Mouse movement input is now off by default

This commit is contained in:
kalaposfos13 2024-10-15 07:25:44 +02:00
parent f486663c89
commit bd2acfa349

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@ -247,7 +247,7 @@ std::map<KeyBinding, AxisMapping> axis_map = {};
int mouse_joystick_binding = 0; int mouse_joystick_binding = 0;
Uint32 mouse_polling_id = 0; Uint32 mouse_polling_id = 0;
bool mouse_enabled = true, leftjoystick_halfmode = false, rightjoystick_halfmode = false; bool mouse_enabled = false, leftjoystick_halfmode = false, rightjoystick_halfmode = false;
// i wrapped it in a function so I can collapse it // i wrapped it in a function so I can collapse it
std::string getDefaultConfig() { std::string getDefaultConfig() {