Merge remote-tracking branch 'origin/main'

This commit is contained in:
kalaposfos13 2025-01-17 19:56:59 +01:00
commit c46edf1c39
117 changed files with 12414 additions and 487 deletions

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@ -390,7 +390,7 @@ jobs:
- name: Cache CMake Configuration - name: Cache CMake Configuration
uses: actions/cache@v4 uses: actions/cache@v4
env: env:
cache-name: ${{ runner.os }}-sdl-cache-cmake-configuration cache-name: ${{ runner.os }}-sdl-gcc-cache-cmake-configuration
with: with:
path: | path: |
${{github.workspace}}/build ${{github.workspace}}/build
@ -401,7 +401,7 @@ jobs:
- name: Cache CMake Build - name: Cache CMake Build
uses: hendrikmuhs/ccache-action@v1.2.14 uses: hendrikmuhs/ccache-action@v1.2.14
env: env:
cache-name: ${{ runner.os }}-sdl-cache-cmake-build cache-name: ${{ runner.os }}-sdl-gcc-cache-cmake-build
with: with:
append-timestamp: false append-timestamp: false
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }} key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
@ -426,7 +426,7 @@ jobs:
- name: Cache CMake Configuration - name: Cache CMake Configuration
uses: actions/cache@v4 uses: actions/cache@v4
env: env:
cache-name: ${{ runner.os }}-qt-cache-cmake-configuration cache-name: ${{ runner.os }}-qt-gcc-cache-cmake-configuration
with: with:
path: | path: |
${{github.workspace}}/build ${{github.workspace}}/build
@ -437,7 +437,7 @@ jobs:
- name: Cache CMake Build - name: Cache CMake Build
uses: hendrikmuhs/ccache-action@v1.2.14 uses: hendrikmuhs/ccache-action@v1.2.14
env: env:
cache-name: ${{ runner.os }}-qt-cache-cmake-build cache-name: ${{ runner.os }}-qt-gcc-cache-cmake-build
with: with:
append-timestamp: false append-timestamp: false
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }} key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}

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@ -250,10 +250,14 @@ set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
src/core/libraries/kernel/time.h src/core/libraries/kernel/time.h
src/core/libraries/kernel/orbis_error.h src/core/libraries/kernel/orbis_error.h
src/core/libraries/kernel/posix_error.h src/core/libraries/kernel/posix_error.h
src/core/libraries/kernel/aio.cpp
src/core/libraries/kernel/aio.h
) )
set(NETWORK_LIBS src/core/libraries/network/http.cpp set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/http.h src/core/libraries/network/http.h
src/core/libraries/network/http2.cpp
src/core/libraries/network/http2.h
src/core/libraries/network/net.cpp src/core/libraries/network/net.cpp
src/core/libraries/network/netctl.cpp src/core/libraries/network/netctl.cpp
src/core/libraries/network/netctl.h src/core/libraries/network/netctl.h
@ -263,6 +267,8 @@ set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/net.h src/core/libraries/network/net.h
src/core/libraries/network/ssl.cpp src/core/libraries/network/ssl.cpp
src/core/libraries/network/ssl.h src/core/libraries/network/ssl.h
src/core/libraries/network/ssl2.cpp
src/core/libraries/network/ssl2.h
) )
set(AVPLAYER_LIB src/core/libraries/avplayer/avplayer_common.cpp set(AVPLAYER_LIB src/core/libraries/avplayer/avplayer_common.cpp
@ -415,7 +421,9 @@ set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp
src/core/libraries/videodec/videodec_impl.h src/core/libraries/videodec/videodec_impl.h
) )
set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp set(NP_LIBS src/core/libraries/np_common/np_common.cpp
src/core/libraries/np_common/np_common.h
src/core/libraries/np_manager/np_manager.cpp
src/core/libraries/np_manager/np_manager.h src/core/libraries/np_manager/np_manager.h
src/core/libraries/np_score/np_score.cpp src/core/libraries/np_score/np_score.cpp
src/core/libraries/np_score/np_score.h src/core/libraries/np_score/np_score.h
@ -424,6 +432,8 @@ set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
src/core/libraries/np_trophy/trophy_ui.cpp src/core/libraries/np_trophy/trophy_ui.cpp
src/core/libraries/np_trophy/trophy_ui.h src/core/libraries/np_trophy/trophy_ui.h
src/core/libraries/np_trophy/np_trophy_error.h src/core/libraries/np_trophy/np_trophy_error.h
src/core/libraries/np_web_api/np_web_api.cpp
src/core/libraries/np_web_api/np_web_api.h
) )
set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp

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@ -26,7 +26,7 @@
</screenshot> </screenshot>
<screenshot> <screenshot>
<image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/3.png</image> <image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/3.png</image>
<caption>Yakuza Kiwami</caption> <caption>Yakuza 0</caption>
</screenshot> </screenshot>
<screenshot> <screenshot>
<image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/4.png</image> <image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/4.png</image>

2
externals/sdl3 vendored

@ -1 +1 @@
Subproject commit 3a1d76d298db023f6cf37fb08ee766f20a4e12ab Subproject commit 22422f7748d5128135995ed34c8f8012861c7332

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@ -61,9 +61,10 @@ static u32 vblankDivider = 1;
static bool vkValidation = false; static bool vkValidation = false;
static bool vkValidationSync = false; static bool vkValidationSync = false;
static bool vkValidationGpu = false; static bool vkValidationGpu = false;
static bool rdocEnable = false;
static bool vkMarkers = false;
static bool vkCrashDiagnostic = false; static bool vkCrashDiagnostic = false;
static bool vkHostMarkers = false;
static bool vkGuestMarkers = false;
static bool rdocEnable = false;
static s16 cursorState = HideCursorState::Idle; static s16 cursorState = HideCursorState::Idle;
static int cursorHideTimeout = 5; // 5 seconds (default) static int cursorHideTimeout = 5; // 5 seconds (default)
static bool separateupdatefolder = false; static bool separateupdatefolder = false;
@ -72,6 +73,7 @@ static bool checkCompatibilityOnStartup = false;
static std::string trophyKey; static std::string trophyKey;
// Gui // Gui
static bool load_game_size = true;
std::vector<std::filesystem::path> settings_install_dirs = {}; std::vector<std::filesystem::path> settings_install_dirs = {};
std::filesystem::path settings_addon_install_dir = {}; std::filesystem::path settings_addon_install_dir = {};
u32 main_window_geometry_x = 400; u32 main_window_geometry_x = 400;
@ -102,6 +104,14 @@ void setTrophyKey(std::string key) {
trophyKey = key; trophyKey = key;
} }
bool GetLoadGameSizeEnabled() {
return load_game_size;
}
void setLoadGameSizeEnabled(bool enable) {
load_game_size = enable;
}
bool isNeoModeConsole() { bool isNeoModeConsole() {
return isNeo; return isNeo;
} }
@ -218,10 +228,6 @@ bool isRdocEnabled() {
return rdocEnable; return rdocEnable;
} }
bool isMarkersEnabled() {
return vkMarkers;
}
u32 vblankDiv() { u32 vblankDiv() {
return vblankDivider; return vblankDivider;
} }
@ -238,14 +244,20 @@ bool vkValidationGpuEnabled() {
return vkValidationGpu; return vkValidationGpu;
} }
bool vkMarkersEnabled() {
return vkMarkers || vkCrashDiagnostic; // Crash diagnostic forces markers on
}
bool vkCrashDiagnosticEnabled() { bool vkCrashDiagnosticEnabled() {
return vkCrashDiagnostic; return vkCrashDiagnostic;
} }
bool vkHostMarkersEnabled() {
// Forced on when crash diagnostic enabled.
return vkHostMarkers || vkCrashDiagnostic;
}
bool vkGuestMarkersEnabled() {
// Forced on when crash diagnostic enabled.
return vkGuestMarkers || vkCrashDiagnostic;
}
bool getSeparateUpdateEnabled() { bool getSeparateUpdateEnabled() {
return separateupdatefolder; return separateupdatefolder;
} }
@ -635,9 +647,10 @@ void load(const std::filesystem::path& path) {
vkValidation = toml::find_or<bool>(vk, "validation", false); vkValidation = toml::find_or<bool>(vk, "validation", false);
vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false); vkValidationSync = toml::find_or<bool>(vk, "validation_sync", false);
vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", true); vkValidationGpu = toml::find_or<bool>(vk, "validation_gpu", true);
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
vkMarkers = toml::find_or<bool>(vk, "rdocMarkersEnable", false);
vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", false); vkCrashDiagnostic = toml::find_or<bool>(vk, "crashDiagnostic", false);
vkHostMarkers = toml::find_or<bool>(vk, "hostMarkers", false);
vkGuestMarkers = toml::find_or<bool>(vk, "guestMarkers", false);
rdocEnable = toml::find_or<bool>(vk, "rdocEnable", false);
} }
if (data.contains("Debug")) { if (data.contains("Debug")) {
@ -650,6 +663,7 @@ void load(const std::filesystem::path& path) {
if (data.contains("GUI")) { if (data.contains("GUI")) {
const toml::value& gui = data.at("GUI"); const toml::value& gui = data.at("GUI");
load_game_size = toml::find_or<bool>(gui, "loadGameSizeEnabled", true);
m_icon_size = toml::find_or<int>(gui, "iconSize", 0); m_icon_size = toml::find_or<int>(gui, "iconSize", 0);
m_icon_size_grid = toml::find_or<int>(gui, "iconSizeGrid", 0); m_icon_size_grid = toml::find_or<int>(gui, "iconSizeGrid", 0);
m_slider_pos = toml::find_or<int>(gui, "sliderPos", 0); m_slider_pos = toml::find_or<int>(gui, "sliderPos", 0);
@ -742,9 +756,10 @@ void save(const std::filesystem::path& path) {
data["Vulkan"]["validation"] = vkValidation; data["Vulkan"]["validation"] = vkValidation;
data["Vulkan"]["validation_sync"] = vkValidationSync; data["Vulkan"]["validation_sync"] = vkValidationSync;
data["Vulkan"]["validation_gpu"] = vkValidationGpu; data["Vulkan"]["validation_gpu"] = vkValidationGpu;
data["Vulkan"]["rdocEnable"] = rdocEnable;
data["Vulkan"]["rdocMarkersEnable"] = vkMarkers;
data["Vulkan"]["crashDiagnostic"] = vkCrashDiagnostic; data["Vulkan"]["crashDiagnostic"] = vkCrashDiagnostic;
data["Vulkan"]["hostMarkers"] = vkHostMarkers;
data["Vulkan"]["guestMarkers"] = vkGuestMarkers;
data["Vulkan"]["rdocEnable"] = rdocEnable;
data["Debug"]["DebugDump"] = isDebugDump; data["Debug"]["DebugDump"] = isDebugDump;
data["Debug"]["CollectShader"] = isShaderDebug; data["Debug"]["CollectShader"] = isShaderDebug;
@ -755,6 +770,7 @@ void save(const std::filesystem::path& path) {
install_dirs.emplace_back(std::string{fmt::UTF(dirString.u8string()).data}); install_dirs.emplace_back(std::string{fmt::UTF(dirString.u8string()).data});
} }
data["GUI"]["installDirs"] = install_dirs; data["GUI"]["installDirs"] = install_dirs;
data["GUI"]["loadGameSizeEnabled"] = load_game_size;
data["GUI"]["addonInstallDir"] = data["GUI"]["addonInstallDir"] =
std::string{fmt::UTF(settings_addon_install_dir.u8string()).data}; std::string{fmt::UTF(settings_addon_install_dir.u8string()).data};
@ -841,9 +857,10 @@ void setDefaultValues() {
vkValidation = false; vkValidation = false;
vkValidationSync = false; vkValidationSync = false;
vkValidationGpu = false; vkValidationGpu = false;
rdocEnable = false;
vkMarkers = false;
vkCrashDiagnostic = false; vkCrashDiagnostic = false;
vkHostMarkers = false;
vkGuestMarkers = false;
rdocEnable = false;
emulator_language = "en"; emulator_language = "en";
m_language = 1; m_language = 1;
gpuId = -1; gpuId = -1;

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@ -17,6 +17,8 @@ void saveMainWindow(const std::filesystem::path& path);
std::string getTrophyKey(); std::string getTrophyKey();
void setTrophyKey(std::string key); void setTrophyKey(std::string key);
bool GetLoadGameSizeEnabled();
void setLoadGameSizeEnabled(bool enable);
bool getIsFullscreen(); bool getIsFullscreen();
std::string getFullscreenMode(); std::string getFullscreenMode();
bool isNeoModeConsole(); bool isNeoModeConsole();
@ -98,8 +100,9 @@ void setRdocEnabled(bool enable);
bool vkValidationEnabled(); bool vkValidationEnabled();
bool vkValidationSyncEnabled(); bool vkValidationSyncEnabled();
bool vkValidationGpuEnabled(); bool vkValidationGpuEnabled();
bool vkMarkersEnabled();
bool vkCrashDiagnosticEnabled(); bool vkCrashDiagnosticEnabled();
bool vkHostMarkersEnabled();
bool vkGuestMarkersEnabled();
// Gui // Gui
void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h); void setMainWindowGeometry(u32 x, u32 y, u32 w, u32 h);

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@ -95,12 +95,16 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, SaveData) \ SUB(Lib, SaveData) \
SUB(Lib, SaveDataDialog) \ SUB(Lib, SaveDataDialog) \
SUB(Lib, Http) \ SUB(Lib, Http) \
SUB(Lib, Http2) \
SUB(Lib, Ssl) \ SUB(Lib, Ssl) \
SUB(Lib, Ssl2) \
SUB(Lib, SysModule) \ SUB(Lib, SysModule) \
SUB(Lib, Move) \ SUB(Lib, Move) \
SUB(Lib, NpCommon) \
SUB(Lib, NpManager) \ SUB(Lib, NpManager) \
SUB(Lib, NpScore) \ SUB(Lib, NpScore) \
SUB(Lib, NpTrophy) \ SUB(Lib, NpTrophy) \
SUB(Lib, NpWebApi) \
SUB(Lib, Screenshot) \ SUB(Lib, Screenshot) \
SUB(Lib, LibCInternal) \ SUB(Lib, LibCInternal) \
SUB(Lib, AppContent) \ SUB(Lib, AppContent) \

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@ -63,11 +63,15 @@ enum class Class : u8 {
Lib_SaveData, ///< The LibSceSaveData implementation. Lib_SaveData, ///< The LibSceSaveData implementation.
Lib_SaveDataDialog, ///< The LibSceSaveDataDialog implementation. Lib_SaveDataDialog, ///< The LibSceSaveDataDialog implementation.
Lib_Ssl, ///< The LibSceSsl implementation. Lib_Ssl, ///< The LibSceSsl implementation.
Lib_Ssl2, ///< The LibSceSsl2 implementation.
Lib_Http, ///< The LibSceHttp implementation. Lib_Http, ///< The LibSceHttp implementation.
Lib_Http2, ///< The LibSceHttp2 implementation.
Lib_SysModule, ///< The LibSceSysModule implementation Lib_SysModule, ///< The LibSceSysModule implementation
Lib_NpCommon, ///< The LibSceNpCommon implementation
Lib_NpManager, ///< The LibSceNpManager implementation Lib_NpManager, ///< The LibSceNpManager implementation
Lib_NpScore, ///< The LibSceNpScore implementation Lib_NpScore, ///< The LibSceNpScore implementation
Lib_NpTrophy, ///< The LibSceNpTrophy implementation Lib_NpTrophy, ///< The LibSceNpTrophy implementation
Lib_NpWebApi, ///< The LibSceWebApi implementation
Lib_Screenshot, ///< The LibSceScreenshot implementation Lib_Screenshot, ///< The LibSceScreenshot implementation
Lib_LibCInternal, ///< The LibCInternal implementation. Lib_LibCInternal, ///< The LibCInternal implementation.
Lib_AppContent, ///< The LibSceAppContent implementation. Lib_AppContent, ///< The LibSceAppContent implementation.

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@ -37,6 +37,10 @@ public:
void Start(); void Start();
void End(); void End();
std::chrono::nanoseconds GetTotalWait() const {
return total_wait;
}
}; };
} // namespace Common } // namespace Common

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@ -131,6 +131,8 @@ class DebugStateImpl {
friend class Core::Devtools::Widget::FrameGraph; friend class Core::Devtools::Widget::FrameGraph;
friend class Core::Devtools::Widget::ShaderList; friend class Core::Devtools::Widget::ShaderList;
bool showing_debug_menu_bar = false;
std::queue<std::string> debug_message_popup; std::queue<std::string> debug_message_popup;
std::mutex guest_threads_mutex{}; std::mutex guest_threads_mutex{};
@ -153,6 +155,9 @@ class DebugStateImpl {
std::vector<ShaderDump> shader_dump_list{}; std::vector<ShaderDump> shader_dump_list{};
public: public:
float Framerate = 1.0f / 60.0f;
float FrameDeltaTime;
void ShowDebugMessage(std::string message) { void ShowDebugMessage(std::string message) {
if (message.empty()) { if (message.empty()) {
return; return;
@ -160,6 +165,10 @@ public:
debug_message_popup.push(std::move(message)); debug_message_popup.push(std::move(message));
} }
bool& IsShowingDebugMenuBar() {
return showing_debug_menu_bar;
}
void AddCurrentThreadToGuestList(); void AddCurrentThreadToGuestList();
void RemoveCurrentThreadFromGuestList(); void RemoveCurrentThreadFromGuestList();

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@ -28,7 +28,6 @@ static bool show_simple_fps = false;
static bool visibility_toggled = false; static bool visibility_toggled = false;
static float fps_scale = 1.0f; static float fps_scale = 1.0f;
static bool show_advanced_debug = false;
static int dump_frame_count = 1; static int dump_frame_count = 1;
static Widget::FrameGraph frame_graph; static Widget::FrameGraph frame_graph;
@ -253,8 +252,8 @@ void L::DrawAdvanced() {
} }
void L::DrawSimple() { void L::DrawSimple() {
const auto io = GetIO(); const float frameRate = DebugState.Framerate;
Text("%.1f FPS (%.2f ms)", io.Framerate, 1000.0f / io.Framerate); Text("%d FPS (%.1f ms)", static_cast<int>(std::round(frameRate)), 1000.0f / frameRate);
} }
static void LoadSettings(const char* line) { static void LoadSettings(const char* line) {
@ -265,7 +264,7 @@ static void LoadSettings(const char* line) {
return; return;
} }
if (sscanf(line, "show_advanced_debug=%d", &i) == 1) { if (sscanf(line, "show_advanced_debug=%d", &i) == 1) {
show_advanced_debug = i != 0; DebugState.IsShowingDebugMenuBar() = i != 0;
return; return;
} }
if (sscanf(line, "show_frame_graph=%d", &i) == 1) { if (sscanf(line, "show_frame_graph=%d", &i) == 1) {
@ -310,7 +309,7 @@ void L::SetupSettings() {
handler.WriteAllFn = [](ImGuiContext*, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) { handler.WriteAllFn = [](ImGuiContext*, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf) {
buf->appendf("[%s][Data]\n", handler->TypeName); buf->appendf("[%s][Data]\n", handler->TypeName);
buf->appendf("fps_scale=%f\n", fps_scale); buf->appendf("fps_scale=%f\n", fps_scale);
buf->appendf("show_advanced_debug=%d\n", show_advanced_debug); buf->appendf("show_advanced_debug=%d\n", DebugState.IsShowingDebugMenuBar());
buf->appendf("show_frame_graph=%d\n", frame_graph.is_open); buf->appendf("show_frame_graph=%d\n", frame_graph.is_open);
buf->appendf("dump_frame_count=%d\n", dump_frame_count); buf->appendf("dump_frame_count=%d\n", dump_frame_count);
buf->append("\n"); buf->append("\n");
@ -336,12 +335,12 @@ void L::Draw() {
if (!DebugState.IsGuestThreadsPaused()) { if (!DebugState.IsGuestThreadsPaused()) {
const auto fn = DebugState.flip_frame_count.load(); const auto fn = DebugState.flip_frame_count.load();
frame_graph.AddFrame(fn, io.DeltaTime); frame_graph.AddFrame(fn, DebugState.FrameDeltaTime);
} }
if (IsKeyPressed(ImGuiKey_F10, false)) { if (IsKeyPressed(ImGuiKey_F10, false)) {
if (io.KeyCtrl) { if (io.KeyCtrl) {
show_advanced_debug = !show_advanced_debug; DebugState.IsShowingDebugMenuBar() ^= true;
} else { } else {
show_simple_fps = !show_simple_fps; show_simple_fps = !show_simple_fps;
} }
@ -376,7 +375,7 @@ void L::Draw() {
End(); End();
} }
if (show_advanced_debug) { if (DebugState.IsShowingDebugMenuBar()) {
PushFont(io.Fonts->Fonts[IMGUI_FONT_MONO]); PushFont(io.Fonts->Fonts[IMGUI_FONT_MONO]);
PushID("DevtoolsLayer"); PushID("DevtoolsLayer");
DrawAdvanced(); DrawAdvanced();

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@ -83,15 +83,13 @@ void FrameGraph::Draw() {
auto isSystemPaused = DebugState.IsGuestThreadsPaused(); auto isSystemPaused = DebugState.IsGuestThreadsPaused();
static float deltaTime;
static float frameRate;
if (!isSystemPaused) { if (!isSystemPaused) {
deltaTime = io.DeltaTime * 1000.0f; deltaTime = DebugState.FrameDeltaTime * 1000.0f;
frameRate = 1000.0f / deltaTime; frameRate = 1000.0f / deltaTime;
} }
Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate); Text("Frame time: %.3f ms (%.1f FPS)", deltaTime, frameRate);
Text("Presenter time: %.3f ms (%.1f FPS)", io.DeltaTime * 1000.0f, 1.0f / io.DeltaTime);
Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(), Text("Flip frame: %d Gnm submit frame: %d", DebugState.flip_frame_count.load(),
DebugState.gnm_frame_count.load()); DebugState.gnm_frame_count.load());

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@ -16,6 +16,9 @@ class FrameGraph {
std::array<FrameInfo, FRAME_BUFFER_SIZE> frame_list{}; std::array<FrameInfo, FRAME_BUFFER_SIZE> frame_list{};
float deltaTime{};
float frameRate{};
void DrawFrameGraph(); void DrawFrameGraph();
public: public:

