event_queue: Add clear flag to events and don't return error

This commit is contained in:
IndecisiveTurtle
2024-07-17 14:50:26 +03:00
parent c64694c673
commit b6f011c8f6
3 changed files with 8 additions and 4 deletions

View File

@@ -50,13 +50,15 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Kernel::SceKernelEqueue eq, s32 handle,
Kernel::EqueueEvent event{};
event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
event.event.filter = Kernel::SceKernelEvent::Filter::VideoOut;
event.event.flags = Kernel::SceKernelEvent::Flags::Clear;
event.event.udata = udata;
event.event.fflags = 0;
event.event.data = 0;
event.data = port;
eq->AddEvent(event);
port->flip_events.push_back(eq);
return eq->AddEvent(event);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handle, void* udata) {
@@ -74,13 +76,15 @@ s32 PS4_SYSV_ABI sceVideoOutAddVblankEvent(Kernel::SceKernelEqueue eq, s32 handl
Kernel::EqueueEvent event{};
event.event.ident = SCE_VIDEO_OUT_EVENT_VBLANK;
event.event.filter = Kernel::SceKernelEvent::Filter::VideoOut;
event.event.flags = Kernel::SceKernelEvent::Flags::Clear;
event.event.udata = udata;
event.event.fflags = 0;
event.event.data = 0;
event.data = port;
eq->AddEvent(event);
port->vblank_events.push_back(eq);
return eq->AddEvent(event);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,