x1458, "trophy/trophy88.trp"},
{0x1459, "trophy/trophy89.trp"},
{0x145A, "trophy/trophy90.trp"},
{0x145B, "trophy/trophy91.trp"},
{0x145C, "trophy/trophy92.trp"},
{0x145D, "trophy/trophy93.trp"},
{0x145E, "trophy/trophy94.trp"},
{0x145F, "trophy/trophy95.trp"},
{0x1460, "trophy/trophy96.trp"},
{0x1461, "trophy/trophy97.trp"},
{0x1462, "trophy/trophy98.trp"},
{0x1463, "trophy/trophy99.trp"},
{0x1600, "keymap_rp/001.png"},
{0x1601, "keymap_rp/002.png"},
{0x1602, "keymap_rp/003.png"},
{0x1603, "keymap_rp/004.png"},
{0x1604, "keymap_rp/005.png"},
{0x1605, "keymap_rp/006.png"},
{0x1606, "keymap_rp/007.png"},
{0x1607, "keymap_rp/008.png"},
{0x1608, "keymap_rp/009.png"},
{0x1609, "keymap_rp/010.png"},
{0x1610, "keymap_rp/00/001.png"},
{0x1611, "keymap_rp/00/002.png"},
{0x1612, "keymap_rp/00/003.png"},
{0x1613, "keymap_rp/00/004.png"},
{0x1614, "keymap_rp/00/005.png"},
{0x1615, "keymap_rp/00/006.png"},
{0x1616, "keymap_rp/00/007.png"},
{0x1617, "keymap_rp/00/008.png"},
{0x1618, "keymap_rp/00/009.png"},
{0x1619, "keymap_rp/00/010.png"},
{0x1620, "keymap_rp/01/001.png"},
{0x1621, "keymap_rp/01/002.png"},
{0x1622, "keymap_rp/01/003.png"},
{0x1623, "keymap_rp/01/004.png"},
{0x1624, "keymap_rp/01/005.png"},
{0x1625, "keymap_rp/01/006.png"},
{0x1626, "keymap_rp/01/007.png"},
{0x1627, "keymap_rp/01/008.png"},
{0x1628, "keymap_rp/01/009.png"},
{0x1629, "keymap_rp/01/010.png"},
{0x1630, "keymap_rp/02/001.png"},
{0x1631, "keymap_rp/02/002.png"},
{0x1632, "keymap_rp/02/003.png"},
{0x1633, "keymap_rp/02/004.png"},
{0x1634, "keymap_rp/02/005.png"},
{0x1635, "keymap_rp/02/006.png"},
{0x1636, "keymap_rp/02/007.png"},
{0x1637, "keymap_rp/02/008.png"},
{0x1638, "keymap_rp/02/009.png"},
{0x1639, "keymap_rp/02/010.png"},
{0x1640, "keymap_rp/03/001.png"},
{0x1641, "keymap_rp/03/002.png"},
{0x1642, "keymap_rp/03/003.png"},
{0x1643, "keymap_rp/03/004.png"},
{0x1644, "keymap_rp/03/005.png"},
{0x1645, "keymap_rp/03/006.png"},
{0x1646, "keymap_rp/03/007.png"},
{0x1647, "keymap_rp/03/008.png"},
{0x1648, "keymap_rp/03/0010.png"},
{0x1650, "keymap_rp/04/001.png"},
{0x1651, "keymap_rp/04/002.png"},
{0x1652, "keymap_rp/04/003.png"},
{0x1653, "keymap_rp/04/004.png"},
{0x1654, "keymap_rp/04/005.png"},
{0x1655, "keymap_rp/04/006.png"},
{0x1656, "keymap_rp/04/007.png"},
{0x1657, "keymap_rp/04/008.png"},
{0x1658, "keymap_rp/04/009.png"},
{0x1659, "keymap_rp/04/010.png"},
{0x1660, "keymap_rp/05/001.png"},
{0x1661, "keymap_rp/05/002.png"},
{0x1662, "keymap_rp/05/003.png"},
{0x1663, "keymap_rp/05/004.png"},
{0x1664, "keymap_rp/05/005.png"},
{0x1665, "keymap_rp/05/006.png"},
{0x1666, "keymap_rp/05/007.png"},
{0x1667, "keymap_rp/05/008.png"},
{0x1668, "keymap_rp/05/009.png"},
{0x1669, "keymap_rp/05/010.png"},
{0x1670, "keymap_rp/06/001.png"},
{0x1671, "keymap_rp/06/002.png"},
{0x1672, "keymap_rp/06/003.png"},
{0x1673, "keymap_rp/06/004.png"},
{0x1674, "keymap_rp/06/005.png"},
{0x1675, "keymap_rp/06/006.png"},
{0x1676, "keymap_rp/06/007.png"},
{0x1677, "keymap_rp/06/008.png"},
{0x1678, "keymap_rp/06/009.png"},
{0x1679, "keymap_rp/06/010.png"},
{0x1680, "keymap_rp/07/001.png"},
{0x1681, "keymap_rp/07/002.png"},
{0x1682, "keymap_rp/07/003.png"},
{0x1683, "keymap_rp/07/004.png"},
{0x1684, "keymap_rp/07/005.png"},
{0x1685, "keymap_rp/07/006.png"},
{0x1686, "keymap_rp/07/007.png"},
{0x1687, "keymap_rp/07/008.png"},
{0x1688, "keymap_rp/07/009.png"},
{0x1689, "keymap_rp/07/010.png"},
{0x1690, "keymap_rp/08/001.png"},
{0x1691, "keymap_rp/08/002.png"},
{0x1692, "keymap_rp/08/003.png"},
{0x1693, "keymap_rp/08/004.png"},
{0x1694, "keymap_rp/08/005.png"},
{0x1695, "keymap_rp/08/006.png"},
{0x1696, "keymap_rp/08/007.png"},
{0x1697, "keymap_rp/08/008.png"},
{0x1698, "keymap_rp/08/009.png"},
{0x1699, "keymap_rp/08/010.png"},
{0x16A0, "keymap_rp/09/001.png"},
{0x16A1, "keymap_rp/09/002.png"},
{0x16A2, "keymap_rp/09/003.png"},
{0x16A3, "keymap_rp/09/004.png"},
{0x16A4, "keymap_rp/09/005.png"},
{0x16A5, "keymap_rp/09/006.png"},
{0x16A6, "keymap_rp/09/007.png"},
{0x16A7, "keymap_rp/09/008.png"},
{0x16A8, "keymap_rp/09/009.png"},
{0x16A9, "keymap_rp/09/010.png"},
{0x16B0, "keymap_rp/10/001.png"},
{0x16B1, "keymap_rp/10/002.png"},
{0x16B2, "keymap_rp/10/003.png"},
{0x16B3, "keymap_rp/10/004.png"},
{0x16B4, "keymap_rp/10/005.png"},
{0x16B5, "keymap_rp/10/006.png"},
{0x16B6, "keymap_rp/10/007.png"},
{0x16B7, "keymap_rp/10/008.png"},
{0x16B8, "keymap_rp/10/009.png"},
{0x16B9, "keymap_rp/10/010.png"},
{0x16C0, "keymap_rp/11/001.png"},
{0x16C1, "keymap_rp/11/002.png"},
{0x16C2, "keymap_rp/11/003.png"},
{0x16C3, "keymap_rp/11/004.png"},
{0x16C4, "keymap_rp/11/005.png"},
{0x16C5, "keymap_rp/11/006.png"},
{0x16C6, "keymap_rp/11/007.png"},
{0x16C7, "keymap_rp/11/008.png"},
{0x16C8, "keymap_rp/11/009.png"},
{0x16C9, "keymap_rp/11/010.png"},
{0x16D0, "keymap_rp/12/001.png"},
{0x16D1, "keymap_rp/12/002.png"},
{0x16D2, "keymap_rp/12/003.png"},
{0x16D3, "keymap_rp/12/004.png"},
{0x16D4, "keymap_rp/12/005.png"},
{0x16D5, "keymap_rp/12/006.png"},
{0x16D6, "keymap_rp/12/007.png"},
{0x16D7, "keymap_rp/12/008.png"},
{0x16D8, "keymap_rp/12/009.png"},
{0x16D9, "keymap_rp/12/010.png"},
{0x16E0, "keymap_rp/13/001.png"},
{0x16E1, "keymap_rp/13/002.png"},
{0x16E2, "keymap_rp/13/003.png"},
{0x16E3, "keymap_rp/13/004.png"},
{0x16E4, "keymap_rp/13/005.png"},
{0x16E5, "keymap_rp/13/006.png"},
{0x16E6, "keymap_rp/13/007.png"},
{0x16E7, "keymap_rp/13/008.png"},
{0x16E8, "keymap_rp/13/009.png"},
{0x16E9, "keymap_rp/13/010.png"},
{0x16F0, "keymap_rp/14/001.png"},
{0x16F1, "keymap_rp/14/002.png"},
{0x16F2, "keymap_rp/14/003.png"},
{0x16F3, "keymap_rp/14/004.png"},
{0x16F4, "keymap_rp/14/005.png"},
{0x16F5, "keymap_rp/14/006.png"},
{0x16F6, "keymap_rp/14/007.png"},
{0x16F7, "keymap_rp/14/008.png"},
{0x16F8, "keymap_rp/14/009.png"},
{0x16F9, "keymap_rp/14/010.png"},
{0x1700, "keymap_rp/15/001.png"},
{0x1701, "keymap_rp/15/002.png"},
{0x1702, "keymap_rp/15/003.png"},
{0x1703, "keymap_rp/15/004.png"},
{0x1704, "keymap_rp/15/005.png"},
{0x1705, "keymap_rp/15/006.png"},
{0x1706, "keymap_rp/15/007.png"},
{0x1707, "keymap_rp/15/008.png"},
{0x1708, "keymap_rp/15/009.png"},
{0x1709, "keymap_rp/15/010.png"},
{0x1710, "keymap_rp/16/001.png"},
{0x1711, "keymap_rp/16/002.png"},
{0x1712, "keymap_rp/16/003.png"},
{0x1713, "keymap_rp/16/004.png"},
{0x1714, "keymap_rp/16/005.png"},
{0x1715, "keymap_rp/16/006.png"},
{0x1716, "keymap_rp/16/007.png"},
{0x1717, "keymap_rp/16/008.png"},
{0x1718, "keymap_rp/16/009.png"},
{0x1719, "keymap_rp/16/010.png"},
{0x1720, "keymap_rp/17/001.png"},
{0x1721, "keymap_rp/17/002.png"},
{0x1722, "keymap_rp/17/003.png"},
{0x1723, "keymap_rp/17/004.png"},
{0x1724, "keymap_rp/17/005.png"},
{0x1725, "keymap_rp/17/006.png"},
{0x1726, "keymap_rp/17/007.png"},
{0x1727, "keymap_rp/17/008.png"},
{0x1728, "keymap_rp/17/009.png"},
{0x1729, "keymap_rp/17/010.png"},
{0x1730, "keymap_rp/18/001.png"},
{0x1731, "keymap_rp/18/002.png"},
{0x1732, "keymap_rp/18/003.png"},
{0x1733, "keymap_rp/18/004.png"},
{0x1734, "keymap_rp/18/005.png"},
{0x1735, "keymap_rp/18/006.png"},
{0x1736, "keymap_rp/18/007.png"},
{0x1737, "keymap_rp/18/008.png"},
{0x1738, "keymap_rp/18/009.png"},
{0x1739, "keymap_rp/18/010.png"},
{0x1740, "keymap_rp/19/001.png"},
{0x1741, "keymap_rp/19/002.png"},
{0x1742, "keymap_rp/19/003.png"},
{0x1743, "keymap_rp/19/004.png"},
{0x1744, "keymap_rp/19/005.png"},
{0x1745, "keymap_rp/19/006.png"},
{0x1746, "keymap_rp/19/007.png"},
{0x1747, "keymap_rp/19/008.png"},
{0x1748, "keymap_rp/19/009.png"},
{0x1749, "keymap_rp/19/010.png"},
{0x1750, "keymap_rp/20/001.png"},
{0x1751, "keymap_rp/20/002.png"},
{0x1752, "keymap_rp/20/003.png"},
{0x1753, "keymap_rp/20/004.png"},
{0x1754, "keymap_rp/20/005.png"},
{0x1755, "keymap_rp/20/006.png"},
{0x1756, "keymap_rp/20/007.png"},
{0x1757, "keymap_rp/20/008.png"},
{0x1758, "keymap_rp/20/009.png"},
{0x1759, "keymap_rp/20/010.png"},
{0x1760, "keymap_rp/21/001.png"},
{0x1761, "keymap_rp/21/002.png"},
{0x1762, "keymap_rp/21/003.png"},
{0x1763, "keymap_rp/21/004.png"},
{0x1764, "keymap_rp/21/005.png"},
{0x1765, "keymap_rp/21/006.png"},
{0x1766, "keymap_rp/21/007.png"},
{0x1767, "keymap_rp/21/008.png"},
{0x1768, "keymap_rp/21/009.png"},
{0x1769, "keymap_rp/21/010.png"},
{0x1770, "keymap_rp/22/001.png"},
{0x1771, "keymap_rp/22/002.png"},
{0x1772, "keymap_rp/22/003.png"},
{0x1773, "keymap_rp/22/004.png"},
{0x1774, "keymap_rp/22/005.png"},
{0x1775, "keymap_rp/22/006.png"},
{0x1776, "keymap_rp/22/007.png"},
{0x1777, "keymap_rp/22/008.png"},
{0x1778, "keymap_rp/22/009.png"},
{0x1779, "keymap_rp/22/010.png"},
{0x1780, "keymap_rp/23/001.png"},
{0x1781, "keymap_rp/23/002.png"},
{0x1782, "keymap_rp/23/003.png"},
{0x1783, "keymap_rp/23/004.png"},
{0x1784, "keymap_rp/23/005.png"},
{0x1785, "keymap_rp/23/006.png"},
{0x1786, "keymap_rp/23/007.png"},
{0x1787, "keymap_rp/23/008.png"},
{0x1788, "keymap_rp/23/009.png"},
{0x1789, "keymap_rp/23/010.png"},
{0x1790, "keymap_rp/24/001.png"},
{0x1791, "keymap_rp/24/002.png"},
{0x1792, "keymap_rp/24/003.png"},
{0x1793, "keymap_rp/24/004.png"},
{0x1794, "keymap_rp/24/005.png"},
{0x1795, "keymap_rp/24/006.png"},
{0x1796, "keymap_rp/24/007.png"},
{0x1797, "keymap_rp/24/008.png"},
{0x1798, "keymap_rp/24/009.png"},
{0x1799, "keymap_rp/24/010.png"},
{0x17A0, "keymap_rp/25/001.png"},
{0x17A1, "keymap_rp/25/002.png"},
{0x17A2, "keymap_rp/25/003.png"},
{0x17A3, "keymap_rp/25/004.png"},
{0x17A4, "keymap_rp/25/005.png"},
{0x17A5, "keymap_rp/25/006.png"},
{0x17A6, "keymap_rp/25/007.png"},
{0x17A7, "keymap_rp/25/008.png"},
{0x17A8, "keymap_rp/25/009.png"},
{0x17A9, "keymap_rp/25/010.png"},
{0x17B0, "keymap_rp/26/001.png"},
{0x17B1, "keymap_rp/26/002.png"},
{0x17B2, "keymap_rp/26/003.png"},
{0x17B3, "keymap_rp/26/004.png"},
{0x17B4, "keymap_rp/26/005.png"},
{0x17B5, "keymap_rp/26/006.png"},
{0x17B6, "keymap_rp/26/007.png"},
{0x17B7, "keymap_rp/26/008.png"},
{0x17B8, "keymap_rp/26/009.png"},
{0x17B9, "keymap_rp/26/010.png"},
{0x17C0, "keymap_rp/27/001.png"},
{0x17C1, "keymap_rp/27/002.png"},
{0x17C2, "keymap_rp/27/003.png"},
{0x17C3, "keymap_rp/27/004.png"},
{0x17C4, "keymap_rp/27/005.png"},
{0x17C5, "keymap_rp/27/006.png"},
{0x17C6, "keymap_rp/27/007.png"},
{0x17C7, "keymap_rp/27/008.png"},
{0x17C8, "keymap_rp/27/009.png"},
{0x17C9, "keymap_rp/27/010.png"},
{0x17D0, "keymap_rp/28/001.png"},
{0x17D1, "keymap_rp/28/002.png"},
{0x17D2, "keymap_rp/28/003.png"},
{0x17D3, "keymap_rp/28/004.png"},
{0x17D4, "keymap_rp/28/005.png"},
{0x17D5, "keymap_rp/28/006.png"},
{0x17D6, "keymap_rp/28/007.png"},
{0x17D7, "keymap_rp/28/008.png"},
{0x17D8, "keymap_rp/28/009.png"},
{0x17D9, "keymap_rp/28/010.png"},
{0x17E0, "keymap_rp/29/001.png"},
{0x17E1, "keymap_rp/29/002.png"},
{0x17E2, "keymap_rp/29/003.png"},
{0x17E3, "keymap_rp/29/004.png"},
{0x17E4, "keymap_rp/29/005.png"},
{0x17E5, "keymap_rp/29/006.png"},
{0x17E6, "keymap_rp/29/007.png"},
{0x17E7, "keymap_rp/29/008.png"},
{0x17E8, "keymap_rp/29/009.png"},
{0x17E9, "keymap_rp/29/010.png"},
{0x17F0, "keymap_rp/30/001.png"},
{0x17F1, "keymap_rp/30/002.png"},
{0x17F2, "keymap_rp/30/003.png"},
{0x17F3, "keymap_rp/30/004.png"},
{0x17F4, "keymap_rp/30/005.png"},
{0x17F5, "keymap_rp/30/006.png"},
{0x17F6, "keymap_rp/30/007.png"},
{0x17F7, "keymap_rp/30/008.png"},
{0x17F8, "keymap_rp/30/009.png"},
{0x17F9, "keymap_rp/30/010.png"},
}};
std::string_view GetEntryNameByType(u32 type) {
const auto key = PkgEntryValue{type};
const auto it = std::ranges::lower_bound(PkgEntries, key);
if (it != PkgEntries.end() && it->type == type) {
return it->name;
}
return "";
}

