mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-06 17:32:40 +00:00
Remove Unused Semicolons, Fix Windows.h includes and Minor Warnings Fixes
This commit is contained in:
parent
96560ed3ca
commit
b6e212a378
@ -175,4 +175,4 @@ std::filesystem::path GetFoolproofKbmConfigFile(const std::string& game_id = "")
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// settings
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// settings
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u32 GetLanguage();
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u32 GetLanguage();
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}; // namespace Config
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} // namespace Config
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@ -4,7 +4,7 @@
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#include <cstddef>
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#include <cstddef>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <cerrno>
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#include <cerrno>
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#include <cstring>
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#include <cstring>
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@ -13,9 +13,9 @@
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#ifdef _WIN32
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#ifdef _WIN32
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#include "common/ntapi.h"
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#include "common/ntapi.h"
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#include <Windows.h>
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#include <io.h>
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#include <io.h>
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#include <share.h>
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#include <share.h>
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#include <windows.h>
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#else
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#else
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#include <unistd.h>
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#include <unistd.h>
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#endif
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#endif
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@ -8,7 +8,7 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h> // For OutputDebugStringW
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#include <Windows.h> // For OutputDebugStringW
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#endif
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#endif
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#include "common/bounded_threadsafe_queue.h"
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#include "common/bounded_threadsafe_queue.h"
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@ -5,7 +5,7 @@
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#include <cstdio>
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#include <cstdio>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#endif
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#endif
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#include "common/assert.h"
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#include "common/assert.h"
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@ -5,7 +5,7 @@
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#include "common/types.h"
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#include "common/types.h"
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typedef enum _FILE_INFORMATION_CLASS {
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typedef enum _FILE_INFORMATION_CLASS {
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@ -17,8 +17,8 @@
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#ifdef _WIN32
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#ifdef _WIN32
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// This is the maximum number of UTF-16 code units permissible in Windows file paths
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// This is the maximum number of UTF-16 code units permissible in Windows file paths
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#define MAX_PATH 260
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#define MAX_PATH 260
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#include <Shlobj.h>
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#include <ShlObj.h>
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
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// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
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#define MAX_PATH 1024
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#define MAX_PATH 1024
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@ -6,7 +6,7 @@
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#include "common/uint128.h"
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#include "common/uint128.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <windows.h>
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#include <Windows.h>
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#endif
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#endif
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namespace Common {
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namespace Common {
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@ -6,7 +6,7 @@
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#include "common/signal_context.h"
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#include "common/signal_context.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <sys/ucontext.h>
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#include <sys/ucontext.h>
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#endif
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#endif
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@ -9,7 +9,7 @@
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#include "common/types.h"
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#include "common/types.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#endif
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#endif
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namespace Common {
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namespace Common {
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@ -14,7 +14,7 @@
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#include <mach/mach_time.h>
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#include <mach/mach_time.h>
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#include <pthread.h>
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#include <pthread.h>
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#elif defined(_WIN32)
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#elif defined(_WIN32)
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#include <windows.h>
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#include <Windows.h>
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#include "common/string_util.h"
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#include "common/string_util.h"
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#else
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#else
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#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
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@ -13,7 +13,7 @@
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#include "libraries/error_codes.h"
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#include "libraries/error_codes.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <fcntl.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <sys/mman.h>
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@ -19,7 +19,7 @@
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#include "cpu_patches.h"
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#include "cpu_patches.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <pthread.h>
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#include <pthread.h>
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#ifdef __APPLE__
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#ifdef __APPLE__
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@ -6,9 +6,9 @@
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#include "core/file_sys/file.h"
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#include "core/file_sys/file.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <Windows.h>
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#include <io.h>
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#include <io.h>
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#include <share.h>
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#include <share.h>
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#include <windows.h>
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#include "common/ntapi.h"
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#include "common/ntapi.h"
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#endif
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#endif
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@ -8,7 +8,7 @@
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#include "common/types.h"
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#include "common/types.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <mutex>
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#include <mutex>
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#endif
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#endif
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@ -10,7 +10,7 @@
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#include "common/types.h"
