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Add support for game folder and fail early if eboot.bin is missing or corrupt (#3027)
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@@ -25,7 +25,7 @@ public:
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Emulator();
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~Emulator();
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void Run(const std::filesystem::path& file, const std::vector<std::string> args = {});
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void Run(std::filesystem::path file, const std::vector<std::string> args = {});
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void UpdatePlayTime(const std::string& serial);
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private:
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