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https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-25 11:34:55 +00:00
pixel_format: Remove unused tables, refactor
This commit is contained in:
parent
8ffcfc87bd
commit
b60f821d8d
@ -15,7 +15,7 @@ struct FormatInfo {
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AmdGpu::NumberFormat num_format;
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AmdGpu::CompMapping swizzle;
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AmdGpu::NumberConversion num_conversion;
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int num_components;
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u32 num_components;
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};
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static bool IsBufferFormatLoad(const IR::Inst& inst) {
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@ -914,7 +914,7 @@ struct Liverpool {
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}
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size_t GetColorSliceSize() const {
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const auto num_bytes_per_element = NumBits(info.format) / 8u;
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const auto num_bytes_per_element = NumBitsPerBlock(info.format) / 8u;
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const auto slice_size =
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num_bytes_per_element * (slice.tile_max + 1) * 64u * NumSamples();
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return slice_size;
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@ -111,136 +111,106 @@ std::string_view NameOf(NumberFormat fmt) {
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}
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}
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int NumComponents(DataFormat format) {
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constexpr std::array num_components_per_element = {
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0, 1, 1, 2, 1, 2, 3, 3, 4, 4, 4, 2, 4, 3, 4, -1, 3, 4, 4, 4, 2,
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2, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 3, 3, 4, 4, 4, 1, 2, 3, 4,
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-1, -1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 1, 1};
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const u32 index = static_cast<u32>(format);
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if (index >= num_components_per_element.size()) {
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return 0;
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}
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return num_components_per_element[index];
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}
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int NumBits(DataFormat format) {
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const std::array num_bits_per_element = {
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0, 8, 16, 16, 32, 32, 32, 32, 32, 32, 32, 64, 64, 96, 128, -1, 16, 16, 16, 16, 32,
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32, 64, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16, 16, 32, 4, 8, 8, 4, 8, 8, 8,
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-1, -1, 8, 8, 8, 8, 8, 8, 16, 16, 32, 32, 32, 64, 64, 8, 16, 1, 1};
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const u32 index = static_cast<u32>(format);
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if (index >= num_bits_per_element.size()) {
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return 0;
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}
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return num_bits_per_element[index];
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}
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static constexpr std::array component_bits = {
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std::array{0, 0, 0, 0}, // 0 FormatInvalid
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std::array{8, 0, 0, 0}, // 1 Format8
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std::array{16, 0, 0, 0}, // 2 Format16
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std::array{8, 8, 0, 0}, // 3 Format8_8
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std::array{32, 0, 0, 0}, // 4 Format32
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std::array{16, 16, 0, 0}, // 5 Format16_16
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std::array{11, 11, 10, 0}, // 6 Format10_11_11
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std::array{10, 11, 11, 0}, // 7 Format11_11_10
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std::array{2, 10, 10, 10}, // 8 Format10_10_10_2
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std::array{10, 10, 10, 2}, // 9 Format2_10_10_10
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std::array{8, 8, 8, 8}, // 10 Format8_8_8_8
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std::array{32, 32, 0, 0}, // 11 Format32_32
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std::array{16, 16, 16, 16}, // 12 Format16_16_16_16
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std::array{32, 32, 32, 0}, // 13 Format32_32_32
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std::array{32, 32, 32, 32}, // 14 Format32_32_32_32
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std::array{0, 0, 0, 0}, // 15
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std::array{5, 6, 5, 0}, // 16 Format5_6_5
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std::array{5, 5, 5, 1}, // 17 Format1_5_5_5
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std::array{1, 5, 5, 5}, // 18 Format5_5_5_1
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std::array{4, 4, 4, 4}, // 19 Format4_4_4_4
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std::array{24, 8, 0, 0}, // 20 Format8_24
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std::array{8, 24, 0, 0}, // 21 Format24_8
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std::array{8, 24, 0, 0}, // 22 FormatX24_8_32
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std::array{0, 0, 0, 0}, // 23
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std::array{0, 0, 0, 0}, // 24
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std::array{0, 0, 0, 0}, // 25
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std::array{0, 0, 0, 0}, // 26
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std::array{0, 0, 0, 0}, // 27
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std::array{0, 0, 0, 0}, // 28
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std::array{0, 0, 0, 0}, // 29
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std::array{0, 0, 0, 0}, // 30
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std::array{0, 0, 0, 0}, // 31
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std::array{0, 0, 0, 0}, // 32 FormatGB_GR