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#include "common/types.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <windows.h>
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#include <Windows.h>
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#elif defined(__APPLE__)
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#elif defined(__APPLE__)
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#include <dispatch/dispatch.h>
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#include <dispatch/dispatch.h>
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#else
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#else
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@ -10,8 +10,8 @@
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#include "core/libraries/libs.h"
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#include "core/libraries/libs.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <Windows.h>
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#include <pthread_time.h>
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#include <pthread_time.h>
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#include <windows.h>
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#include "common/ntapi.h"
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#include "common/ntapi.h"
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@ -8,7 +8,7 @@
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#include "core/signals.h"
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#include "core/signals.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#else
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#else
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#include <csignal>
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#include <csignal>
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#ifdef ARCH_X86_64
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#ifdef ARCH_X86_64
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@ -6,7 +6,7 @@
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#include "thread.h"
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#include "thread.h"
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#ifdef _WIN64
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#ifdef _WIN64
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#include <windows.h>
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#include <Windows.h>
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#include "common/ntapi.h"
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#include "common/ntapi.h"
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#else
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#else
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#include <csignal>
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#include <csignal>
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@ -10,7 +10,7 @@
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#include "core/tls.h"
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#include "core/tls.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#elif defined(__APPLE__) && defined(ARCH_X86_64)
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#elif defined(__APPLE__) && defined(ARCH_X86_64)
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#include <architecture/i386/table.h>
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#include <architecture/i386/table.h>
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#include <boost/icl/interval_set.hpp>
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#include <boost/icl/interval_set.hpp>
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@ -103,7 +103,7 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
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std::string id;
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std::string id;
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std::string title;
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std::string title;
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std::string app_version;
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std::string app_version;
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u32 fw_version;
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u32 fw_version = 0;
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Common::PSFAttributes psf_attributes{};
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Common::PSFAttributes psf_attributes{};
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const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
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const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
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@ -42,4 +42,4 @@ public:
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explicit(false) operator bool() const;
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explicit(false) operator bool() const;
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};
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};
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}; // namespace ImGui
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} // namespace ImGui
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@ -632,9 +632,9 @@ static void UpdateMouseData() {
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io.AddMousePosEvent(mouse_x_global, mouse_y_global);
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io.AddMousePosEvent(mouse_x_global, mouse_y_global);
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// SDL_EVENT_MOUSE_MOTION isn't triggered before the first frame is rendered
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// SDL_EVENT_MOUSE_MOTION isn't triggered before the first frame is rendered
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// force update the prev_cursor coords
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// force update the prev_cursor coords
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if (mouse_x_global != bd->prev_mouse_pos.x || mouse_y_global != bd->prev_mouse_pos.y &&
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if (mouse_x_global != bd->prev_mouse_pos.x ||
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bd->prev_mouse_pos.y == 0 &&
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(mouse_y_global != bd->prev_mouse_pos.y && bd->prev_mouse_pos.y == 0 &&
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bd->prev_mouse_pos.x == 0) {
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bd->prev_mouse_pos.x == 0)) {
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bd->prev_mouse_pos.x = mouse_x_global;
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bd->prev_mouse_pos.x = mouse_x_global;
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bd->prev_mouse_pos.y = mouse_y_global;
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bd->prev_mouse_pos.y = mouse_y_global;
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bd->lastCursorMoveTime = bd->time;
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bd->lastCursorMoveTime = bd->time;
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@ -28,4 +28,4 @@ enum GamepadMode {
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void SetGamepadMode(GamepadMode mode, SDL_Gamepad** manual_gamepads_array = NULL,
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void SetGamepadMode(GamepadMode mode, SDL_Gamepad** manual_gamepads_array = NULL,
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int manual_gamepads_count = -1);
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int manual_gamepads_count = -1);
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}; // namespace ImGui::Sdl
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} // namespace ImGui::Sdl
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@ -27,4 +27,4 @@ void DecodePngFile(std::filesystem::path path, Inner* core);
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void Submit();
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void Submit();
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}; // namespace ImGui::Core::TextureManager
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} // namespace ImGui::Core::TextureManager
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@ -15,7 +15,7 @@
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#include "emulator.h"
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#include "emulator.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#endif
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#endif
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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@ -1,8 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifndef CHEATS_PATCHES_H
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#pragma once
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#define CHEATS_PATCHES_H
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#include <QCheckBox>
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#include <QCheckBox>
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#include <QComboBox>
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#include <QComboBox>
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@ -116,5 +115,3 @@ private:
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QString CheatsDownloadedSuccessfully_MSG;
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QString CheatsDownloadedSuccessfully_MSG;
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QString DownloadComplete_MSG;
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QString DownloadComplete_MSG;
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};
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};
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#endif // CHEATS_PATCHES_H
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@ -15,7 +15,7 @@ CompatibilityInfoClass::CompatibilityInfoClass()