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@ -1,10 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string_view>
#include "common/types.h"
/// Retrieves the PKG entry name from its type identifier.
std::string_view GetEntryNameByType(u32 type);

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@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include "common/assert.h"
#include "common/io_file.h"
#include "common/stb.h"
#include "splash.h"
bool Splash::Open(const std::filesystem::path& filepath) {
ASSERT_MSG(filepath.extension().string() == ".png", "Unexpected file format passed");
Common::FS::IOFile file(filepath, Common::FS::FileAccessMode::Read);
if (!file.IsOpen()) {
return false;
}
std::vector<u8> png_file{};
const auto png_size = file.GetSize();
png_file.resize(png_size);
file.Seek(0);
file.Read(png_file);
auto* img_mem = stbi_load_from_memory(png_file.data(), png_file.size(),
reinterpret_cast<int*>(&img_info.width),
reinterpret_cast<int*>(&img_info.height),
reinterpret_cast<int*>(&img_info.num_channels), 4);
if (!img_mem) {
return false;
}
const auto img_size = img_info.GetSizeBytes();
img_data.resize(img_size);
std::memcpy(img_data.data(), img_mem, img_size);
stbi_image_free(img_mem);
return true;
}

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@ -1,42 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <filesystem>
#include <string>
#include <vector>
#include "common/types.h"
class Splash {
public:
struct ImageInfo {
u32 width;
u32 height;
u32 num_channels;
u32 GetSizeBytes() const {
return width * height * 4; // we always forcing rgba8 for simplicity
}
};
Splash() = default;
~Splash() = default;
bool Open(const std::filesystem::path& filepath);
[[nodiscard]] bool IsLoaded() const {
return img_data.size();
}
const auto& GetImageData() const {
return img_data;
}
ImageInfo GetImageInfo() const {
return img_info;
}
private:
ImageInfo img_info{};
std::vector<u8> img_data{};
};

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@ -1,10 +1,36 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <cryptopp/aes.h>
#include <cryptopp/modes.h>
#include "common/config.h" #include "common/config.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/path_util.h" #include "common/path_util.h"
#include "trp.h" #include "core/file_format/trp.h"
static void DecryptEFSM(std::span<CryptoPP::byte, 16> trophyKey,
std::span<CryptoPP::byte, 16> NPcommID,
std::span<CryptoPP::byte, 16> efsmIv, std::span<CryptoPP::byte> ciphertext,
std::span<CryptoPP::byte> decrypted) {
// step 1: Encrypt NPcommID
CryptoPP::CBC_Mode<CryptoPP::AES>::Encryption encrypt;
std::vector<CryptoPP::byte> trophyIv(16, 0);
std::vector<CryptoPP::byte> trpKey(16);
encrypt.SetKeyWithIV(trophyKey.data(), trophyKey.size(), trophyIv.data());
encrypt.ProcessData(trpKey.data(), NPcommID.data(), 16);
// step 2: decrypt efsm.
CryptoPP::CBC_Mode<CryptoPP::AES>::Decryption decrypt;
decrypt.SetKeyWithIV(trpKey.data(), trpKey.size(), efsmIv.data());
for (size_t i = 0; i < decrypted.size(); i += CryptoPP::AES::BLOCKSIZE) {
decrypt.ProcessData(decrypted.data() + i, ciphertext.data() + i, CryptoPP::AES::BLOCKSIZE);
}
}
TRP::TRP() = default; TRP::TRP() = default;
TRP::~TRP() = default; TRP::~TRP() = default;
@ -115,7 +141,7 @@ bool TRP::Extract(const std::filesystem::path& trophyPath, const std::string tit
return false; return false;
} }
file.Read(ESFM); file.Read(ESFM);
crypto.decryptEFSM(user_key, np_comm_id, esfmIv, ESFM, XML); // decrypt DecryptEFSM(user_key, np_comm_id, esfmIv, ESFM, XML); // decrypt
removePadding(XML); removePadding(XML);
std::string xml_name = entry.entry_name; std::string xml_name = entry.entry_name;
size_t pos = xml_name.find("ESFM"); size_t pos = xml_name.find("ESFM");

View File

@ -7,7 +7,6 @@
#include "common/endian.h" #include "common/endian.h"
#include "common/io_file.h" #include "common/io_file.h"
#include "common/types.h" #include "common/types.h"
#include "core/crypto/crypto.h"
struct TrpHeader { struct TrpHeader {
u32_be magic; // (0xDCA24D00) u32_be magic; // (0xDCA24D00)
@ -37,10 +36,9 @@ public:
void GetNPcommID(const std::filesystem::path& trophyPath, int index); void GetNPcommID(const std::filesystem::path& trophyPath, int index);
private: private:
Crypto crypto;
std::vector<u8> NPcommID = std::vector<u8>(12); std::vector<u8> NPcommID = std::vector<u8>(12);
std::array<u8, 16> np_comm_id{}; std::array<u8, 16> np_comm_id{};
std::array<u8, 16> esfmIv{}; std::array<u8, 16> esfmIv{};
std::filesystem::path trpFilesPath; std::filesystem::path trpFilesPath;
static constexpr int iv_len = 16; static constexpr int iv_len = 16;
}; };

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@ -70,6 +70,10 @@ std::filesystem::path MntPoints::GetHostPath(std::string_view path, bool* is_rea
std::filesystem::path host_path = mount->host_path / rel_path; std::filesystem::path host_path = mount->host_path / rel_path;
std::filesystem::path patch_path = mount->host_path; std::filesystem::path patch_path = mount->host_path;
patch_path += "-UPDATE"; patch_path += "-UPDATE";
if (!std::filesystem::exists(patch_path)) {
patch_path = mount->host_path;
patch_path += "-patch";
}
patch_path /= rel_path; patch_path /= rel_path;
if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) && if ((corrected_path.starts_with("/app0") || corrected_path.starts_with("/hostapp")) &&

View File

@ -9,29 +9,29 @@
namespace Libraries::DiscMap { namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize() { int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2) {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD() { int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret) {
LOG_WARNING(Lib_DiscMap, "(DUMMY) called");
return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A() { int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); int* ret2) {
*flags = 0;
*ret1 = 0;
*ret2 = 0;
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9() { int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); int* ret2) {
return ORBIS_OK; return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
} }
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8() { int PS4_SYSV_ABI Func_E7EBCE96E92F91F8() {
LOG_ERROR(Lib_DiscMap, "(STUBBED) called"); return ORBIS_DISC_MAP_ERROR_NO_BITMAP_INFO;
return ORBIS_OK;
} }
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym) { void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym) {

View File

@ -10,10 +10,12 @@ class SymbolsResolver;
} }
namespace Libraries::DiscMap { namespace Libraries::DiscMap {
int PS4_SYSV_ABI sceDiscMapGetPackageSize(); int PS4_SYSV_ABI sceDiscMapGetPackageSize(s64 fflags, int* ret1, int* ret2);
int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(); int PS4_SYSV_ABI sceDiscMapIsRequestOnHDD(char* path, s64 offset, s64 nbytes, int* ret);
int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(); int PS4_SYSV_ABI Func_7C980FFB0AA27E7A(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(); int* ret2);
int PS4_SYSV_ABI Func_8A828CAEE7EDD5E9(char* path, s64 offset, s64 nbytes, int* flags, int* ret1,
int* ret2);
int PS4_SYSV_ABI Func_E7EBCE96E92F91F8(); int PS4_SYSV_ABI Func_E7EBCE96E92F91F8();
void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym); void RegisterlibSceDiscMap(Core::Loader::SymbolsResolver* sym);

View File

@ -1087,7 +1087,8 @@ s32 PS4_SYSV_ABI sceGnmInsertWaitFlipDone(u32* cmdbuf, u32 size, s32 vo_handle,
} }
uintptr_t label_addr{}; uintptr_t label_addr{};
VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr); ASSERT_MSG(VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr) == 16,
"sceVideoOutGetBufferLabelAddress call failed");
auto* wait_reg_mem = reinterpret_cast<PM4CmdWaitRegMem*>(cmdbuf); auto* wait_reg_mem = reinterpret_cast<PM4CmdWaitRegMem*>(cmdbuf);
wait_reg_mem->header = PM4Type3Header{PM4ItOpcode::WaitRegMem, 5}; wait_reg_mem->header = PM4Type3Header{PM4ItOpcode::WaitRegMem, 5};
@ -2041,7 +2042,8 @@ static inline s32 PatchFlipRequest(u32* cmdbuf, u32 size, u32 vo_handle, u32 buf
} }
uintptr_t label_addr{}; uintptr_t label_addr{};
VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr); ASSERT_MSG(VideoOut::sceVideoOutGetBufferLabelAddress(vo_handle, &label_addr) == 16,
"sceVideoOutGetBufferLabelAddress call failed");
// Write event to lock the VO surface // Write event to lock the VO surface
auto* write_lock = reinterpret_cast<PM4CmdWriteData*>(cmdbuf); auto* write_lock = reinterpret_cast<PM4CmdWriteData*>(cmdbuf);

File diff suppressed because it is too large Load Diff

View File

@ -65,10 +65,10 @@ constexpr int ORBIS_KERNEL_O_DSYNC = 0x1000;
constexpr int ORBIS_KERNEL_O_DIRECT = 0x00010000; constexpr int ORBIS_KERNEL_O_DIRECT = 0x00010000;
constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000; constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000;
s64 PS4_SYSV_ABI sceKernelWrite(int d, const void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelWrite(s32 fd, const void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelRead(s32 fd, void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelPread(int d, void* buf, size_t nbytes, s64 offset); s64 PS4_SYSV_ABI sceKernelPread(s32 fd, void* buf, size_t nbytes, s64 offset);
s64 PS4_SYSV_ABI sceKernelPwrite(int d, void* buf, size_t nbytes, s64 offset); s64 PS4_SYSV_ABI sceKernelPwrite(s32 fd, void* buf, size_t nbytes, s64 offset);
void RegisterFileSystem(Core::Loader::SymbolsResolver* sym); void RegisterFileSystem(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -85,17 +85,23 @@ int ErrnoToSceKernelError(int error) {
} }
void SetPosixErrno(int e) { void SetPosixErrno(int e) {
// Some error numbers are different between supported OSes or the PS4 // Some error numbers are different between supported OSes
switch (e) { switch (e) {
case EPERM: case EPERM:
g_posix_errno = POSIX_EPERM; g_posix_errno = POSIX_EPERM;
break; break;
case EAGAIN: case ENOENT:
g_posix_errno = POSIX_EAGAIN; g_posix_errno = POSIX_ENOENT;
break;
case EDEADLK:
g_posix_errno = POSIX_EDEADLK;
break; break;
case ENOMEM: case ENOMEM:
g_posix_errno = POSIX_ENOMEM; g_posix_errno = POSIX_ENOMEM;
break; break;
case EACCES:
g_posix_errno = POSIX_EACCES;
break;
case EINVAL: case EINVAL:
g_posix_errno = POSIX_EINVAL; g_posix_errno = POSIX_EINVAL;
break; break;
@ -105,13 +111,14 @@ void SetPosixErrno(int e) {
case ERANGE: case ERANGE:
g_posix_errno = POSIX_ERANGE; g_posix_errno = POSIX_ERANGE;
break; break;
case EDEADLK: case EAGAIN:
g_posix_errno = POSIX_EDEADLK; g_posix_errno = POSIX_EAGAIN;
break; break;
case ETIMEDOUT: case ETIMEDOUT:
g_posix_errno = POSIX_ETIMEDOUT; g_posix_errno = POSIX_ETIMEDOUT;
break; break;
default: default:
LOG_WARNING(Kernel, "Unhandled errno {}", e);
g_posix_errno = e; g_posix_errno = e;
} }
} }
@ -133,14 +140,6 @@ void PS4_SYSV_ABI sceLibcHeapGetTraceInfo(HeapInfoInfo* info) {
info->getSegmentInfo = 0; info->getSegmentInfo = 0;
} }
s64 PS4_SYSV_ABI ps4__write(int d, const char* buf, std::size_t nbytes) {
return sceKernelWrite(d, buf, nbytes);
}
s64 PS4_SYSV_ABI ps4__read(int d, void* buf, u64 nbytes) {
return sceKernelRead(d, buf, nbytes);
}
struct OrbisKernelUuid { struct OrbisKernelUuid {
u32 timeLow; u32 timeLow;
u16 timeMid; u16 timeMid;
@ -229,13 +228,10 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate); LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate);
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail); LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error); LIB_FUNCTION("9BcDykPmo1I", "libkernel", 1, "libkernel", 1, 1, __Error);
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize); LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize);
LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize); LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1, LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
sceLibcHeapGetTraceInfo); sceLibcHeapGetTraceInfo);
LIB_FUNCTION("FxVZqBAA7ks", "libkernel", 1, "libkernel", 1, 1, ps4__write);
LIB_FUNCTION("FN4gaPmuFV8", "libScePosix", 1, "libkernel", 1, 1, ps4__write);
} }
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <fmt/core.h> #include <fmt/core.h>
#include "common/string_literal.h"
#include "common/types.h" #include "common/types.h"
#include "core/libraries/kernel/orbis_error.h" #include "core/libraries/kernel/orbis_error.h"
@ -18,15 +19,6 @@ void ErrSceToPosix(int result);
int ErrnoToSceKernelError(int e); int ErrnoToSceKernelError(int e);
void SetPosixErrno(int e); void SetPosixErrno(int e);
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) {
std::copy_n(str, N, value);
}
char value[N];
};
template <StringLiteral name, class F, F f> template <StringLiteral name, class F, F f>
struct WrapperImpl; struct WrapperImpl;

View File

@ -79,6 +79,9 @@ s32 PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(size_t len, size_t alignment,
} }
s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) { s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
if (len == 0) {
return ORBIS_OK;
}
LOG_INFO(Kernel_Vmm, "called start = {:#x}, len = {:#x}", start, len); LOG_INFO(Kernel_Vmm, "called start = {:#x}, len = {:#x}", start, len);
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
memory->Free(start, len); memory->Free(start, len);
@ -86,6 +89,9 @@ s32 PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(u64 start, size_t len) {
} }
s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) { s32 PS4_SYSV_ABI sceKernelReleaseDirectMemory(u64 start, size_t len) {
if (len == 0) {
return ORBIS_OK;
}
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
memory->Free(start, len); memory->Free(start, len);
return ORBIS_OK; return ORBIS_OK;
@ -507,7 +513,7 @@ s32 PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(u64* sizeOut) {
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) { int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) {
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len); LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}", fmt::ptr(addr), len);
if (len == 0) { if (len == 0) {
return ORBIS_OK; return ORBIS_KERNEL_ERROR_EINVAL;
} }
auto* memory = Core::Memory::Instance(); auto* memory = Core::Memory::Instance();
return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len); return memory->UnmapMemory(std::bit_cast<VAddr>(addr), len);