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@ -105,7 +105,8 @@ void RegPopup::DrawDepthBuffer(const DepthBuffer& depth_data) {
"DEPTH_SLICE.TILE_MAX", depth_buffer.depth_slice.tile_max, "DEPTH_SLICE.TILE_MAX", depth_buffer.depth_slice.tile_max,
"Pitch()", depth_buffer.Pitch(), "Pitch()", depth_buffer.Pitch(),
"Height()", depth_buffer.Height(), "Height()", depth_buffer.Height(),
"Address()", depth_buffer.Address(), "DepthAddress()", depth_buffer.DepthAddress(),
"StencilAddress()", depth_buffer.StencilAddress(),
"NumSamples()", depth_buffer.NumSamples(), "NumSamples()", depth_buffer.NumSamples(),
"NumBits()", depth_buffer.NumBits(), "NumBits()", depth_buffer.NumBits(),
"GetDepthSliceSize()", depth_buffer.GetDepthSliceSize() "GetDepthSliceSize()", depth_buffer.GetDepthSliceSize()

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@ -155,7 +155,7 @@ void RegView::DrawGraphicsRegs() {
TableNextColumn(); TableNextColumn();
TextUnformatted("Depth buffer"); TextUnformatted("Depth buffer");
TableNextColumn(); TableNextColumn();
if (regs.depth_buffer.Address() == 0 || !regs.depth_control.depth_enable) { if (regs.depth_buffer.DepthAddress() == 0 || !regs.depth_control.depth_enable) {
TextUnformatted("N/A"); TextUnformatted("N/A");
} else { } else {
const char* text = last_selected_cb == depth_id && default_reg_popup.open ? "x" : "->"; const char* text = last_selected_cb == depth_id && default_reg_popup.open ? "x" : "->";
@ -241,7 +241,7 @@ void RegView::SetData(DebugStateType::RegDump _data, const std::string& base_tit
default_reg_popup.open = false; default_reg_popup.open = false;
if (last_selected_cb == depth_id) { if (last_selected_cb == depth_id) {
const auto& has_depth = const auto& has_depth =
regs.depth_buffer.Address() != 0 && regs.depth_control.depth_enable; regs.depth_buffer.DepthAddress() != 0 && regs.depth_control.depth_enable;
if (has_depth) { if (has_depth) {
default_reg_popup.SetData(title, regs.depth_buffer, regs.depth_control); default_reg_popup.SetData(title, regs.depth_buffer, regs.depth_control);
default_reg_popup.open = true; default_reg_popup.open = true;

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@ -0,0 +1,339 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "aio.h"
#include "common/assert.h"
#include "common/debug.h"
#include "common/logging/log.h"
#include "core/libraries/kernel/equeue.h"
#include "core/libraries/kernel/orbis_error.h"
#include "core/libraries/libs.h"
#include "file_system.h"
namespace Libraries::Kernel {
#define MAX_QUEUE 512
static s32* id_state;
static s32 id_index;
s32 sceKernelAioInitializeImpl(void* p, s32 size) {
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioDeleteRequest(OrbisKernelAioSubmitId id, s32* ret) {
if (ret == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
id_state[id] = ORBIS_KERNEL_AIO_STATE_ABORTED;
*ret = 0;
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioDeleteRequests(OrbisKernelAioSubmitId id[], s32 num, s32 ret[]) {
if (ret == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < num; i++) {
id_state[id[i]] = ORBIS_KERNEL_AIO_STATE_ABORTED;
ret[i] = 0;
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioPollRequest(OrbisKernelAioSubmitId id, s32* state) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
*state = id_state[id];
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioPollRequests(OrbisKernelAioSubmitId id[], s32 num, s32 state[]) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < num; i++) {
state[i] = id_state[id[i]];
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioCancelRequest(OrbisKernelAioSubmitId id, s32* state) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (id) {
id_state[id] = ORBIS_KERNEL_AIO_STATE_ABORTED;
*state = ORBIS_KERNEL_AIO_STATE_ABORTED;
} else {
*state = ORBIS_KERNEL_AIO_STATE_PROCESSING;
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioCancelRequests(OrbisKernelAioSubmitId id[], s32 num, s32 state[]) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < num; i++) {
if (id[i]) {
id_state[id[i]] = ORBIS_KERNEL_AIO_STATE_ABORTED;
state[i] = ORBIS_KERNEL_AIO_STATE_ABORTED;
} else {
state[i] = ORBIS_KERNEL_AIO_STATE_PROCESSING;
}
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioWaitRequest(OrbisKernelAioSubmitId id, s32* state, u32* usec) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
u32 timer = 0;
s32 timeout = 0;
while (id_state[id] == ORBIS_KERNEL_AIO_STATE_PROCESSING) {
sceKernelUsleep(10);
timer += 10;
if (*usec) {
if (timer > *usec) {
timeout = 1;
break;
}
}
}
*state = id_state[id];
if (timeout)
return ORBIS_KERNEL_ERROR_ETIMEDOUT;
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioWaitRequests(OrbisKernelAioSubmitId id[], s32 num, s32 state[],
u32 mode, u32* usec) {
if (state == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
u32 timer = 0;
s32 timeout = 0;
s32 completion = 0;
for (s32 i = 0; i < num; i++) {
if (!completion && !timeout) {
while (id_state[id[i]] == ORBIS_KERNEL_AIO_STATE_PROCESSING) {
sceKernelUsleep(10);
timer += 10;
if (*usec) {
if (timer > *usec) {
timeout = 1;
break;
}
}
}
}
if (mode == 0x02) {
if (id_state[id[i]] == ORBIS_KERNEL_AIO_STATE_COMPLETED)
completion = 1;
}
state[i] = id_state[id[i]];
}
if (timeout)
return ORBIS_KERNEL_ERROR_ETIMEDOUT;
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioSubmitReadCommands(OrbisKernelAioRWRequest req[], s32 size, s32 prio,
OrbisKernelAioSubmitId* id) {
if (req == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (id == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_PROCESSING;
for (s32 i = 0; i < size; i++) {
s64 ret = sceKernelPread(req[i].fd, req[i].buf, req[i].nbyte, req[i].offset);
if (ret < 0) {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_ABORTED;
req[i].result->returnValue = ret;
} else {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_COMPLETED;
req[i].result->returnValue = ret;
}
}
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_COMPLETED;
*id = id_index;
id_index = (id_index + 1) % MAX_QUEUE;
if (!id_index)
id_index++;
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioSubmitReadCommandsMultiple(OrbisKernelAioRWRequest req[], s32 size,
s32 prio, OrbisKernelAioSubmitId id[]) {
if (req == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (id == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < size; i++) {
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_PROCESSING;
s64 ret = sceKernelPread(req[i].fd, req[i].buf, req[i].nbyte, req[i].offset);
if (ret < 0) {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_ABORTED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_ABORTED;
} else {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_COMPLETED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_COMPLETED;
}
id[i] = id_index;
id_index = (id_index + 1) % MAX_QUEUE;
if (!id_index)
id_index++;
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioSubmitWriteCommands(OrbisKernelAioRWRequest req[], s32 size, s32 prio,
OrbisKernelAioSubmitId* id) {
if (req == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (id == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < size; i++) {
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_PROCESSING;
s64 ret = sceKernelPwrite(req[i].fd, req[i].buf, req[i].nbyte, req[i].offset);
if (ret < 0) {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_ABORTED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_ABORTED;
} else {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_COMPLETED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_COMPLETED;
}
}
*id = id_index;
id_index = (id_index + 1) % MAX_QUEUE;
// skip id_index equals 0 , because sceKernelAioCancelRequest will submit id
// equal to 0
if (!id_index)
id_index++;
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioSubmitWriteCommandsMultiple(OrbisKernelAioRWRequest req[], s32 size,
s32 prio, OrbisKernelAioSubmitId id[]) {
if (req == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (id == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
for (s32 i = 0; i < size; i++) {
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_PROCESSING;
s64 ret = sceKernelPwrite(req[i].fd, req[i].buf, req[i].nbyte, req[i].offset);
if (ret < 0) {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_ABORTED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_ABORTED;
} else {
req[i].result->state = ORBIS_KERNEL_AIO_STATE_COMPLETED;
req[i].result->returnValue = ret;
id_state[id_index] = ORBIS_KERNEL_AIO_STATE_COMPLETED;
}
id[i] = id_index;
id_index = (id_index + 1) % MAX_QUEUE;
if (!id_index)
id_index++;
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelAioSetParam() {
LOG_ERROR(Kernel, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelAioInitializeParam() {
LOG_ERROR(Kernel, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterAio(Core::Loader::SymbolsResolver* sym) {
id_index = 1;
id_state = (int*)malloc(sizeof(int) * MAX_QUEUE);
memset(id_state, 0, sizeof(sizeof(int) * MAX_QUEUE));
LIB_FUNCTION("fR521KIGgb8", "libkernel", 1, "libkernel", 1, 1, sceKernelAioCancelRequest);
LIB_FUNCTION("3Lca1XBrQdY", "libkernel", 1, "libkernel", 1, 1, sceKernelAioCancelRequests);
LIB_FUNCTION("5TgME6AYty4", "libkernel", 1, "libkernel", 1, 1, sceKernelAioDeleteRequest);
LIB_FUNCTION("Ft3EtsZzAoY", "libkernel", 1, "libkernel", 1, 1, sceKernelAioDeleteRequests);
LIB_FUNCTION("vYU8P9Td2Zo", "libkernel", 1, "libkernel", 1, 1, sceKernelAioInitializeImpl);
LIB_FUNCTION("nu4a0-arQis", "libkernel", 1, "libkernel", 1, 1, sceKernelAioInitializeParam);
LIB_FUNCTION("2pOuoWoCxdk", "libkernel", 1, "libkernel", 1, 1, sceKernelAioPollRequest);
LIB_FUNCTION("o7O4z3jwKzo", "libkernel", 1, "libkernel", 1, 1, sceKernelAioPollRequests);
LIB_FUNCTION("9WK-vhNXimw", "libkernel", 1, "libkernel", 1, 1, sceKernelAioSetParam);
LIB_FUNCTION("HgX7+AORI58", "libkernel", 1, "libkernel", 1, 1, sceKernelAioSubmitReadCommands);
LIB_FUNCTION("lXT0m3P-vs4", "libkernel", 1, "libkernel", 1, 1,
sceKernelAioSubmitReadCommandsMultiple);
LIB_FUNCTION("XQ8C8y+de+E", "libkernel", 1, "libkernel", 1, 1, sceKernelAioSubmitWriteCommands);
LIB_FUNCTION("xT3Cpz0yh6Y", "libkernel", 1, "libkernel", 1, 1,
sceKernelAioSubmitWriteCommandsMultiple);
LIB_FUNCTION("KOF-oJbQVvc", "libkernel", 1, "libkernel", 1, 1, sceKernelAioWaitRequest);
LIB_FUNCTION("lgK+oIWkJyA", "libkernel", 1, "libkernel", 1, 1, sceKernelAioWaitRequests);
}
} // namespace Libraries::Kernel

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@ -0,0 +1,43 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <condition_variable>
#include <mutex>
#include <string>
#include <vector>
#include <boost/asio/steady_timer.hpp>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Kernel {
enum AioState {
ORBIS_KERNEL_AIO_STATE_SUBMITTED = 1,
ORBIS_KERNEL_AIO_STATE_PROCESSING = 2,
ORBIS_KERNEL_AIO_STATE_COMPLETED = 3,
ORBIS_KERNEL_AIO_STATE_ABORTED = 4
};
struct OrbisKernelAioResult {
s64 returnValue;
u32 state;
};
typedef s32 OrbisKernelAioSubmitId;
struct OrbisKernelAioRWRequest {
s64 offset;
s64 nbyte;
void* buf;
OrbisKernelAioResult* result;
s32 fd;
};
void RegisterAio(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel

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@ -67,7 +67,8 @@ constexpr int ORBIS_KERNEL_O_DIRECTORY = 0x00020000;
s64 PS4_SYSV_ABI sceKernelWrite(int d, const void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelWrite(int d, const void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes); s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes);
s64 PS4_SYSV_ABI sceKernelPread(int d, void* buf, size_t nbytes, s64 offset);
s64 PS4_SYSV_ABI sceKernelPwrite(int d, void* buf, size_t nbytes, s64 offset);
void RegisterFileSystem(Core::Loader::SymbolsResolver* sym); void RegisterFileSystem(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

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@ -28,6 +28,7 @@
#include <Rpc.h> #include <Rpc.h>
#endif #endif
#include <common/singleton.h> #include <common/singleton.h>
#include "aio.h"
namespace Libraries::Kernel { namespace Libraries::Kernel {
@ -218,6 +219,7 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
Libraries::Kernel::RegisterEventQueue(sym); Libraries::Kernel::RegisterEventQueue(sym);
Libraries::Kernel::RegisterProcess(sym); Libraries::Kernel::RegisterProcess(sym);
Libraries::Kernel::RegisterException(sym); Libraries::Kernel::RegisterException(sym);
Libraries::Kernel::RegisterAio(sym);
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard); LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
LIB_FUNCTION("PfccT7qURYE", "libkernel", 1, "libkernel", 1, 1, kernel_ioctl); LIB_FUNCTION("PfccT7qURYE", "libkernel", 1, "libkernel", 1, 1, kernel_ioctl);

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@ -339,6 +339,8 @@ int PS4_SYSV_ABI posix_pthread_condattr_setpshared(PthreadCondAttrT* attr, int p
void RegisterCond(Core::Loader::SymbolsResolver* sym) { void RegisterCond(Core::Loader::SymbolsResolver* sym) {
// Posix // Posix
LIB_FUNCTION("mKoTx03HRWA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_condattr_init); LIB_FUNCTION("mKoTx03HRWA", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_condattr_init);
LIB_FUNCTION("dJcuQVn6-Iw", "libScePosix", 1, "libkernel", 1, 1,
posix_pthread_condattr_destroy);
LIB_FUNCTION("0TyVk4MSLt0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_init); LIB_FUNCTION("0TyVk4MSLt0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_init);
LIB_FUNCTION("2MOy+rUfuhQ", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_signal); LIB_FUNCTION("2MOy+rUfuhQ", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_signal);
LIB_FUNCTION("RXXqi4CtF8w", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_destroy); LIB_FUNCTION("RXXqi4CtF8w", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_destroy);
@ -347,8 +349,11 @@ void RegisterCond(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("mkx2fVhNMsg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast); LIB_FUNCTION("mkx2fVhNMsg", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast);
// Posix-Kernel // Posix-Kernel
LIB_FUNCTION("0TyVk4MSLt0", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_init);
LIB_FUNCTION("Op8TBGY5KHg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_wait); LIB_FUNCTION("Op8TBGY5KHg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_wait);
LIB_FUNCTION("mkx2fVhNMsg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast); LIB_FUNCTION("mkx2fVhNMsg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_cond_broadcast);
LIB_FUNCTION("mKoTx03HRWA", "libkernel", 1, "libkernel", 1, 1, posix_pthread_condattr_init);
LIB_FUNCTION("dJcuQVn6-Iw", "libkernel", 1, "libkernel", 1, 1, posix_pthread_condattr_destroy);
// Orbis // Orbis
LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadCondInit)); LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadCondInit));

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@ -153,6 +153,11 @@ int PS4_SYSV_ABI sceKernelDebugRaiseException() {
return 0; return 0;
} }
int PS4_SYSV_ABI sceKernelDebugRaiseExceptionOnReleaseMode() {
UNREACHABLE();
return 0;
}
void RegisterException(Core::Loader::SymbolsResolver* sym) { void RegisterException(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("il03nluKfMk", "libkernel_unity", 1, "libkernel", 1, 1, sceKernelRaiseException); LIB_FUNCTION("il03nluKfMk", "libkernel_unity", 1, "libkernel", 1, 1, sceKernelRaiseException);
LIB_FUNCTION("WkwEd3N7w0Y", "libkernel_unity", 1, "libkernel", 1, 1, LIB_FUNCTION("WkwEd3N7w0Y", "libkernel_unity", 1, "libkernel", 1, 1,
@ -160,6 +165,8 @@ void RegisterException(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Qhv5ARAoOEc", "libkernel_unity", 1, "libkernel", 1, 1, LIB_FUNCTION("Qhv5ARAoOEc", "libkernel_unity", 1, "libkernel", 1, 1,
sceKernelRemoveExceptionHandler) sceKernelRemoveExceptionHandler)
LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException); LIB_FUNCTION("OMDRKKAZ8I4", "libkernel", 1, "libkernel", 1, 1, sceKernelDebugRaiseException);
LIB_FUNCTION("zE-wXIZjLoM", "libkernel", 1, "libkernel", 1, 1,
sceKernelDebugRaiseExceptionOnReleaseMode);
} }
} // namespace Libraries::Kernel } // namespace Libraries::Kernel

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@ -438,8 +438,11 @@ void RegisterMutex(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("K-jXhbt2gn4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_trylock); LIB_FUNCTION("K-jXhbt2gn4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_trylock);
// Posix-Kernel // Posix-Kernel
LIB_FUNCTION("ttHNfU+qDBU", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
LIB_FUNCTION("7H0iTOciTLo", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_lock); LIB_FUNCTION("7H0iTOciTLo", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
LIB_FUNCTION("2Z+PpY6CaJg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock); LIB_FUNCTION("2Z+PpY6CaJg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutex_unlock);
LIB_FUNCTION("dQHWEsJtoE4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutexattr_init);
LIB_FUNCTION("mDmgMOGVUqg", "libkernel", 1, "libkernel", 1, 1, posix_pthread_mutexattr_settype);
// Orbis // Orbis
LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadMutexInit)); LIB_FUNCTION("cmo1RIYva9o", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadMutexInit));

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@ -386,6 +386,9 @@ int PS4_SYSV_ABI posix_sched_get_priority_min() {
} }
int PS4_SYSV_ABI posix_pthread_rename_np(PthreadT thread, const char* name) { int PS4_SYSV_ABI posix_pthread_rename_np(PthreadT thread, const char* name) {
if (thread == nullptr) {
return POSIX_EINVAL;
}
LOG_INFO(Kernel_Pthread, "name = {}", name); LOG_INFO(Kernel_Pthread, "name = {}", name);
Common::SetThreadName(reinterpret_cast<void*>(thread->native_thr.GetHandle()), name); Common::SetThreadName(reinterpret_cast<void*>(thread->native_thr.GetHandle()), name);
thread->name = name; thread->name = name;
@ -535,6 +538,7 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("6XG4B33N09g", "libScePosix", 1, "libkernel", 1, 1, sched_yield); LIB_FUNCTION("6XG4B33N09g", "libScePosix", 1, "libkernel", 1, 1, sched_yield);
// Posix-Kernel // Posix-Kernel
LIB_FUNCTION("Z4QosVuAsA0", "libkernel", 1, "libkernel", 1, 1, posix_pthread_once);
LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_self); LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_self);
LIB_FUNCTION("OxhIB8LB-PQ", "libkernel", 1, "libkernel", 1, 1, posix_pthread_create); LIB_FUNCTION("OxhIB8LB-PQ", "libkernel", 1, "libkernel", 1, 1, posix_pthread_create);

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@ -82,6 +82,7 @@ int PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2,
int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time, OrbisTimesec* st, int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time, OrbisTimesec* st,
u64* dst_sec); u64* dst_sec);
int PS4_SYSV_ABI sceKernelUsleep(u32 microseconds);
void RegisterTime(Core::Loader::SymbolsResolver* sym); void RegisterTime(Core::Loader::SymbolsResolver* sym);

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@ -21,12 +21,16 @@
#include "core/libraries/mouse/mouse.h" #include "core/libraries/mouse/mouse.h"
#include "core/libraries/move/move.h" #include "core/libraries/move/move.h"
#include "core/libraries/network/http.h" #include "core/libraries/network/http.h"
#include "core/libraries/network/http2.h"
#include "core/libraries/network/net.h" #include "core/libraries/network/net.h"
#include "core/libraries/network/netctl.h" #include "core/libraries/network/netctl.h"
#include "core/libraries/network/ssl.h" #include "core/libraries/network/ssl.h"
#include "core/libraries/network/ssl2.h"
#include "core/libraries/np_common/np_common.h"
#include "core/libraries/np_manager/np_manager.h" #include "core/libraries/np_manager/np_manager.h"
#include "core/libraries/np_score/np_score.h" #include "core/libraries/np_score/np_score.h"
#include "core/libraries/np_trophy/np_trophy.h" #include "core/libraries/np_trophy/np_trophy.h"
#include "core/libraries/np_web_api/np_web_api.h"
#include "core/libraries/pad/pad.h" #include "core/libraries/pad/pad.h"
#include "core/libraries/playgo/playgo.h" #include "core/libraries/playgo/playgo.h"
#include "core/libraries/playgo/playgo_dialog.h" #include "core/libraries/playgo/playgo_dialog.h"
@ -64,17 +68,21 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::MsgDialog::RegisterlibSceMsgDialog(sym); Libraries::MsgDialog::RegisterlibSceMsgDialog(sym);
Libraries::AudioOut::RegisterlibSceAudioOut(sym); Libraries::AudioOut::RegisterlibSceAudioOut(sym);
Libraries::Http::RegisterlibSceHttp(sym); Libraries::Http::RegisterlibSceHttp(sym);
Libraries::Http2::RegisterlibSceHttp2(sym);
Libraries::Net::RegisterlibSceNet(sym); Libraries::Net::RegisterlibSceNet(sym);
Libraries::NetCtl::RegisterlibSceNetCtl(sym); Libraries::NetCtl::RegisterlibSceNetCtl(sym);
Libraries::SaveData::RegisterlibSceSaveData(sym); Libraries::SaveData::RegisterlibSceSaveData(sym);
Libraries::SaveData::Dialog::RegisterlibSceSaveDataDialog(sym); Libraries::SaveData::Dialog::RegisterlibSceSaveDataDialog(sym);
Libraries::Ssl::RegisterlibSceSsl(sym); Libraries::Ssl::RegisterlibSceSsl(sym);
Libraries::Ssl2::RegisterlibSceSsl2(sym);
Libraries::SysModule::RegisterlibSceSysmodule(sym); Libraries::SysModule::RegisterlibSceSysmodule(sym);
Libraries::Posix::Registerlibsceposix(sym); Libraries::Posix::Registerlibsceposix(sym);
Libraries::AudioIn::RegisterlibSceAudioIn(sym); Libraries::AudioIn::RegisterlibSceAudioIn(sym);
Libraries::NpCommon::RegisterlibSceNpCommon(sym);
Libraries::NpManager::RegisterlibSceNpManager(sym); Libraries::NpManager::RegisterlibSceNpManager(sym);
Libraries::NpScore::RegisterlibSceNpScore(sym); Libraries::NpScore::RegisterlibSceNpScore(sym);
Libraries::NpTrophy::RegisterlibSceNpTrophy(sym); Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
Libraries::NpWebApi::RegisterlibSceNpWebApi(sym);
Libraries::ScreenShot::RegisterlibSceScreenShot(sym); Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
Libraries::AppContent::RegisterlibSceAppContent(sym); Libraries::AppContent::RegisterlibSceAppContent(sym);
Libraries::PngDec::RegisterlibScePngDec(sym); Libraries::PngDec::RegisterlibScePngDec(sym);

