Open Folder - improvement

This commit is contained in:
DanielSvoboda 2024-11-09 18:24:29 -03:00
parent 75d2181489
commit bdee9c291d

View File

@ -44,13 +44,24 @@ public:
// Setup menu.
QMenu menu(widget);
// "Open Folder..." submenu
QMenu* openFolderMenu = new QMenu(tr("Open Folder..."), widget);
QAction* openGameFolder = new QAction(tr("Open Game Folder"), widget);
QAction* openSaveDataFolder = new QAction(tr("Open Save Data Folder"), widget);
QAction* openLogFolder = new QAction(tr("Open Log Folder"), widget);
openFolderMenu->addAction(openGameFolder);
openFolderMenu->addAction(openSaveDataFolder);
openFolderMenu->addAction(openLogFolder);
menu.addMenu(openFolderMenu);
QAction createShortcut(tr("Create Shortcut"), widget);
QAction openFolder(tr("Open Game Folder"), widget);
QAction openCheats(tr("Cheats / Patches"), widget);
QAction openSfoViewer(tr("SFO Viewer"), widget);
QAction openTrophyViewer(tr("Trophy Viewer"), widget);
menu.addAction(&openFolder);
menu.addAction(&createShortcut);
menu.addAction(&openCheats);
menu.addAction(&openSfoViewer);
@ -86,12 +97,29 @@ public:
return;
}
if (selected == &openFolder) {
if (selected == openGameFolder) {
QString folderPath;
Common::FS::PathToQString(folderPath, m_games[itemID].path);
QDesktopServices::openUrl(QUrl::fromLocalFile(folderPath));
}
if (selected == openSaveDataFolder) {
QString userPath;
Common::FS::PathToQString(userPath,
Common::FS::GetUserPath(Common::FS::PathType::UserDir));
QString saveDataPath =
userPath + "/savedata/1/" + QString::fromStdString(m_games[itemID].serial);
QDir(saveDataPath).mkpath(saveDataPath);
QDesktopServices::openUrl(QUrl::fromLocalFile(saveDataPath));
}
if (selected == openLogFolder) {
QString userPath;
Common::FS::PathToQString(userPath,
Common::FS::GetUserPath(Common::FS::PathType::UserDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(userPath + "/log"));
}
if (selected == &openSfoViewer) {
PSF psf;
QString game_update_path;