View File

@ -32,44 +32,44 @@ void* PS4_SYSV_ABI sceKernelGetProcParam() {
return linker->GetProcParam(); return linker->GetProcParam();
} }
s32 PS4_SYSV_ABI sceKernelLoadStartModule(const char* moduleFileName, size_t args, const void* argp, s32 PS4_SYSV_ABI sceKernelLoadStartModule(const char* moduleFileName, u64 args, const void* argp,
u32 flags, const void* pOpt, int* pRes) { u32 flags, const void* pOpt, int* pRes) {
LOG_INFO(Lib_Kernel, "called filename = {}, args = {}", moduleFileName, args); LOG_INFO(Lib_Kernel, "called filename = {}, args = {}", moduleFileName, args);
ASSERT(flags == 0);
if (flags != 0) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance(); auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
const auto path = mnt->GetHostPath(moduleFileName);
// Load PRX module and relocate any modules that import it.
auto* linker = Common::Singleton<Core::Linker>::Instance(); auto* linker = Common::Singleton<Core::Linker>::Instance();
u32 handle = linker->FindByName(path);
if (handle != -1) {
return handle;
}
handle = linker->LoadModule(path, true);
if (handle == -1) {
return ORBIS_KERNEL_ERROR_ESRCH;
}
auto* module = linker->GetModule(handle);
linker->RelocateAnyImports(module);
// If the new module has a TLS image, trigger its load when TlsGetAddr is called. std::filesystem::path path;
if (module->tls.image_size != 0) { std::string guest_path(moduleFileName);
linker->AdvanceGenerationCounter();
s32 handle = -1;
if (guest_path[0] == '/') {
// try load /system/common/lib/ +path
// try load /system/priv/lib/ +path
path = mnt->GetHostPath(guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle;
} else {
if (!guest_path.contains('/')) {
path = mnt->GetHostPath("/app0/" + guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle;
// if ((flags & 0x10000) != 0)
// try load /system/priv/lib/ +basename
// try load /system/common/lib/ +basename
} else {
path = mnt->GetHostPath(guest_path);
handle = linker->LoadAndStartModule(path, args, argp, pRes);
if (handle != -1)
return handle;
}
} }
// Retrieve and verify proc param according to libkernel. return ORBIS_KERNEL_ERROR_ENOENT;
u64* param = module->GetProcParam<u64*>();
ASSERT_MSG(!param || param[0] >= 0x18, "Invalid module param size: {}", param[0]);
s32 ret = module->Start(args, argp, param);
if (pRes) {
*pRes = ret;
}
return handle;
} }
s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) { s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) {
@ -85,19 +85,7 @@ s32 PS4_SYSV_ABI sceKernelDlsym(s32 handle, const char* symbol, void** addrp) {
return ORBIS_OK; return ORBIS_OK;
} }
static constexpr size_t ORBIS_DBG_MAX_NAME_LENGTH = 256; s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
struct OrbisModuleInfoForUnwind {
u64 st_size;
std::array<char, ORBIS_DBG_MAX_NAME_LENGTH> name;
VAddr eh_frame_hdr_addr;
VAddr eh_frame_addr;
u64 eh_frame_size;
VAddr seg0_addr;
u64 seg0_size;
};
s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, int flags,
OrbisModuleInfoForUnwind* info) { OrbisModuleInfoForUnwind* info) {
if (flags >= 3) { if (flags >= 3) {
std::memset(info, 0, sizeof(OrbisModuleInfoForUnwind)); std::memset(info, 0, sizeof(OrbisModuleInfoForUnwind));

View File

@ -11,10 +11,25 @@ class SymbolsResolver;
namespace Libraries::Kernel { namespace Libraries::Kernel {
static constexpr size_t ORBIS_DBG_MAX_NAME_LENGTH = 256;
struct OrbisModuleInfoForUnwind {
u64 st_size;
std::array<char, ORBIS_DBG_MAX_NAME_LENGTH> name;
VAddr eh_frame_hdr_addr;
VAddr eh_frame_addr;
u64 eh_frame_size;
VAddr seg0_addr;
u64 seg0_size;
};
int PS4_SYSV_ABI sceKernelIsNeoMode(); int PS4_SYSV_ABI sceKernelIsNeoMode();
int PS4_SYSV_ABI sceKernelGetCompiledSdkVersion(int* ver); int PS4_SYSV_ABI sceKernelGetCompiledSdkVersion(int* ver);
s32 PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(VAddr addr, s32 flags,
OrbisModuleInfoForUnwind* info);
void RegisterProcess(Core::Loader::SymbolsResolver* sym); void RegisterProcess(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -5,6 +5,7 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/native_clock.h" #include "common/native_clock.h"
#include "core/libraries/kernel/kernel.h"
#include "core/libraries/kernel/orbis_error.h" #include "core/libraries/kernel/orbis_error.h"
#include "core/libraries/kernel/time.h" #include "core/libraries/kernel/time.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
@ -19,6 +20,7 @@
#if __APPLE__ #if __APPLE__
#include <date/tz.h> #include <date/tz.h>
#endif #endif
#include <sys/resource.h>
#include <sys/time.h> #include <sys/time.h>
#include <time.h> #include <time.h>
#include <unistd.h> #include <unistd.h>
@ -93,44 +95,189 @@ u32 PS4_SYSV_ABI sceKernelSleep(u32 seconds) {
return 0; return 0;
} }
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) { #ifdef _WIN64
if (tp == nullptr) { #ifndef CLOCK_REALTIME
#define CLOCK_REALTIME 0
#endif
#ifndef CLOCK_MONOTONIC
#define CLOCK_MONOTONIC 1
#endif
#ifndef CLOCK_PROCESS_CPUTIME_ID
#define CLOCK_PROCESS_CPUTIME_ID 2
#endif
#ifndef CLOCK_THREAD_CPUTIME_ID
#define CLOCK_THREAD_CPUTIME_ID 3
#endif
#ifndef CLOCK_REALTIME_COARSE
#define CLOCK_REALTIME_COARSE 5
#endif
#ifndef CLOCK_MONOTONIC_COARSE
#define CLOCK_MONOTONIC_COARSE 6
#endif
#define DELTA_EPOCH_IN_100NS 116444736000000000ULL
static u64 FileTimeTo100Ns(FILETIME& ft) {
return *reinterpret_cast<u64*>(&ft);
}
static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
switch (clock_id) {
case CLOCK_REALTIME:
case CLOCK_REALTIME_COARSE: {
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
const u64 ns = FileTimeTo100Ns(ft) - DELTA_EPOCH_IN_100NS;
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC_COARSE: {
static LARGE_INTEGER pf = [] {
LARGE_INTEGER res{};
QueryPerformanceFrequency(&pf);
return res;
}();
LARGE_INTEGER pc{};
QueryPerformanceCounter(&pc);
ts->tv_sec = pc.QuadPart / pf.QuadPart;
ts->tv_nsec = ((pc.QuadPart % pf.QuadPart) * 1000'000'000) / pf.QuadPart;
return 0;
}
case CLOCK_PROCESS_CPUTIME_ID: {
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_THREAD_CPUTIME_ID: {
FILETIME ct, et, kt, ut;
if (!GetThreadTimes(GetCurrentThread(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
default:
return EINVAL;
}
}
#endif
int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* ts) {
if (ts == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT; return ORBIS_KERNEL_ERROR_EFAULT;
} }
clockid_t pclock_id = CLOCK_REALTIME;
clockid_t pclock_id = CLOCK_MONOTONIC;
switch (clock_id) { switch (clock_id) {
case ORBIS_CLOCK_REALTIME: case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE: case ORBIS_CLOCK_REALTIME_PRECISE:
case ORBIS_CLOCK_REALTIME_FAST:
pclock_id = CLOCK_REALTIME; pclock_id = CLOCK_REALTIME;
break; break;
case ORBIS_CLOCK_SECOND: case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST:
#ifndef __APPLE__
pclock_id = CLOCK_REALTIME_COARSE;
#else
pclock_id = CLOCK_REALTIME;
#endif
break;
case ORBIS_CLOCK_UPTIME:
case ORBIS_CLOCK_UPTIME_PRECISE:
case ORBIS_CLOCK_MONOTONIC: case ORBIS_CLOCK_MONOTONIC:
case ORBIS_CLOCK_MONOTONIC_PRECISE: case ORBIS_CLOCK_MONOTONIC_PRECISE:
case ORBIS_CLOCK_MONOTONIC_FAST:
pclock_id = CLOCK_MONOTONIC; pclock_id = CLOCK_MONOTONIC;
break; break;
default: case ORBIS_CLOCK_UPTIME_FAST:
LOG_ERROR(Lib_Kernel, "unsupported = {} using CLOCK_REALTIME", clock_id); case ORBIS_CLOCK_MONOTONIC_FAST:
#ifndef __APPLE__
pclock_id = CLOCK_MONOTONIC_COARSE;
#else
pclock_id = CLOCK_MONOTONIC;
#endif
break; break;
case ORBIS_CLOCK_THREAD_CPUTIME_ID:
pclock_id = CLOCK_THREAD_CPUTIME_ID;
break;
case ORBIS_CLOCK_PROCTIME: {
const auto us = sceKernelGetProcessTime();
ts->tv_sec = us / 1'000'000;
ts->tv_nsec = (us % 1'000'000) * 1000;
return 0;
}
case ORBIS_CLOCK_VIRTUAL: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
}
ts->tv_sec = ru.ru_utime.tv_sec;
ts->tv_nsec = ru.ru_utime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_PROF: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
}
ts->tv_sec = ru.ru_stime.tv_sec;
ts->tv_nsec = ru.ru_stime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_EXT_NETWORK:
case ORBIS_CLOCK_EXT_DEBUG_NETWORK:
case ORBIS_CLOCK_EXT_AD_NETWORK:
case ORBIS_CLOCK_EXT_RAW_NETWORK:
pclock_id = CLOCK_MONOTONIC;
LOG_ERROR(Lib_Kernel, "unsupported = {} using CLOCK_MONOTONIC", clock_id);
break;
default:
return EINVAL;
} }
timespec t{}; timespec t{};
int result = clock_gettime(pclock_id, &t); int result = clock_gettime(pclock_id, &t);
tp->tv_sec = t.tv_sec; ts->tv_sec = t.tv_sec;
tp->tv_nsec = t.tv_nsec; ts->tv_nsec = t.tv_nsec;
if (result == 0) { return result;
return ORBIS_OK;
}
return ORBIS_KERNEL_ERROR_EINVAL;
} }
int PS4_SYSV_ABI posix_clock_gettime(s32 clock_id, OrbisKernelTimespec* time) { int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) {
int result = sceKernelClockGettime(clock_id, time); const auto res = orbis_clock_gettime(clock_id, tp);
if (result < 0) { if (res < 0) {
UNREACHABLE(); // TODO return posix error code return ErrnoToSceKernelError(res);
} }
return result; return ORBIS_OK;
} }
int PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) { int PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
@ -316,11 +463,11 @@ void RegisterTime(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep); LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime); LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime);
LIB_FUNCTION("kOcnerypnQA", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimezone); LIB_FUNCTION("kOcnerypnQA", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimezone);
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, posix_clock_gettime); LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, posix_clock_gettime); LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres); LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres);
LIB_FUNCTION("0NTHN1NKONI", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertLocaltimeToUtc); LIB_FUNCTION("0NTHN1NKONI", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertLocaltimeToUtc);
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime); LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
} }
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

View File

@ -115,6 +115,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::NpParty::RegisterlibSceNpParty(sym); Libraries::NpParty::RegisterlibSceNpParty(sym);
Libraries::Zlib::RegisterlibSceZlib(sym); Libraries::Zlib::RegisterlibSceZlib(sym);
Libraries::Hmd::RegisterlibSceHmd(sym); Libraries::Hmd::RegisterlibSceHmd(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
} }
} // namespace Libraries } // namespace Libraries

View File

@ -5,6 +5,7 @@
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/network/http.h" #include "core/libraries/network/http.h"
#include "http_error.h"
namespace Libraries::Http { namespace Libraries::Http {
@ -566,17 +567,277 @@ int PS4_SYSV_ABI sceHttpUriMerge() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceHttpUriParse() { int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
size_t* require, size_t prepare) {
LOG_INFO(Lib_Http, "srcUri = {}", std::string(srcUri));
if (!srcUri) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
if (!out && !pool && !require) {
LOG_ERROR(Lib_Http, "invalid values");
return ORBIS_HTTP_ERROR_INVALID_VALUE;
}
if (out && pool) {
memset(out, 0, sizeof(OrbisHttpUriElement));
out->scheme = (char*)pool;
}
// Track the total required buffer size
size_t requiredSize = 0;
// Parse the scheme (e.g., "http:", "https:", "file:")
size_t schemeLength = 0;
while (srcUri[schemeLength] && srcUri[schemeLength] != ':') {
if (!isalnum(srcUri[schemeLength])) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
schemeLength++;
}
if (pool && prepare < schemeLength + 1) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy(out->scheme, srcUri, schemeLength);
out->scheme[schemeLength] = '\0';
}
requiredSize += schemeLength + 1;
// Move past the scheme and ':' character
size_t offset = schemeLength + 1;
// Check if "//" appears after the scheme
if (strncmp(srcUri + offset, "//", 2) == 0) {
// "//" is present
if (out) {
out->opaque = false;
}
offset += 2; // Move past "//"
} else {
// "//" is not present
if (out) {
out->opaque = true;
}
}
// Handle "file" scheme
if (strncmp(srcUri, "file", 4) == 0) {
// File URIs typically start with "file://"
if (out && !out->opaque) {
// Skip additional slashes (e.g., "////")
while (srcUri[offset] == '/') {
offset++;
}
// Parse the path (everything after the slashes)
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
}
// Ensure the path starts with '/'
if (pathLength > 0 && pathStart[0] != '/') {
// Prepend '/' to the path
requiredSize += pathLength + 2; // Include '/' and null terminator
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
out->path = (char*)pool + (requiredSize - pathLength - 2);
out->path[0] = '/'; // Add leading '/'
memcpy(out->path + 1, pathStart, pathLength);
out->path[pathLength + 1] = '\0';
}
} else {
// Path already starts with '/'
requiredSize += pathLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - pathLength - 1), pathStart, pathLength);
out->path = (char*)pool + (requiredSize - pathLength - 1);
out->path[pathLength] = '\0';
}
}
// Move past the path
offset += pathLength;
}
}
// Handle non-file schemes (e.g., "http", "https")
else {
// Parse the host and port
char* hostStart = (char*)srcUri + offset;
while (*hostStart == '/') {
hostStart++;
}
size_t hostLength = 0;
while (hostStart[hostLength] && hostStart[hostLength] != '/' &&
hostStart[hostLength] != '?' && hostStart[hostLength] != ':') {
hostLength++;
}
requiredSize += hostLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - hostLength - 1), hostStart, hostLength);
out->hostname = (char*)pool + (requiredSize - hostLength - 1);
out->hostname[hostLength] = '\0';
}
// Move past the host
offset += hostLength;
// Parse the port (if present)
if (hostStart[hostLength] == ':') {
char* portStart = hostStart + hostLength + 1;
size_t portLength = 0;
while (portStart[portLength] && isdigit(portStart[portLength])) {
portLength++;
}
requiredSize += portLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
// Convert the port string to a uint16_t
char portStr[6]; // Max length for a port number (65535)
if (portLength > 5) {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
memcpy(portStr, portStart, portLength);
portStr[portLength] = '\0';
uint16_t port = (uint16_t)atoi(portStr);
if (port == 0 && portStr[0] != '0') {
LOG_ERROR(Lib_Http, "invalid url");
return ORBIS_HTTP_ERROR_INVALID_URL;
}
// Set the port in the output structure
if (out) {
out->port = port;
}
// Move past the port
offset += portLength + 1;
}
}
// Parse the path (if present)
if (srcUri[offset] == '/') {
char* pathStart = (char*)srcUri + offset;
size_t pathLength = 0;
while (pathStart[pathLength] && pathStart[pathLength] != '?' &&
pathStart[pathLength] != '#') {
pathLength++;
}
requiredSize += pathLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - pathLength - 1), pathStart, pathLength);
out->path = (char*)pool + (requiredSize - pathLength - 1);
out->path[pathLength] = '\0';
}
// Move past the path
offset += pathLength;
}
// Parse the query (if present)
if (srcUri[offset] == '?') {
char* queryStart = (char*)srcUri + offset + 1;
size_t queryLength = 0;
while (queryStart[queryLength] && queryStart[queryLength] != '#') {
queryLength++;
}
requiredSize += queryLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - queryLength - 1), queryStart, queryLength);
out->query = (char*)pool + (requiredSize - queryLength - 1);
out->query[queryLength] = '\0';
}
// Move past the query
offset += queryLength + 1;
}
// Parse the fragment (if present)
if (srcUri[offset] == '#') {
char* fragmentStart = (char*)srcUri + offset + 1;
size_t fragmentLength = 0;
while (fragmentStart[fragmentLength]) {
fragmentLength++;
}
requiredSize += fragmentLength + 1;
if (pool && prepare < requiredSize) {
LOG_ERROR(Lib_Http, "out of memory");
return ORBIS_HTTP_ERROR_OUT_OF_MEMORY;
}
if (out && pool) {
memcpy((char*)pool + (requiredSize - fragmentLength - 1), fragmentStart,
fragmentLength);
out->fragment = (char*)pool + (requiredSize - fragmentLength - 1);
out->fragment[fragmentLength] = '\0';
}
}
// Calculate the total required buffer size
if (require) {
*require = requiredSize; // Update with actual required size
}
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize) {
LOG_ERROR(Lib_Http, "(STUBBED) called"); LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceHttpUriSweepPath() { int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in) {
LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttpUriUnescape() {
LOG_ERROR(Lib_Http, "(STUBBED) called"); LOG_ERROR(Lib_Http, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }