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@ -0,0 +1,360 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/http2.h"
namespace Libraries::Http2 {
int PS4_SYSV_ABI _Z5dummyv() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2AbortRequest() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2AddCookie() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2AddRequestHeader() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2AuthCacheFlush() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CookieExport() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CookieFlush() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CookieImport() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CreateCookieBox() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CreateRequestWithURL() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2CreateTemplate() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2DeleteCookieBox() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2DeleteRequest() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2DeleteTemplate() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetAllResponseHeaders() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetAuthEnabled() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetAutoRedirect() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetCookie() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetCookieBox() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetCookieStats() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetMemoryPoolStats() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetResponseContentLength() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2GetStatusCode() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2Init(int net_id, int ssl_id, size_t pool_size, int max_requests) {
LOG_ERROR(Lib_Http2, "(DUMMY) called");
static int id = 0;
return ++id;
}
int PS4_SYSV_ABI sceHttp2ReadData() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2ReadDataAsync() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2RedirectCacheFlush() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2RemoveRequestHeader() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SendRequest() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SendRequestAsync() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetAuthEnabled() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetAuthInfoCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetAutoRedirect() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetConnectionWaitTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetConnectTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieBox() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieMaxNum() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieMaxNumPerDomain() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieMaxSize() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieRecvCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetCookieSendCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetInflateGZIPEnabled() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetMinSslVersion() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetPreSendCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetRecvTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetRedirectCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetRequestContentLength() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetResolveRetry() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetResolveTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetSendTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetSslCallback() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SetTimeOut() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SslDisableOption() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2SslEnableOption() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2Term() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceHttp2WaitAsync() {
LOG_ERROR(Lib_Http2, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceHttp2(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("AS45QoYHjc4", "libSceHttp2", 1, "libSceHttp2", 1, 1, _Z5dummyv);
LIB_FUNCTION("IZ-qjhRqvjk", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2AbortRequest);
LIB_FUNCTION("flPxnowtvWY", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2AddCookie);
LIB_FUNCTION("nrPfOE8TQu0", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2AddRequestHeader);
LIB_FUNCTION("WeuDjj5m4YU", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2AuthCacheFlush);
LIB_FUNCTION("JlFGR4v50Kw", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2CookieExport);
LIB_FUNCTION("5VlQSzXW-SQ", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2CookieFlush);
LIB_FUNCTION("B5ibZI5UlzU", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2CookieImport);
LIB_FUNCTION("N4UfjvWJsMw", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2CreateCookieBox);
LIB_FUNCTION("mmyOCxQMVYQ", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2CreateRequestWithURL);
LIB_FUNCTION("+wCt7fCijgk", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2CreateTemplate);
LIB_FUNCTION("O9ync3F-JVI", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2DeleteCookieBox);
LIB_FUNCTION("c8D9qIjo8EY", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2DeleteRequest);
LIB_FUNCTION("pDom5-078DA", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2DeleteTemplate);
LIB_FUNCTION("-rdXUi2XW90", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2GetAllResponseHeaders);
LIB_FUNCTION("m-OL13q8AI8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetAuthEnabled);
LIB_FUNCTION("od5QCZhZSfw", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetAutoRedirect);
LIB_FUNCTION("GQFGj0rYX+A", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetCookie);
LIB_FUNCTION("IX23slKvtQI", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetCookieBox);
LIB_FUNCTION("eij7UzkUqK8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetCookieStats);
LIB_FUNCTION("otUQuZa-mv0", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetMemoryPoolStats);
LIB_FUNCTION("o0DBQpFE13o", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2GetResponseContentLength);
LIB_FUNCTION("9XYJwCf3lEA", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2GetStatusCode);
LIB_FUNCTION("3JCe3lCbQ8A", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2Init);
LIB_FUNCTION("QygCNNmbGss", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2ReadData);
LIB_FUNCTION("bGN-6zbo7ms", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2ReadDataAsync);
LIB_FUNCTION("klwUy2Wg+q8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2RedirectCacheFlush);
LIB_FUNCTION("jHdP0CS4ZlA", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2RemoveRequestHeader);
LIB_FUNCTION("rbqZig38AT8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SendRequest);
LIB_FUNCTION("A+NVAFu4eCg", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SendRequestAsync);
LIB_FUNCTION("jjFahkBPCYs", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetAuthEnabled);
LIB_FUNCTION("Wwj6HbB2mOo", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetAuthInfoCallback);
LIB_FUNCTION("b9AvoIaOuHI", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetAutoRedirect);
LIB_FUNCTION("n8hMLe31OPA", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetConnectionWaitTimeOut);
LIB_FUNCTION("-HIO4VT87v8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetConnectTimeOut);
LIB_FUNCTION("jrVHsKCXA0g", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetCookieBox);
LIB_FUNCTION("mPKVhQqh2Es", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetCookieMaxNum);
LIB_FUNCTION("o7+WXe4WadE", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetCookieMaxNumPerDomain);
LIB_FUNCTION("6a0N6GPD7RM", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetCookieMaxSize);
LIB_FUNCTION("zdtXKn9X7no", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetCookieRecvCallback);
LIB_FUNCTION("McYmUpQ3-DY", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetCookieSendCallback);
LIB_FUNCTION("uRosf8GQbHQ", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetInflateGZIPEnabled);
LIB_FUNCTION("09tk+kIA1Ns", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetMinSslVersion);
LIB_FUNCTION("UL4Fviw+IAM", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetPreSendCallback);
LIB_FUNCTION("izvHhqgDt44", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetRecvTimeOut);
LIB_FUNCTION("BJgi0CH7al4", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetRedirectCallback);
LIB_FUNCTION("FSAFOzi0FpM", "libSceHttp2", 1, "libSceHttp2", 1, 1,
sceHttp2SetRequestContentLength);
LIB_FUNCTION("Gcjh+CisAZM", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetResolveRetry);
LIB_FUNCTION("ACjtE27aErY", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetResolveTimeOut);
LIB_FUNCTION("XPtW45xiLHk", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetSendTimeOut);
LIB_FUNCTION("YrWX+DhPHQY", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetSslCallback);
LIB_FUNCTION("VYMxTcBqSE0", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SetTimeOut);
LIB_FUNCTION("B37SruheQ5Y", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SslDisableOption);
LIB_FUNCTION("EWcwMpbr5F8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2SslEnableOption);
LIB_FUNCTION("YiBUtz-pGkc", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2Term);
LIB_FUNCTION("MOp-AUhdfi8", "libSceHttp2", 1, "libSceHttp2", 1, 1, sceHttp2WaitAsync);
};
} // namespace Libraries::Http2

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@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Http2 {
int PS4_SYSV_ABI _Z5dummyv();
int PS4_SYSV_ABI sceHttp2AbortRequest();
int PS4_SYSV_ABI sceHttp2AddCookie();
int PS4_SYSV_ABI sceHttp2AddRequestHeader();
int PS4_SYSV_ABI sceHttp2AuthCacheFlush();
int PS4_SYSV_ABI sceHttp2CookieExport();
int PS4_SYSV_ABI sceHttp2CookieFlush();
int PS4_SYSV_ABI sceHttp2CookieImport();
int PS4_SYSV_ABI sceHttp2CreateCookieBox();
int PS4_SYSV_ABI sceHttp2CreateRequestWithURL();
int PS4_SYSV_ABI sceHttp2CreateTemplate();
int PS4_SYSV_ABI sceHttp2DeleteCookieBox();
int PS4_SYSV_ABI sceHttp2DeleteRequest();
int PS4_SYSV_ABI sceHttp2DeleteTemplate();
int PS4_SYSV_ABI sceHttp2GetAllResponseHeaders();
int PS4_SYSV_ABI sceHttp2GetAuthEnabled();
int PS4_SYSV_ABI sceHttp2GetAutoRedirect();
int PS4_SYSV_ABI sceHttp2GetCookie();
int PS4_SYSV_ABI sceHttp2GetCookieBox();
int PS4_SYSV_ABI sceHttp2GetCookieStats();
int PS4_SYSV_ABI sceHttp2GetMemoryPoolStats();
int PS4_SYSV_ABI sceHttp2GetResponseContentLength();
int PS4_SYSV_ABI sceHttp2GetStatusCode();
int PS4_SYSV_ABI sceHttp2Init(int net_id, int ssl_id, size_t pool_size, int max_requests);
int PS4_SYSV_ABI sceHttp2ReadData();
int PS4_SYSV_ABI sceHttp2ReadDataAsync();
int PS4_SYSV_ABI sceHttp2RedirectCacheFlush();
int PS4_SYSV_ABI sceHttp2RemoveRequestHeader();
int PS4_SYSV_ABI sceHttp2SendRequest();
int PS4_SYSV_ABI sceHttp2SendRequestAsync();
int PS4_SYSV_ABI sceHttp2SetAuthEnabled();
int PS4_SYSV_ABI sceHttp2SetAuthInfoCallback();
int PS4_SYSV_ABI sceHttp2SetAutoRedirect();
int PS4_SYSV_ABI sceHttp2SetConnectionWaitTimeOut();
int PS4_SYSV_ABI sceHttp2SetConnectTimeOut();
int PS4_SYSV_ABI sceHttp2SetCookieBox();
int PS4_SYSV_ABI sceHttp2SetCookieMaxNum();
int PS4_SYSV_ABI sceHttp2SetCookieMaxNumPerDomain();
int PS4_SYSV_ABI sceHttp2SetCookieMaxSize();
int PS4_SYSV_ABI sceHttp2SetCookieRecvCallback();
int PS4_SYSV_ABI sceHttp2SetCookieSendCallback();
int PS4_SYSV_ABI sceHttp2SetInflateGZIPEnabled();
int PS4_SYSV_ABI sceHttp2SetMinSslVersion();
int PS4_SYSV_ABI sceHttp2SetPreSendCallback();
int PS4_SYSV_ABI sceHttp2SetRecvTimeOut();
int PS4_SYSV_ABI sceHttp2SetRedirectCallback();
int PS4_SYSV_ABI sceHttp2SetRequestContentLength();
int PS4_SYSV_ABI sceHttp2SetResolveRetry();
int PS4_SYSV_ABI sceHttp2SetResolveTimeOut();
int PS4_SYSV_ABI sceHttp2SetSendTimeOut();
int PS4_SYSV_ABI sceHttp2SetSslCallback();
int PS4_SYSV_ABI sceHttp2SetTimeOut();
int PS4_SYSV_ABI sceHttp2SslDisableOption();
int PS4_SYSV_ABI sceHttp2SslEnableOption();
int PS4_SYSV_ABI sceHttp2Term();
int PS4_SYSV_ABI sceHttp2WaitAsync();
void RegisterlibSceHttp2(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Http2

View File

@ -93,7 +93,7 @@ int PS4_SYSV_ABI sceNetCtlUnregisterCallbackV6() {
} }
int PS4_SYSV_ABI sceNetCtlCheckCallback() { int PS4_SYSV_ABI sceNetCtlCheckCallback() {
netctl.CheckCallback(); LOG_DEBUG(Lib_NetCtl, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }
@ -373,7 +373,7 @@ int PS4_SYSV_ABI Func_D8DCB6973537A3DC() {
} }
int PS4_SYSV_ABI sceNetCtlCheckCallbackForNpToolkit() { int PS4_SYSV_ABI sceNetCtlCheckCallbackForNpToolkit() {
netctl.CheckNpToolkitCallback(); LOG_DEBUG(Lib_NetCtl, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }

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@ -0,0 +1,353 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/ssl2.h"
namespace Libraries::Ssl2 {
int PS4_SYSV_ABI CA_MGMT_extractKeyBlobEx() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI CA_MGMT_extractPublicKeyInfo() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI CA_MGMT_freeKeyBlob() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI CRYPTO_initAsymmetricKey() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI CRYPTO_uninitAsymmetricKey() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI RSA_verifySignature() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslCheckRecvPending() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslClose() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslConnect() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslCreateConnection() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslCreateSslConnection() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDeleteConnection() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDeleteSslConnection() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDisableOption() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDisableOptionInternal() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDisableOptionInternalInsecure() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslDisableVerifyOption() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslEnableOption() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslEnableOptionInternal() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslEnableVerifyOption() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslFreeCaCerts() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslFreeCaList() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslFreeSslCertName() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetAlpnSelected() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetCaCerts() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetCaList() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetFingerprint() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetIssuerName() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetMemoryPoolStats() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetNameEntryCount() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetNameEntryInfo() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetNanoSSLModuleId() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetNotAfter() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetNotBefore() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetPeerCert() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetPem() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetSerialNumber() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetSslError() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslGetSubjectName() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslInit(std::size_t poolSize) {
LOG_ERROR(Lib_Ssl2, "(DUMMY) called poolSize = {}", poolSize);
// return a value >1
static int id = 0;
return ++id;
}
int PS4_SYSV_ABI sceSslLoadCert() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslLoadRootCACert() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslRead() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslRecv() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslReuseConnection() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslSend() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslSetAlpn() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslSetMinSslVersion() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslSetSslVersion() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslSetVerifyCallback() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslTerm() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslUnloadCert() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceSslWrite() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI VLONG_freeVlongQueue() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_22E76E60BC0587D7() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_28F8791A771D39C7() {
LOG_ERROR(Lib_Ssl2, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceSsl2(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Md+HYkCBZB4", "libSceSsl", 1, "libSceSsl", 2, 1, CA_MGMT_extractKeyBlobEx);
LIB_FUNCTION("9bKYzKP6kYU", "libSceSsl", 1, "libSceSsl", 2, 1, CA_MGMT_extractPublicKeyInfo);
LIB_FUNCTION("ipLIammTj2Q", "libSceSsl", 1, "libSceSsl", 2, 1, CA_MGMT_freeKeyBlob);
LIB_FUNCTION("PRWr3-ytpdg", "libSceSsl", 1, "libSceSsl", 2, 1, CRYPTO_initAsymmetricKey);
LIB_FUNCTION("cW7VCIMCh9A", "libSceSsl", 1, "libSceSsl", 2, 1, CRYPTO_uninitAsymmetricKey);
LIB_FUNCTION("pBwtarKd7eg", "libSceSsl", 1, "libSceSsl", 2, 1, RSA_verifySignature);
LIB_FUNCTION("1VM0h1JrUfA", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslCheckRecvPending);
LIB_FUNCTION("viRXSHZYd0c", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslClose);
LIB_FUNCTION("zXvd6iNyfgc", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslConnect);
LIB_FUNCTION("tuscfitnhEo", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslCreateConnection);
LIB_FUNCTION("P14ATpXc4J8", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslCreateSslConnection);
LIB_FUNCTION("HJ1n138CQ2g", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslDeleteConnection);
LIB_FUNCTION("hwrHV6Pprk4", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslDeleteSslConnection);
LIB_FUNCTION("iLKz4+ukLqk", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslDisableOption);
LIB_FUNCTION("-WqxBRAUVM4", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslDisableOptionInternal);
LIB_FUNCTION("w1+L-27nYas", "libSceSsl", 1, "libSceSsl", 2, 1,
sceSslDisableOptionInternalInsecure);
LIB_FUNCTION("PwsHbErG+e8", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslDisableVerifyOption);
LIB_FUNCTION("m-zPyAsIpco", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslEnableOption);
LIB_FUNCTION("g-zCwUKstEQ", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslEnableOptionInternal);
LIB_FUNCTION("po1X86mgHDU", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslEnableVerifyOption);
LIB_FUNCTION("qIvLs0gYxi0", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslFreeCaCerts);
LIB_FUNCTION("+DzXseDVkeI", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslFreeCaList);
LIB_FUNCTION("RwXD8grHZHM", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslFreeSslCertName);
LIB_FUNCTION("4O7+bRkRUe8", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetAlpnSelected);
LIB_FUNCTION("TDfQqO-gMbY", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetCaCerts);
LIB_FUNCTION("qOn+wm28wmA", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetCaList);
LIB_FUNCTION("brRtwGBu4A8", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetFingerprint);
LIB_FUNCTION("7whYpYfHP74", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetIssuerName);
LIB_FUNCTION("-PoIzr3PEk0", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetMemoryPoolStats);
LIB_FUNCTION("R1ePzopYPYM", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetNameEntryCount);
LIB_FUNCTION("7RBSTKGrmDA", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetNameEntryInfo);
LIB_FUNCTION("AzUipl-DpIw", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetNanoSSLModuleId);
LIB_FUNCTION("xHpt6+2pGYk", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetNotAfter);
LIB_FUNCTION("Eo0S65Jy28Q", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetNotBefore);
LIB_FUNCTION("-TbZc8pwPNc", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetPeerCert);
LIB_FUNCTION("kLB5aGoUJXg", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetPem);
LIB_FUNCTION("DOwXL+FQMEY", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetSerialNumber);
LIB_FUNCTION("0XcZknp7-Wc", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetSslError);
LIB_FUNCTION("dQReuBX9sD8", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslGetSubjectName);
LIB_FUNCTION("hdpVEUDFW3s", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslInit);
LIB_FUNCTION("Ab7+DH+gYyM", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslLoadCert);
LIB_FUNCTION("3-643mGVFJo", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslLoadRootCACert);
LIB_FUNCTION("jltWpVKtetg", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslRead);
LIB_FUNCTION("hi0veU3L2pU", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslRecv);
LIB_FUNCTION("50R2xYaYZwE", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslReuseConnection);
LIB_FUNCTION("p5bM5PPufFY", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslSend);
LIB_FUNCTION("TL86glUrmUw", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslSetAlpn);
LIB_FUNCTION("QWSxBzf6lAg", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslSetMinSslVersion);
LIB_FUNCTION("bKaEtQnoUuQ", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslSetSslVersion);
LIB_FUNCTION("E4a-ahM57QQ", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslSetVerifyCallback);
LIB_FUNCTION("0K1yQ6Lv-Yc", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslTerm);
LIB_FUNCTION("UQ+3Qu7v3cA", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslUnloadCert);
LIB_FUNCTION("iNjkt9Poblw", "libSceSsl", 1, "libSceSsl", 2, 1, sceSslWrite);
LIB_FUNCTION("wcVuyTUr5ys", "libSceSsl", 1, "libSceSsl", 2, 1, VLONG_freeVlongQueue);
LIB_FUNCTION("IuduYLwFh9c", "libSceSsl", 1, "libSceSsl", 2, 1, Func_22E76E60BC0587D7);
LIB_FUNCTION("KPh5GncdOcc", "libSceSsl", 1, "libSceSsl", 2, 1, Func_28F8791A771D39C7);
};
} // namespace Libraries::Ssl2

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Ssl2 {
void RegisterlibSceSsl2(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Ssl2

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File diff suppressed because it is too large Load Diff

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@ -0,0 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/libraries/error_codes.h"
constexpr int ORBIS_NP_ERROR_INVALID_ARGUMENT = 0x80550003;
constexpr int ORBIS_NP_UTIL_ERROR_NOT_MATCH = 0x80550609;

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@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/config.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/libraries/error_codes.h" #include "core/libraries/error_codes.h"
#include "core/libraries/libs.h" #include "core/libraries/libs.h"
@ -2510,7 +2509,7 @@ struct NpStateCallbackForNpToolkit {
NpStateCallbackForNpToolkit NpStateCbForNp; NpStateCallbackForNpToolkit NpStateCbForNp;
int PS4_SYSV_ABI sceNpCheckCallbackForLib() { int PS4_SYSV_ABI sceNpCheckCallbackForLib() {
Core::ExecuteGuest(NpStateCbForNp.func, 1, OrbisNpState::SignedOut, NpStateCbForNp.userdata); LOG_DEBUG(Lib_NpManager, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;
} }

