shader_recompiler: Better handling of geometry shader scenario G (#3064)

This commit is contained in:
TheTurtle
2025-06-09 03:31:51 +03:00
committed by GitHub
parent ae2053c487
commit c20d02dd40
8 changed files with 33 additions and 4 deletions

View File

@@ -4,6 +4,7 @@
#pragma once
#include <span>
#include <unordered_map>
#include "shader_recompiler/frontend/instruction.h"
#include "shader_recompiler/info.h"
#include "shader_recompiler/ir/basic_block.h"