View File

@ -11,6 +11,19 @@ class SymbolsResolver;
namespace Libraries::Http { namespace Libraries::Http {
struct OrbisHttpUriElement {
bool opaque;
char* scheme;
char* username;
char* password;
char* hostname;
char* path;
char* query;
char* fragment;
u16 port;
u8 reserved[10];
};
int PS4_SYSV_ABI sceHttpAbortRequest(); int PS4_SYSV_ABI sceHttpAbortRequest();
int PS4_SYSV_ABI sceHttpAbortRequestForce(); int PS4_SYSV_ABI sceHttpAbortRequestForce();
int PS4_SYSV_ABI sceHttpAbortWaitRequest(); int PS4_SYSV_ABI sceHttpAbortWaitRequest();
@ -122,9 +135,10 @@ int PS4_SYSV_ABI sceHttpUriBuild();
int PS4_SYSV_ABI sceHttpUriCopy(); int PS4_SYSV_ABI sceHttpUriCopy();
int PS4_SYSV_ABI sceHttpUriEscape(); int PS4_SYSV_ABI sceHttpUriEscape();
int PS4_SYSV_ABI sceHttpUriMerge(); int PS4_SYSV_ABI sceHttpUriMerge();
int PS4_SYSV_ABI sceHttpUriParse(); int PS4_SYSV_ABI sceHttpUriParse(OrbisHttpUriElement* out, const char* srcUri, void* pool,
int PS4_SYSV_ABI sceHttpUriSweepPath(); size_t* require, size_t prepare);
int PS4_SYSV_ABI sceHttpUriUnescape(); int PS4_SYSV_ABI sceHttpUriSweepPath(char* dst, const char* src, size_t srcSize);
int PS4_SYSV_ABI sceHttpUriUnescape(char* out, size_t* require, size_t prepare, const char* in);
int PS4_SYSV_ABI sceHttpWaitRequest(); int PS4_SYSV_ABI sceHttpWaitRequest();
void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym); void RegisterlibSceHttp(Core::Loader::SymbolsResolver* sym);

View File

@ -0,0 +1,66 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/error_codes.h"
constexpr int ORBIS_HTTP_ERROR_BEFORE_INIT = 0x80431001;
constexpr int ORBIS_HTTP_ERROR_ALREADY_INITED = 0x80431020;
constexpr int ORBIS_HTTP_ERROR_BUSY = 0x80431021;
constexpr int ORBIS_HTTP_ERROR_OUT_OF_MEMORY = 0x80431022;
constexpr int ORBIS_HTTP_ERROR_NOT_FOUND = 0x80431025;
constexpr int ORBIS_HTTP_ERROR_INVALID_VERSION = 0x8043106a;
constexpr int ORBIS_HTTP_ERROR_INVALID_ID = 0x80431100;
constexpr int ORBIS_HTTP_ERROR_OUT_OF_SIZE = 0x80431104;
constexpr int ORBIS_HTTP_ERROR_INVALID_VALUE = 0x804311fe;
constexpr int ORBIS_HTTP_ERROR_INVALID_URL = 0x80433060;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_SCHEME = 0x80431061;
constexpr int ORBIS_HTTP_ERROR_NETWORK = 0x80431063;
constexpr int ORBIS_HTTP_ERROR_BAD_RESPONSE = 0x80431064;
constexpr int ORBIS_HTTP_ERROR_BEFORE_SEND = 0x80431065;
constexpr int ORBIS_HTTP_ERROR_AFTER_SEND = 0x80431066;
constexpr int ORBIS_HTTP_ERROR_TIMEOUT = 0x80431068;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_AUTH_TYPE = 0x80431069;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN_METHOD = 0x8043106b;
constexpr int ORBIS_HTTP_ERROR_READ_BY_HEAD_METHOD = 0x8043106f;
constexpr int ORBIS_HTTP_ERROR_NOT_IN_COM = 0x80431070;
constexpr int ORBIS_HTTP_ERROR_NO_CONTENT_LENGTH = 0x80431071;
constexpr int ORBIS_HTTP_ERROR_CHUNK_ENC = 0x80431072;
constexpr int ORBIS_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER = 0x80431073;
constexpr int ORBIS_HTTP_ERROR_SSL = 0x80431075;
constexpr int ORBIS_HTTP_ERROR_INSUFFICIENT_STACKSIZE = 0x80431076;
constexpr int ORBIS_HTTP_ERROR_ABORTED = 0x80431080;
constexpr int ORBIS_HTTP_ERROR_UNKNOWN = 0x80431081;
constexpr int ORBIS_HTTP_ERROR_EAGAIN = 0x80431082;
constexpr int ORBIS_HTTP_ERROR_PROXY = 0x80431084;
constexpr int ORBIS_HTTP_ERROR_BROKEN = 0x80431085;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_NOT_FOUND = 0x80432025;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE = 0x80432060;
constexpr int ORBIS_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE = 0x804321fe;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_EPACKET = 0x80436001;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENODNS = 0x80436002;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ETIMEDOUT = 0x80436003;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOSUPPORT = 0x80436004;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_EFORMAT = 0x80436005;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ESERVERFAILURE = 0x80436006;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOHOST = 0x80436007;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED = 0x80436008;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ESERVERREFUSED = 0x80436009;
constexpr int ORBIS_HTTP_ERROR_RESOLVER_ENORECORD = 0x8043600a;
constexpr int ORBIS_HTTPS_ERROR_CERT = 0x80435060;
constexpr int ORBIS_HTTPS_ERROR_HANDSHAKE = 0x80435061;
constexpr int ORBIS_HTTPS_ERROR_IO = 0x80435062;
constexpr int ORBIS_HTTPS_ERROR_INTERNAL = 0x80435063;
constexpr int ORBIS_HTTPS_ERROR_PROXY = 0x80435064;
constexpr int ORBIS_HTTPS_ERROR_SSL_INTERNAL = 0x01;
constexpr int ORBIS_HTTPS_ERROR_SSL_INVALID_CERT = 0x02;
constexpr int ORBIS_HTTPS_ERROR_SSL_CN_CHECK = 0x04;
constexpr int ORBIS_HTTPS_ERROR_SSL_NOT_AFTER_CHECK = 0x08;
constexpr int ORBIS_HTTPS_ERROR_SSL_NOT_BEFORE_CHECK = 0x10;
constexpr int ORBIS_HTTPS_ERROR_SSL_UNKNOWN_CA = 0x20;

View File

@ -5,21 +5,480 @@
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/ngs2/ngs2.h" #include "core/libraries/ngs2/ngs2.h"
#include "core/libraries/ngs2/ngs2_custom.h"
#include "core/libraries/ngs2/ngs2_error.h" #include "core/libraries/ngs2/ngs2_error.h"
#include "core/libraries/ngs2/ngs2_geom.h"
#include "core/libraries/ngs2/ngs2_impl.h" #include "core/libraries/ngs2/ngs2_impl.h"
#include "core/libraries/ngs2/ngs2_pan.h"
#include "core/libraries/ngs2/ngs2_report.h"
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
int PS4_SYSV_ABI sceNgs2CalcWaveformBlock() { // Ngs2
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
s32 PS4_SYSV_ABI sceNgs2CalcWaveformBlock(const OrbisNgs2WaveformFormat* format, u32 samplePos,
u32 numSamples, OrbisNgs2WaveformBlock* outBlock) {
LOG_INFO(Lib_Ngs2, "samplePos = {}, numSamples = {}", samplePos, numSamples);
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2CustomRackGetModuleInfo() { s32 PS4_SYSV_ABI sceNgs2GetWaveformFrameInfo(const OrbisNgs2WaveformFormat* format,
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); u32* outFrameSize, u32* outNumFrameSamples,
u32* outUnitsPerFrame, u32* outNumDelaySamples) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK; return ORBIS_OK;
} }
s32 PS4_SYSV_ABI sceNgs2ParseWaveformData(const void* data, size_t dataSize,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "dataSize = {}", dataSize);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ParseWaveformFile(const char* path, u64 offset,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "path = {}, offset = {}", path, offset);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ParseWaveformUser(OrbisNgs2ParseReadHandler handler, uintptr_t userData,
OrbisNgs2WaveformInfo* outInfo) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!handler) {
LOG_ERROR(Lib_Ngs2, "handler is nullptr");
return ORBIS_NGS2_ERROR_INVALID_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackCreate(OrbisNgs2Handle systemHandle, u32 rackId,
const OrbisNgs2RackOption* option,
const OrbisNgs2ContextBufferInfo* bufferInfo,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackCreateWithAllocator(OrbisNgs2Handle systemHandle, u32 rackId,
const OrbisNgs2RackOption* option,
const OrbisNgs2BufferAllocator* allocator,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackDestroy(OrbisNgs2Handle rackHandle,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetInfo(OrbisNgs2Handle rackHandle, OrbisNgs2RackInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "infoSize = {}", infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetUserData(OrbisNgs2Handle rackHandle, uintptr_t* outUserData) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackGetVoiceHandle(OrbisNgs2Handle rackHandle, u32 voiceIndex,
OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "voiceIndex = {}", voiceIndex);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackLock(OrbisNgs2Handle rackHandle) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackQueryBufferSize(u32 rackId, const OrbisNgs2RackOption* option,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
LOG_INFO(Lib_Ngs2, "rackId = {}", rackId);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackSetUserData(OrbisNgs2Handle rackHandle, uintptr_t userData) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2RackUnlock(OrbisNgs2Handle rackHandle) {
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemCreate(const OrbisNgs2SystemOption* option,
const OrbisNgs2ContextBufferInfo* bufferInfo,
OrbisNgs2Handle* outHandle) {
s32 result;
OrbisNgs2ContextBufferInfo localInfo;
if (!bufferInfo || !outHandle) {
if (!bufferInfo) {
result = ORBIS_NGS2_ERROR_INVALID_BUFFER_INFO;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer info {}", (void*)bufferInfo);
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system handle address {}", (void*)outHandle);
}
// TODO: Report errors?
} else {
// Make bufferInfo copy
localInfo.hostBuffer = bufferInfo->hostBuffer;
localInfo.hostBufferSize = bufferInfo->hostBufferSize;
for (int i = 0; i < 5; i++) {
localInfo.reserved[i] = bufferInfo->reserved[i];
}
localInfo.userData = bufferInfo->userData;
result = SystemSetup(option, &localInfo, 0, outHandle);
}
// TODO: API reporting?
LOG_INFO(Lib_Ngs2, "called");
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemCreateWithAllocator(const OrbisNgs2SystemOption* option,
const OrbisNgs2BufferAllocator* allocator,
OrbisNgs2Handle* outHandle) {
s32 result;
if (allocator && allocator->allocHandler != 0) {
OrbisNgs2BufferAllocHandler hostAlloc = allocator->allocHandler;
if (outHandle) {
OrbisNgs2BufferFreeHandler hostFree = allocator->freeHandler;
OrbisNgs2ContextBufferInfo* bufferInfo = 0;
result = SystemSetup(option, bufferInfo, 0, 0);
if (result >= 0) {
uintptr_t sysUserData = allocator->userData;
result = hostAlloc(bufferInfo);
if (result >= 0) {
OrbisNgs2Handle* handleCopy = outHandle;
result = SystemSetup(option, bufferInfo, hostFree, handleCopy);
if (result < 0) {
if (hostFree) {
hostFree(bufferInfo);
}
}
}
}
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system handle address {}", (void*)outHandle);
}
} else {
result = ORBIS_NGS2_ERROR_INVALID_BUFFER_ALLOCATOR;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer allocator {}", (void*)allocator);
}
LOG_INFO(Lib_Ngs2, "called");
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemDestroy(OrbisNgs2Handle systemHandle,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemEnumHandles(OrbisNgs2Handle* aOutHandle, u32 maxHandles) {
LOG_INFO(Lib_Ngs2, "maxHandles = {}", maxHandles);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemEnumRackHandles(OrbisNgs2Handle systemHandle,
OrbisNgs2Handle* aOutHandle, u32 maxHandles) {
LOG_INFO(Lib_Ngs2, "maxHandles = {}", maxHandles);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemGetInfo(OrbisNgs2Handle rackHandle, OrbisNgs2SystemInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "infoSize = {}", infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemGetUserData(OrbisNgs2Handle systemHandle, uintptr_t* outUserData) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemLock(OrbisNgs2Handle systemHandle) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemQueryBufferSize(const OrbisNgs2SystemOption* option,
OrbisNgs2ContextBufferInfo* outBufferInfo) {
s32 result;
if (outBufferInfo) {
result = SystemSetup(option, outBufferInfo, 0, 0);
LOG_INFO(Lib_Ngs2, "called");
} else {
result = ORBIS_NGS2_ERROR_INVALID_OUT_ADDRESS;
LOG_ERROR(Lib_Ngs2, "Invalid system buffer info {}", (void*)outBufferInfo);
}
return result;
}
s32 PS4_SYSV_ABI sceNgs2SystemRender(OrbisNgs2Handle systemHandle,
const OrbisNgs2RenderBufferInfo* aBufferInfo,
u32 numBufferInfo) {
LOG_INFO(Lib_Ngs2, "numBufferInfo = {}", numBufferInfo);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
static s32 PS4_SYSV_ABI sceNgs2SystemResetOption(OrbisNgs2SystemOption* outOption) {
static const OrbisNgs2SystemOption option = {
sizeof(OrbisNgs2SystemOption), "", 0, 512, 256, 48000, {0}};
if (!outOption) {
LOG_ERROR(Lib_Ngs2, "Invalid system option address {}", (void*)outOption);
return ORBIS_NGS2_ERROR_INVALID_OPTION_ADDRESS;
}
*outOption = option;
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetGrainSamples(OrbisNgs2Handle systemHandle, u32 numSamples) {
LOG_INFO(Lib_Ngs2, "numSamples = {}", numSamples);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetSampleRate(OrbisNgs2Handle systemHandle, u32 sampleRate) {
LOG_INFO(Lib_Ngs2, "sampleRate = {}", sampleRate);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemSetUserData(OrbisNgs2Handle systemHandle, uintptr_t userData) {
LOG_INFO(Lib_Ngs2, "userData = {}", userData);
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2SystemUnlock(OrbisNgs2Handle systemHandle) {
if (!systemHandle) {
LOG_ERROR(Lib_Ngs2, "systemHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceControl(OrbisNgs2Handle voiceHandle,
const OrbisNgs2VoiceParamHeader* paramList) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetMatrixInfo(OrbisNgs2Handle voiceHandle, u32 matrixId,
OrbisNgs2VoiceMatrixInfo* outInfo, size_t outInfoSize) {
LOG_INFO(Lib_Ngs2, "matrixId = {}, outInfoSize = {}", matrixId, outInfoSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetOwner(OrbisNgs2Handle voiceHandle, OrbisNgs2Handle* outRackHandle,
u32* outVoiceId) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetPortInfo(OrbisNgs2Handle voiceHandle, u32 port,
OrbisNgs2VoicePortInfo* outInfo, size_t outInfoSize) {
LOG_INFO(Lib_Ngs2, "port = {}, outInfoSize = {}", port, outInfoSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetState(OrbisNgs2Handle voiceHandle, OrbisNgs2VoiceState* outState,
size_t stateSize) {
LOG_INFO(Lib_Ngs2, "stateSize = {}", stateSize);
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2VoiceGetStateFlags(OrbisNgs2Handle voiceHandle, u32* outStateFlags) {
if (!voiceHandle) {
LOG_ERROR(Lib_Ngs2, "voiceHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
// Ngs2Custom
s32 PS4_SYSV_ABI sceNgs2CustomRackGetModuleInfo(OrbisNgs2Handle rackHandle, u32 moduleIndex,
OrbisNgs2CustomModuleInfo* outInfo,
size_t infoSize) {
LOG_INFO(Lib_Ngs2, "moduleIndex = {}, infoSize = {}", moduleIndex, infoSize);
if (!rackHandle) {
LOG_ERROR(Lib_Ngs2, "rackHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
}
return ORBIS_OK;
}
// Ngs2Geom
s32 PS4_SYSV_ABI sceNgs2GeomResetListenerParam(OrbisNgs2GeomListenerParam* outListenerParam) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomResetSourceParam(OrbisNgs2GeomSourceParam* outSourceParam) {
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomCalcListener(const OrbisNgs2GeomListenerParam* param,
OrbisNgs2GeomListenerWork* outWork, u32 flags) {
LOG_INFO(Lib_Ngs2, "flags = {}", flags);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2GeomApply(const OrbisNgs2GeomListenerWork* listener,
const OrbisNgs2GeomSourceParam* source,
OrbisNgs2GeomAttribute* outAttrib, u32 flags) {
LOG_INFO(Lib_Ngs2, "flags = {}", flags);
return ORBIS_OK;
}
// Ngs2Pan
s32 PS4_SYSV_ABI sceNgs2PanInit(OrbisNgs2PanWork* work, const float* aSpeakerAngle, float unitAngle,
u32 numSpeakers) {
LOG_INFO(Lib_Ngs2, "aSpeakerAngle = {}, unitAngle = {}, numSpeakers = {}", *aSpeakerAngle,
unitAngle, numSpeakers);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2PanGetVolumeMatrix(OrbisNgs2PanWork* work, const OrbisNgs2PanParam* aParam,
u32 numParams, u32 matrixFormat,
float* outVolumeMatrix) {
LOG_INFO(Lib_Ngs2, "numParams = {}, matrixFormat = {}", numParams, matrixFormat);
return ORBIS_OK;
}
// Ngs2Report
s32 PS4_SYSV_ABI sceNgs2ReportRegisterHandler(u32 reportType, OrbisNgs2ReportHandler handler,
uintptr_t userData, OrbisNgs2Handle* outHandle) {
LOG_INFO(Lib_Ngs2, "reportType = {}, userData = {}", reportType, userData);
if (!handler) {
LOG_ERROR(Lib_Ngs2, "handler is nullptr");
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNgs2ReportUnregisterHandler(OrbisNgs2Handle reportHandle) {
if (!reportHandle) {
LOG_ERROR(Lib_Ngs2, "reportHandle is nullptr");
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
}
LOG_INFO(Lib_Ngs2, "called");
return ORBIS_OK;
}
// Unknown
int PS4_SYSV_ABI sceNgs2FftInit() { int PS4_SYSV_ABI sceNgs2FftInit() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -35,31 +494,6 @@ int PS4_SYSV_ABI sceNgs2FftQuerySize() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2GeomApply() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomCalcListener() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomResetListenerParam() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GeomResetSourceParam() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2GetWaveformFrameInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2JobSchedulerResetOption() { int PS4_SYSV_ABI sceNgs2JobSchedulerResetOption() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -80,71 +514,6 @@ int PS4_SYSV_ABI sceNgs2ModuleQueueEnumItems() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2PanGetVolumeMatrix() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2PanInit() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformFile() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ParseWaveformUser() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackCreateWithAllocator() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackDestroy() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackGetVoiceHandle() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackLock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackQueryBufferSize() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackQueryInfo() { int PS4_SYSV_ABI sceNgs2RackQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -155,116 +524,21 @@ int PS4_SYSV_ABI sceNgs2RackRunCommands() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2RackSetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2RackUnlock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ReportRegisterHandler() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2ReportUnregisterHandler() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemCreateWithAllocator() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemDestroy() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemEnumHandles() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemEnumRackHandles() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemGetInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemGetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemLock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemQueryBufferSize() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemQueryInfo() { int PS4_SYSV_ABI sceNgs2SystemQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemRender() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemResetOption() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemRunCommands() { int PS4_SYSV_ABI sceNgs2SystemRunCommands() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemSetGrainSamples() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemSetLoudThreshold() { int PS4_SYSV_ABI sceNgs2SystemSetLoudThreshold() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2SystemSetSampleRate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemSetUserData() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2SystemUnlock() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2StreamCreate() { int PS4_SYSV_ABI sceNgs2StreamCreate() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
@ -300,36 +574,6 @@ int PS4_SYSV_ABI sceNgs2StreamRunCommands() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceNgs2VoiceControl() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetMatrixInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetOwner() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetPortInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetState() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceGetStateFlags() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNgs2VoiceQueryInfo() { int PS4_SYSV_ABI sceNgs2VoiceQueryInfo() {
LOG_ERROR(Lib_Ngs2, "(STUBBED) called"); LOG_ERROR(Lib_Ngs2, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;