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@ -0,0 +1,692 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/np_web_api/np_web_api.h"
namespace Libraries::NpWebApi {
s32 PS4_SYSV_ABI sceNpWebApiCreateContext() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreatePushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateServicePushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeletePushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeleteServicePushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiRegisterExtdPushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiRegisterNotificationCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiRegisterPushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiRegisterServicePushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiUnregisterNotificationCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiUnregisterPushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiUnregisterServicePushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiAbortHandle() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiAbortRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiAddHttpRequestHeader() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiAddMultipartPart() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCheckTimeout() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiClearAllUnusedConnection() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiClearUnusedConnection() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateContextA() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateExtdPushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateHandle() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateMultipartRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiCreateRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeleteContext() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeleteExtdPushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeleteHandle() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiDeleteRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetConnectionStats() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetErrorCode() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetHttpResponseHeaderValue() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetHttpResponseHeaderValueLength() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetHttpStatusCode() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiGetMemoryPoolStats() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiInitialize() {
LOG_ERROR(Lib_NpWebApi, "(DUMMY) called");
static s32 id = 0;
return ++id;
}
s32 PS4_SYSV_ABI sceNpWebApiInitializeForPresence() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntCreateCtxIndExtdPushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntCreateRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntCreateServicePushEventFilter() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntInitialize() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntRegisterServicePushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiIntRegisterServicePushEventCallbackA() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiReadData() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiRegisterExtdPushEventCallbackA() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSendMultipartRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSendMultipartRequest2() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSendRequest() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSendRequest2() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSetHandleTimeout() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSetMaxConnection() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSetMultipartContentType() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiSetRequestTimeout() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiTerminate() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiUnregisterExtdPushEventCallback() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiUtilityParseNpId() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceNpWebApiVshInitialize() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_064C4ED1EDBEB9E8() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_0783955D4E9563DA() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_1A6D77F3FD8323A8() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_1E0693A26FE0F954() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_24A9B5F1D77000CF() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_24AAA6F50E4C2361() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_24D8853D6B47FC79() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_279B3E9C7C4A9DC5() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_28461E29E9F8D697() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_3C29624704FAB9E0() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_3F027804ED2EC11E() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_4066C94E782997CD() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_47C85356815DBE90() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_4FCE8065437E3B87() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_536280BE3DABB521() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_57A0E1BC724219F3() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_5819749C040B6637() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_6198D0C825E86319() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_61F2B9E8AB093743() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_6BC388E6113F0D44() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_7500F0C4F8DC2D16() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_75A03814C7E9039F() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_789D6026C521416E() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_7DED63D06399EFFF() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_7E55A2DCC03D395A() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_7E6C8F9FB86967F4() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_7F04B7D4A7D41E80() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_8E167252DFA5C957() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_95D0046E504E3B09() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_97284BFDA4F18FDF() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_99E32C1F4737EAB4() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_9CFF661EA0BCBF83() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_9EB0E1F467AC3B29() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_A2318FE6FBABFAA3() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_BA07A2E1BF7B3971() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_BD0803EEE0CC29A0() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_BE6F4E5524BB135F() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_C0D490EB481EA4D0() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_C175D392CA6D084A() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_CD0136AF165D2F2F() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_D1C0ADB7B52FEAB5() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_E324765D18EE4D12() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_E789F980D907B653() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI Func_F9A32E8685627436() {
LOG_ERROR(Lib_NpWebApi, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceNpWebApi(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("x1Y7yiYSk7c", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateContext);
LIB_FUNCTION("y5Ta5JCzQHY", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreatePushEventFilter);
LIB_FUNCTION("sIFx734+xys", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateServicePushEventFilter);
LIB_FUNCTION("zE+R6Rcx3W0", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeletePushEventFilter);
LIB_FUNCTION("PfQ+f6ws764", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteServicePushEventFilter);
LIB_FUNCTION("vrM02A5Gy1M", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterExtdPushEventCallback);
LIB_FUNCTION("HVgWmGIOKdk", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterNotificationCallback);
LIB_FUNCTION("PfSTDCgNMgc", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterPushEventCallback);
LIB_FUNCTION("kJQJE0uKm5w", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterServicePushEventCallback);
LIB_FUNCTION("wjYEvo4xbcA", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterNotificationCallback);
LIB_FUNCTION("qK4o2656W4w", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterPushEventCallback);
LIB_FUNCTION("2edrkr0c-wg", "libSceNpWebApiCompat", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterServicePushEventCallback);
LIB_FUNCTION("WKcm4PeyJww", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiAbortHandle);
LIB_FUNCTION("JzhYTP2fG18", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiAbortRequest);
LIB_FUNCTION("joRjtRXTFoc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiAddHttpRequestHeader);
LIB_FUNCTION("19KgfJXgM+U", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiAddMultipartPart);
LIB_FUNCTION("gVNNyxf-1Sg", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCheckTimeout);
LIB_FUNCTION("KQIkDGf80PQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiClearAllUnusedConnection);
LIB_FUNCTION("f-pgaNSd1zc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiClearUnusedConnection);
LIB_FUNCTION("x1Y7yiYSk7c", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateContext);
LIB_FUNCTION("zk6c65xoyO0", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateContextA);
LIB_FUNCTION("M2BUB+DNEGE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateExtdPushEventFilter);
LIB_FUNCTION("79M-JqvvGo0", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateHandle);
LIB_FUNCTION("KBxgeNpoRIQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateMultipartRequest);
LIB_FUNCTION("y5Ta5JCzQHY", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreatePushEventFilter);
LIB_FUNCTION("rdgs5Z1MyFw", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateRequest);
LIB_FUNCTION("sIFx734+xys", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiCreateServicePushEventFilter);
LIB_FUNCTION("XUjdsSTTZ3U", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteContext);
LIB_FUNCTION("pfaJtb7SQ80", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteExtdPushEventFilter);
LIB_FUNCTION("5Mn7TYwpl30", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteHandle);
LIB_FUNCTION("zE+R6Rcx3W0", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeletePushEventFilter);
LIB_FUNCTION("noQgleu+KLE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteRequest);
LIB_FUNCTION("PfQ+f6ws764", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiDeleteServicePushEventFilter);
LIB_FUNCTION("UJ8H+7kVQUE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetConnectionStats);
LIB_FUNCTION("2qSZ0DgwTsc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetErrorCode);
LIB_FUNCTION("VwJ5L0Higg0", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetHttpResponseHeaderValue);
LIB_FUNCTION("743ZzEBzlV8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetHttpResponseHeaderValueLength);
LIB_FUNCTION("k210oKgP80Y", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetHttpStatusCode);
LIB_FUNCTION("3OnubUs02UM", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiGetMemoryPoolStats);
LIB_FUNCTION("G3AnLNdRBjE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, sceNpWebApiInitialize);
LIB_FUNCTION("FkuwsD64zoQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiInitializeForPresence);
LIB_FUNCTION("c1pKoztonB8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntCreateCtxIndExtdPushEventFilter);
LIB_FUNCTION("N2Jbx4tIaQ4", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntCreateRequest);
LIB_FUNCTION("TZSep4xB4EY", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntCreateServicePushEventFilter);
LIB_FUNCTION("8Vjplhyyc44", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntInitialize);
LIB_FUNCTION("VjVukb2EWPc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntRegisterServicePushEventCallback);
LIB_FUNCTION("sfq23ZVHVEw", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiIntRegisterServicePushEventCallbackA);
LIB_FUNCTION("CQtPRSF6Ds8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, sceNpWebApiReadData);
LIB_FUNCTION("vrM02A5Gy1M", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterExtdPushEventCallback);
LIB_FUNCTION("jhXKGQJ4egI", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterExtdPushEventCallbackA);
LIB_FUNCTION("HVgWmGIOKdk", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterNotificationCallback);
LIB_FUNCTION("PfSTDCgNMgc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterPushEventCallback);
LIB_FUNCTION("kJQJE0uKm5w", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiRegisterServicePushEventCallback);
LIB_FUNCTION("KCItz6QkeGs", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSendMultipartRequest);
LIB_FUNCTION("DsPOTEvSe7M", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSendMultipartRequest2);
LIB_FUNCTION("kVbL4hL3K7w", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSendRequest);
LIB_FUNCTION("KjNeZ-29ysQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSendRequest2);
LIB_FUNCTION("6g6q-g1i4XU", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSetHandleTimeout);
LIB_FUNCTION("gRiilVCvfAI", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSetMaxConnection);
LIB_FUNCTION("i0dr6grIZyc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSetMultipartContentType);
LIB_FUNCTION("qWcbJkBj1Lg", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiSetRequestTimeout);
LIB_FUNCTION("asz3TtIqGF8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, sceNpWebApiTerminate);
LIB_FUNCTION("PqCY25FMzPs", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterExtdPushEventCallback);
LIB_FUNCTION("wjYEvo4xbcA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterNotificationCallback);
LIB_FUNCTION("qK4o2656W4w", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterPushEventCallback);
LIB_FUNCTION("2edrkr0c-wg", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUnregisterServicePushEventCallback);
LIB_FUNCTION("or0e885BlXo", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiUtilityParseNpId);
LIB_FUNCTION("uRsskUhAfnM", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1,
sceNpWebApiVshInitialize);
LIB_FUNCTION("BkxO0e2+ueg", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_064C4ED1EDBEB9E8);
LIB_FUNCTION("B4OVXU6VY9o", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_0783955D4E9563DA);
LIB_FUNCTION("Gm138-2DI6g", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_1A6D77F3FD8323A8);
LIB_FUNCTION("HgaTom-g+VQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_1E0693A26FE0F954);
LIB_FUNCTION("JKm18ddwAM8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_24A9B5F1D77000CF);
LIB_FUNCTION("JKqm9Q5MI2E", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_24AAA6F50E4C2361);
LIB_FUNCTION("JNiFPWtH-Hk", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_24D8853D6B47FC79);
LIB_FUNCTION("J5s+nHxKncU", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_279B3E9C7C4A9DC5);
LIB_FUNCTION("KEYeKen41pc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_28461E29E9F8D697);
LIB_FUNCTION("PCliRwT6ueA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_3C29624704FAB9E0);
LIB_FUNCTION("PwJ4BO0uwR4", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_3F027804ED2EC11E);
LIB_FUNCTION("QGbJTngpl80", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_4066C94E782997CD);
LIB_FUNCTION("R8hTVoFdvpA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_47C85356815DBE90);
LIB_FUNCTION("T86AZUN+O4c", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_4FCE8065437E3B87);
LIB_FUNCTION("U2KAvj2rtSE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_536280BE3DABB521);
LIB_FUNCTION("V6DhvHJCGfM", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_57A0E1BC724219F3);
LIB_FUNCTION("WBl0nAQLZjc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_5819749C040B6637);
LIB_FUNCTION("YZjQyCXoYxk", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_6198D0C825E86319);
LIB_FUNCTION("YfK56KsJN0M", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_61F2B9E8AB093743);
LIB_FUNCTION("a8OI5hE-DUQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_6BC388E6113F0D44);
LIB_FUNCTION("dQDwxPjcLRY", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_7500F0C4F8DC2D16);
LIB_FUNCTION("daA4FMfpA58", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_75A03814C7E9039F);
LIB_FUNCTION("eJ1gJsUhQW4", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_789D6026C521416E);
LIB_FUNCTION("fe1j0GOZ7-8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_7DED63D06399EFFF);
LIB_FUNCTION("flWi3MA9OVo", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_7E55A2DCC03D395A);
LIB_FUNCTION("fmyPn7hpZ-Q", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_7E6C8F9FB86967F4);
LIB_FUNCTION("fwS31KfUHoA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_7F04B7D4A7D41E80);
LIB_FUNCTION("jhZyUt+lyVc", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_8E167252DFA5C957);
LIB_FUNCTION("ldAEblBOOwk", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_95D0046E504E3B09);
LIB_FUNCTION("lyhL-aTxj98", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_97284BFDA4F18FDF);
LIB_FUNCTION("meMsH0c36rQ", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_99E32C1F4737EAB4);
LIB_FUNCTION("nP9mHqC8v4M", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_9CFF661EA0BCBF83);
LIB_FUNCTION("nrDh9GesOyk", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_9EB0E1F467AC3B29);
LIB_FUNCTION("ojGP5vur+qM", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_A2318FE6FBABFAA3);
LIB_FUNCTION("ugei4b97OXE", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_BA07A2E1BF7B3971);
LIB_FUNCTION("vQgD7uDMKaA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_BD0803EEE0CC29A0);
LIB_FUNCTION("vm9OVSS7E18", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_BE6F4E5524BB135F);
LIB_FUNCTION("wNSQ60gepNA", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_C0D490EB481EA4D0);
LIB_FUNCTION("wXXTksptCEo", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_C175D392CA6D084A);
LIB_FUNCTION("zQE2rxZdLy8", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_CD0136AF165D2F2F);
LIB_FUNCTION("0cCtt7Uv6rU", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_D1C0ADB7B52FEAB5);
LIB_FUNCTION("4yR2XRjuTRI", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_E324765D18EE4D12);
LIB_FUNCTION("54n5gNkHtlM", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_E789F980D907B653);
LIB_FUNCTION("+aMuhoVidDY", "libSceNpWebApi", 1, "libSceNpWebApi", 1, 1, Func_F9A32E8685627436);
};
} // namespace Libraries::NpWebApi

View File

@ -0,0 +1,116 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::NpWebApi {
s32 PS4_SYSV_ABI sceNpWebApiCreateContext();
s32 PS4_SYSV_ABI sceNpWebApiCreatePushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiCreateServicePushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiDeletePushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiDeleteServicePushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiRegisterExtdPushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiRegisterNotificationCallback();
s32 PS4_SYSV_ABI sceNpWebApiRegisterPushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiRegisterServicePushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiUnregisterNotificationCallback();
s32 PS4_SYSV_ABI sceNpWebApiUnregisterPushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiUnregisterServicePushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiAbortHandle();
s32 PS4_SYSV_ABI sceNpWebApiAbortRequest();
s32 PS4_SYSV_ABI sceNpWebApiAddHttpRequestHeader();
s32 PS4_SYSV_ABI sceNpWebApiAddMultipartPart();
s32 PS4_SYSV_ABI sceNpWebApiCheckTimeout();
s32 PS4_SYSV_ABI sceNpWebApiClearAllUnusedConnection();
s32 PS4_SYSV_ABI sceNpWebApiClearUnusedConnection();
s32 PS4_SYSV_ABI sceNpWebApiCreateContextA();
s32 PS4_SYSV_ABI sceNpWebApiCreateExtdPushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiCreateHandle();
s32 PS4_SYSV_ABI sceNpWebApiCreateMultipartRequest();
s32 PS4_SYSV_ABI sceNpWebApiCreateRequest();
s32 PS4_SYSV_ABI sceNpWebApiDeleteContext();
s32 PS4_SYSV_ABI sceNpWebApiDeleteExtdPushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiDeleteHandle();
s32 PS4_SYSV_ABI sceNpWebApiDeleteRequest();
s32 PS4_SYSV_ABI sceNpWebApiGetConnectionStats();
s32 PS4_SYSV_ABI sceNpWebApiGetErrorCode();
s32 PS4_SYSV_ABI sceNpWebApiGetHttpResponseHeaderValue();
s32 PS4_SYSV_ABI sceNpWebApiGetHttpResponseHeaderValueLength();
s32 PS4_SYSV_ABI sceNpWebApiGetHttpStatusCode();
s32 PS4_SYSV_ABI sceNpWebApiGetMemoryPoolStats();
s32 PS4_SYSV_ABI sceNpWebApiInitialize();
s32 PS4_SYSV_ABI sceNpWebApiInitializeForPresence();
s32 PS4_SYSV_ABI sceNpWebApiIntCreateCtxIndExtdPushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiIntCreateRequest();
s32 PS4_SYSV_ABI sceNpWebApiIntCreateServicePushEventFilter();
s32 PS4_SYSV_ABI sceNpWebApiIntInitialize();
s32 PS4_SYSV_ABI sceNpWebApiIntRegisterServicePushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiIntRegisterServicePushEventCallbackA();
s32 PS4_SYSV_ABI sceNpWebApiReadData();
s32 PS4_SYSV_ABI sceNpWebApiRegisterExtdPushEventCallbackA();
s32 PS4_SYSV_ABI sceNpWebApiSendMultipartRequest();
s32 PS4_SYSV_ABI sceNpWebApiSendMultipartRequest2();
s32 PS4_SYSV_ABI sceNpWebApiSendRequest();
s32 PS4_SYSV_ABI sceNpWebApiSendRequest2();
s32 PS4_SYSV_ABI sceNpWebApiSetHandleTimeout();
s32 PS4_SYSV_ABI sceNpWebApiSetMaxConnection();
s32 PS4_SYSV_ABI sceNpWebApiSetMultipartContentType();
s32 PS4_SYSV_ABI sceNpWebApiSetRequestTimeout();
s32 PS4_SYSV_ABI sceNpWebApiTerminate();
s32 PS4_SYSV_ABI sceNpWebApiUnregisterExtdPushEventCallback();
s32 PS4_SYSV_ABI sceNpWebApiUtilityParseNpId();
s32 PS4_SYSV_ABI sceNpWebApiVshInitialize();
s32 PS4_SYSV_ABI Func_064C4ED1EDBEB9E8();
s32 PS4_SYSV_ABI Func_0783955D4E9563DA();
s32 PS4_SYSV_ABI Func_1A6D77F3FD8323A8();
s32 PS4_SYSV_ABI Func_1E0693A26FE0F954();
s32 PS4_SYSV_ABI Func_24A9B5F1D77000CF();
s32 PS4_SYSV_ABI Func_24AAA6F50E4C2361();
s32 PS4_SYSV_ABI Func_24D8853D6B47FC79();
s32 PS4_SYSV_ABI Func_279B3E9C7C4A9DC5();
s32 PS4_SYSV_ABI Func_28461E29E9F8D697();
s32 PS4_SYSV_ABI Func_3C29624704FAB9E0();
s32 PS4_SYSV_ABI Func_3F027804ED2EC11E();
s32 PS4_SYSV_ABI Func_4066C94E782997CD();
s32 PS4_SYSV_ABI Func_47C85356815DBE90();
s32 PS4_SYSV_ABI Func_4FCE8065437E3B87();
s32 PS4_SYSV_ABI Func_536280BE3DABB521();
s32 PS4_SYSV_ABI Func_57A0E1BC724219F3();
s32 PS4_SYSV_ABI Func_5819749C040B6637();
s32 PS4_SYSV_ABI Func_6198D0C825E86319();
s32 PS4_SYSV_ABI Func_61F2B9E8AB093743();
s32 PS4_SYSV_ABI Func_6BC388E6113F0D44();
s32 PS4_SYSV_ABI Func_7500F0C4F8DC2D16();
s32 PS4_SYSV_ABI Func_75A03814C7E9039F();
s32 PS4_SYSV_ABI Func_789D6026C521416E();
s32 PS4_SYSV_ABI Func_7DED63D06399EFFF();
s32 PS4_SYSV_ABI Func_7E55A2DCC03D395A();
s32 PS4_SYSV_ABI Func_7E6C8F9FB86967F4();
s32 PS4_SYSV_ABI Func_7F04B7D4A7D41E80();
s32 PS4_SYSV_ABI Func_8E167252DFA5C957();
s32 PS4_SYSV_ABI Func_95D0046E504E3B09();
s32 PS4_SYSV_ABI Func_97284BFDA4F18FDF();
s32 PS4_SYSV_ABI Func_99E32C1F4737EAB4();
s32 PS4_SYSV_ABI Func_9CFF661EA0BCBF83();
s32 PS4_SYSV_ABI Func_9EB0E1F467AC3B29();
s32 PS4_SYSV_ABI Func_A2318FE6FBABFAA3();
s32 PS4_SYSV_ABI Func_BA07A2E1BF7B3971();
s32 PS4_SYSV_ABI Func_BD0803EEE0CC29A0();
s32 PS4_SYSV_ABI Func_BE6F4E5524BB135F();
s32 PS4_SYSV_ABI Func_C0D490EB481EA4D0();
s32 PS4_SYSV_ABI Func_C175D392CA6D084A();
s32 PS4_SYSV_ABI Func_CD0136AF165D2F2F();
s32 PS4_SYSV_ABI Func_D1C0ADB7B52FEAB5();
s32 PS4_SYSV_ABI Func_E324765D18EE4D12();
s32 PS4_SYSV_ABI Func_E789F980D907B653();
s32 PS4_SYSV_ABI Func_F9A32E8685627436();
void RegisterlibSceNpWebApi(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::NpWebApi

View File

@ -1,8 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <imgui.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/config.h" #include "common/config.h"
#include "common/debug.h" #include "common/debug.h"
@ -11,6 +9,7 @@
#include "core/libraries/kernel/time.h" #include "core/libraries/kernel/time.h"
#include "core/libraries/videoout/driver.h" #include "core/libraries/videoout/driver.h"
#include "core/libraries/videoout/videoout_error.h" #include "core/libraries/videoout/videoout_error.h"
#include "imgui/renderer/imgui_core.h"
#include "video_core/renderer_vulkan/vk_presenter.h" #include "video_core/renderer_vulkan/vk_presenter.h"
extern std::unique_ptr<Vulkan::Presenter> presenter; extern std::unique_ptr<Vulkan::Presenter> presenter;
@ -207,6 +206,13 @@ void VideoOutDriver::DrawBlankFrame() {
presenter->Present(empty_frame); presenter->Present(empty_frame);
} }
void VideoOutDriver::DrawLastFrame() {
const auto frame = presenter->PrepareLastFrame();
if (frame != nullptr) {
presenter->Present(frame, true);
}
}
bool VideoOutDriver::SubmitFlip(VideoOutPort* port, s32 index, s64 flip_arg, bool VideoOutDriver::SubmitFlip(VideoOutPort* port, s32 index, s64 flip_arg,
bool is_eop /*= false*/) { bool is_eop /*= false*/) {
{ {
@ -278,17 +284,26 @@ void VideoOutDriver::PresentThread(std::stop_token token) {
return {}; return {};
}; };
auto delay = std::chrono::microseconds{0};
while (!token.stop_requested()) { while (!token.stop_requested()) {
timer.Start(); timer.Start();
if (DebugState.IsGuestThreadsPaused()) {
DrawLastFrame();
timer.End();
continue;
}
// Check if it's time to take a request. // Check if it's time to take a request.
auto& vblank_status = main_port.vblank_status; auto& vblank_status = main_port.vblank_status;
if (vblank_status.count % (main_port.flip_rate + 1) == 0) { if (vblank_status.count % (main_port.flip_rate + 1) == 0) {
const auto request = receive_request(); const auto request = receive_request();
if (!request) { if (!request) {
if (!main_port.is_open || DebugState.IsGuestThreadsPaused()) { if (timer.GetTotalWait().count() < 0) { // Dont draw too fast
DrawBlankFrame(); if (!main_port.is_open) {
DrawBlankFrame();
} else if (ImGui::Core::MustKeepDrawing()) {
DrawLastFrame();
}
} }
} else { } else {
Flip(request); Flip(request);

View File

@ -102,7 +102,8 @@ private:
}; };
void Flip(const Request& req); void Flip(const Request& req);
void DrawBlankFrame(); // Used when there is no flip request to keep ImGui up to date void DrawBlankFrame(); // Video port out not open
void DrawLastFrame(); // Used when there is no flip request
void SubmitFlipInternal(VideoOutPort* port, s32 index, s64 flip_arg, bool is_eop = false); void SubmitFlipInternal(VideoOutPort* port, s32 index, s64 flip_arg, bool is_eop = false);
void PresentThread(std::stop_token token); void PresentThread(std::stop_token token);