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std::array{0, 0, 0, 0}, // 33 FormatBG_RG
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std::array{0, 0, 0, 0}, // 34 Format5_9_9_9
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std::array{0, 0, 0, 0}, // 35 FormatBc1
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std::array{0, 0, 0, 0}, // 36 FormatBc2
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std::array{0, 0, 0, 0}, // 37 FormatBc3
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std::array{0, 0, 0, 0}, // 38 FormatBc4
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std::array{0, 0, 0, 0}, // 39 FormatBc5
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std::array{0, 0, 0, 0}, // 40 FormatBc6
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std::array{0, 0, 0, 0}, // 41 FormatBc7
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static constexpr std::array NUM_COMPONENTS = {
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0, // 0 FormatInvalid
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1, // 1 Format8
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1, // 2 Format16
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2, // 3 Format8_8
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1, // 4 Format32
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2, // 5 Format16_16
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3, // 6 Format10_11_11
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3, // 7 Format11_11_10
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4, // 8 Format10_10_10_2
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4, // 9 Format2_10_10_10
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4, // 10 Format8_8_8_8
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2, // 11 Format32_32
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4, // 12 Format16_16_16_16
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3, // 13 Format32_32_32
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4, // 14 Format32_32_32_32
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0, // 15
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3, // 16 Format5_6_5
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4, // 17 Format1_5_5_5
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4, // 18 Format5_5_5_1
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4, // 19 Format4_4_4_4
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2, // 20 Format8_24
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2, // 21 Format24_8
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2, // 22 FormatX24_8_32
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0, // 23
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0, // 24
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0, // 25
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0, // 26
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0, // 27
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0, // 28
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0, // 29
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0, // 30
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0, // 31
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3, // 32 FormatGB_GR
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3, // 33 FormatBG_RG
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4, // 34 Format5_9_9_9
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4, // 35 FormatBc1
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4, // 36 FormatBc2
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4, // 37 FormatBc3
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1, // 38 FormatBc4
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2, // 39 FormatBc5
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3, // 40 FormatBc6
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4, // 41 FormatBc7
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};
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u32 ComponentBits(DataFormat format, u32 comp) {
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u32 NumComponents(DataFormat format) {
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const u32 index = static_cast<u32>(format);
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if (index >= component_bits.size() || comp >= 4) {
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return 0;
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}
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return component_bits[index][comp];
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ASSERT_MSG(index < NUM_COMPONENTS.size(), "Invalid data format = {}", format);
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return NUM_COMPONENTS[index];
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}
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static constexpr std::array component_offset = {
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std::array{-1, -1, -1, -1}, // 0 FormatInvalid
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std::array{0, -1, -1, -1}, // 1 Format8
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std::array{0, -1, -1, -1}, // 2 Format16
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std::array{0, 8, -1, -1}, // 3 Format8_8
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std::array{0, -1, -1, -1}, // 4 Format32
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std::array{0, 16, -1, -1}, // 5 Format16_16
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std::array{0, 11, 22, -1}, // 6 Format10_11_11
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std::array{0, 10, 21, -1}, // 7 Format11_11_10
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std::array{0, 2, 12, 22}, // 8 Format10_10_10_2
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std::array{0, 10, 20, 30}, // 9 Format2_10_10_10
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std::array{0, 8, 16, 24}, // 10 Format8_8_8_8
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std::array{0, 32, -1, -1}, // 11 Format32_32
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std::array{0, 16, 32, 48}, // 12 Format16_16_16_16
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std::array{0, 32, 64, -1}, // 13 Format32_32_32
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std::array{0, 32, 64, 96}, // 14 Format32_32_32_32
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std::array{-1, -1, -1, -1}, // 15
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std::array{0, 5, 11, -1}, // 16 Format5_6_5
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std::array{0, 5, 10, 15}, // 17 Format1_5_5_5
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std::array{0, 1, 6, 11}, // 18 Format5_5_5_1
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std::array{0, 4, 8, 12}, // 19 Format4_4_4_4
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std::array{0, 24, -1, -1}, // 20 Format8_24