View File

@ -3,7 +3,11 @@
#pragma once #pragma once
#include "core/libraries/ngs2/ngs2_impl.h"
#include <atomic> #include <atomic>
#include <mutex>
#include <vector>
#include "common/types.h" #include "common/types.h"
namespace Core::Loader { namespace Core::Loader {
@ -12,60 +16,253 @@ class SymbolsResolver;
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
class Ngs2; typedef s32 (*OrbisNgs2ParseReadHandler)(uintptr_t userData, u32 offset, void* data, size_t size);
using SceNgs2Handle = Ngs2*; enum class OrbisNgs2HandleType : u32 {
Invalid = 0,
enum class SceNgs2HandleType : u32 { System = 1,
System = 0, Rack = 2,
Voice = 3,
VoiceControl = 6
}; };
struct Ngs2Handle { static const int ORBIS_NGS2_MAX_VOICE_CHANNELS = 8;
void* selfPointer; static const int ORBIS_NGS2_WAVEFORM_INFO_MAX_BLOCKS = 4;
void* dataPointer; static const int ORBIS_NGS2_MAX_MATRIX_LEVELS =
std::atomic<u32>* atomicPtr; (ORBIS_NGS2_MAX_VOICE_CHANNELS * ORBIS_NGS2_MAX_VOICE_CHANNELS);
u32 handleType;
u32 flags_unk;
u32 uid; struct OrbisNgs2WaveformFormat {
u16 maxGrainSamples; u32 waveformType;
u16 minGrainSamples; u32 numChannels;
u16 currentGrainSamples;
u16 numGrainSamples;
u16 unknown2;
u32 sampleRate; u32 sampleRate;
u32 unknown3; u32 configData;
u32 frameOffset;
void* flushMutex; u32 frameMargin;
u32 flushMutexInitialized;
void* processMutex;
u32 processMutexInitialized;
// Linked list pointers for system list
Ngs2Handle* prev;
Ngs2Handle* next;
}; };
struct SystemOptions { struct OrbisNgs2WaveformBlock {
char padding[6]; u32 dataOffset;
s32 maxGrainSamples; u32 dataSize;
s32 numGrainSamples; u32 numRepeats;
s32 sampleRate; u32 numSkipSamples;
u32 numSamples;
u32 reserved;
uintptr_t userData;
}; };
struct SystemState { struct OrbisNgs2WaveformInfo {
// TODO OrbisNgs2WaveformFormat format;
u32 dataOffset;
u32 dataSize;
u32 loopBeginPosition;
u32 loopEndPosition;
u32 numSamples;
u32 audioUnitSize;
u32 numAudioUnitSamples;
u32 numAudioUnitPerFrame;
u32 audioFrameSize;
u32 numAudioFrameSamples;
u32 numDelaySamples;
u32 numBlocks;
OrbisNgs2WaveformBlock aBlock[ORBIS_NGS2_WAVEFORM_INFO_MAX_BLOCKS];
}; };
struct StackBuffer { struct OrbisNgs2EnvelopePoint {
void** top; u32 curve;
void* base; u32 duration;
void* curr; float height;
size_t usedSize; };
size_t totalSize;
size_t alignment; struct OrbisNgs2UserFxProcessContext {
char isVerifyEnabled; float** aChannelData;
char padding[7]; uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
u32 flags;
u32 numChannels;
u32 numGrainSamples;
u32 sampleRate;
};
typedef s32 (*OrbisNgs2UserFxProcessHandler)(OrbisNgs2UserFxProcessContext* context);
struct OrbisNgs2UserFx2SetupContext {
void* common;
void* param;
void* work;
uintptr_t userData;
u32 maxVoices;
u32 voiceIndex;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2SetupHandler)(OrbisNgs2UserFx2SetupContext* context);
struct OrbisNgs2UserFx2CleanupContext {
void* common;
void* param;
void* work;
uintptr_t userData;
u32 maxVoices;
u32 voiceIndex;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2CleanupHandler)(OrbisNgs2UserFx2CleanupContext* context);
struct OrbisNgs2UserFx2ControlContext {
const void* data;
size_t dataSize;
void* common;
void* param;
uintptr_t userData;
u64 reserved[4];
};
typedef s32 (*OrbisNgs2UserFx2ControlHandler)(OrbisNgs2UserFx2ControlContext* context);
struct OrbisNgs2UserFx2ProcessContext {
float** aChannelData;
void* common;
const void* param;
void* work;
void* state;
uintptr_t userData;
u32 flags;
u32 numInputChannels;
u32 numOutputChannels;
u32 numGrainSamples;
u32 sampleRate;
u32 reserved;
u64 reserved2[4];
};
typedef s32 (*OrbisNgs2UserFx2ProcessHandler)(OrbisNgs2UserFx2ProcessContext* context);
struct OrbisNgs2BufferAllocator {
OrbisNgs2BufferAllocHandler allocHandler;
OrbisNgs2BufferFreeHandler freeHandler;
uintptr_t userData;
};
struct OrbisNgs2RenderBufferInfo {
void* buffer;
size_t bufferSize;
u32 waveformType;
u32 numChannels;
};
struct OrbisNgs2RackOption {
size_t size;
char name[ORBIS_NGS2_RACK_NAME_LENGTH];
u32 flags;
u32 maxGrainSamples;
u32 maxVoices;
u32 maxInputDelayBlocks;
u32 maxMatrices;
u32 maxPorts;
u32 aReserved[20];
};
struct OrbisNgs2VoiceParamHeader {
u16 size;
s16 next;
u32 id;
};
struct OrbisNgs2VoiceMatrixLevelsParam {
OrbisNgs2VoiceParamHeader header;
u32 matrixId;
u32 numLevels;
const float* aLevel;
};
struct OrbisNgs2VoicePortMatrixParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
s32 matrixId;
};
struct OrbisNgs2VoicePortVolumeParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
float level;
};
struct OrbisNgs2VoicePortDelayParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
u32 numSamples;
};
struct OrbisNgs2VoicePatchParam {
OrbisNgs2VoiceParamHeader header;
u32 port;
u32 destInputId;
OrbisNgs2Handle destHandle;
};
struct OrbisNgs2VoiceEventParam {
OrbisNgs2VoiceParamHeader header;
u32 eventId;
};
struct OrbisNgs2VoiceCallbackInfo {
uintptr_t callbackData;
OrbisNgs2Handle voiceHandle;
u32 flag;
u32 reserved;
union {
struct {
uintptr_t userData;
const void* data;
u32 dataSize;
u32 repeatedCount;
u32 attributeFlags;
u32 reserved2;
} waveformBlock;
} param;
};
typedef void (*OrbisNgs2VoiceCallbackHandler)(const OrbisNgs2VoiceCallbackInfo* info);
struct OrbisNgs2VoiceCallbackParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2VoiceCallbackHandler callbackHandler;
uintptr_t callbackData;
u32 flags;
u32 reserved;
};
struct OrbisNgs2VoicePortInfo {
s32 matrixId;
float volume;
u32 numDelaySamples;
u32 destInputId;
OrbisNgs2Handle destHandle;
};
struct OrbisNgs2VoiceMatrixInfo {
u32 numLevels;
float aLevel[ORBIS_NGS2_MAX_MATRIX_LEVELS];
};
struct OrbisNgs2VoiceState {
u32 stateFlags;
}; };
void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym); void RegisterlibSceNgs2(Core::Loader::SymbolsResolver* sym);

View File

@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

View File

@ -0,0 +1,444 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
#include "ngs2_reverb.h"
namespace Libraries::Ngs2 {
class Ngs2Custom;
static const int ORBIS_NGS2_CUSTOM_MAX_MODULES = 24;
static const int ORBIS_NGS2_CUSTOM_MAX_PORTS = 16;
static const int ORBIS_NGS2_CUSTOM_DELAY_MAX_TAPS = 8;
struct OrbisNgs2CustomModuleOption {
u32 size;
};
struct OrbisNgs2CustomEnvelopeModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 maxPoints;
u32 reserved;
};
struct OrbisNgs2CustomReverbModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 reverbSize;
u32 reserved;
};
struct OrbisNgs2CustomChorusModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 maxPhases;
u32 reserved;
} OrbisNgs2CustomChorusModuleOption;
struct OrbisNgs2CustomPeakMeterModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 numBlocks;
u32 reserved;
};
struct OrbisNgs2CustomDelayModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 type;
u32 maxTaps;
float maxLength;
u32 reserved;
};
struct OrbisNgs2CustomPitchShiftModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
u32 quality;
};
struct OrbisNgs2CustomUserFx2ModuleOption {
OrbisNgs2CustomModuleOption customModuleOption;
OrbisNgs2UserFx2SetupHandler setupHandler;
OrbisNgs2UserFx2CleanupHandler cleanupHandler;
OrbisNgs2UserFx2ControlHandler controlHandler;
OrbisNgs2UserFx2ProcessHandler processHandler;
size_t commonSize;
size_t paramSize;
size_t workSize;
uintptr_t userData;
};
struct OrbisNgs2CustomRackModuleInfo {
const OrbisNgs2CustomModuleOption* option;
u32 moduleId;
u32 sourceBufferId;
u32 extraBufferId;
u32 destBufferId;
u32 stateOffset;
u32 stateSize;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomRackPortInfo {
u32 sourceBufferId;
u32 reserved;
};
struct OrbisNgs2CustomRackOption {
OrbisNgs2RackOption rackOption;
u32 stateSize;
u32 numBuffers;
u32 numModules;
u32 reserved;
OrbisNgs2CustomRackModuleInfo aModule[ORBIS_NGS2_CUSTOM_MAX_MODULES];
OrbisNgs2CustomRackPortInfo aPort[ORBIS_NGS2_CUSTOM_MAX_PORTS];
};
struct OrbisNgs2CustomSamplerRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannelWorks;
u32 maxWaveformBlocks;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 maxCodecCaches;
};
struct OrbisNgs2CustomSubmixerRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomMasteringRackOption {
OrbisNgs2CustomRackOption customRackOption;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomSamplerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2WaveformFormat format;
u32 flags;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceWaveformBlocksParam {
OrbisNgs2VoiceParamHeader header;
const void* data;
u32 flags;
u32 numBlocks;
const OrbisNgs2WaveformBlock* aBlock;
};
struct OrbisNgs2CustomSamplerVoiceWaveformAddressParam {
OrbisNgs2VoiceParamHeader header;
const void* from;
const void* to;
};
struct OrbisNgs2CustomSamplerVoiceWaveformFrameOffsetParam {
OrbisNgs2VoiceParamHeader header;
u32 frameOffset;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceExitLoopParam {
OrbisNgs2VoiceParamHeader header;
};
struct OrbisNgs2CustomSamplerVoicePitchParam {
OrbisNgs2VoiceParamHeader header;
float ratio;
u32 reserved;
};
struct OrbisNgs2CustomSamplerVoiceState {
OrbisNgs2VoiceState voiceState;
char padding[32];
const void* waveformData;
u64 numDecodedSamples;
u64 decodedDataSize;
u64 userData;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomSubmixerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 numOutputChannels;
u32 flags;
u32 reserved;
};
struct OrbisNgs2CustomSubmixerVoiceState {
OrbisNgs2VoiceState voiceState; // Voice state
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomMasteringVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 flags;
};
struct OrbisNgs2CustomMasteringVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2CustomMasteringVoiceState {
OrbisNgs2VoiceState voiceState;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2CustomVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2CustomVoiceCompressorParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float ratio;
float knee;
float attackTime;
float releaseTime;
float level;
u32 reserved;
};
struct OrbisNgs2CustomVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2CustomVoiceLfeFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 fc;
};
struct OrbisNgs2CustomVoiceGainParam {
OrbisNgs2VoiceParamHeader header;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceMixerParam {
OrbisNgs2VoiceParamHeader header;
float aSourceLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float aDestLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceChannelMixerParam {
OrbisNgs2VoiceParamHeader header;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS][ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2CustomVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2CustomVoiceUserFx2Param {
OrbisNgs2VoiceParamHeader header;
const void* data;
size_t dataSize;
};
struct OrbisNgs2CustomVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2CustomVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
} OrbisNgs2CustomVoicePeakMeterParam;
struct OrbisNgs2CustomVoiceReverbParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2ReverbI3DL2Param i3dl2;
};
struct OrbisNgs2CustomVoiceChorusParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
u32 numPhases;
u32 channelMask;
float inputLevel;
float delayTime;
float modulationRatio;
float modulationDepth;
float feedbackLevel;
float wetLevel;
float dryLevel;
};
struct OrbisNgs2DelayTapInfo {
float tapLevel;
float delayTime;
};
struct OrbisNgs2CustomVoiceDelayParam {
OrbisNgs2VoiceParamHeader header;
float dryLevel;
float wetLevel;
float inputLevel;
float feedbackLevel;
float lowpassFc;
u32 numTaps;
OrbisNgs2DelayTapInfo aTap[ORBIS_NGS2_CUSTOM_DELAY_MAX_TAPS];
float aInputMixLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS];
u32 channelMask;
u32 flags;
};
struct OrbisNgs2CustomVoiceNoiseGateParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float attackTime;
float releaseTime;
};
struct OrbisNgs2CustomVoicePitchShiftParam {
OrbisNgs2VoiceParamHeader header;
s32 cent;
};
struct OrbisNgs2CustomEnvelopeModuleState {
float height;
u32 reserved;
};
struct OrbisNgs2CustomCompressorModuleState {
float peakHeight;
float compressorHeight;
};
struct OrbisNgs2CustomPeakMeterModuleState {
float peak;
float aChannelPeak[ORBIS_NGS2_MAX_VOICE_CHANNELS];
u32 reserved;
};
struct OrbisNgs2CustomNoiseGateModuleState {
float gateHeight;
};
struct OrbisNgs2CustomRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 stateSize;
u32 numBuffers;
u32 numModules;
u32 reserved;
OrbisNgs2CustomRackModuleInfo aModule[ORBIS_NGS2_CUSTOM_MAX_MODULES];
OrbisNgs2CustomRackPortInfo aPort[ORBIS_NGS2_CUSTOM_MAX_PORTS];
};
struct OrbisNgs2CustomSamplerRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannelWorks;
u32 maxWaveformBlocks;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 maxCodecCaches;
};
struct OrbisNgs2CustomSubmixerRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomMasteringRackInfo {
OrbisNgs2CustomRackInfo customRackInfo;
u32 maxChannels;
u32 maxInputs;
};
struct OrbisNgs2CustomModuleInfo {
u32 moduleId;
u32 sourceBufferId;
u32 extraBufferId;
u32 destBufferId;
u32 stateOffset;
u32 stateSize;
u32 reserved;
u32 reserved2;
};
struct OrbisNgs2CustomEnvelopeModuleInfo {
OrbisNgs2CustomModuleInfo moduleInfo;
u32 maxPoints;
u32 reserved;
};
struct OrbisNgs2CustomReverbModuleInfo {
OrbisNgs2CustomModuleInfo moduleInfo;
u32 reverbSize;
u32 reserved;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Eq;
struct OrbisNgs2EqVoiceSetupParam {
u32 numChannels;
};
struct OrbisNgs2EqVoiceFilterParam {
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
};
struct OrbisNgs2EqVoiceState {
u32 stateFlags;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,80 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Geom;
struct OrbisNgs2GeomVector {
float x;
float y;
float z;
};
struct OrbisNgs2GeomCone {
float innerLevel;
float innerAngle;
float outerLevel;
float outerAngle;
};
struct OrbisNgs2GeomRolloff {
u32 model;
float maxDistance;
float rolloffFactor;
float referenceDistance;
};
struct OrbisNgs2GeomListenerParam {
OrbisNgs2GeomVector position;
OrbisNgs2GeomVector orientFront;
OrbisNgs2GeomVector orientUp;
OrbisNgs2GeomVector velocity;
float soundSpeed;
u32 reserved[2];
};
struct OrbisNgs2GeomListenerWork {
float matrix[4][4];
OrbisNgs2GeomVector velocity;
float soundSpeed;
u32 coordinate;
u32 reserved[3];
};
struct OrbisNgs2GeomSourceParam {
OrbisNgs2GeomVector position;
OrbisNgs2GeomVector velocity;
OrbisNgs2GeomVector direction;
OrbisNgs2GeomCone cone;
OrbisNgs2GeomRolloff rolloff;
float dopplerFactor;
float fbwLevel;
float lfeLevel;
float maxLevel;
float minLevel;
float radius;
u32 numSpeakers;
u32 matrixFormat;
u32 reserved[2];
};
struct OrbisNgs2GeomA3dAttribute {
OrbisNgs2GeomVector position;
float volume;
u32 reserved[4];
};
struct OrbisNgs2GeomAttribute {
float pitchRatio;
float aLevel[ORBIS_NGS2_MAX_VOICE_CHANNELS * ORBIS_NGS2_MAX_VOICE_CHANNELS];
OrbisNgs2GeomA3dAttribute a3dAttrib;
u32 reserved[4];
};
} // namespace Libraries::Ngs2