View File

@ -66,9 +66,10 @@ Emulator::Emulator() {
LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled()); LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled()); LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());
LOG_INFO(Config, "Vulkan vkValidationGpu: {}", Config::vkValidationGpuEnabled()); LOG_INFO(Config, "Vulkan vkValidationGpu: {}", Config::vkValidationGpuEnabled());
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
LOG_INFO(Config, "Vulkan rdocMarkersEnable: {}", Config::vkMarkersEnabled());
LOG_INFO(Config, "Vulkan crashDiagnostics: {}", Config::vkCrashDiagnosticEnabled()); LOG_INFO(Config, "Vulkan crashDiagnostics: {}", Config::vkCrashDiagnosticEnabled());
LOG_INFO(Config, "Vulkan hostMarkers: {}", Config::vkHostMarkersEnabled());
LOG_INFO(Config, "Vulkan guestMarkers: {}", Config::vkGuestMarkersEnabled());
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
// Create stdin/stdout/stderr // Create stdin/stdout/stderr
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles(); Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();

View File

@ -30,6 +30,12 @@ extern void assert_fail_debug_msg(const char* msg);
#define IM_VEC4_CLASS_EXTRA \ #define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(float _v) : x(_v), y(_v), z(_v), w(_v) {} constexpr ImVec4(float _v) : x(_v), y(_v), z(_v), w(_v) {}
namespace ImGui {
struct Texture;
}
#define ImTextureID ImTextureID
using ImTextureID = ::ImGui::Texture*;
#ifdef IMGUI_USE_WCHAR32 #ifdef IMGUI_USE_WCHAR32
#error "This project uses 16 bits wchar standard like Orbis" #error "This project uses 16 bits wchar standard like Orbis"
#endif #endif

View File

@ -6,6 +6,7 @@
#include "common/config.h" #include "common/config.h"
#include "common/path_util.h" #include "common/path_util.h"
#include "core/debug_state.h"
#include "core/devtools/layer.h" #include "core/devtools/layer.h"
#include "imgui/imgui_layer.h" #include "imgui/imgui_layer.h"
#include "imgui_core.h" #include "imgui_core.h"
@ -167,7 +168,7 @@ bool ProcessEvent(SDL_Event* event) {
} }
} }
void NewFrame() { ImGuiID NewFrame(bool is_reusing_frame) {
{ {
std::scoped_lock lock{change_layers_mutex}; std::scoped_lock lock{change_layers_mutex};
while (!change_layers.empty()) { while (!change_layers.empty()) {
@ -182,24 +183,31 @@ void NewFrame() {
} }
} }
Sdl::NewFrame(); Sdl::NewFrame(is_reusing_frame);
ImGui::NewFrame(); ImGui::NewFrame();
DockSpaceOverViewport(0, GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode); ImGuiWindowFlags flags = ImGuiDockNodeFlags_PassthruCentralNode;
if (!DebugState.IsShowingDebugMenuBar()) {
flags |= ImGuiDockNodeFlags_NoTabBar;
}
ImGuiID dockId = DockSpaceOverViewport(0, GetMainViewport(), flags);
for (auto* layer : layers) { for (auto* layer : layers) {
layer->Draw(); layer->Draw();
} }
return dockId;
} }
void Render(const vk::CommandBuffer& cmdbuf, ::Vulkan::Frame* frame) { void Render(const vk::CommandBuffer& cmdbuf, const vk::ImageView& image_view,
const vk::Extent2D& extent) {
ImGui::Render(); ImGui::Render();
ImDrawData* draw_data = GetDrawData(); ImDrawData* draw_data = GetDrawData();
if (draw_data->CmdListsCount == 0) { if (draw_data->CmdListsCount == 0) {
return; return;
} }
if (Config::vkMarkersEnabled()) { if (Config::vkHostMarkersEnabled()) {
cmdbuf.beginDebugUtilsLabelEXT(vk::DebugUtilsLabelEXT{ cmdbuf.beginDebugUtilsLabelEXT(vk::DebugUtilsLabelEXT{
.pLabelName = "ImGui Render", .pLabelName = "ImGui Render",
}); });
@ -207,16 +215,16 @@ void Render(const vk::CommandBuffer& cmdbuf, ::Vulkan::Frame* frame) {
vk::RenderingAttachmentInfo color_attachments[1]{ vk::RenderingAttachmentInfo color_attachments[1]{
{ {
.imageView = frame->image_view, .imageView = image_view,
.imageLayout = vk::ImageLayout::eColorAttachmentOptimal, .imageLayout = vk::ImageLayout::eColorAttachmentOptimal,
.loadOp = vk::AttachmentLoadOp::eLoad, .loadOp = vk::AttachmentLoadOp::eClear,
.storeOp = vk::AttachmentStoreOp::eStore, .storeOp = vk::AttachmentStoreOp::eStore,
}, },
}; };
vk::RenderingInfo render_info{}; vk::RenderingInfo render_info{};
render_info.renderArea = vk::Rect2D{ render_info.renderArea = vk::Rect2D{
.offset = {0, 0}, .offset = {0, 0},
.extent = {frame->width, frame->height}, .extent = extent,
}; };
render_info.layerCount = 1; render_info.layerCount = 1;
render_info.colorAttachmentCount = 1; render_info.colorAttachmentCount = 1;
@ -224,11 +232,15 @@ void Render(const vk::CommandBuffer& cmdbuf, ::Vulkan::Frame* frame) {
cmdbuf.beginRendering(render_info); cmdbuf.beginRendering(render_info);
Vulkan::RenderDrawData(*draw_data, cmdbuf); Vulkan::RenderDrawData(*draw_data, cmdbuf);
cmdbuf.endRendering(); cmdbuf.endRendering();
if (Config::vkMarkersEnabled()) { if (Config::vkHostMarkersEnabled()) {
cmdbuf.endDebugUtilsLabelEXT(); cmdbuf.endDebugUtilsLabelEXT();
} }
} }
bool MustKeepDrawing() {
return layers.size() > 1 || DebugState.IsShowingDebugMenuBar();
}
} // namespace Core } // namespace Core
void Layer::AddLayer(Layer* layer) { void Layer::AddLayer(Layer* layer) {

View File

@ -3,6 +3,8 @@
#pragma once #pragma once
#include <imgui.h>
#include "video_core/renderer_vulkan/vk_instance.h" #include "video_core/renderer_vulkan/vk_instance.h"
#include "vulkan/vulkan_handles.hpp" #include "vulkan/vulkan_handles.hpp"
@ -24,8 +26,11 @@ void Shutdown(const vk::Device& device);
bool ProcessEvent(SDL_Event* event); bool ProcessEvent(SDL_Event* event);
void NewFrame(); ImGuiID NewFrame(bool is_reusing_frame = false);
void Render(const vk::CommandBuffer& cmdbuf, Vulkan::Frame* frame); void Render(const vk::CommandBuffer& cmdbuf, const vk::ImageView& image_view,
const vk::Extent2D& extent);
bool MustKeepDrawing(); // Force the emulator redraw
} // namespace ImGui::Core } // namespace ImGui::Core

View File

@ -5,13 +5,13 @@
#include <imgui.h> #include <imgui.h>
#include "common/config.h" #include "common/config.h"
#include "core/debug_state.h"
#include "imgui_impl_sdl3.h" #include "imgui_impl_sdl3.h"
// SDL // SDL
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#if defined(__APPLE__) #if defined(__APPLE__)
#include <TargetConditionals.h> #include <TargetConditionals.h>
#include <dispatch/dispatch.h>
#endif #endif
#ifdef _WIN32 #ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN
@ -27,6 +27,7 @@ struct SdlData {
SDL_Window* window{}; SDL_Window* window{};
SDL_WindowID window_id{}; SDL_WindowID window_id{};
Uint64 time{}; Uint64 time{};
Uint64 nonReusedtime{};
const char* clipboard_text_data{}; const char* clipboard_text_data{};
// IME handling // IME handling
@ -45,6 +46,11 @@ struct SdlData {
ImVector<SDL_Gamepad*> gamepads{}; ImVector<SDL_Gamepad*> gamepads{};
GamepadMode gamepad_mode{}; GamepadMode gamepad_mode{};
bool want_update_gamepads_list{}; bool want_update_gamepads_list{};
// Framerate counting (based on ImGui impl)
std::array<float, 60> framerateSecPerFrame;
int framerateSecPerFrameIdx{};
float framerateSecPerFrameAcc{};
}; };
// Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui // Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui
@ -72,33 +78,25 @@ static void PlatformSetImeData(ImGuiContext*, ImGuiViewport* viewport, ImGuiPlat
auto window_id = (SDL_WindowID)(intptr_t)viewport->PlatformHandle; auto window_id = (SDL_WindowID)(intptr_t)viewport->PlatformHandle;
SDL_Window* window = SDL_GetWindowFromID(window_id); SDL_Window* window = SDL_GetWindowFromID(window_id);
if ((!data->WantVisible || bd->ime_window != window) && bd->ime_window != nullptr) { if ((!data->WantVisible || bd->ime_window != window) && bd->ime_window != nullptr) {
auto stop_input = [&bd] { SDL_StopTextInput(bd->ime_window); }; SDL_RunOnMainThread(
#ifdef __APPLE__ [](void* userdata) { SDL_StopTextInput(static_cast<SDL_Window*>(userdata)); },
dispatch_sync(dispatch_get_main_queue(), ^{ bd->ime_window, true);
stop_input();
});
#else
stop_input();
#endif
bd->ime_window = nullptr; bd->ime_window = nullptr;
} }
if (data->WantVisible) { if (data->WantVisible) {
SDL_Rect r; std::pair<SDL_Window*, SDL_Rect> usr_data;
r.x = (int)data->InputPos.x; usr_data.first = window;
r.y = (int)data->InputPos.y; usr_data.second.x = (int)data->InputPos.x;
r.w = 1; usr_data.second.y = (int)data->InputPos.y;
r.h = (int)data->InputLineHeight; usr_data.second.w = 1;
const auto start_input = [&window, &r] { usr_data.second.h = (int)data->InputLineHeight;
SDL_SetTextInputArea(window, &r, 0); SDL_RunOnMainThread(
SDL_StartTextInput(window); [](void* userdata) {
}; auto* params = static_cast<std::pair<SDL_Window*, SDL_Rect>*>(userdata);
#ifdef __APPLE__ SDL_SetTextInputArea(params->first, &params->second, 0);
dispatch_sync(dispatch_get_main_queue(), ^{ SDL_StartTextInput(params->first);
start_input(); },
}); &usr_data, true);
#else
start_input();
#endif
bd->ime_window = window; bd->ime_window = window;
} }
} }
@ -794,7 +792,7 @@ static void UpdateGamepads() {
+thumb_dead_zone, +32767); +thumb_dead_zone, +32767);
} }
void NewFrame() { void NewFrame(bool is_reusing_frame) {
SdlData* bd = GetBackendData(); SdlData* bd = GetBackendData();
IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?"); IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
@ -807,9 +805,29 @@ void NewFrame() {
if (current_time <= bd->time) if (current_time <= bd->time)
current_time = bd->time + 1; current_time = bd->time + 1;
io.DeltaTime = bd->time > 0 ? (float)((double)(current_time - bd->time) / (double)frequency) io.DeltaTime = bd->time > 0 ? (float)((double)(current_time - bd->time) / (double)frequency)
: (float)(1.0f / 60.0f); : 1.0f / 60.0f;
bd->time = current_time; bd->time = current_time;
if (!is_reusing_frame) {
if (current_time <= bd->nonReusedtime)
current_time = bd->nonReusedtime + 1;
float deltaTime =
bd->nonReusedtime > 0
? (float)((double)(current_time - bd->nonReusedtime) / (double)frequency)
: 1.0f / 60.0f;
bd->nonReusedtime = current_time;
DebugState.FrameDeltaTime = deltaTime;
int& frameIdx = bd->framerateSecPerFrameIdx;
float& framerateSec = bd->framerateSecPerFrame[frameIdx];
float& acc = bd->framerateSecPerFrameAcc;
int count = bd->framerateSecPerFrame.size();
acc += deltaTime - framerateSec;
framerateSec = deltaTime;
frameIdx = (frameIdx + 1) % count;
DebugState.Framerate = acc > 0.0f ? 1.0f / (acc / (float)count) : FLT_MAX;
}
if (bd->mouse_pending_leave_frame && bd->mouse_pending_leave_frame >= ImGui::GetFrameCount() && if (bd->mouse_pending_leave_frame && bd->mouse_pending_leave_frame >= ImGui::GetFrameCount() &&
bd->mouse_buttons_down == 0) { bd->mouse_buttons_down == 0) {
bd->mouse_window_id = 0; bd->mouse_window_id = 0;

View File

@ -14,7 +14,7 @@ namespace ImGui::Sdl {
bool Init(SDL_Window* window); bool Init(SDL_Window* window);
void Shutdown(); void Shutdown();
void NewFrame(); void NewFrame(bool is_reusing);
bool ProcessEvent(const SDL_Event* event); bool ProcessEvent(const SDL_Event* event);
void OnResize(); void OnResize();

View File

@ -57,11 +57,12 @@ struct VkData {
vk::DeviceMemory font_memory{}; vk::DeviceMemory font_memory{};
vk::Image font_image{}; vk::Image font_image{};
vk::ImageView font_view{}; vk::ImageView font_view{};
vk::DescriptorSet font_descriptor_set{}; ImTextureID font_texture{};
vk::CommandBuffer font_command_buffer{}; vk::CommandBuffer font_command_buffer{};
// Render buffers // Render buffers
WindowRenderBuffers render_buffers{}; WindowRenderBuffers render_buffers{};
bool enabled_blending{true};
VkData(const InitInfo init_info) : init_info(init_info) { VkData(const InitInfo init_info) : init_info(init_info) {
render_buffers.count = init_info.image_count; render_buffers.count = init_info.image_count;
@ -252,8 +253,8 @@ void UploadTextureData::Destroy() {
const InitInfo& v = bd->init_info; const InitInfo& v = bd->init_info;
CheckVkErr(v.device.waitIdle()); CheckVkErr(v.device.waitIdle());
RemoveTexture(descriptor_set); RemoveTexture(im_texture);
descriptor_set = VK_NULL_HANDLE; im_texture = nullptr;
v.device.destroyImageView(image_view, v.allocator); v.device.destroyImageView(image_view, v.allocator);
image_view = VK_NULL_HANDLE; image_view = VK_NULL_HANDLE;
@ -264,8 +265,8 @@ void UploadTextureData::Destroy() {
} }
// Register a texture // Register a texture
vk::DescriptorSet AddTexture(vk::ImageView image_view, vk::ImageLayout image_layout, ImTextureID AddTexture(vk::ImageView image_view, vk::ImageLayout image_layout,
vk::Sampler sampler) { vk::Sampler sampler) {
VkData* bd = GetBackendData(); VkData* bd = GetBackendData();
const InitInfo& v = bd->init_info; const InitInfo& v = bd->init_info;
@ -303,7 +304,9 @@ vk::DescriptorSet AddTexture(vk::ImageView image_view, vk::ImageLayout image_lay
}; };
v.device.updateDescriptorSets({write_desc}, {}); v.device.updateDescriptorSets({write_desc}, {});
} }
return descriptor_set; return new Texture{
.descriptor_set = descriptor_set,
};
} }
UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width, u32 height, UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width, u32 height,
size_t size) { size_t size) {
@ -370,7 +373,7 @@ UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width,
} }
// Create descriptor set (ImTextureID) // Create descriptor set (ImTextureID)
info.descriptor_set = AddTexture(info.image_view, vk::ImageLayout::eShaderReadOnlyOptimal); info.im_texture = AddTexture(info.image_view, vk::ImageLayout::eShaderReadOnlyOptimal);
// Create Upload Buffer // Create Upload Buffer
{ {
@ -464,10 +467,12 @@ UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width,
return info; return info;
} }
void RemoveTexture(vk::DescriptorSet descriptor_set) { void RemoveTexture(ImTextureID texture) {
IM_ASSERT(texture != nullptr);
VkData* bd = GetBackendData(); VkData* bd = GetBackendData();
const InitInfo& v = bd->init_info; const InitInfo& v = bd->init_info;
v.device.freeDescriptorSets(bd->descriptor_pool, {descriptor_set}); v.device.freeDescriptorSets(bd->descriptor_pool, {texture->descriptor_set});
delete texture;
} }
static void CreateOrResizeBuffer(RenderBuffer& rb, size_t new_size, vk::BufferUsageFlagBits usage) { static void CreateOrResizeBuffer(RenderBuffer& rb, size_t new_size, vk::BufferUsageFlagBits usage) {
@ -679,13 +684,7 @@ void RenderDrawData(ImDrawData& draw_data, vk::CommandBuffer command_buffer,
command_buffer.setScissor(0, 1, &scissor); command_buffer.setScissor(0, 1, &scissor);
// Bind DescriptorSet with font or user texture // Bind DescriptorSet with font or user texture
vk::DescriptorSet desc_set[1]{(VkDescriptorSet)pcmd->TextureId}; vk::DescriptorSet desc_set[1]{pcmd->TextureId->descriptor_set};
if (sizeof(ImTextureID) < sizeof(ImU64)) {
// We don't support texture switches if ImTextureID hasn't been redefined to be
// 64-bit. Do a flaky check that other textures haven't been used.
IM_ASSERT(pcmd->TextureId == (ImTextureID)bd->font_descriptor_set);
desc_set[0] = bd->font_descriptor_set;
}
command_buffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, command_buffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics,
bd->pipeline_layout, 0, {desc_set}, {}); bd->pipeline_layout, 0, {desc_set}, {});
@ -709,7 +708,7 @@ static bool CreateFontsTexture() {
const InitInfo& v = bd->init_info; const InitInfo& v = bd->init_info;
// Destroy existing texture (if any) // Destroy existing texture (if any)
if (bd->font_view || bd->font_image || bd->font_memory || bd->font_descriptor_set) { if (bd->font_view || bd->font_image || bd->font_memory || bd->font_texture) {
CheckVkErr(v.queue.waitIdle()); CheckVkErr(v.queue.waitIdle());
DestroyFontsTexture(); DestroyFontsTexture();
} }
@ -782,7 +781,7 @@ static bool CreateFontsTexture() {
} }
// Create the Descriptor Set: // Create the Descriptor Set:
bd->font_descriptor_set = AddTexture(bd->font_view, vk::ImageLayout::eShaderReadOnlyOptimal); bd->font_texture = AddTexture(bd->font_view, vk::ImageLayout::eShaderReadOnlyOptimal);
// Create the Upload Buffer: // Create the Upload Buffer:
vk::DeviceMemory upload_buffer_memory{}; vk::DeviceMemory upload_buffer_memory{};
@ -874,7 +873,7 @@ static bool CreateFontsTexture() {
} }
// Store our identifier // Store our identifier
io.Fonts->SetTexID(bd->font_descriptor_set); io.Fonts->SetTexID(bd->font_texture);
// End command buffer // End command buffer
vk::SubmitInfo end_info = {}; vk::SubmitInfo end_info = {};
@ -898,9 +897,9 @@ static void DestroyFontsTexture() {
VkData* bd = GetBackendData(); VkData* bd = GetBackendData();
const InitInfo& v = bd->init_info; const InitInfo& v = bd->init_info;
if (bd->font_descriptor_set) { if (bd->font_texture) {
RemoveTexture(bd->font_descriptor_set); RemoveTexture(bd->font_texture);
bd->font_descriptor_set = VK_NULL_HANDLE; bd->font_texture = nullptr;
io.Fonts->SetTexID(nullptr); io.Fonts->SetTexID(nullptr);
} }

View File

@ -10,6 +10,12 @@
struct ImDrawData; struct ImDrawData;
namespace ImGui {
struct Texture {
vk::DescriptorSet descriptor_set{nullptr};
};
} // namespace ImGui
namespace ImGui::Vulkan { namespace ImGui::Vulkan {
struct InitInfo { struct InitInfo {
@ -34,29 +40,32 @@ struct InitInfo {
struct UploadTextureData { struct UploadTextureData {
vk::Image image; vk::Image image;
vk::ImageView image_view; vk::ImageView image_view;
vk::DescriptorSet descriptor_set;
vk::DeviceMemory image_memory; vk::DeviceMemory image_memory;
vk::CommandBuffer command_buffer; // Submit to the queue vk::CommandBuffer command_buffer; // Submit to the queue
vk::Buffer upload_buffer; vk::Buffer upload_buffer;
vk::DeviceMemory upload_buffer_memory; vk::DeviceMemory upload_buffer_memory;
ImTextureID im_texture;
void Upload(); void Upload();
void Destroy(); void Destroy();
}; };
vk::DescriptorSet AddTexture(vk::ImageView image_view, vk::ImageLayout image_layout, ImTextureID AddTexture(vk::ImageView image_view, vk::ImageLayout image_layout,
vk::Sampler sampler = VK_NULL_HANDLE); vk::Sampler sampler = VK_NULL_HANDLE);
UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width, u32 height, UploadTextureData UploadTexture(const void* data, vk::Format format, u32 width, u32 height,
size_t size); size_t size);
void RemoveTexture(vk::DescriptorSet descriptor_set); void RemoveTexture(ImTextureID descriptor_set);
bool Init(InitInfo info); bool Init(InitInfo info);
void Shutdown(); void Shutdown();
void RenderDrawData(ImDrawData& draw_data, vk::CommandBuffer command_buffer, void RenderDrawData(ImDrawData& draw_data, vk::CommandBuffer command_buffer,
vk::Pipeline pipeline = VK_NULL_HANDLE); vk::Pipeline pipeline = VK_NULL_HANDLE);
void SetBlendEnabled(bool enabled);
} // namespace ImGui::Vulkan } // namespace ImGui::Vulkan

View File

@ -4,6 +4,7 @@
#include <deque> #include <deque>
#include <utility> #include <utility>
#include <imgui.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/config.h" #include "common/config.h"
#include "common/io_file.h" #include "common/io_file.h"
@ -123,7 +124,7 @@ static std::deque<UploadJob> g_upload_list;
namespace Core::TextureManager { namespace Core::TextureManager {
Inner::~Inner() { Inner::~Inner() {
if (upload_data.descriptor_set != nullptr) { if (upload_data.im_texture != nullptr) {
std::unique_lock lk{g_upload_mtx}; std::unique_lock lk{g_upload_mtx};
g_upload_list.emplace_back(UploadJob{ g_upload_list.emplace_back(UploadJob{
.data = this->upload_data, .data = this->upload_data,
@ -239,7 +240,7 @@ void Submit() {
} }
if (upload.core != nullptr) { if (upload.core != nullptr) {
upload.core->upload_data.Upload(); upload.core->upload_data.Upload();
upload.core->texture_id = upload.core->upload_data.descriptor_set; upload.core->texture_id = upload.core->upload_data.im_texture;
if (upload.core->count.fetch_sub(1) == 1) { if (upload.core->count.fetch_sub(1) == 1) {
delete upload.core; delete upload.core;
} }

