diff --git a/src/shader_recompiler/frontend/translate/vector_alu.cpp b/src/shader_recompiler/frontend/translate/vector_alu.cpp index 6b0df5fde..3a4d25581 100644 --- a/src/shader_recompiler/frontend/translate/vector_alu.cpp +++ b/src/shader_recompiler/frontend/translate/vector_alu.cpp @@ -179,6 +179,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) { return V_MUL_F32(inst); case Opcode::V_RCP_F32: return V_RCP_F32(inst); + case Opcode::V_RCP_F64: + return V_RCP_F64(inst); case Opcode::V_LDEXP_F32: return V_LDEXP_F32(inst); case Opcode::V_FRACT_F32: @@ -196,6 +198,8 @@ void Translator::EmitVectorAlu(const GcnInst& inst) { case Opcode::V_FMA_F32: case Opcode::V_MADAK_F32: return V_FMA_F32(inst); + case Opcode::V_FMA_F64: + return V_FMA_64(inst); case Opcode::V_MAX_F32: return V_MAX_F32(inst); case Opcode::V_ADD_F64: @@ -543,6 +547,18 @@ void Translator::V_FMA_F32(const GcnInst& inst) { SetDst(inst.dst[0], ir.FPFma(src0, src1, src2)); } +void Translator::V_RCP_F64(const GcnInst& inst) { + const IR::F64 src0{GetSrc(inst.src[0])}; + SetDst64(inst.dst[0], ir.FPRecip(src0)); +} + +void Translator::V_FMA_F64(const GcnInst& inst) { + const IR::F64 src0{GetSrc(inst.src[0])}; + const IR::F64 src1{GetSrc(inst.src[1])}; + const IR::F64 src2{GetSrc(inst.src[2])}; + SetDst64(inst.dst[0], ir.FPFma(src0, src1, src2)); +} + void Translator::V_CMP_F32(ConditionOp op, bool set_exec, const GcnInst& inst) { const IR::F32 src0{GetSrc(inst.src[0])}; const IR::F32 src1{GetSrc(inst.src[1])};