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@ -12,153 +12,171 @@ using namespace Libraries::Kernel;
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
s32 Ngs2::ReportInvalid(Ngs2Handle* handle, u32 handle_type) const { s32 HandleReportInvalid(OrbisNgs2Handle handle, u32 handleType) {
uintptr_t hAddress = reinterpret_cast<uintptr_t>(handle); switch (handleType) {
switch (handle_type) {
case 1: case 1:
LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid system handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE; return ORBIS_NGS2_ERROR_INVALID_SYSTEM_HANDLE;
case 2: case 2:
LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid rack handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE; return ORBIS_NGS2_ERROR_INVALID_RACK_HANDLE;
case 4: case 4:
LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid voice handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE; return ORBIS_NGS2_ERROR_INVALID_VOICE_HANDLE;
case 8: case 8:
LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid report handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE; return ORBIS_NGS2_ERROR_INVALID_REPORT_HANDLE;
default: default:
LOG_ERROR(Lib_Ngs2, "Invalid handle {}", hAddress); LOG_ERROR(Lib_Ngs2, "Invalid handle {}", handle);
return ORBIS_NGS2_ERROR_INVALID_HANDLE; return ORBIS_NGS2_ERROR_INVALID_HANDLE;
} }
} }
s32 Ngs2::HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, void* MemoryClear(void* buffer, size_t size) {
u32 flags) { return memset(buffer, 0, size);
handle->dataPointer = data;
handle->atomicPtr = atomic;
handle->handleType = type;
handle->flags_unk = flags;
return ORBIS_OK;
} }
s32 Ngs2::HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut) { s32 StackBufferClose(StackBuffer* stackBuffer, size_t* outTotalSize) {
if (handle && handle->selfPointer == handle) { if (outTotalSize) {
std::atomic<u32>* tmp_atomic = handle->atomicPtr; *outTotalSize = stackBuffer->usedSize + stackBuffer->alignment;
if (tmp_atomic && handle->handleType == hType) {
while (tmp_atomic->load() != 0) {
u32 expected = 1;
if (tmp_atomic->compare_exchange_strong(expected, 0)) {
if (dataOut) {
dataOut = handle->dataPointer;
}
// sceNgs2MemoryClear(handle, 32);
return ORBIS_OK;
}
tmp_atomic = handle->atomicPtr;
}
}
}
return this->ReportInvalid(handle, hType);
}
s32 Ngs2::HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut) {
if (!handle) {
return this->ReportInvalid(handle, 0);
}
if (handle->selfPointer != handle || !handle->atomicPtr || !handle->dataPointer ||
(~hType & handle->handleType)) {
return this->ReportInvalid(handle, handle->handleType);
}
std::atomic<u32>* atomic = handle->atomicPtr;
while (true) {
u32 i = atomic->load();
if (i == 0) {
return this->ReportInvalid(handle, handle->handleType);
}
if (atomic->compare_exchange_strong(i, i + 1)) {
break;
}
}
if (handleOut) {
handleOut = handle;
} }
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::HandleLeave(Ngs2Handle* handle) { s32 StackBufferOpen(StackBuffer* stackBuffer, void* bufferStart, size_t bufferSize,
std::atomic<u32>* tmp_atomic; void** outBuffer, u8 flags) {
u32 i; stackBuffer->top = outBuffer;
do { stackBuffer->base = bufferStart;
tmp_atomic = handle->atomicPtr; stackBuffer->size = (size_t)bufferStart;
i = tmp_atomic->load(); stackBuffer->currentOffset = (size_t)bufferStart;
} while (!tmp_atomic->compare_exchange_strong(i, i - 1)); stackBuffer->usedSize = 0;
return ORBIS_OK; stackBuffer->totalSize = bufferSize;
} stackBuffer->alignment = 8; // this is a fixed value
stackBuffer->flags = flags;
s32 Ngs2::StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop, if (outBuffer != NULL) {
bool verify) { *outBuffer = NULL;
buf->top = stackTop;
buf->base = base_addr;
buf->curr = base_addr;
buf->usedSize = 0;
buf->totalSize = size;
buf->alignment = 8;
buf->isVerifyEnabled = verify;
if (stackTop) {
*stackTop = nullptr;
} }
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::StackBufferClose(StackBuffer* buf, size_t* usedSize) { s32 SystemCleanup(OrbisNgs2Handle systemHandle, OrbisNgs2ContextBufferInfo* outInfo) {
if (usedSize) { if (!systemHandle) {
*usedSize = buf->usedSize + buf->alignment; return ORBIS_NGS2_ERROR_INVALID_HANDLE;
} }
// TODO
return ORBIS_OK; return ORBIS_OK;
} }
s32 Ngs2::SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut) { s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* option,
SystemInternal* outSystem) {
u32 maxGrainSamples = 512; u32 maxGrainSamples = 512;
u32 numGrainSamples = 256; u32 numGrainSamples = 256;
u32 sampleRate = 48000; u32 sampleRate = 48000;
if (options) { if (option) {
maxGrainSamples = options->maxGrainSamples; sampleRate = option->sampleRate;
numGrainSamples = options->numGrainSamples; maxGrainSamples = option->maxGrainSamples;
sampleRate = options->sampleRate; numGrainSamples = option->numGrainSamples;
} }
// Validate maxGrainSamples if (maxGrainSamples < 64 || maxGrainSamples > 1024 || (maxGrainSamples & 63) != 0) {
if (maxGrainSamples < 64 || maxGrainSamples > 1024 || (maxGrainSamples & 0x3F) != 0) {
LOG_ERROR(Lib_Ngs2, "Invalid system option (maxGrainSamples={},x64)", maxGrainSamples); LOG_ERROR(Lib_Ngs2, "Invalid system option (maxGrainSamples={},x64)", maxGrainSamples);
return ORBIS_NGS2_ERROR_INVALID_MAX_GRAIN_SAMPLES; return ORBIS_NGS2_ERROR_INVALID_MAX_GRAIN_SAMPLES;
} }
// Validate numGrainSamples if (numGrainSamples < 64 || numGrainSamples > 1024 || (numGrainSamples & 63) != 0) {
if (numGrainSamples < 64 || numGrainSamples > 1024 || (numGrainSamples & 0x3F) != 0) {
LOG_ERROR(Lib_Ngs2, "Invalid system option (numGrainSamples={},x64)", numGrainSamples); LOG_ERROR(Lib_Ngs2, "Invalid system option (numGrainSamples={},x64)", numGrainSamples);
return ORBIS_NGS2_ERROR_INVALID_NUM_GRAIN_SAMPLES; return ORBIS_NGS2_ERROR_INVALID_NUM_GRAIN_SAMPLES;
} }
// Validate sampleRate
if (sampleRate != 11025 && sampleRate != 12000 && sampleRate != 22050 && sampleRate != 24000 && if (sampleRate != 11025 && sampleRate != 12000 && sampleRate != 22050 && sampleRate != 24000 &&
sampleRate != 44100 && sampleRate != 48000 && sampleRate != 88200 && sampleRate != 96000) { sampleRate != 44100 && sampleRate != 48000 && sampleRate != 88200 && sampleRate != 96000 &&
sampleRate != 176400 && sampleRate != 192000) {
LOG_ERROR(Lib_Ngs2, "Invalid system option(sampleRate={}:44.1/48kHz series)", sampleRate); LOG_ERROR(Lib_Ngs2, "Invalid system option(sampleRate={}:44.1/48kHz series)", sampleRate);
return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE; return ORBIS_NGS2_ERROR_INVALID_SAMPLE_RATE;
} }
int result = ORBIS_OK; return ORBIS_OK;
}
s32 SystemSetup(const OrbisNgs2SystemOption* option, OrbisNgs2ContextBufferInfo* hostBufferInfo,
OrbisNgs2BufferFreeHandler hostFree, OrbisNgs2Handle* outHandle) {
u8 optionFlags = 0;
StackBuffer stackBuffer;
SystemInternal setupResult;
void* systemList = NULL;
size_t requiredBufferSize = 0;
u32 result = ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
if (option) {
if (option->size != 64) {
LOG_ERROR(Lib_Ngs2, "Invalid system option size ({})", option->size);
return ORBIS_NGS2_ERROR_INVALID_OPTION_SIZE;
}
optionFlags = option->flags >> 31;
}
// Init
StackBufferOpen(&stackBuffer, NULL, 0, NULL, optionFlags);
result = SystemSetupCore(&stackBuffer, option, 0);
if (result < 0) {
return result;
}
StackBufferClose(&stackBuffer, &requiredBufferSize);
// outHandle unprovided
if (!outHandle) {
hostBufferInfo->hostBuffer = NULL;
hostBufferInfo->hostBufferSize = requiredBufferSize;
MemoryClear(&hostBufferInfo->reserved, sizeof(hostBufferInfo->reserved));
return ORBIS_OK;
}
if (!hostBufferInfo->hostBuffer) {
LOG_ERROR(Lib_Ngs2, "Invalid system buffer address ({})", hostBufferInfo->hostBuffer);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_ADDRESS;
}
if (hostBufferInfo->hostBufferSize < requiredBufferSize) {
LOG_ERROR(Lib_Ngs2, "Invalid system buffer size ({}<{}[byte])",
hostBufferInfo->hostBufferSize, requiredBufferSize);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
}
// Setup
StackBufferOpen(&stackBuffer, hostBufferInfo->hostBuffer, hostBufferInfo->hostBufferSize,
&systemList, optionFlags);
result = SystemSetupCore(&stackBuffer, option, &setupResult);
if (result < 0) {
return result;
}
StackBufferClose(&stackBuffer, &requiredBufferSize);
// Copy buffer results
setupResult.bufferInfo = *hostBufferInfo;
setupResult.hostFree = hostFree;
// TODO // TODO
// setupResult.systemList = systemList;
return result; // Success OrbisNgs2Handle systemHandle = setupResult.systemHandle;
if (hostBufferInfo->hostBufferSize >= requiredBufferSize) {
*outHandle = systemHandle;
return ORBIS_OK;
}
SystemCleanup(systemHandle, 0);
LOG_ERROR(Lib_Ngs2, "Invalid system buffer size ({}<{}[byte])", hostBufferInfo->hostBufferSize,
requiredBufferSize);
return ORBIS_NGS2_ERROR_INVALID_BUFFER_SIZE;
} }
} // namespace Libraries::Ngs2 } // namespace Libraries::Ngs2