View File

@ -106,6 +106,8 @@ void GameListFrame::PlayBackgroundMusic(QTableWidgetItem* item) {
void GameListFrame::PopulateGameList() { void GameListFrame::PopulateGameList() {
// Do not show status column if it is not enabled // Do not show status column if it is not enabled
this->setColumnHidden(2, !Config::getCompatibilityEnabled()); this->setColumnHidden(2, !Config::getCompatibilityEnabled());
this->setColumnHidden(6, !Config::GetLoadGameSizeEnabled());
this->setRowCount(m_game_info->m_games.size()); this->setRowCount(m_game_info->m_games.size());
ResizeIcons(icon_size); ResizeIcons(icon_size);

View File

@ -62,11 +62,46 @@ public:
QDir dir(dirPath); QDir dir(dirPath);
QDirIterator it(dir.absolutePath(), QDirIterator::Subdirectories); QDirIterator it(dir.absolutePath(), QDirIterator::Subdirectories);
qint64 total = 0; qint64 total = 0;
if (!Config::GetLoadGameSizeEnabled()) {
game.size = FormatSize(0).toStdString();
return;
}
// Cache path
QFile size_cache_file(Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) /
game.serial / "size_cache.txt");
QFileInfo cacheInfo(size_cache_file);
QFileInfo dirInfo(dirPath);
// Check if cache file exists and is valid
if (size_cache_file.exists() && cacheInfo.lastModified() >= dirInfo.lastModified()) {
if (size_cache_file.open(QIODevice::ReadOnly | QIODevice::Text)) {
QTextStream in(&size_cache_file);
QString cachedSize = in.readLine();
size_cache_file.close();
if (!cachedSize.isEmpty()) {
game.size = cachedSize.toStdString();
return;
}
}
}
// Cache is invalid or does not exist; calculate size
while (it.hasNext()) { while (it.hasNext()) {
it.next(); it.next();
total += it.fileInfo().size(); total += it.fileInfo().size();
} }
game.size = FormatSize(total).toStdString(); game.size = FormatSize(total).toStdString();
// Save new cache
if (size_cache_file.open(QIODevice::WriteOnly | QIODevice::Text)) {
QTextStream out(&size_cache_file);
out << QString::fromStdString(game.size) << "\n";
size_cache_file.close();
}
} }
static QString GetRegion(char region) { static QString GetRegion(char region) {

View File

@ -315,6 +315,7 @@ void SettingsDialog::LoadValuesFromConfig() {
toml::find_or<std::string>(data, "General", "FullscreenMode", "Borderless"))); toml::find_or<std::string>(data, "General", "FullscreenMode", "Borderless")));
ui->separateUpdatesCheckBox->setChecked( ui->separateUpdatesCheckBox->setChecked(
toml::find_or<bool>(data, "General", "separateUpdateEnabled", false)); toml::find_or<bool>(data, "General", "separateUpdateEnabled", false));
ui->gameSizeCheckBox->setChecked(toml::find_or<bool>(data, "GUI", "loadGameSizeEnabled", true));
ui->showSplashCheckBox->setChecked(toml::find_or<bool>(data, "General", "showSplash", false)); ui->showSplashCheckBox->setChecked(toml::find_or<bool>(data, "General", "showSplash", false));
ui->logTypeComboBox->setCurrentText( ui->logTypeComboBox->setCurrentText(
QString::fromStdString(toml::find_or<std::string>(data, "General", "logType", "async"))); QString::fromStdString(toml::find_or<std::string>(data, "General", "logType", "async")));
@ -568,6 +569,7 @@ void SettingsDialog::UpdateSettings() {
Config::setDumpShaders(ui->dumpShadersCheckBox->isChecked()); Config::setDumpShaders(ui->dumpShadersCheckBox->isChecked());
Config::setNullGpu(ui->nullGpuCheckBox->isChecked()); Config::setNullGpu(ui->nullGpuCheckBox->isChecked());
Config::setSeparateUpdateEnabled(ui->separateUpdatesCheckBox->isChecked()); Config::setSeparateUpdateEnabled(ui->separateUpdatesCheckBox->isChecked());
Config::setLoadGameSizeEnabled(ui->gameSizeCheckBox->isChecked());
Config::setShowSplash(ui->showSplashCheckBox->isChecked()); Config::setShowSplash(ui->showSplashCheckBox->isChecked());
Config::setDebugDump(ui->debugDump->isChecked()); Config::setDebugDump(ui->debugDump->isChecked());
Config::setVkValidation(ui->vkValidationCheckBox->isChecked()); Config::setVkValidation(ui->vkValidationCheckBox->isChecked());

View File

@ -68,7 +68,7 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>946</width> <width>946</width>
<height>536</height> <height>586</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="generalTabVLayout" stretch="0"> <layout class="QVBoxLayout" name="generalTabVLayout" stretch="0">
@ -134,7 +134,7 @@
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="fullscreenModeGroupBox"> <widget class="QGroupBox" name="fullscreenModeGroupBox">
<property name="title"> <property name="title">
<string>Fullscreen Mode</string> <string>Fullscreen Mode</string>
@ -483,6 +483,13 @@
<property name="bottomMargin"> <property name="bottomMargin">
<number>11</number> <number>11</number>
</property> </property>
<item>
<widget class="QCheckBox" name="gameSizeCheckBox">
<property name="text">
<string>Show Game Size In List</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="playBGMCheckBox"> <widget class="QCheckBox" name="playBGMCheckBox">
<property name="sizePolicy"> <property name="sizePolicy">
@ -557,59 +564,59 @@
</property> </property>
</widget> </widget>
</item> </item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vLayoutTrophy">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>50</number>
</property>
<item> <item>
<layout class="QVBoxLayout" name="vLayoutTrophy"> <layout class="QHBoxLayout" name="hLayoutTrophy">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>80</number>
</property>
<item> <item>
<layout class="QHBoxLayout" name="hLayoutTrophy"> <widget class="QGroupBox" name="trophyGroupBox">
<item> <property name="title">
<widget class="QGroupBox" name="trophyGroupBox"> <string>Trophy</string>
<property name="title"> </property>
<string>Trophy</string> <layout class="QVBoxLayout" name="userNameLayout">
</property> <item>
<layout class="QVBoxLayout" name="userNameLayout"> <widget class="QCheckBox" name="disableTrophycheckBox">
<item> <property name="text">
<widget class="QCheckBox" name="disableTrophycheckBox"> <string>Disable Trophy Pop-ups</string>
<property name="text"> </property>
<string>Disable Trophy Pop-ups</string> </widget>
</property> </item>
</widget> <item>
</item> <widget class="QLabel" name="label_Trophy">
<item> <property name="text">
<widget class="QLabel" name="label_Trophy"> <string>Trophy Key</string>
<property name="text"> </property>
<string>Trophy Key</string> </widget>
</property> </item>
</widget> <item>
</item> <widget class="QLineEdit" name="trophyKeyLineEdit">
<item> <property name="minimumSize">
<widget class="QLineEdit" name="trophyKeyLineEdit"> <size>
<property name="minimumSize"> <width>0</width>
<size> <height>0</height>
<width>0</width> </size>
<height>0</height> </property>
</size> <property name="font">
</property> <font>
<property name="font"> <pointsize>10</pointsize>
<font> <bold>false</bold>
<pointsize>10</pointsize> </font>
<bold>false</bold> </property>
</font> </widget>
</property> </item>
</widget> </layout>
</item> </widget>
</layout>
</widget>
</item>
</layout>
</item> </item>
</layout> </layout>
</item> </item>
@ -637,8 +644,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>926</width> <width>946</width>
<height>536</height> <height>586</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="inputTabVLayout" stretch="0,0"> <layout class="QVBoxLayout" name="inputTabVLayout" stretch="0,0">
@ -853,13 +860,13 @@
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QCheckBox" name="motionControlsCheckBox"> <widget class="QCheckBox" name="motionControlsCheckBox">
<property name="text"> <property name="text">
<string>Enable Motion Controls</string> <string>Enable Motion Controls</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QWidget" name="controllerWidgetSpacer" native="true"> <widget class="QWidget" name="controllerWidgetSpacer" native="true">
<property name="enabled"> <property name="enabled">
@ -935,8 +942,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>926</width> <width>946</width>
<height>536</height> <height>586</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="graphicsTabVLayout" stretch="0,0"> <layout class="QVBoxLayout" name="graphicsTabVLayout" stretch="0,0">
@ -1186,8 +1193,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>926</width> <width>946</width>
<height>536</height> <height>586</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="pathsTabLayout" stretch="0"> <layout class="QVBoxLayout" name="pathsTabLayout" stretch="0">
@ -1259,8 +1266,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>926</width> <width>946</width>
<height>536</height> <height>586</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="debugTabVLayout" stretch="0,1"> <layout class="QVBoxLayout" name="debugTabVLayout" stretch="0,1">

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>عرض حجم اللعبة في القائمة</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>إظهار شاشة البداية</translation> <translation>إظهار شاشة البداية</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Vis vis spilstørrelse i listen</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Zeigen Sie die Spielgröße in der Liste</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Startbildschirm anzeigen</translation> <translation>Startbildschirm anzeigen</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Εμφάνιση Μεγέθους Παιχνιδιού στη Λίστα</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Show Game Size In List</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Mostrar Tamaño del Juego en la Lista</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Mostrar splash</translation> <translation>Mostrar splash</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>فعالسازی پوشه جداگانه برای بهروزرسانی</translation> <translation>فعالسازی پوشه جداگانه برای بهروزرسانی</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>نمایش اندازه بازی در لیست</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Splash نمایش</translation> <translation>Splash نمایش</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Ota Käyttöön Erillinen Päivityshakemisto</translation> <translation>Ota Käyttöön Erillinen Päivityshakemisto</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Näytä pelin koko luettelossa</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Näytä Aloitusnäyttö</translation> <translation>Näytä Aloitusnäyttö</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Dossier séparé pour les mises à jours</translation> <translation>Dossier séparé pour les mises à jours</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Afficher la taille du jeu dans la liste</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Afficher l'image du jeu</translation> <translation>Afficher l'image du jeu</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Külön Frissítési Mappa Engedélyezése</translation> <translation>Külön Frissítési Mappa Engedélyezése</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Játékméret megjelenítése a listában</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Indítóképernyő Mutatása</translation> <translation>Indítóképernyő Mutatása</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Tampilkan Ukuran Game di Daftar</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Abilita Cartella Aggiornamenti Separata</translation> <translation>Abilita Cartella Aggiornamenti Separata</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Mostra la dimensione del gioco nell'elenco</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Mostra Schermata Iniziale</translation> <translation>Mostra Schermata Iniziale</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation></translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation></translation> <translation></translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation> </translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Rodyti žaidimo dydį sąraše</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Aktiver seperat oppdateringsmappe</translation> <translation>Aktiver seperat oppdateringsmappe</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Vis spillstørrelse i listen</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Vis velkomstbilde</translation> <translation>Vis velkomstbilde</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Toon grootte van het spel in de lijst</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Pokaż rozmiar gry na liście</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Pokaż ekran powitania</translation> <translation>Pokaż ekran powitania</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Habilitar pasta de atualização separada</translation> <translation>Habilitar pasta de atualização separada</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Mostrar Tamanho do Jogo na Lista</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Mostrar Splash Inicial</translation> <translation>Mostrar Splash Inicial</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Afișează dimensiunea jocului în listă</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Отдельная папка обновлений</translation> <translation>Отдельная папка обновлений</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Показать размер игры в списке</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Показывать заставку</translation> <translation>Показывать заставку</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Aktivizo dosjen e ndarë përditësimit</translation> <translation>Aktivizo dosjen e ndarë përditësimit</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Shfaq madhësinë e lojës listë</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Shfaq Pamjen e nisjes</translation> <translation>Shfaq Pamjen e nisjes</translation>

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@ -1032,6 +1032,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Aktivera separat uppdateringsmapp</translation> <translation>Aktivera separat uppdateringsmapp</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Visa spelstorlek i listan</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Visa startskärm</translation> <translation>Visa startskärm</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Göster oyun boyutunu listede</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Başlangıç Ekranını Göster</translation> <translation>Başlangıç Ekranını Göster</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Увімкнути окрему папку оновлень</translation> <translation>Увімкнути окрему папку оновлень</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Показати розмір гри в списку</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Показувати заставку</translation> <translation>Показувати заставку</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation>Hiển thị Kích thước Game trong Danh sách</translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

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@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation></translation> <translation></translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation></translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation></translation> <translation></translation>
@ -558,11 +562,11 @@
</message> </message>
<message> <message>
<source>Trophy Key</source> <source>Trophy Key</source>
<translation>Trophy Key</translation> <translation></translation>
</message> </message>
<message> <message>
<source>Trophy</source> <source>Trophy</source>
<translation>Trophy</translation> <translation></translation>
</message> </message>
<message> <message>
<source>Logger</source> <source>Logger</source>
@ -782,7 +786,7 @@
</message> </message>
<message> <message>
<source>TrophyKey</source> <source>TrophyKey</source>
<translation>Trophy Key:\nKey used to decrypt trophies. Must be obtained from your jailbroken console.\nMust contain only hex characters.</translation> <translation>\n用于解密奖杯的密钥\n仅包含十六进制字符</translation>
</message> </message>
<message> <message>
<source>logTypeGroupBox</source> <source>logTypeGroupBox</source>

View File

@ -540,6 +540,10 @@
<source>Enable Separate Update Folder</source> <source>Enable Separate Update Folder</source>
<translation>Enable Separate Update Folder</translation> <translation>Enable Separate Update Folder</translation>
</message> </message>
<message>
<source>Show Game Size In List</source>
<translation></translation>
</message>
<message> <message>
<source>Show Splash</source> <source>Show Splash</source>
<translation>Show Splash</translation> <translation>Show Splash</translation>

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@ -184,7 +184,9 @@ void WindowSDL::InitTimers() {
void WindowSDL::RequestKeyboard() { void WindowSDL::RequestKeyboard() {
if (keyboard_grab == 0) { if (keyboard_grab == 0) {
SDL_StartTextInput(window); SDL_RunOnMainThread(
[](void* userdata) { SDL_StartTextInput(static_cast<SDL_Window*>(userdata)); }, window,
true);
} }
keyboard_grab++; keyboard_grab++;
} }
@ -193,7 +195,9 @@ void WindowSDL::ReleaseKeyboard() {
ASSERT(keyboard_grab > 0); ASSERT(keyboard_grab > 0);
keyboard_grab--; keyboard_grab--;
if (keyboard_grab == 0) { if (keyboard_grab == 0) {
SDL_StopTextInput(window); SDL_RunOnMainThread(
[](void* userdata) { SDL_StopTextInput(static_cast<SDL_Window*>(userdata)); }, window,
true);
} }
} }

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@ -255,14 +255,6 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id
ctx.OpImageWrite(image, coords, texel, operands.mask, operands.operands); ctx.OpImageWrite(image, coords, texel, operands.mask, operands.operands);
} }
Id EmitCubeFaceCoord(EmitContext& ctx, IR::Inst* inst, Id cube_coords) {
if (ctx.profile.supports_native_cube_calc) {
return ctx.OpCubeFaceCoordAMD(ctx.F32[2], cube_coords);
} else {
UNREACHABLE_MSG("SPIR-V Instruction");
}
}
Id EmitCubeFaceIndex(EmitContext& ctx, IR::Inst* inst, Id cube_coords) { Id EmitCubeFaceIndex(EmitContext& ctx, IR::Inst* inst, Id cube_coords) {
if (ctx.profile.supports_native_cube_calc) { if (ctx.profile.supports_native_cube_calc) {
return ctx.OpCubeFaceIndexAMD(ctx.F32[1], cube_coords); return ctx.OpCubeFaceIndexAMD(ctx.F32[1], cube_coords);

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@ -439,7 +439,6 @@ Id EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords,
Id EmitImageAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
Id EmitImageAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value);
Id EmitCubeFaceCoord(EmitContext& ctx, IR::Inst* inst, Id cube_coords);
Id EmitCubeFaceIndex(EmitContext& ctx, IR::Inst* inst, Id cube_coords); Id EmitCubeFaceIndex(EmitContext& ctx, IR::Inst* inst, Id cube_coords);
Id EmitLaneId(EmitContext& ctx); Id EmitLaneId(EmitContext& ctx);
Id EmitWarpId(EmitContext& ctx); Id EmitWarpId(EmitContext& ctx);

View File

@ -395,7 +395,7 @@ void EmitContext::DefineInputs() {
DefineVariable(U32[1], spv::BuiltIn::PatchVertices, spv::StorageClass::Input); DefineVariable(U32[1], spv::BuiltIn::PatchVertices, spv::StorageClass::Input);
primitive_id = DefineVariable(U32[1], spv::BuiltIn::PrimitiveId, spv::StorageClass::Input); primitive_id = DefineVariable(U32[1], spv::BuiltIn::PrimitiveId, spv::StorageClass::Input);
const u32 num_attrs = runtime_info.hs_info.ls_stride >> 4; const u32 num_attrs = Common::AlignUp(runtime_info.hs_info.ls_stride, 16) >> 4;
if (num_attrs > 0) { if (num_attrs > 0) {
const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))}; const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))};
// The input vertex count isn't statically known, so make length 32 (what glslang does) // The input vertex count isn't statically known, so make length 32 (what glslang does)
@ -409,7 +409,7 @@ void EmitContext::DefineInputs() {
tess_coord = DefineInput(F32[3], std::nullopt, spv::BuiltIn::TessCoord); tess_coord = DefineInput(F32[3], std::nullopt, spv::BuiltIn::TessCoord);
primitive_id = DefineVariable(U32[1], spv::BuiltIn::PrimitiveId, spv::StorageClass::Input); primitive_id = DefineVariable(U32[1], spv::BuiltIn::PrimitiveId, spv::StorageClass::Input);
const u32 num_attrs = runtime_info.vs_info.hs_output_cp_stride >> 4; const u32 num_attrs = Common::AlignUp(runtime_info.vs_info.hs_output_cp_stride, 16) >> 4;
if (num_attrs > 0) { if (num_attrs > 0) {
const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))}; const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))};
// The input vertex count isn't statically known, so make length 32 (what glslang does) // The input vertex count isn't statically known, so make length 32 (what glslang does)
@ -418,7 +418,7 @@ void EmitContext::DefineInputs() {
Name(input_attr_array, "in_attrs"); Name(input_attr_array, "in_attrs");
} }
u32 patch_base_location = runtime_info.vs_info.hs_output_cp_stride >> 4; const u32 patch_base_location = num_attrs;
for (size_t index = 0; index < 30; ++index) { for (size_t index = 0; index < 30; ++index) {
if (!(info.uses_patches & (1U << index))) { if (!(info.uses_patches & (1U << index))) {
continue; continue;
@ -453,7 +453,7 @@ void EmitContext::DefineOutputs() {
DefineVariable(type, spv::BuiltIn::CullDistance, spv::StorageClass::Output); DefineVariable(type, spv::BuiltIn::CullDistance, spv::StorageClass::Output);
} }
if (stage == Shader::Stage::Local && runtime_info.ls_info.links_with_tcs) { if (stage == Shader::Stage::Local && runtime_info.ls_info.links_with_tcs) {
const u32 num_attrs = runtime_info.ls_info.ls_stride >> 4; const u32 num_attrs = Common::AlignUp(runtime_info.ls_info.ls_stride, 16) >> 4;
if (num_attrs > 0) { if (num_attrs > 0) {
const Id type{TypeArray(F32[4], ConstU32(num_attrs))}; const Id type{TypeArray(F32[4], ConstU32(num_attrs))};
output_attr_array = DefineOutput(type, 0); output_attr_array = DefineOutput(type, 0);
@ -488,7 +488,7 @@ void EmitContext::DefineOutputs() {
Decorate(output_tess_level_inner, spv::Decoration::Patch); Decorate(output_tess_level_inner, spv::Decoration::Patch);
} }
const u32 num_attrs = runtime_info.hs_info.hs_output_cp_stride >> 4; const u32 num_attrs = Common::AlignUp(runtime_info.hs_info.hs_output_cp_stride, 16) >> 4;
if (num_attrs > 0) { if (num_attrs > 0) {
const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))}; const Id per_vertex_type{TypeArray(F32[4], ConstU32(num_attrs))};
// The input vertex count isn't statically known, so make length 32 (what glslang does) // The input vertex count isn't statically known, so make length 32 (what glslang does)
@ -498,7 +498,7 @@ void EmitContext::DefineOutputs() {
Name(output_attr_array, "out_attrs"); Name(output_attr_array, "out_attrs");
} }
u32 patch_base_location = runtime_info.hs_info.hs_output_cp_stride >> 4; const u32 patch_base_location = num_attrs;
for (size_t index = 0; index < 30; ++index) { for (size_t index = 0; index < 30; ++index) {
if (!(info.uses_patches & (1U << index))) { if (!(info.uses_patches & (1U << index))) {
continue; continue;