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std::array{0, 8, -1, -1}, // 21 Format24_8
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std::array{0, 8, -1, -1}, // 22 FormatX24_8_32
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std::array{-1, -1, -1, -1}, // 23
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std::array{-1, -1, -1, -1}, // 24
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std::array{-1, -1, -1, -1}, // 25
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std::array{-1, -1, -1, -1}, // 26
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std::array{-1, -1, -1, -1}, // 27
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std::array{-1, -1, -1, -1}, // 28
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std::array{-1, -1, -1, -1}, // 29
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std::array{-1, -1, -1, -1}, // 30
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std::array{-1, -1, -1, -1}, // 31
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std::array{-1, -1, -1, -1}, // 32 FormatGB_GR
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std::array{-1, -1, -1, -1}, // 33 FormatBG_RG
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std::array{-1, -1, -1, -1}, // 34 Format5_9_9_9
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std::array{-1, -1, -1, -1}, // 35 FormatBc1
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std::array{-1, -1, -1, -1}, // 36 FormatBc2
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std::array{-1, -1, -1, -1}, // 37 FormatBc3
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std::array{-1, -1, -1, -1}, // 38 FormatBc4
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std::array{-1, -1, -1, -1}, // 39 FormatBc5
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std::array{-1, -1, -1, -1}, // 40 FormatBc6
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std::array{-1, -1, -1, -1}, // 41 FormatBc7
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static constexpr std::array BITS_PER_BLOCK = {
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0, // 0 FormatInvalid
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8, // 1 Format8
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16, // 2 Format16
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16, // 3 Format8_8
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32, // 4 Format32
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32, // 5 Format16_16
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32, // 6 Format10_11_11
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32, // 7 Format11_11_10
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32, // 8 Format10_10_10_2
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32, // 9 Format2_10_10_10
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32, // 10 Format8_8_8_8
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64, // 11 Format32_32
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64, // 12 Format16_16_16_16
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96, // 13 Format32_32_32
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128, // 14 Format32_32_32_32
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0, // 15
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16, // 16 Format5_6_5
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16, // 17 Format1_5_5_5
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16, // 18 Format5_5_5_1
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16, // 19 Format4_4_4_4
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32, // 20 Format8_24
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32, // 21 Format24_8
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64, // 22 FormatX24_8_32
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0, // 23
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0, // 24
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0, // 25
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0, // 26
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0, // 27
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0, // 28
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0, // 29
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0, // 30
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0, // 31
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16, // 32 FormatGB_GR
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16, // 33 FormatBG_RG
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32, // 34 Format5_9_9_9
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64, // 35 FormatBc1
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128, // 36 FormatBc2
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128, // 37 FormatBc3
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64, // 38 FormatBc4
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128, // 39 FormatBc5
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128, // 40 FormatBc6
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128, // 41 FormatBc7
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};
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s32 ComponentOffset(DataFormat format, u32 comp) {
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u32 NumBitsPerBlock(DataFormat format) {
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const u32 index = static_cast<u32>(format);
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if (index >= component_offset.size() || comp >= 4) {
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return -1;
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}
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return component_offset[index][comp];
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ASSERT_MSG(index < BITS_PER_BLOCK.size(), "Invalid data format = {}", format);
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return BITS_PER_BLOCK[index];
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}
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} // namespace AmdGpu
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@ -310,10 +310,8 @@ constexpr bool IsInteger(const NumberFormat nfmt) {
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std::string_view NameOf(DataFormat fmt);
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std::string_view NameOf(NumberFormat fmt);
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int NumComponents(DataFormat format);
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int NumBits(DataFormat format);
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u32 ComponentBits(DataFormat format, u32 comp);
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s32 ComponentOffset(DataFormat format, u32 comp);
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u32 NumComponents(DataFormat format);
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u32 NumBitsPerBlock(DataFormat format);
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} // namespace AmdGpu
