updates now fully extract to game update folder

This commit is contained in:
ElBread3 2024-10-15 13:33:34 -05:00
parent 6763cb93c2
commit ba7c9137ad

View File

@ -3,6 +3,7 @@
#include <zlib-ng.h>
#include "common/io_file.h"
#include "common/logging/formatter.h"
#include "core/file_format/pkg.h"
#include "core/file_format/pkg_type.h"
@ -349,7 +350,8 @@ bool PKG::Extract(const std::filesystem::path& filepath, const std::filesystem::
auto parent_path = extract_path.parent_path();
auto title_id = GetTitleID();
if (parent_path.filename() != title_id) {
if (parent_path.filename() != title_id &&
!fmt::UTF(extract_path.u8string()).data.ends_with("-UPDATE")) {
extractPaths[ndinode_counter] = parent_path / title_id;
} else {
// DLCs path has different structure