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@ -844,7 +844,7 @@ void Translator::V_FREXP_MANT_F64(const GcnInst& inst) {
} }
void Translator::V_FRACT_F64(const GcnInst& inst) { void Translator::V_FRACT_F64(const GcnInst& inst) {
const IR::F32 src0{GetSrc64<IR::F64>(inst.src[0])}; const IR::F64 src0{GetSrc64<IR::F64>(inst.src[0])};
SetDst64(inst.dst[0], ir.FPFract(src0)); SetDst64(inst.dst[0], ir.FPFract(src0));
} }
@ -1069,9 +1069,9 @@ void Translator::V_CUBEID_F32(const GcnInst& inst) {
const auto x_neg_cond{ir.FPLessThan(x, ir.Imm32(0.f))}; const auto x_neg_cond{ir.FPLessThan(x, ir.Imm32(0.f))};
const auto y_neg_cond{ir.FPLessThan(y, ir.Imm32(0.f))}; const auto y_neg_cond{ir.FPLessThan(y, ir.Imm32(0.f))};
const auto z_neg_cond{ir.FPLessThan(z, ir.Imm32(0.f))}; const auto z_neg_cond{ir.FPLessThan(z, ir.Imm32(0.f))};
const IR::F32 x_face{ir.Select(x_neg_cond, ir.Imm32(5.f), ir.Imm32(4.f))}; const IR::F32 x_face{ir.Select(x_neg_cond, ir.Imm32(1.f), ir.Imm32(0.f))};
const IR::F32 y_face{ir.Select(y_neg_cond, ir.Imm32(3.f), ir.Imm32(2.f))}; const IR::F32 y_face{ir.Select(y_neg_cond, ir.Imm32(3.f), ir.Imm32(2.f))};
const IR::F32 z_face{ir.Select(z_neg_cond, ir.Imm32(1.f), ir.Imm32(0.f))}; const IR::F32 z_face{ir.Select(z_neg_cond, ir.Imm32(5.f), ir.Imm32(4.f))};
result = SelectCubeResult(x, y, z, x_face, y_face, z_face); result = SelectCubeResult(x, y, z, x_face, y_face, z_face);
} }
@ -1083,18 +1083,13 @@ void Translator::V_CUBESC_F32(const GcnInst& inst) {
const auto y = GetSrc<IR::F32>(inst.src[1]); const auto y = GetSrc<IR::F32>(inst.src[1]);
const auto z = GetSrc<IR::F32>(inst.src[2]); const auto z = GetSrc<IR::F32>(inst.src[2]);
IR::F32 result; const auto x_neg_cond{ir.FPLessThan(x, ir.Imm32(0.f))};
if (profile.supports_native_cube_calc) { const auto z_neg_cond{ir.FPLessThan(z, ir.Imm32(0.f))};
const auto coords{ir.CubeFaceCoord(ir.CompositeConstruct(x, y, z))}; const IR::F32 x_sc{ir.Select(x_neg_cond, z, ir.FPNeg(z))};
result = IR::F32{ir.CompositeExtract(coords, 0)}; const IR::F32 y_sc{x};
} else { const IR::F32 z_sc{ir.Select(z_neg_cond, ir.FPNeg(x), x)};
const auto x_neg_cond{ir.FPLessThan(x, ir.Imm32(0.f))};
const auto z_neg_cond{ir.FPLessThan(z, ir.Imm32(0.f))};
const IR::F32 x_sc{ir.Select(x_neg_cond, ir.FPNeg(x), x)};
const IR::F32 z_sc{ir.Select(z_neg_cond, z, ir.FPNeg(z))};
result = SelectCubeResult(x, y, z, x_sc, x, z_sc); const auto result{SelectCubeResult(x, y, z, x_sc, y_sc, z_sc)};
}
SetDst(inst.dst[0], result); SetDst(inst.dst[0], result);
} }
@ -1103,17 +1098,11 @@ void Translator::V_CUBETC_F32(const GcnInst& inst) {
const auto y = GetSrc<IR::F32>(inst.src[1]); const auto y = GetSrc<IR::F32>(inst.src[1]);
const auto z = GetSrc<IR::F32>(inst.src[2]); const auto z = GetSrc<IR::F32>(inst.src[2]);
IR::F32 result; const auto y_neg_cond{ir.FPLessThan(y, ir.Imm32(0.f))};
if (profile.supports_native_cube_calc) { const IR::F32 x_z_tc{ir.FPNeg(y)};
const auto coords{ir.CubeFaceCoord(ir.CompositeConstruct(x, y, z))}; const IR::F32 y_tc{ir.Select(y_neg_cond, ir.FPNeg(z), z)};
result = IR::F32{ir.CompositeExtract(coords, 1)};
} else {
const auto y_neg_cond{ir.FPLessThan(y, ir.Imm32(0.f))};
const IR::F32 x_z_sc{ir.FPNeg(y)};
const IR::F32 y_sc{ir.Select(y_neg_cond, ir.FPNeg(z), z)};
result = SelectCubeResult(x, y, z, x_z_sc, y_sc, x_z_sc); const auto result{SelectCubeResult(x, y, z, x_z_tc, y_tc, x_z_tc)};
}
SetDst(inst.dst[0], result); SetDst(inst.dst[0], result);
} }
@ -1122,7 +1111,7 @@ void Translator::V_CUBEMA_F32(const GcnInst& inst) {
const auto y = GetSrc<IR::F32>(inst.src[1]); const auto y = GetSrc<IR::F32>(inst.src[1]);
const auto z = GetSrc<IR::F32>(inst.src[2]); const auto z = GetSrc<IR::F32>(inst.src[2]);
const auto two{ir.Imm32(4.f)}; const auto two{ir.Imm32(2.f)};
const IR::F32 x_major_axis{ir.FPMul(x, two)}; const IR::F32 x_major_axis{ir.FPMul(x, two)};
const IR::F32 y_major_axis{ir.FPMul(y, two)}; const IR::F32 y_major_axis{ir.FPMul(y, two)};
const IR::F32 z_major_axis{ir.FPMul(z, two)}; const IR::F32 z_major_axis{ir.FPMul(z, two)};

View File

@ -164,8 +164,8 @@ void Translator::EmitVectorMemory(const GcnInst& inst) {
} }
void Translator::BUFFER_LOAD(u32 num_dwords, bool is_typed, const GcnInst& inst) { void Translator::BUFFER_LOAD(u32 num_dwords, bool is_typed, const GcnInst& inst) {
const auto& mtbuf = inst.control.mtbuf; const auto& mubuf = inst.control.mubuf;
const bool is_ring = mtbuf.glc && mtbuf.slc; const bool is_ring = mubuf.glc && mubuf.slc;
const IR::VectorReg vaddr{inst.src[0].code}; const IR::VectorReg vaddr{inst.src[0].code};
const IR::ScalarReg sharp{inst.src[2].code * 4}; const IR::ScalarReg sharp{inst.src[2].code * 4};
const IR::Value soffset{GetSrc(inst.src[3])}; const IR::Value soffset{GetSrc(inst.src[3])};
@ -178,22 +178,23 @@ void Translator::BUFFER_LOAD(u32 num_dwords, bool is_typed, const GcnInst& inst)
if (is_ring) { if (is_ring) {
return ir.CompositeConstruct(ir.GetVectorReg(vaddr), soffset); return ir.CompositeConstruct(ir.GetVectorReg(vaddr), soffset);
} }
if (mtbuf.idxen && mtbuf.offen) { if (mubuf.idxen && mubuf.offen) {
return ir.CompositeConstruct(ir.GetVectorReg(vaddr), ir.GetVectorReg(vaddr + 1)); return ir.CompositeConstruct(ir.GetVectorReg(vaddr), ir.GetVectorReg(vaddr + 1));
} }
if (mtbuf.idxen || mtbuf.offen) { if (mubuf.idxen || mubuf.offen) {
return ir.GetVectorReg(vaddr); return ir.GetVectorReg(vaddr);
} }
return {}; return {};
}(); }();
IR::BufferInstInfo buffer_info{}; IR::BufferInstInfo buffer_info{};
buffer_info.index_enable.Assign(mtbuf.idxen); buffer_info.index_enable.Assign(mubuf.idxen);
buffer_info.offset_enable.Assign(mtbuf.offen); buffer_info.offset_enable.Assign(mubuf.offen);
buffer_info.inst_offset.Assign(mtbuf.offset); buffer_info.inst_offset.Assign(mubuf.offset);
buffer_info.globally_coherent.Assign(mtbuf.glc); buffer_info.globally_coherent.Assign(mubuf.glc);
buffer_info.system_coherent.Assign(mtbuf.slc); buffer_info.system_coherent.Assign(mubuf.slc);
if (is_typed) { if (is_typed) {
const auto& mtbuf = inst.control.mtbuf;
const auto dmft = static_cast<AmdGpu::DataFormat>(mtbuf.dfmt); const auto dmft = static_cast<AmdGpu::DataFormat>(mtbuf.dfmt);
const auto nfmt = static_cast<AmdGpu::NumberFormat>(mtbuf.nfmt); const auto nfmt = static_cast<AmdGpu::NumberFormat>(mtbuf.nfmt);
ASSERT(nfmt == AmdGpu::NumberFormat::Float && ASSERT(nfmt == AmdGpu::NumberFormat::Float &&
@ -220,9 +221,11 @@ void Translator::BUFFER_LOAD_FORMAT(u32 num_dwords, const GcnInst& inst) {
const auto& mubuf = inst.control.mubuf; const auto& mubuf = inst.control.mubuf;
const IR::VectorReg vaddr{inst.src[0].code}; const IR::VectorReg vaddr{inst.src[0].code};
const IR::ScalarReg sharp{inst.src[2].code * 4}; const IR::ScalarReg sharp{inst.src[2].code * 4};
ASSERT_MSG(!mubuf.offen && mubuf.offset == 0, "Offsets for image buffers are not supported");
const IR::Value address = [&] -> IR::Value { const IR::Value address = [&] -> IR::Value {
if (mubuf.idxen) { if (mubuf.idxen && mubuf.offen) {
return ir.CompositeConstruct(ir.GetVectorReg(vaddr), ir.GetVectorReg(vaddr + 1));
}
if (mubuf.idxen || mubuf.offen) {
return ir.GetVectorReg(vaddr); return ir.GetVectorReg(vaddr);
} }
return {}; return {};
@ -230,13 +233,17 @@ void Translator::BUFFER_LOAD_FORMAT(u32 num_dwords, const GcnInst& inst) {
const IR::Value soffset{GetSrc(inst.src[3])}; const IR::Value soffset{GetSrc(inst.src[3])};
ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported"); ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported");
IR::BufferInstInfo info{}; IR::BufferInstInfo buffer_info{};
info.index_enable.Assign(mubuf.idxen); buffer_info.index_enable.Assign(mubuf.idxen);
buffer_info.offset_enable.Assign(mubuf.offen);
buffer_info.inst_offset.Assign(mubuf.offset);
buffer_info.globally_coherent.Assign(mubuf.glc);
buffer_info.system_coherent.Assign(mubuf.slc);
const IR::Value handle = const IR::Value handle =
ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1), ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1),
ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3)); ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3));
const IR::Value value = ir.LoadBufferFormat(handle, address, info); const IR::Value value = ir.LoadBufferFormat(handle, address, buffer_info);
const IR::VectorReg dst_reg{inst.src[1].code}; const IR::VectorReg dst_reg{inst.src[1].code};
for (u32 i = 0; i < num_dwords; i++) { for (u32 i = 0; i < num_dwords; i++) {
ir.SetVectorReg(dst_reg + i, IR::F32{ir.CompositeExtract(value, i)}); ir.SetVectorReg(dst_reg + i, IR::F32{ir.CompositeExtract(value, i)});
@ -244,8 +251,8 @@ void Translator::BUFFER_LOAD_FORMAT(u32 num_dwords, const GcnInst& inst) {
} }
void Translator::BUFFER_STORE(u32 num_dwords, bool is_typed, const GcnInst& inst) { void Translator::BUFFER_STORE(u32 num_dwords, bool is_typed, const GcnInst& inst) {
const auto& mtbuf = inst.control.mtbuf; const auto& mubuf = inst.control.mubuf;
const bool is_ring = mtbuf.glc && mtbuf.slc; const bool is_ring = mubuf.glc && mubuf.slc;
const IR::VectorReg vaddr{inst.src[0].code}; const IR::VectorReg vaddr{inst.src[0].code};
const IR::ScalarReg sharp{inst.src[2].code * 4}; const IR::ScalarReg sharp{inst.src[2].code * 4};
const IR::Value soffset{GetSrc(inst.src[3])}; const IR::Value soffset{GetSrc(inst.src[3])};
@ -259,22 +266,23 @@ void Translator::BUFFER_STORE(u32 num_dwords, bool is_typed, const GcnInst& inst
if (is_ring) { if (is_ring) {
return ir.CompositeConstruct(ir.GetVectorReg(vaddr), soffset); return ir.CompositeConstruct(ir.GetVectorReg(vaddr), soffset);
} }
if (mtbuf.idxen && mtbuf.offen) { if (mubuf.idxen && mubuf.offen) {
return ir.CompositeConstruct(ir.GetVectorReg(vaddr), ir.GetVectorReg(vaddr + 1)); return ir.CompositeConstruct(ir.GetVectorReg(vaddr), ir.GetVectorReg(vaddr + 1));
} }
if (mtbuf.idxen || mtbuf.offen) { if (mubuf.idxen || mubuf.offen) {
return ir.GetVectorReg(vaddr); return ir.GetVectorReg(vaddr);
} }
return {}; return {};
}(); }();
IR::BufferInstInfo buffer_info{}; IR::BufferInstInfo buffer_info{};
buffer_info.index_enable.Assign(mtbuf.idxen); buffer_info.index_enable.Assign(mubuf.idxen);
buffer_info.offset_enable.Assign(mtbuf.offen); buffer_info.offset_enable.Assign(mubuf.offen);
buffer_info.inst_offset.Assign(mtbuf.offset); buffer_info.inst_offset.Assign(mubuf.offset);
buffer_info.globally_coherent.Assign(mtbuf.glc); buffer_info.globally_coherent.Assign(mubuf.glc);
buffer_info.system_coherent.Assign(mtbuf.slc); buffer_info.system_coherent.Assign(mubuf.slc);
if (is_typed) { if (is_typed) {
const auto& mtbuf = inst.control.mtbuf;
const auto dmft = static_cast<AmdGpu::DataFormat>(mtbuf.dfmt); const auto dmft = static_cast<AmdGpu::DataFormat>(mtbuf.dfmt);
const auto nfmt = static_cast<AmdGpu::NumberFormat>(mtbuf.nfmt); const auto nfmt = static_cast<AmdGpu::NumberFormat>(mtbuf.nfmt);
ASSERT(nfmt == AmdGpu::NumberFormat::Float && ASSERT(nfmt == AmdGpu::NumberFormat::Float &&
@ -321,8 +329,12 @@ void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, const GcnInst& inst) {
const IR::Value soffset{GetSrc(inst.src[3])}; const IR::Value soffset{GetSrc(inst.src[3])};
ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported"); ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported");
IR::BufferInstInfo info{}; IR::BufferInstInfo buffer_info{};
info.index_enable.Assign(mubuf.idxen); buffer_info.index_enable.Assign(mubuf.idxen);
buffer_info.offset_enable.Assign(mubuf.offen);
buffer_info.inst_offset.Assign(mubuf.offset);
buffer_info.globally_coherent.Assign(mubuf.glc);
buffer_info.system_coherent.Assign(mubuf.slc);
const IR::VectorReg src_reg{inst.src[1].code}; const IR::VectorReg src_reg{inst.src[1].code};
@ -338,7 +350,7 @@ void Translator::BUFFER_STORE_FORMAT(u32 num_dwords, const GcnInst& inst) {
const IR::Value handle = const IR::Value handle =
ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1), ir.CompositeConstruct(ir.GetScalarReg(sharp), ir.GetScalarReg(sharp + 1),
ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3)); ir.GetScalarReg(sharp + 2), ir.GetScalarReg(sharp + 3));
ir.StoreBufferFormat(handle, address, value, info); ir.StoreBufferFormat(handle, address, value, buffer_info);
} }
void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) { void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) {
@ -358,10 +370,12 @@ void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) {
const IR::U32 soffset{GetSrc(inst.src[3])}; const IR::U32 soffset{GetSrc(inst.src[3])};
ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported"); ASSERT_MSG(soffset.IsImmediate() && soffset.U32() == 0, "Non immediate offset not supported");
IR::BufferInstInfo info{}; IR::BufferInstInfo buffer_info{};
info.index_enable.Assign(mubuf.idxen); buffer_info.index_enable.Assign(mubuf.idxen);
info.inst_offset.Assign(mubuf.offset); buffer_info.offset_enable.Assign(mubuf.offen);
info.offset_enable.Assign(mubuf.offen); buffer_info.inst_offset.Assign(mubuf.offset);
buffer_info.globally_coherent.Assign(mubuf.glc);
buffer_info.system_coherent.Assign(mubuf.slc);
IR::Value vdata_val = ir.GetVectorReg<Shader::IR::U32>(vdata); IR::Value vdata_val = ir.GetVectorReg<Shader::IR::U32>(vdata);
const IR::Value handle = const IR::Value handle =
@ -371,27 +385,27 @@ void Translator::BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst) {
const IR::Value original_val = [&] { const IR::Value original_val = [&] {
switch (op) { switch (op) {
case AtomicOp::Swap: case AtomicOp::Swap:
return ir.BufferAtomicSwap(handle, address, vdata_val, info); return ir.BufferAtomicSwap(handle, address, vdata_val, buffer_info);
case AtomicOp::Add: case AtomicOp::Add:
return ir.BufferAtomicIAdd(handle, address, vdata_val, info); return ir.BufferAtomicIAdd(handle, address, vdata_val, buffer_info);
case AtomicOp::Smin: case AtomicOp::Smin:
return ir.BufferAtomicIMin(handle, address, vdata_val, true, info); return ir.BufferAtomicIMin(handle, address, vdata_val, true, buffer_info);
case AtomicOp::Umin: case AtomicOp::Umin:
return ir.BufferAtomicIMin(handle, address, vdata_val, false, info); return ir.BufferAtomicIMin(handle, address, vdata_val, false, buffer_info);
case AtomicOp::Smax: case AtomicOp::Smax:
return ir.BufferAtomicIMax(handle, address, vdata_val, true, info); return ir.BufferAtomicIMax(handle, address, vdata_val, true, buffer_info);
case AtomicOp::Umax: case AtomicOp::Umax:
return ir.BufferAtomicIMax(handle, address, vdata_val, false, info); return ir.BufferAtomicIMax(handle, address, vdata_val, false, buffer_info);
case AtomicOp::And: case AtomicOp::And:
return ir.BufferAtomicAnd(handle, address, vdata_val, info); return ir.BufferAtomicAnd(handle, address, vdata_val, buffer_info);
case AtomicOp::Or: case AtomicOp::Or:
return ir.BufferAtomicOr(handle, address, vdata_val, info); return ir.BufferAtomicOr(handle, address, vdata_val, buffer_info);
case AtomicOp::Xor: case AtomicOp::Xor:
return ir.BufferAtomicXor(handle, address, vdata_val, info); return ir.BufferAtomicXor(handle, address, vdata_val, buffer_info);
case AtomicOp::Inc: case AtomicOp::Inc:
return ir.BufferAtomicInc(handle, address, vdata_val, info); return ir.BufferAtomicInc(handle, address, vdata_val, buffer_info);
case AtomicOp::Dec: case AtomicOp::Dec:
return ir.BufferAtomicDec(handle, address, vdata_val, info); return ir.BufferAtomicDec(handle, address, vdata_val, buffer_info);
default: default:
UNREACHABLE(); UNREACHABLE();
} }

View File

@ -1758,10 +1758,6 @@ void IREmitter::ImageWrite(const Value& handle, const Value& coords, const U32&
Inst(Opcode::ImageWrite, Flags{info}, handle, coords, lod, multisampling, color); Inst(Opcode::ImageWrite, Flags{info}, handle, coords, lod, multisampling, color);
} }
[[nodiscard]] Value IREmitter::CubeFaceCoord(const Value& cube_coords) {
return Inst(Opcode::CubeFaceCoord, cube_coords);
}
[[nodiscard]] F32 IREmitter::CubeFaceIndex(const Value& cube_coords) { [[nodiscard]] F32 IREmitter::CubeFaceIndex(const Value& cube_coords) {
return Inst<F32>(Opcode::CubeFaceIndex, cube_coords); return Inst<F32>(Opcode::CubeFaceIndex, cube_coords);
} }

View File

@ -342,7 +342,6 @@ public:
void ImageWrite(const Value& handle, const Value& coords, const U32& lod, void ImageWrite(const Value& handle, const Value& coords, const U32& lod,
const U32& multisampling, const Value& color, TextureInstInfo info); const U32& multisampling, const Value& color, TextureInstInfo info);
[[nodiscard]] Value CubeFaceCoord(const Value& cube_coords);
[[nodiscard]] F32 CubeFaceIndex(const Value& cube_coords); [[nodiscard]] F32 CubeFaceIndex(const Value& cube_coords);
void EmitVertex(); void EmitVertex();

View File

@ -375,7 +375,6 @@ OPCODE(ImageAtomicXor32, U32, Opaq
OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, ) OPCODE(ImageAtomicExchange32, U32, Opaque, Opaque, U32, )
// Cube operations - optional, usable if profile.supports_native_cube_calc // Cube operations - optional, usable if profile.supports_native_cube_calc
OPCODE(CubeFaceCoord, F32x2, F32x3, )
OPCODE(CubeFaceIndex, F32, F32x3, ) OPCODE(CubeFaceIndex, F32, F32x3, )
// Warp operations // Warp operations

View File

@ -222,9 +222,15 @@ void FoldMul(IR::Block& block, IR::Inst& inst) {
return; return;
} }
const IR::Value rhs{inst.Arg(1)}; const IR::Value rhs{inst.Arg(1)};
if (rhs.IsImmediate() && Arg<T>(rhs) == 0) { if (rhs.IsImmediate()) {
inst.ReplaceUsesWithAndRemove(IR::Value(0u)); if (Arg<T>(rhs) == 0) {
return; inst.ReplaceUsesWithAndRemove(IR::Value(0u));
return;
}
if (Arg<T>(rhs) == 1) {
inst.ReplaceUsesWithAndRemove(inst.Arg(0));
return;
}
} }
} }