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@ -81,7 +81,7 @@ ImageInfo::ImageInfo(const AmdGpu::Liverpool::ColorBuffer& buffer,
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tiling_mode = buffer.GetTilingMode();
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pixel_format = LiverpoolToVK::SurfaceFormat(buffer.GetDataFmt(), buffer.GetNumberFmt());
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num_samples = buffer.NumSamples();
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num_bits = NumBits(buffer.GetDataFmt());
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num_bits = NumBitsPerBlock(buffer.GetDataFmt());
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type = vk::ImageType::e2D;
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size.width = hint.Valid() ? hint.width : buffer.Pitch();
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size.height = hint.Valid() ? hint.height : buffer.Height();
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@ -142,7 +142,7 @@ ImageInfo::ImageInfo(const AmdGpu::Image& image, const Shader::ImageResource& de
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resources.levels = image.NumLevels();
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resources.layers = image.NumLayers();
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num_samples = image.NumSamples();
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num_bits = NumBits(image.GetDataFmt());
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num_bits = NumBitsPerBlock(image.GetDataFmt());
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guest_address = image.Address();
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@ -163,7 +163,6 @@ void ImageInfo::UpdateSize() {
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if (props.is_block) {
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mip_w = (mip_w + 3) / 4;
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mip_h = (mip_h + 3) / 4;
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bpp *= 16;
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}
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mip_w = std::max(mip_w, 1u);
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mip_h = std::max(mip_h, 1u);
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@ -512,9 +512,9 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule
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// So this calculation should be very uncommon and reasonably fast
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// For now we'll just check up to 64 first pixels
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const auto addr = std::bit_cast<u8*>(image.info.guest_address);
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const auto w = std::min(image.info.size.width, u32(8));
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const auto h = std::min(image.info.size.height, u32(8));
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const auto size = w * h * image.info.num_bits / 8;
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const u32 w = std::min(image.info.size.width, u32(8));
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const u32 h = std::min(image.info.size.height, u32(8));
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const u32 size = w * h * image.info.num_bits >> (3 + image.info.props.is_block ? 4 : 0);
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const u64 hash = XXH3_64bits(addr, size);
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if (image.hash == hash) {
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image.flags &= ~ImageFlagBits::MaybeCpuDirty;
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@ -25,10 +25,9 @@
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namespace VideoCore {
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const DetilerContext* TileManager::GetDetiler(const ImageInfo& info) const {
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const auto bpp = info.num_bits * (info.props.is_block ? 16 : 1);
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switch (info.tiling_mode) {
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case AmdGpu::TilingMode::Texture_MicroTiled:
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switch (bpp) {
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switch (info.num_bits) {
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case 8:
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return &detilers[DetilerType::Micro8];
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case 16:
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@ -43,7 +42,7 @@ const DetilerContext* TileManager::GetDetiler(const ImageInfo& info) const {
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return nullptr;
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}
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case AmdGpu::TilingMode::Texture_Volume:
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switch (bpp) {
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switch (info.num_bits) {
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case 8:
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return &detilers[DetilerType::Macro8];
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case 32:
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@ -55,7 +54,7 @@ const DetilerContext* TileManager::GetDetiler(const ImageInfo& info) const {
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}
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break;
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case AmdGpu::TilingMode::Display_MicroTiled:
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switch (bpp) {
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switch (info.num_bits) {
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case 64:
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return &detilers[DetilerType::Display_Micro64];
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default:
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@ -287,8 +286,7 @@ std::pair<vk::Buffer, u32> TileManager::TryDetile(vk::Buffer in_buffer, u32 in_o
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¶ms);
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ASSERT((image_size % 64) == 0);
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const auto bpp = info.num_bits * (info.props.is_block ? 16u : 1u);
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const auto num_tiles = image_size / (64 * (bpp / 8));
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const auto num_tiles = image_size / (64 * (info.num_bits / 8));
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cmdbuf.dispatch(num_tiles, 1, 1);
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return {out_buffer.first, 0};
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}
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