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std::filesystem::path compatibility_file_path =
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std::filesystem::path compatibility_file_path =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / "compatibility_data.json";
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / "compatibility_data.json";
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Common::FS::PathToQString(m_compatibility_filename, compatibility_file_path);
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Common::FS::PathToQString(m_compatibility_filename, compatibility_file_path);
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};
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}
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CompatibilityInfoClass::~CompatibilityInfoClass() = default;
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CompatibilityInfoClass::~CompatibilityInfoClass() = default;
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void CompatibilityInfoClass::UpdateCompatibilityDatabase(QWidget* parent, bool forced) {
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void CompatibilityInfoClass::UpdateCompatibilityDatabase(QWidget* parent, bool forced) {
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#include "main_window.h"
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#include "main_window.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#endif
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#endif
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// Custom message handler to ignore Qt logs
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// Custom message handler to ignore Qt logs
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@ -730,7 +730,7 @@ void MainWindow::ShowGameList() {
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m_game_grid_frame->clearContents();
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m_game_grid_frame->clearContents();
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m_game_list_frame->clearContents();
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m_game_list_frame->clearContents();
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}
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}
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};
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}
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void MainWindow::RefreshGameTable() {
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void MainWindow::RefreshGameTable() {
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// m_game_info->m_games.clear();
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// m_game_info->m_games.clear();
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@ -702,7 +702,7 @@ EmitContext::BufferSpv EmitContext::DefineBuffer(bool is_storage, bool is_writte
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}
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}
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interfaces.push_back(id);
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interfaces.push_back(id);
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return {id, pointer_type};
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return {id, pointer_type};
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};
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}
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void EmitContext::DefineBuffers() {
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void EmitContext::DefineBuffers() {
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if (!profile.supports_robust_buffer_access && !info.has_readconst) {
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if (!profile.supports_robust_buffer_access && !info.has_readconst) {
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@ -66,7 +66,7 @@ private:
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if (it == labels.end()) {
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if (it == labels.end()) {
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labels.push_back(address);
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labels.push_back(address);
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}
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}
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};
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}
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size_t GetIndex(Label label) {
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size_t GetIndex(Label label) {
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if (label == 0) {
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if (label == 0) {
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@ -75,7 +75,7 @@ private:
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const auto it_index = std::ranges::lower_bound(index_to_pc, label);
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const auto it_index = std::ranges::lower_bound(index_to_pc, label);
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ASSERT(it_index != index_to_pc.end() || label > index_to_pc.back());
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ASSERT(it_index != index_to_pc.end() || label > index_to_pc.back());
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return std::distance(index_to_pc.begin(), it_index);
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return std::distance(index_to_pc.begin(), it_index);
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};
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}
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public:
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public:
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Common::ObjectPool<Block>& block_pool;
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Common::ObjectPool<Block>& block_pool;
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@ -197,7 +197,7 @@ IR::VectorReg Translator::GetScratchVgpr(u32 offset) {
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it->second = new_vgpr;
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it->second = new_vgpr;
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}
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}
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return it->second;
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return it->second;
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};
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}
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template <typename T>
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template <typename T>
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T Translator::GetSrc(const InstOperand& operand) {
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T Translator::GetSrc(const InstOperand& operand) {
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@ -103,7 +103,7 @@ static inline void PushPtr(Xbyak::CodeGenerator& c, u32 off_dw) {
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static inline void PopPtr(Xbyak::CodeGenerator& c) {
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static inline void PopPtr(Xbyak::CodeGenerator& c) {
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c.pop(rdi);
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c.pop(rdi);
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};
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}
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static void VisitPointer(u32 off_dw, IR::Inst* subtree, PassInfo& pass_info,
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static void VisitPointer(u32 off_dw, IR::Inst* subtree, PassInfo& pass_info,
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Xbyak::CodeGenerator& c) {
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Xbyak::CodeGenerator& c) {
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@ -182,7 +182,7 @@ static void GenerateSrtProgram(Info& info, PassInfo& pass_info) {
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info.srt_info.flattened_bufsize_dw = pass_info.dst_off_dw;
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info.srt_info.flattened_bufsize_dw = pass_info.dst_off_dw;
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}
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}
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}; // namespace
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} // namespace
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||||||
void FlattenExtendedUserdataPass(IR::Program& program) {
|
void FlattenExtendedUserdataPass(IR::Program& program) {
|
||||||
Shader::Info& info = program.info;
|
Shader::Info& info = program.info;
|
||||||
|
@ -123,7 +123,7 @@ struct HullRuntimeInfo {
|
|||||||
// output control points and attributes that shouldnt be read by the TES anyways
|
// output control points and attributes that shouldnt be read by the TES anyways
|
||||||
bool IsPassthrough() const {
|
bool IsPassthrough() const {
|
||||||
return hs_output_base == 0 && ls_stride == hs_output_cp_stride && num_threads == 1;
|
return hs_output_base == 0 && ls_stride == hs_output_cp_stride && num_threads == 1;
|
||||||
};
|
}
|
||||||
|
|
||||||
// regs.ls_hs_config.hs_output_control_points contains the number of threads, which
|
// regs.ls_hs_config.hs_output_control_points contains the number of threads, which
|
||||||
// isn't exactly the number of output control points.
|
// isn't exactly the number of output control points.
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
#include <sys/ioctl.h>
|
#include <sys/ioctl.h>
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
#include <windows.h>
|
#include <Windows.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include <renderdoc_app.h>
|
#include <renderdoc_app.h>
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <windows.h>
|
#include <Windows.h>
|
||||||
#else
|
#else
|
||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user