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disable kernel getsockname (seems to create issues with cyberpunk)
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@ -242,8 +242,8 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("lUk6wrGXyMw", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_recvfrom);
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LIB_FUNCTION("fFxGkxF2bVo", "libScePosix", 1, "libkernel", 1, 1,
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Libraries::Net::sys_setsockopt);
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LIB_FUNCTION("RenI1lL1WFk", "libScePosix", 1, "libkernel", 1, 1,
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Libraries::Net::sys_getsockname);
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// LIB_FUNCTION("RenI1lL1WFk", "libScePosix", 1, "libkernel", 1, 1,
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// Libraries::Net::sys_getsockname);
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LIB_FUNCTION("KuOmgKoqCdY", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_bind);
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LIB_FUNCTION("5jRCs2axtr4", "libScePosix", 1, "libkernel", 1, 1,
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Libraries::Net::sceNetInetNtop); // TODO fix it to sys_ ...
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