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#pragma once #pragma once
#include "ngs2.h" #include "core/libraries/kernel/threads/pthread.h"
namespace Libraries::Ngs2 { namespace Libraries::Ngs2 {
class Ngs2 { static const int ORBIS_NGS2_SYSTEM_NAME_LENGTH = 16;
public: static const int ORBIS_NGS2_RACK_NAME_LENGTH = 16;
s32 ReportInvalid(Ngs2Handle* handle, u32 handle_type) const;
s32 HandleSetup(Ngs2Handle* handle, void* data, std::atomic<u32>* atomic, u32 type, u32 flags);
s32 HandleCleanup(Ngs2Handle* handle, u32 hType, void* dataOut);
s32 HandleEnter(Ngs2Handle* handle, u32 hType, Ngs2Handle* handleOut);
s32 HandleLeave(Ngs2Handle* handle);
s32 StackBufferOpen(StackBuffer* buf, void* base_addr, size_t size, void** stackTop,
bool verify);
s32 StackBufferClose(StackBuffer* buf, size_t* usedSize);
s32 SystemSetupCore(StackBuffer* buf, SystemOptions* options, Ngs2Handle** sysOut);
private: typedef uintptr_t OrbisNgs2Handle;
struct OrbisNgs2ContextBufferInfo {
void* hostBuffer;
size_t hostBufferSize;
uintptr_t reserved[5];
uintptr_t userData;
}; };
struct OrbisNgs2SystemOption {
size_t size;
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH];
u32 flags;
u32 maxGrainSamples;
u32 numGrainSamples;
u32 sampleRate;
u32 aReserved[6];
};
typedef s32 (*OrbisNgs2BufferAllocHandler)(OrbisNgs2ContextBufferInfo* ioBufferInfo);
typedef s32 (*OrbisNgs2BufferFreeHandler)(OrbisNgs2ContextBufferInfo* ioBufferInfo);
struct OrbisNgs2SystemInfo {
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH]; // 0
OrbisNgs2Handle systemHandle; // 16
OrbisNgs2ContextBufferInfo bufferInfo; // 24
u32 uid; // 88
u32 minGrainSamples; // 92
u32 maxGrainSamples; // 96
u32 stateFlags; // 100
u32 rackCount; // 104
float lastRenderRatio; // 108
s64 lastRenderTick; // 112
s64 renderCount; // 120
u32 sampleRate; // 128
u32 numGrainSamples; // 132
};
struct OrbisNgs2RackInfo {
char name[ORBIS_NGS2_RACK_NAME_LENGTH]; // 0
OrbisNgs2Handle rackHandle; // 16
OrbisNgs2ContextBufferInfo bufferInfo; // 24
OrbisNgs2Handle ownerSystemHandle; // 88
u32 type; // 96
u32 rackId; // 100
u32 uid; // 104
u32 minGrainSamples; // 108
u32 maxGrainSamples; // 112
u32 maxVoices; // 116
u32 maxChannelWorks; // 120
u32 maxInputs; // 124
u32 maxMatrices; // 128
u32 maxPorts; // 132
u32 stateFlags; // 136
float lastProcessRatio; // 140
u64 lastProcessTick; // 144
u64 renderCount; // 152
u32 activeVoiceCount; // 160
u32 activeChannelWorkCount; // 164
};
struct StackBuffer {
void** top;
void* base;
size_t size;
size_t currentOffset;
size_t usedSize;
size_t totalSize;
size_t alignment;
u8 flags;
char padding[7];
};
struct SystemInternal {
// setup init
char name[ORBIS_NGS2_SYSTEM_NAME_LENGTH]; // 0
OrbisNgs2ContextBufferInfo bufferInfo; // 16
OrbisNgs2BufferFreeHandler hostFree; // 80
OrbisNgs2Handle systemHandle; // 88
void* unknown1; // 96
void* unknown2; // 104
OrbisNgs2Handle rackHandle; // 112
uintptr_t* userData; // 120
SystemInternal* systemList; // 128
StackBuffer* stackBuffer; // 136
OrbisNgs2SystemInfo ownerSystemInfo; // 144
struct rackList {
void* prev;
void* next;
void* unknown;
};
rackList rackListPreset; // 152
rackList rackListNormal; // 176
rackList rackListMaster; // 200
void* unknown3; // 208
void* systemListPrev; // 216
void* unknown4; // 224
void* systemListNext; // 232
void* rackFunction; // 240
Kernel::PthreadMutex processLock; // 248
u32 hasProcessMutex; // 256
u32 unknown5; // 260
Kernel::PthreadMutex flushLock; // 264
u32 hasFlushMutex; // 272
u32 unknown6; // 276
// info
u64 lastRenderTick; // 280
u64 renderCount; // 288
u32 isActive; // 296
std::atomic<int> lockCount; // 300
u32 uid; // 304
u32 systemType; // 308
struct {
u8 isBufferValid : 1;
u8 isRendering : 1;
u8 isSorted : 1;
u8 isFlushReady : 1;
} flags; // 312
u16 currentMaxGrainSamples; // 316
u16 minGrainSamples; // 318
u16 maxGrainSamples; // 320
u16 numGrainSamples; // 322
u32 currentNumGrainSamples; // 324
u32 sampleRate; // 328
u32 currentSampleRate; // 332
u32 rackCount; // 336
float lastRenderRatio; // 340
float cpuLoad; // 344
};
struct HandleInternal {
HandleInternal* selfPtr; // 0
SystemInternal* systemData; // 8
std::atomic<int> refCount; // 16
u32 handleType; // 24
u32 handleID; // 28
};
s32 StackBufferClose(StackBuffer* stackBuffer, size_t* outTotalSize);
s32 StackBufferOpen(StackBuffer* stackBuffer, void* buffer, size_t bufferSize, void** outBuffer,
u8 flags);
s32 SystemSetupCore(StackBuffer* stackBuffer, const OrbisNgs2SystemOption* option,
SystemInternal* outSystem);
s32 HandleReportInvalid(OrbisNgs2Handle handle, u32 handleType);
void* MemoryClear(void* buffer, size_t size);
s32 SystemCleanup(OrbisNgs2Handle systemHandle, OrbisNgs2ContextBufferInfo* outInfo);
s32 SystemSetup(const OrbisNgs2SystemOption* option, OrbisNgs2ContextBufferInfo* hostBufferInfo,
OrbisNgs2BufferFreeHandler hostFree, OrbisNgs2Handle* outHandle);
} // namespace Libraries::Ngs2 } // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Mastering;
struct OrbisNgs2MasteringRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2MasteringVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 flags;
};
struct OrbisNgs2MasteringVoiceMatrixParam {
OrbisNgs2VoiceParamHeader header;
u32 type;
u32 numLevels;
const float* aLevel;
};
struct OrbisNgs2MasteringVoiceLfeParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 fc;
};
struct OrbisNgs2MasteringVoiceLimiterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
float threshold;
};
struct OrbisNgs2MasteringVoiceGainParam {
OrbisNgs2VoiceParamHeader header;
float fbwLevel;
float lfeLevel;
};
struct OrbisNgs2MasteringVoiceOutputParam {
OrbisNgs2VoiceParamHeader header;
u32 outputId;
u32 reserved;
};
struct OrbisNgs2MasteringVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2MasteringVoiceState {
OrbisNgs2VoiceState voiceState;
float limiterPeakLevel;
float limiterPressLevel;
float aInputPeakHeight[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float aOutputPeakHeight[ORBIS_NGS2_MAX_VOICE_CHANNELS];
};
struct OrbisNgs2MasteringRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 reserved;
};
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Pan;
struct OrbisNgs2PanParam {
float angle;
float distance;
float fbwLevel;
float lfeLevel;
};
struct OrbisNgs2PanWork {
float aSpeakerAngle[ORBIS_NGS2_MAX_VOICE_CHANNELS];
float unitAngle;
u32 numSpeakers;
};
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
#include <stdarg.h> // va_list
namespace Libraries::Ngs2 {
class Ngs2Report;
struct OrbisNgs2ReportDataHeader {
size_t size;
OrbisNgs2Handle handle;
u32 type;
s32 result;
};
typedef void (*OrbisNgs2ReportHandler)(const OrbisNgs2ReportDataHeader* data, uintptr_t userData);
struct OrbisNgs2ReportMessageData {
OrbisNgs2ReportDataHeader header;
const char* message;
};
struct OrbisNgs2ReportApiData {
OrbisNgs2ReportDataHeader header;
const char* functionName;
const char* format;
va_list argument;
};
struct OrbisNgs2ReportControlData {
OrbisNgs2ReportDataHeader header;
const OrbisNgs2VoiceParamHeader* param;
};
struct OrbisNgs2ReportOutputData {
OrbisNgs2ReportDataHeader header;
const OrbisNgs2RenderBufferInfo* bufferInfo;
u32 bufferIndex;
u32 sampleRate;
u32 numGrainSamples;
u32 reserved;
};
struct OrbisNgs2ReportCpuLoadData {
OrbisNgs2ReportDataHeader header;
float totalRatio;
float flushRatio;
float processRatio;
float feedbackRatio;
};
struct OrbisNgs2ReportRenderStateData {
OrbisNgs2ReportDataHeader header;
u32 state;
u32 reserved;
};
struct OrbisNgs2ReportVoiceWaveformData {
OrbisNgs2ReportDataHeader header;
u32 location;
u32 waveformType;
u32 numChannels;
u32 sampleRate;
u32 numGrainSamples;
u32 reserved;
void* const* aData;
};
s32 PS4_SYSV_ABI sceNgs2ReportRegisterHandler(u32 reportType, OrbisNgs2ReportHandler handler,
uintptr_t userData, OrbisNgs2Handle* outHandle);
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Reverb;
struct OrbisNgs2ReverbRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 reverbSize;
};
struct OrbisNgs2ReverbI3DL2Param {
float wet;
float dry;
s32 room;
s32 roomHF;
u32 reflectionPattern;
float decayTime;
float decayHFRatio;
s32 reflections;
float reflectionsDelay;
s32 reverb;
float reverbDelay;
float diffusion;
float density;
float HFReference;
u32 reserve[8];
};
struct OrbisNgs2ReverbVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numInputChannels;
u32 numOutputChannels;
u32 flags;
u32 reserved;
};
struct OrbisNgs2ReverbVoiceI3DL2Param {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2ReverbI3DL2Param i3dl2;
};
struct OrbisNgs2ReverbVoiceState {
OrbisNgs2VoiceState voiceState;
};
struct OrbisNgs2ReverbRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 reverbSize;
};
} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Sampler;
struct OrbisNgs2SamplerRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannelWorks;
u32 maxCodecCaches;
u32 maxWaveformBlocks;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2SamplerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2WaveformFormat format;
u32 flags;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceWaveformBlocksParam {
OrbisNgs2VoiceParamHeader header;
const void* data;
u32 flags;
u32 numBlocks;
const OrbisNgs2WaveformBlock* aBlock;
// Blocks
};
struct OrbisNgs2SamplerVoiceWaveformAddressParam {
OrbisNgs2VoiceParamHeader header;
const void* from;
const void* to;
};
struct OrbisNgs2SamplerVoiceWaveformFrameOffsetParam {
OrbisNgs2VoiceParamHeader header;
u32 frameOffset;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceExitLoopParam {
OrbisNgs2VoiceParamHeader header;
};
struct OrbisNgs2SamplerVoicePitchParam {
OrbisNgs2VoiceParamHeader header;
float ratio;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2SamplerVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2SamplerVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 index;
u32 location;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2SamplerVoiceNumFilters {
OrbisNgs2VoiceParamHeader header;
u32 numFilters;
u32 reserved;
};
struct OrbisNgs2SamplerVoiceState {
OrbisNgs2VoiceState voiceState;
float envelopeHeight;
float peakHeight;
u32 reserved;
u64 numDecodedSamples;
u64 decodedDataSize;
u64 userData;
const void* waveformData;
};
struct OrbisNgs2SamplerRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannelWorks;
u32 maxCodecCaches;
u32 maxWaveformBlocks;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxAtrac9Decoders;
u32 maxAtrac9ChannelWorks;
u32 maxAjmAtrac9Decoders;
};
} // namespace Libraries::Ngs2

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@ -0,0 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ngs2_error.h"
#include "ngs2_impl.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
using namespace Libraries::Kernel;
namespace Libraries::Ngs2 {} // namespace Libraries::Ngs2

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@ -0,0 +1,126 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ngs2.h"
namespace Libraries::Ngs2 {
class Ngs2Submixer;
struct OrbisNgs2SubmixerRackOption {
OrbisNgs2RackOption rackOption;
u32 maxChannels;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxInputs;
u32 numPeakMeterBlocks;
};
struct OrbisNgs2SubmixerVoiceSetupParam {
OrbisNgs2VoiceParamHeader header;
u32 numIoChannels;
u32 flags;
};
struct OrbisNgs2SubmixerVoiceEnvelopeParam {
OrbisNgs2VoiceParamHeader header;
u32 numForwardPoints;
u32 numReleasePoints;
const OrbisNgs2EnvelopePoint* aPoint;
};
struct OrbisNgs2SubmixerVoiceCompressorParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float threshold;
float ratio;
float knee;
float attackTime;
float releaseTime;
float level;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceDistortionParam {
OrbisNgs2VoiceParamHeader header;
u32 flags;
float a;
float b;
float clip;
float gate;
float wetLevel;
float dryLevel;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceUserFxParam {
OrbisNgs2VoiceParamHeader header;
OrbisNgs2UserFxProcessHandler handler;
uintptr_t userData0;
uintptr_t userData1;
uintptr_t userData2;
};
struct OrbisNgs2SubmixerVoicePeakMeterParam {
OrbisNgs2VoiceParamHeader header;
u32 enableFlag;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceFilterParam {
OrbisNgs2VoiceParamHeader header;
u32 index;
u32 location;
u32 type;
u32 channelMask;
union {
struct {
float i0;
float i1;
float i2;
float o1;
float o2;
} direct;
struct {
float fc;
float q;
float level;
u32 reserved;
u32 reserved2;
} fcq;
} param;
u32 reserved3;
};
struct OrbisNgs2SubmixerVoiceNumFilters {
OrbisNgs2VoiceParamHeader header;
u32 numFilters;
u32 reserved;
};
struct OrbisNgs2SubmixerVoiceState {
OrbisNgs2VoiceState voiceState;
float envelopeHeight;
float peakHeight;
float compressorHeight;
};
struct OrbisNgs2SubmixerRackInfo {
OrbisNgs2RackInfo rackInfo;
u32 maxChannels;
u32 maxEnvelopePoints;
u32 maxFilters;
u32 maxInputs;
};
} // namespace Libraries::Ngs2

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@ -27,14 +27,17 @@ namespace Libraries::NpTrophy {
std::optional<TrophyUI> current_trophy_ui; std::optional<TrophyUI> current_trophy_ui;
std::queue<TrophyInfo> trophy_queue; std::queue<TrophyInfo> trophy_queue;
std::mutex queueMtx; std::mutex queueMtx;
bool isLeftSide;
std::string side = "right";
double trophy_timer; double trophy_timer;
TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName, TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::string& trophyName,
const std::string_view& rarity) const std::string_view& rarity)
: trophy_name(trophyName), trophy_type(rarity) { : trophy_name(trophyName), trophy_type(rarity) {
isLeftSide = Config::leftSideTrophy(); side = Config::sideTrophy();
trophy_timer = Config::getTrophyNotificationDuration(); trophy_timer = Config::getTrophyNotificationDuration();
if (std::filesystem::exists(trophyIconPath)) { if (std::filesystem::exists(trophyIconPath)) {
@ -89,10 +92,14 @@ TrophyUI::TrophyUI(const std::filesystem::path& trophyIconPath, const std::strin
AddLayer(this); AddLayer(this);
#ifdef ENABLE_QT_GUI #ifdef ENABLE_QT_GUI
QString musicPath = QString::fromStdString(CustomTrophy_Dir.string() + "/trophy.mp3"); QString musicPathWav = QString::fromStdString(CustomTrophy_Dir.string() + "/trophy.wav");
if (fs::exists(musicPath.toStdString())) { QString musicPathMp3 = QString::fromStdString(CustomTrophy_Dir.string() + "/trophy.mp3");
if (fs::exists(musicPathWav.toStdString())) {
BackgroundMusicPlayer::getInstance().setVolume(100); BackgroundMusicPlayer::getInstance().setVolume(100);
BackgroundMusicPlayer::getInstance().playMusic(musicPath, false); BackgroundMusicPlayer::getInstance().playMusic(musicPathWav, false);
} else if (fs::exists(musicPathMp3.toStdString())) {
BackgroundMusicPlayer::getInstance().setVolume(100);
BackgroundMusicPlayer::getInstance().playMusic(musicPathMp3, false);
} }
#endif #endif
} }
@ -115,8 +122,8 @@ float fade_out_duration = 0.5f; // Final fade duration
void TrophyUI::Draw() { void TrophyUI::Draw() {
const auto& io = GetIO(); const auto& io = GetIO();
float AdjustWidth = io.DisplaySize.x / 1280; float AdjustWidth = io.DisplaySize.x / 1920;
float AdjustHeight = io.DisplaySize.y / 720; float AdjustHeight = io.DisplaySize.y / 1080;
const ImVec2 window_size{ const ImVec2 window_size{
std::min(io.DisplaySize.x, (350 * AdjustWidth)), std::min(io.DisplaySize.x, (350 * AdjustWidth)),
std::min(io.DisplaySize.y, (70 * AdjustHeight)), std::min(io.DisplaySize.y, (70 * AdjustHeight)),
@ -125,21 +132,38 @@ void TrophyUI::Draw() {
elapsed_time += io.DeltaTime; elapsed_time += io.DeltaTime;
float progress = std::min(elapsed_time / animation_duration, 1.0f); float progress = std::min(elapsed_time / animation_duration, 1.0f);
// left or right position float final_pos_x, start_x;
float final_pos_x; float final_pos_y, start_y;
if (isLeftSide) {
start_pos.x = -window_size.x; if (side == "top") {
start_x = (io.DisplaySize.x - window_size.x) * 0.5f;
start_y = -window_size.y;
final_pos_x = start_x;
final_pos_y = 20 * AdjustHeight;
} else if (side == "left") {
start_x = -window_size.x;
start_y = 50 * AdjustHeight;
final_pos_x = 20 * AdjustWidth; final_pos_x = 20 * AdjustWidth;
} else { final_pos_y = start_y;
start_pos.x = io.DisplaySize.x; } else if (side == "right") {
start_x = io.DisplaySize.x;
start_y = 50 * AdjustHeight;
final_pos_x = io.DisplaySize.x - window_size.x - 20 * AdjustWidth; final_pos_x = io.DisplaySize.x - window_size.x - 20 * AdjustWidth;
final_pos_y = start_y;
} else if (side == "bottom") {
start_x = (io.DisplaySize.x - window_size.x) * 0.5f;
start_y = io.DisplaySize.y;
final_pos_x = start_x;
final_pos_y = io.DisplaySize.y - window_size.y - 20 * AdjustHeight;
} }
ImVec2 current_pos = ImVec2(start_pos.x + (final_pos_x - start_pos.x) * progress, ImVec2 current_pos = ImVec2(start_x + (final_pos_x - start_x) * progress,
start_pos.y + (target_pos.y - start_pos.y) * progress); start_y + (final_pos_y - start_y) * progress);
trophy_timer -= io.DeltaTime; trophy_timer -= io.DeltaTime;
ImGui::SetNextWindowPos(current_pos);
// If the remaining time of the trophy is less than or equal to 1 second, the fade-out begins. // If the remaining time of the trophy is less than or equal to 1 second, the fade-out begins.
if (trophy_timer <= 1.0f) { if (trophy_timer <= 1.0f) {
float fade_out_time = 1.0f - (trophy_timer / 1.0f); float fade_out_time = 1.0f - (trophy_timer / 1.0f);
@ -192,6 +216,13 @@ void TrophyUI::Draw() {
const float text_height = ImGui::CalcTextSize(combinedString.c_str()).y; const float text_height = ImGui::CalcTextSize(combinedString.c_str()).y;
SetCursorPosY((window_size.y - text_height) * 0.5); SetCursorPosY((window_size.y - text_height) * 0.5);
} }
if (side == "top" || side == "bottom") {
float text_width = ImGui::CalcTextSize(trophy_name.c_str()).x;
float centered_x = (window_size.x - text_width) * 0.5f;
ImGui::SetCursorPosX(std::max(centered_x, 10.0f * AdjustWidth));
}
ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth)); ImGui::PushTextWrapPos(window_size.x - (60 * AdjustWidth));
TextWrapped("Trophy earned!\n%s", trophy_name.c_str()); TextWrapped("Trophy earned!\n%s", trophy_name.c_str());
ImGui::SameLine(window_size.x - (60 * AdjustWidth)); ImGui::SameLine(window_size.x - (60 * AdjustWidth));

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@ -7,6 +7,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/kernel/process.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
#include "core/libraries/system/sysmodule.h" #include "core/libraries/system/sysmodule.h"
#include "core/libraries/system/system_error.h" #include "core/libraries/system/system_error.h"
@ -18,9 +19,12 @@ int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind() { s32 PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(VAddr addr, s32 flags, void* info) {
LOG_ERROR(Lib_SysModule, "(STUBBED) called"); LOG_ERROR(Lib_SysModule, "(STUBBED) called");
return ORBIS_OK; Kernel::OrbisModuleInfoForUnwind module_info;
module_info.st_size = 0x130;
s32 res = Kernel::sceKernelGetModuleInfoForUnwind(addr, flags, &module_info);
return res;
} }
int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule() { int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule() {

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@ -152,7 +152,7 @@ enum class OrbisSysModuleInternal : u32 {
}; };
int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal(); int PS4_SYSV_ABI sceSysmoduleGetModuleHandleInternal();
int PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(); s32 PS4_SYSV_ABI sceSysmoduleGetModuleInfoForUnwind(VAddr addr, s32 flags, void* info);
int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule(); int PS4_SYSV_ABI sceSysmoduleIsCalledFromSysModule();
int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded(); int PS4_SYSV_ABI sceSysmoduleIsCameraPreloaded();
int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id); int PS4_SYSV_ABI sceSysmoduleIsLoaded(OrbisSysModule id);

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@ -1893,7 +1893,7 @@ int PS4_SYSV_ABI sceSystemServiceNavigateToGoHome() {
s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(OrbisSystemServiceParamId param_id, int* value) { s32 PS4_SYSV_ABI sceSystemServiceParamGetInt(OrbisSystemServiceParamId param_id, int* value) {
// TODO this probably should be stored in config for UI configuration // TODO this probably should be stored in config for UI configuration
LOG_INFO(Lib_SystemService, "called param_id {}", u32(param_id)); LOG_DEBUG(Lib_SystemService, "called param_id {}", u32(param_id));
if (value == nullptr) { if (value == nullptr) {
LOG_ERROR(Lib_SystemService, "value is null"); LOG_ERROR(Lib_SystemService, "value is null");
return ORBIS_SYSTEM_SERVICE_ERROR_PARAMETER; return ORBIS_SYSTEM_SERVICE_ERROR_PARAMETER;

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@ -1043,7 +1043,7 @@ int PS4_SYSV_ABI sceUserServiceGetTraditionalChineseInputType() {
s32 PS4_SYSV_ABI sceUserServiceGetUserColor(int user_id, OrbisUserServiceUserColor* color) { s32 PS4_SYSV_ABI sceUserServiceGetUserColor(int user_id, OrbisUserServiceUserColor* color) {
// TODO fix me better // TODO fix me better
LOG_INFO(Lib_UserService, "called user_id = {}", user_id); LOG_DEBUG(Lib_UserService, "called user_id = {}", user_id);
if (color == nullptr) { if (color == nullptr) {
LOG_ERROR(Lib_UserService, "color is null"); LOG_ERROR(Lib_UserService, "color is null");
return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT; return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT;
@ -1068,7 +1068,7 @@ int PS4_SYSV_ABI sceUserServiceGetUserGroupNum() {
} }
s32 PS4_SYSV_ABI sceUserServiceGetUserName(int user_id, char* user_name, std::size_t size) { s32 PS4_SYSV_ABI sceUserServiceGetUserName(int user_id, char* user_name, std::size_t size) {
LOG_INFO(Lib_UserService, "called user_id = {} ,size = {} ", user_id, size); LOG_DEBUG(Lib_UserService, "called user_id = {} ,size = {} ", user_id, size);
if (user_name == nullptr) { if (user_name == nullptr) {
LOG_ERROR(Lib_UserService, "user_name is null"); LOG_ERROR(Lib_UserService, "user_name is null");
return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT; return ORBIS_USER_SERVICE_ERROR_INVALID_ARGUMENT;

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@ -63,6 +63,7 @@ void VideoOutDriver::Close(s32 handle) {
main_port.is_open = false; main_port.is_open = false;
main_port.flip_rate = 0; main_port.flip_rate = 0;
main_port.prev_index = -1;
ASSERT(main_port.flip_events.empty()); ASSERT(main_port.flip_events.empty());
} }
@ -133,6 +134,10 @@ int VideoOutDriver::RegisterBuffers(VideoOutPort* port, s32 startIndex, void* co
.address_right = 0, .address_right = 0,
}; };
// Reset flip label also when registering buffer
port->buffer_labels[startIndex + i] = 0;
port->SignalVoLabel();
presenter->RegisterVideoOutSurface(group, address); presenter->RegisterVideoOutSurface(group, address);
LOG_INFO(Lib_VideoOut, "buffers[{}] = {:#x}", i + startIndex, address); LOG_INFO(Lib_VideoOut, "buffers[{}] = {:#x}", i + startIndex, address);
} }
@ -160,11 +165,8 @@ int VideoOutDriver::UnregisterBuffers(VideoOutPort* port, s32 attributeIndex) {
} }
void VideoOutDriver::Flip(const Request& req) { void VideoOutDriver::Flip(const Request& req) {
// Whatever the game is rendering show splash if it is active // Present the frame.
if (!presenter->ShowSplash(req.frame)) { presenter->Present(req.frame);
// Present the frame.
presenter->Present(req.frame);
}
// Update flip status. // Update flip status.
auto* port = req.port; auto* port = req.port;
@ -193,17 +195,16 @@ void VideoOutDriver::Flip(const Request& req) {
} }
} }
// Reset flip label // Reset prev flip label
if (req.index != -1) { if (port->prev_index != -1) {
port->buffer_labels[req.index] = 0; port->buffer_labels[port->prev_index] = 0;
port->SignalVoLabel(); port->SignalVoLabel();
} }
// save to prev buf index
port->prev_index = req.index;
} }
void VideoOutDriver::DrawBlankFrame() { void VideoOutDriver::DrawBlankFrame() {
if (presenter->ShowSplash(nullptr)) {
return;
}
const auto empty_frame = presenter->PrepareBlankFrame(false); const auto empty_frame = presenter->PrepareBlankFrame(false);
presenter->Present(empty_frame); presenter->Present(empty_frame);
} }

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@ -32,6 +32,7 @@ struct VideoOutPort {
std::condition_variable vo_cv; std::condition_variable vo_cv;
std::condition_variable vblank_cv; std::condition_variable vblank_cv;
int flip_rate = 0; int flip_rate = 0;
int prev_index = -1;
bool is_open = false; bool is_open = false;
bool is_mode_changing = false; // Used to prevent flip during mode change bool is_mode_changing = false; // Used to prevent flip during mode change

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@ -295,10 +295,16 @@ s32 PS4_SYSV_ABI sceVideoOutUnregisterBuffers(s32 handle, s32 attributeIndex) {
return driver->UnregisterBuffers(port, attributeIndex); return driver->UnregisterBuffers(port, attributeIndex);
} }
void sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr) { s32 PS4_SYSV_ABI sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr) {
if (label_addr == nullptr) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_ADDRESS;
}
auto* port = driver->GetPort(handle); auto* port = driver->GetPort(handle);
ASSERT(port); if (!port) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
*label_addr = reinterpret_cast<uintptr_t>(port->buffer_labels.data()); *label_addr = reinterpret_cast<uintptr_t>(port->buffer_labels.data());
return 16;
} }
s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk) { s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk) {
@ -360,7 +366,7 @@ s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettin
return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE; return ORBIS_VIDEO_OUT_ERROR_INVALID_HANDLE;
} }
presenter->GetGammaRef() = settings->gamma; presenter->GetPPSettingsRef().gamma = settings->gamma;
return ORBIS_OK; return ORBIS_OK;
} }
@ -430,6 +436,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
sceVideoOutIsFlipPending); sceVideoOutIsFlipPending);
LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutUnregisterBuffers); sceVideoOutUnregisterBuffers);
LIB_FUNCTION("OcQybQejHEY", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutGetBufferLabelAddress);
LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose); LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose);
LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
sceVideoOutGetVblankStatus); sceVideoOutGetVblankStatus);
@ -460,6 +468,8 @@ void RegisterLib(Core::Loader::SymbolsResolver* sym) {
sceVideoOutSetBufferAttribute); sceVideoOutSetBufferAttribute);
LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, LIB_FUNCTION("w3BY+tAEiQY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutRegisterBuffers); sceVideoOutRegisterBuffers);
LIB_FUNCTION("OcQybQejHEY", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutGetBufferLabelAddress);
LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutSubmitFlip); LIB_FUNCTION("U46NwOiJpys", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutSubmitFlip);
LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 1, 1,
sceVideoOutGetFlipStatus); sceVideoOutGetFlipStatus);

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@ -118,6 +118,7 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle,
s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata); s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata);
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
s32 bufferNum, const BufferAttribute* attribute); s32 bufferNum, const BufferAttribute* attribute);
s32 PS4_SYSV_ABI sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr);
s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate); s32 PS4_SYSV_ABI sceVideoOutSetFlipRate(s32 handle, s32 rate);
s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle); s32 PS4_SYSV_ABI sceVideoOutIsFlipPending(s32 handle);
s32 PS4_SYSV_ABI sceVideoOutWaitVblank(s32 handle); s32 PS4_SYSV_ABI sceVideoOutWaitVblank(s32 handle);
@ -133,7 +134,6 @@ s32 PS4_SYSV_ABI sceVideoOutColorSettingsSetGamma(SceVideoOutColorSettings* sett
s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettings* settings); s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettings* settings);
// Internal system functions // Internal system functions
void sceVideoOutGetBufferLabelAddress(s32 handle, uintptr_t* label_addr);
s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk); s32 sceVideoOutSubmitEopFlip(s32 handle, u32 buf_id, u32 mode, u32 arg, void** unk);
void RegisterLib(Core::Loader::SymbolsResolver* sym); void RegisterLib(Core::Loader::SymbolsResolver* sym);

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@ -139,6 +139,35 @@ s32 Linker::LoadModule(const std::filesystem::path& elf_name, bool is_dynamic) {
return m_modules.size() - 1; return m_modules.size() - 1;
} }
s32 Linker::LoadAndStartModule(const std::filesystem::path& path, u64 args, const void* argp,
int* pRes) {
u32 handle = FindByName(path);
if (handle != -1) {
return handle;
}
handle = LoadModule(path, true);
if (handle == -1) {
return -1;
}
auto* module = GetModule(handle);
RelocateAnyImports(module);
// If the new module has a TLS image, trigger its load when TlsGetAddr is called.
if (module->tls.image_size != 0) {
AdvanceGenerationCounter();
}
// Retrieve and verify proc param according to libkernel.
u64* param = module->GetProcParam<u64*>();
ASSERT_MSG(!param || param[0] >= 0x18, "Invalid module param size: {}", param[0]);
s32 ret = module->Start(args, argp, param);
if (pRes) {
*pRes = ret;
}
return handle;
}
Module* Linker::FindByAddress(VAddr address) { Module* Linker::FindByAddress(VAddr address) {
for (auto& module : m_modules) { for (auto& module : m_modules) {
const VAddr base = module->GetBaseAddress(); const VAddr base = module->GetBaseAddress();

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@ -144,6 +144,8 @@ public:
void FreeTlsForNonPrimaryThread(void* pointer); void FreeTlsForNonPrimaryThread(void* pointer);
s32 LoadModule(const std::filesystem::path& elf_name, bool is_dynamic = false); s32 LoadModule(const std::filesystem::path& elf_name, bool is_dynamic = false);
s32 LoadAndStartModule(const std::filesystem::path& path, u64 args, const void* argp,
int* pRes);
Module* FindByAddress(VAddr address); Module* FindByAddress(VAddr address);
void Relocate(Module* module); void Relocate(Module* module);

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@ -1,28 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/io_file.h"
#include "common/types.h"
#include "loader.h"
namespace Loader {
FileTypes DetectFileType(const std::filesystem::path& filepath) {
// No file loaded
if (filepath.empty()) {
return FileTypes::Unknown;
}
Common::FS::IOFile file;
file.Open(filepath, Common::FS::FileAccessMode::Read);
file.Seek(0);
u32 magic;
file.Read(magic);
file.Close();
switch (magic) {
case PkgMagic:
return FileTypes::Pkg;
}
return FileTypes::Unknown;
}
} // namespace Loader

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@ -1,18 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
namespace Loader {
constexpr static u32 PkgMagic = 0x544e437f;
enum class FileTypes {
Unknown,
Pkg,
};
FileTypes DetectFileType(const std::filesystem::path& filepath);
} // namespace Loader

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@ -38,6 +38,16 @@ void MemoryManager::SetupMemoryRegions(u64 flexible_size, bool use_extended_mem1
bool use_extended_mem2) { bool use_extended_mem2) {
const bool is_neo = ::Libraries::Kernel::sceKernelIsNeoMode(); const bool is_neo = ::Libraries::Kernel::sceKernelIsNeoMode();
auto total_size = is_neo ? SCE_KERNEL_TOTAL_MEM_PRO : SCE_KERNEL_TOTAL_MEM; auto total_size = is_neo ? SCE_KERNEL_TOTAL_MEM_PRO : SCE_KERNEL_TOTAL_MEM;
if (Config::isDevKitConsole()) {
const auto old_size = total_size;
// Assuming 2gb is neo for now, will need to link it with sceKernelIsDevKit
total_size += is_neo ? 2_GB : 768_MB;
LOG_WARNING(Kernel_Vmm,
"Config::isDevKitConsole is enabled! Added additional {:s} of direct memory.",
is_neo ? "2 GB" : "768 MB");
LOG_WARNING(Kernel_Vmm, "Old Direct Size: {:#x} -> New Direct Size: {:#x}", old_size,
total_size);
}
if (!use_extended_mem1 && is_neo) { if (!use_extended_mem1 && is_neo) {
total_size -= 256_MB; total_size -= 256_MB;
} }

View File

@ -94,7 +94,7 @@ Module::Module(Core::MemoryManager* memory_, const std::filesystem::path& file_,
Module::~Module() = default; Module::~Module() = default;
s32 Module::Start(size_t args, const void* argp, void* param) { s32 Module::Start(u64 args, const void* argp, void* param) {
LOG_INFO(Core_Linker, "Module started : {}", name); LOG_INFO(Core_Linker, "Module started : {}", name);
const VAddr addr = dynamic_info.init_virtual_addr + GetBaseAddress(); const VAddr addr = dynamic_info.init_virtual_addr + GetBaseAddress();
return ExecuteGuest(reinterpret_cast<EntryFunc>(addr), args, argp, param); return ExecuteGuest(reinterpret_cast<EntryFunc>(addr), args, argp, param);

View File

@ -203,7 +203,7 @@ public:
return (rela_bits[index >> 3] >> (index & 7)) & 1; return (rela_bits[index >> 3] >> (index & 7)) & 1;
} }
s32 Start(size_t args, const void* argp, void* param); s32 Start(u64 args, const void* argp, void* param);
void LoadModuleToMemory(u32& max_tls_index); void LoadModuleToMemory(u32& max_tls_index);
void LoadDynamicInfo(); void LoadDynamicInfo();
void LoadSymbols(); void LoadSymbols();

View File

@ -24,7 +24,6 @@
#include "common/singleton.h" #include "common/singleton.h"
#include "common/version.h" #include "common/version.h"
#include "core/file_format/psf.h" #include "core/file_format/psf.h"
#include "core/file_format/splash.h"
#include "core/file_format/trp.h" #include "core/file_format/trp.h"
#include "core/file_sys/fs.h" #include "core/file_sys/fs.h"
#include "core/libraries/disc_map/disc_map.h" #include "core/libraries/disc_map/disc_map.h"
@ -81,7 +80,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
const auto eboot_name = file.filename().string(); const auto eboot_name = file.filename().string();
auto game_folder = file.parent_path(); auto game_folder = file.parent_path();
if (const auto game_folder_name = game_folder.filename().string(); if (const auto game_folder_name = game_folder.filename().string();
game_folder_name.ends_with("-UPDATE")) { game_folder_name.ends_with("-UPDATE") || game_folder_name.ends_with("-patch")) {
// If an executable was launched from a separate update directory, // If an executable was launched from a separate update directory,
// use the base game directory as the game folder. // use the base game directory as the game folder.
const auto base_name = game_folder_name.substr(0, game_folder_name.size() - 7); const auto base_name = game_folder_name.substr(0, game_folder_name.size() - 7);
@ -185,12 +184,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png"); const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
if (std::filesystem::exists(pic1_path)) { if (std::filesystem::exists(pic1_path)) {
auto* splash = Common::Singleton<Splash>::Instance(); game_info.splash_path = pic1_path;
if (!splash->IsLoaded()) {
if (!splash->Open(pic1_path)) {
LOG_ERROR(Loader, "Game splash: unable to open file");
}
}
} }
game_info.initialized = true; game_info.initialized = true;
@ -295,13 +289,12 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
} }
void Emulator::LoadSystemModules(const std::string& game_serial) { void Emulator::LoadSystemModules(const std::string& game_serial) {
constexpr std::array<SysModules, 11> ModulesToLoad{ constexpr std::array<SysModules, 10> ModulesToLoad{
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2}, {{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
{"libSceUlt.sprx", nullptr}, {"libSceUlt.sprx", nullptr},
{"libSceJson.sprx", nullptr}, {"libSceJson.sprx", nullptr},
{"libSceJson2.sprx", nullptr}, {"libSceJson2.sprx", nullptr},
{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal}, {"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc}, {"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceCesCs.sprx", nullptr}, {"libSceCesCs.sprx", nullptr},
{"libSceFont.sprx", nullptr}, {"libSceFont.sprx", nullptr},

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