View File

@ -349,11 +349,11 @@ static IR::F32 ReadTessControlPointAttribute(IR::U32 addr, const u32 stride, IR:
addr = ir.IAdd(addr, ir.Imm32(off_dw)); addr = ir.IAdd(addr, ir.Imm32(off_dw));
} }
const IR::U32 control_point_index = ir.IDiv(addr, ir.Imm32(stride)); const IR::U32 control_point_index = ir.IDiv(addr, ir.Imm32(stride));
const IR::U32 addr_for_attrs = TryOptimizeAddressModulo(addr, stride, ir); const IR::U32 opt_addr = TryOptimizeAddressModulo(addr, stride, ir);
const IR::U32 attr_index = const IR::U32 offset = ir.IMod(opt_addr, ir.Imm32(stride));
ir.ShiftRightLogical(ir.IMod(addr_for_attrs, ir.Imm32(stride)), ir.Imm32(4u)); const IR::U32 attr_index = ir.ShiftRightLogical(offset, ir.Imm32(4u));
const IR::U32 comp_index = const IR::U32 comp_index =
ir.ShiftRightLogical(ir.BitwiseAnd(addr_for_attrs, ir.Imm32(0xFU)), ir.Imm32(2u)); ir.ShiftRightLogical(ir.BitwiseAnd(offset, ir.Imm32(0xFU)), ir.Imm32(2u));
if (is_output_read_in_tcs) { if (is_output_read_in_tcs) {
return ir.ReadTcsGenericOuputAttribute(control_point_index, attr_index, comp_index); return ir.ReadTcsGenericOuputAttribute(control_point_index, attr_index, comp_index);
} else { } else {
@ -452,13 +452,13 @@ void HullShaderTransform(IR::Program& program, RuntimeInfo& runtime_info) {
if (off_dw > 0) { if (off_dw > 0) {
addr = ir.IAdd(addr, ir.Imm32(off_dw)); addr = ir.IAdd(addr, ir.Imm32(off_dw));
} }
u32 stride = runtime_info.hs_info.hs_output_cp_stride; const u32 stride = runtime_info.hs_info.hs_output_cp_stride;
// Invocation ID array index is implicit, handled by SPIRV backend // Invocation ID array index is implicit, handled by SPIRV backend
const IR::U32 addr_for_attrs = TryOptimizeAddressModulo(addr, stride, ir); const IR::U32 opt_addr = TryOptimizeAddressModulo(addr, stride, ir);
const IR::U32 attr_index = ir.ShiftRightLogical( const IR::U32 offset = ir.IMod(opt_addr, ir.Imm32(stride));
ir.IMod(addr_for_attrs, ir.Imm32(stride)), ir.Imm32(4u)); const IR::U32 attr_index = ir.ShiftRightLogical(offset, ir.Imm32(4u));
const IR::U32 comp_index = ir.ShiftRightLogical( const IR::U32 comp_index = ir.ShiftRightLogical(
ir.BitwiseAnd(addr_for_attrs, ir.Imm32(0xFU)), ir.Imm32(2u)); ir.BitwiseAnd(offset, ir.Imm32(0xFU)), ir.Imm32(2u));
ir.SetTcsGenericAttribute(data_component, attr_index, comp_index); ir.SetTcsGenericAttribute(data_component, attr_index, comp_index);
} else { } else {
ASSERT(output_kind == AttributeRegion::PatchConst); ASSERT(output_kind == AttributeRegion::PatchConst);
@ -535,8 +535,7 @@ void HullShaderTransform(IR::Program& program, RuntimeInfo& runtime_info) {
// ... // ...
IR::IREmitter ir{*entry_block, it}; IR::IREmitter ir{*entry_block, it};
ASSERT(runtime_info.hs_info.ls_stride % 16 == 0); u32 num_attributes = Common::AlignUp(runtime_info.hs_info.ls_stride, 16) >> 4;
u32 num_attributes = runtime_info.hs_info.ls_stride / 16;
const auto invocation_id = ir.GetAttributeU32(IR::Attribute::InvocationId); const auto invocation_id = ir.GetAttributeU32(IR::Attribute::InvocationId);
for (u32 attr_no = 0; attr_no < num_attributes; attr_no++) { for (u32 attr_no = 0; attr_no < num_attributes; attr_no++) {
for (u32 comp = 0; comp < 4; comp++) { for (u32 comp = 0; comp < 4; comp++) {

View File

@ -164,6 +164,7 @@ public:
return desc.sharp_idx == existing.sharp_idx && desc.is_array == existing.is_array; return desc.sharp_idx == existing.sharp_idx && desc.is_array == existing.is_array;
})}; })};
auto& image = image_resources[index]; auto& image = image_resources[index];
image.is_atomic |= desc.is_atomic;
image.is_written |= desc.is_written; image.is_written |= desc.is_written;
return index; return index;
} }
@ -483,55 +484,73 @@ void PatchDataRingAccess(IR::Block& block, IR::Inst& inst, Info& info, Descripto
inst.SetArg(1, ir.Imm32(binding)); inst.SetArg(1, ir.Imm32(binding));
} }
IR::U32 CalculateBufferAddress(IR::IREmitter& ir, const IR::Inst& inst, const Info& info,
const AmdGpu::Buffer& buffer, u32 stride) {
const auto inst_info = inst.Flags<IR::BufferInstInfo>();
// index = (inst_idxen ? vgpr_index : 0) + (const_add_tid_enable ? thread_id[5:0] : 0)
IR::U32 index = ir.Imm32(0U);
if (inst_info.index_enable) {
const IR::U32 vgpr_index{inst_info.offset_enable
? IR::U32{ir.CompositeExtract(inst.Arg(1), 0)}
: IR::U32{inst.Arg(1)}};
index = ir.IAdd(index, vgpr_index);
}
if (buffer.add_tid_enable) {
ASSERT_MSG(info.l_stage == LogicalStage::Compute,
"Thread ID buffer addressing is not supported outside of compute.");
const IR::U32 thread_id{ir.LaneId()};
index = ir.IAdd(index, thread_id);
}
// offset = (inst_offen ? vgpr_offset : 0) + inst_offset
IR::U32 offset = ir.Imm32(inst_info.inst_offset.Value());
if (inst_info.offset_enable) {
const IR::U32 vgpr_offset = inst_info.index_enable
? IR::U32{ir.CompositeExtract(inst.Arg(1), 1)}
: IR::U32{inst.Arg(1)};
offset = ir.IAdd(offset, vgpr_offset);
}
const IR::U32 const_stride = ir.Imm32(stride);
IR::U32 buffer_offset;
if (buffer.swizzle_enable) {
const IR::U32 const_index_stride = ir.Imm32(buffer.GetIndexStride());
const IR::U32 const_element_size = ir.Imm32(buffer.GetElementSize());
// index_msb = index / const_index_stride
const IR::U32 index_msb{ir.IDiv(index, const_index_stride)};
// index_lsb = index % const_index_stride
const IR::U32 index_lsb{ir.IMod(index, const_index_stride)};
// offset_msb = offset / const_element_size
const IR::U32 offset_msb{ir.IDiv(offset, const_element_size)};
// offset_lsb = offset % const_element_size
const IR::U32 offset_lsb{ir.IMod(offset, const_element_size)};
// buffer_offset =
// (index_msb * const_stride + offset_msb * const_element_size) * const_index_stride
// + index_lsb * const_element_size + offset_lsb
const IR::U32 buffer_offset_msb = ir.IMul(
ir.IAdd(ir.IMul(index_msb, const_stride), ir.IMul(offset_msb, const_element_size)),
const_index_stride);
const IR::U32 buffer_offset_lsb =
ir.IAdd(ir.IMul(index_lsb, const_element_size), offset_lsb);
buffer_offset = ir.IAdd(buffer_offset_msb, buffer_offset_lsb);
} else {
// buffer_offset = index * const_stride + offset
buffer_offset = ir.IAdd(ir.IMul(index, const_stride), offset);
}
return buffer_offset;
}
void PatchBufferArgs(IR::Block& block, IR::Inst& inst, Info& info) { void PatchBufferArgs(IR::Block& block, IR::Inst& inst, Info& info) {
const auto handle = inst.Arg(0); const auto handle = inst.Arg(0);
const auto buffer_res = info.buffers[handle.U32()]; const auto buffer_res = info.buffers[handle.U32()];
const auto buffer = buffer_res.GetSharp(info); const auto buffer = buffer_res.GetSharp(info);
ASSERT(!buffer.add_tid_enable);
// Address of constant buffer reads can be calculated at IR emission time. // Address of constant buffer reads can be calculated at IR emission time.
if (inst.GetOpcode() == IR::Opcode::ReadConstBuffer) { if (inst.GetOpcode() == IR::Opcode::ReadConstBuffer) {
return; return;
} }
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const auto inst_info = inst.Flags<IR::BufferInstInfo>(); inst.SetArg(1, CalculateBufferAddress(ir, inst, info, buffer, buffer.stride));
const IR::U32 index_stride = ir.Imm32(buffer.index_stride);
const IR::U32 element_size = ir.Imm32(buffer.element_size);
// Compute address of the buffer using the stride.
IR::U32 address = ir.Imm32(inst_info.inst_offset.Value());
if (inst_info.index_enable) {
const IR::U32 index = inst_info.offset_enable ? IR::U32{ir.CompositeExtract(inst.Arg(1), 0)}
: IR::U32{inst.Arg(1)};
if (buffer.swizzle_enable) {
const IR::U32 stride_index_stride =
ir.Imm32(static_cast<u32>(buffer.stride * buffer.index_stride));
const IR::U32 index_msb = ir.IDiv(index, index_stride);
const IR::U32 index_lsb = ir.IMod(index, index_stride);
address = ir.IAdd(address, ir.IAdd(ir.IMul(index_msb, stride_index_stride),
ir.IMul(index_lsb, element_size)));
} else {
address = ir.IAdd(address, ir.IMul(index, ir.Imm32(buffer.GetStride())));
}
}
if (inst_info.offset_enable) {
const IR::U32 offset = inst_info.index_enable ? IR::U32{ir.CompositeExtract(inst.Arg(1), 1)}
: IR::U32{inst.Arg(1)};
if (buffer.swizzle_enable) {
const IR::U32 element_size_index_stride =
ir.Imm32(buffer.element_size * buffer.index_stride);
const IR::U32 offset_msb = ir.IDiv(offset, element_size);
const IR::U32 offset_lsb = ir.IMod(offset, element_size);
address = ir.IAdd(address,
ir.IAdd(ir.IMul(offset_msb, element_size_index_stride), offset_lsb));
} else {
address = ir.IAdd(address, offset);
}
}
inst.SetArg(1, address);
} }
void PatchTextureBufferArgs(IR::Block& block, IR::Inst& inst, Info& info) { void PatchTextureBufferArgs(IR::Block& block, IR::Inst& inst, Info& info) {
@ -539,8 +558,15 @@ void PatchTextureBufferArgs(IR::Block& block, IR::Inst& inst, Info& info) {
const auto buffer_res = info.texture_buffers[handle.U32()]; const auto buffer_res = info.texture_buffers[handle.U32()];
const auto buffer = buffer_res.GetSharp(info); const auto buffer = buffer_res.GetSharp(info);
ASSERT(!buffer.swizzle_enable && !buffer.add_tid_enable); // Only linear addressing with index is supported currently, since we cannot yet
// address with sub-texel granularity.
const auto inst_info = inst.Flags<IR::BufferInstInfo>();
ASSERT_MSG(!buffer.swizzle_enable && !inst_info.offset_enable && inst_info.inst_offset == 0,
"Unsupported texture buffer address mode.");
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
// Stride of 1 to get an index into formatted data. See above addressing limitations.
inst.SetArg(1, CalculateBufferAddress(ir, inst, info, buffer, 1U));
if (inst.GetOpcode() == IR::Opcode::StoreBufferFormatF32) { if (inst.GetOpcode() == IR::Opcode::StoreBufferFormatF32) {
const auto swizzled = ApplySwizzle(ir, inst.Arg(2), buffer.DstSelect()); const auto swizzled = ApplySwizzle(ir, inst.Arg(2), buffer.DstSelect());

View File

@ -21,10 +21,16 @@ struct VsAttribSpecialization {
struct BufferSpecialization { struct BufferSpecialization {
u16 stride : 14; u16 stride : 14;
u16 is_storage : 1; u16 is_storage : 1;
u16 swizzle_enable : 1;
u8 index_stride : 2 = 0;
u8 element_size : 2 = 0;
u32 size = 0; u32 size = 0;
bool operator==(const BufferSpecialization& other) const { bool operator==(const BufferSpecialization& other) const {
return stride == other.stride && is_storage == other.is_storage && return stride == other.stride && is_storage == other.is_storage &&
swizzle_enable == other.swizzle_enable &&
(!swizzle_enable ||
(index_stride == other.index_stride && element_size == other.element_size)) &&
(size >= other.is_storage || is_storage); (size >= other.is_storage || is_storage);
} }
}; };
@ -101,6 +107,11 @@ struct StageSpecialization {
[](auto& spec, const auto& desc, AmdGpu::Buffer sharp) { [](auto& spec, const auto& desc, AmdGpu::Buffer sharp) {
spec.stride = sharp.GetStride(); spec.stride = sharp.GetStride();
spec.is_storage = desc.IsStorage(sharp); spec.is_storage = desc.IsStorage(sharp);
spec.swizzle_enable = sharp.swizzle_enable;
if (spec.swizzle_enable) {
spec.index_stride = sharp.index_stride;
spec.element_size = sharp.element_size;
}
if (!spec.is_storage) { if (!spec.is_storage) {
spec.size = sharp.GetSize(); spec.size = sharp.GetSize();
} }

View File

@ -260,7 +260,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const std::string_view label{reinterpret_cast<const char*>(&nop->data_block[1]), const std::string_view label{reinterpret_cast<const char*>(&nop->data_block[1]),
marker_sz}; marker_sz};
if (rasterizer) { if (rasterizer) {
rasterizer->ScopeMarkerBegin(label); rasterizer->ScopeMarkerBegin(label, true);
} }
break; break;
} }
@ -271,13 +271,13 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const u32 color = *reinterpret_cast<const u32*>( const u32 color = *reinterpret_cast<const u32*>(
reinterpret_cast<const u8*>(&nop->data_block[1]) + marker_sz); reinterpret_cast<const u8*>(&nop->data_block[1]) + marker_sz);
if (rasterizer) { if (rasterizer) {
rasterizer->ScopedMarkerInsertColor(label, color); rasterizer->ScopedMarkerInsertColor(label, color, true);
} }
break; break;
} }
case PM4CmdNop::PayloadType::DebugMarkerPop: { case PM4CmdNop::PayloadType::DebugMarkerPop: {
if (rasterizer) { if (rasterizer) {
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd(true);
} }
break; break;
} }
@ -412,7 +412,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
} }
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(fmt::format("dcb:{}:DrawIndex2", cmd_address)); rasterizer->ScopeMarkerBegin(fmt::format("gfx:{}:DrawIndex2", cmd_address));
rasterizer->Draw(true); rasterizer->Draw(true);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -430,7 +430,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin( rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndexOffset2", cmd_address)); fmt::format("gfx:{}:DrawIndexOffset2", cmd_address));
rasterizer->Draw(true, draw_index_off->index_offset); rasterizer->Draw(true, draw_index_off->index_offset);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -445,7 +445,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
} }
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(fmt::format("dcb:{}:DrawIndexAuto", cmd_address)); rasterizer->ScopeMarkerBegin(fmt::format("gfx:{}:DrawIndexAuto", cmd_address));
rasterizer->Draw(false); rasterizer->Draw(false);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -460,7 +460,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
} }
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(fmt::format("dcb:{}:DrawIndirect", cmd_address)); rasterizer->ScopeMarkerBegin(fmt::format("gfx:{}:DrawIndirect", cmd_address));
rasterizer->DrawIndirect(false, indirect_args_addr, offset, size, 1, 0); rasterizer->DrawIndirect(false, indirect_args_addr, offset, size, 1, 0);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -477,7 +477,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin( rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndexIndirect", cmd_address)); fmt::format("gfx:{}:DrawIndexIndirect", cmd_address));
rasterizer->DrawIndirect(true, indirect_args_addr, offset, size, 1, 0); rasterizer->DrawIndirect(true, indirect_args_addr, offset, size, 1, 0);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -493,7 +493,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
if (rasterizer) { if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin( rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndexIndirectCountMulti", cmd_address)); fmt::format("gfx:{}:DrawIndexIndirectCountMulti", cmd_address));
rasterizer->DrawIndirect( rasterizer->DrawIndirect(
true, indirect_args_addr, offset, draw_index_indirect->stride, true, indirect_args_addr, offset, draw_index_indirect->stride,
draw_index_indirect->count, draw_index_indirect->countAddr); draw_index_indirect->count, draw_index_indirect->countAddr);
@ -514,7 +514,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
} }
if (rasterizer && (cs_program.dispatch_initiator & 1)) { if (rasterizer && (cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(fmt::format("dcb:{}:Dispatch", cmd_address)); rasterizer->ScopeMarkerBegin(fmt::format("gfx:{}:DispatchDirect", cmd_address));
rasterizer->DispatchDirect(); rasterizer->DispatchDirect();
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -533,7 +533,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
if (rasterizer && (cs_program.dispatch_initiator & 1)) { if (rasterizer && (cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin( rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DispatchIndirect", cmd_address)); fmt::format("gfx:{}:DispatchIndirect", cmd_address));
rasterizer->DispatchIndirect(indirect_args_addr, offset, size); rasterizer->DispatchIndirect(indirect_args_addr, offset, size);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -812,7 +812,7 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, u32 vqid) {
if (rasterizer && (cs_program.dispatch_initiator & 1)) { if (rasterizer && (cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin( rasterizer->ScopeMarkerBegin(
fmt::format("acb[{}]:{}:DispatchIndirect", vqid, cmd_address)); fmt::format("asc[{}]:{}:DispatchDirect", vqid, cmd_address));
rasterizer->DispatchDirect(); rasterizer->DispatchDirect();
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }
@ -830,7 +830,8 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, u32 vqid) {
} }
if (rasterizer && (cs_program.dispatch_initiator & 1)) { if (rasterizer && (cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header); const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(fmt::format("acb[{}]:{}:Dispatch", vqid, cmd_address)); rasterizer->ScopeMarkerBegin(
fmt::format("asc[{}]:{}:DispatchIndirect", vqid, cmd_address));
rasterizer->DispatchIndirect(ib_address, 0, size); rasterizer->DispatchIndirect(ib_address, 0, size);
rasterizer->ScopeMarkerEnd(); rasterizer->ScopeMarkerEnd();
} }

View File

@ -429,11 +429,19 @@ struct Liverpool {
} depth_slice; } depth_slice;
bool DepthValid() const { bool DepthValid() const {
return Address() != 0 && z_info.format != ZFormat::Invalid; return DepthAddress() != 0 && z_info.format != ZFormat::Invalid;
} }
bool StencilValid() const { bool StencilValid() const {
return Address() != 0 && stencil_info.format != StencilFormat::Invalid; return StencilAddress() != 0 && stencil_info.format != StencilFormat::Invalid;
}
bool DepthWriteValid() const {
return DepthWriteAddress() != 0 && z_info.format != ZFormat::Invalid;
}
bool StencilWriteValid() const {
return StencilWriteAddress() != 0 && stencil_info.format != StencilFormat::Invalid;
} }
u32 Pitch() const { u32 Pitch() const {
@ -444,7 +452,7 @@ struct Liverpool {
return (depth_size.height_tile_max + 1) << 3; return (depth_size.height_tile_max + 1) << 3;
} }
u64 Address() const { u64 DepthAddress() const {
return u64(z_read_base) << 8; return u64(z_read_base) << 8;
} }
@ -452,6 +460,14 @@ struct Liverpool {
return u64(stencil_read_base) << 8; return u64(stencil_read_base) << 8;
} }
u64 DepthWriteAddress() const {
return u64(z_write_base) << 8;
}
u64 StencilWriteAddress() const {
return u64(stencil_write_base) << 8;
}
u32 NumSamples() const { u32 NumSamples() const {
return 1u << z_info.num_samples; // spec doesn't say it is a log2 return 1u << z_info.num_samples; // spec doesn't say it is a log2
} }
@ -1008,6 +1024,46 @@ struct Liverpool {
} }
}; };
enum class ForceEnable : u32 {
Off = 0,
Enable = 1,
Disable = 2,
};
enum class ForceSumm : u32 {
Off = 0,
MinZ = 1,
MaxZ = 2,
Both = 3,
};
union DepthRenderOverride {
u32 raw;
BitField<0, 2, ForceEnable> force_hiz_enable;
BitField<2, 2, ForceEnable> force_his_enable0;
BitField<4, 2, ForceEnable> force_his_enable1;
BitField<6, 1, u32> force_shader_z_order;
BitField<7, 1, u32> fast_z_disable;
BitField<8, 1, u32> fast_stencil_disable;
BitField<9, 1, u32> noop_cull_disable;
BitField<10, 1, u32> force_color_kill;
BitField<11, 1, u32> force_z_read;
BitField<12, 1, u32> force_stencil_read;
BitField<13, 2, ForceEnable> force_full_z_range;
BitField<15, 1, u32> force_qc_smask_conflict;
BitField<16, 1, u32> disable_viewport_clamp;
BitField<17, 1, u32> ignore_sc_zrange;
BitField<18, 1, u32> disable_fully_covered;
BitField<19, 2, ForceSumm> force_z_limit_summ;
BitField<21, 5, u32> max_tiles_in_dtt;
BitField<26, 1, u32> disable_tile_rate_tiles;
BitField<27, 1, u32> force_z_dirty;
BitField<28, 1, u32> force_stencil_dirty;
BitField<29, 1, u32> force_z_valid;
BitField<30, 1, u32> force_stencil_valid;
BitField<31, 1, u32> preserve_compression;
};
union AaConfig { union AaConfig {
BitField<0, 3, u32> msaa_num_samples; BitField<0, 3, u32> msaa_num_samples;
BitField<4, 1, u32> aa_mask_centroid_dtmn; BitField<4, 1, u32> aa_mask_centroid_dtmn;
@ -1209,7 +1265,8 @@ struct Liverpool {
DepthRenderControl depth_render_control; DepthRenderControl depth_render_control;
INSERT_PADDING_WORDS(1); INSERT_PADDING_WORDS(1);
DepthView depth_view; DepthView depth_view;
INSERT_PADDING_WORDS(2); DepthRenderOverride depth_render_override;
INSERT_PADDING_WORDS(1);
Address depth_htile_data_base; Address depth_htile_data_base;
INSERT_PADDING_WORDS(2); INSERT_PADDING_WORDS(2);
float depth_bounds_min; float depth_bounds_min;

View File

@ -76,6 +76,16 @@ struct Buffer {
u32 GetSize() const noexcept { u32 GetSize() const noexcept {
return stride == 0 ? num_records : (stride * num_records); return stride == 0 ? num_records : (stride * num_records);
} }
u32 GetIndexStride() const noexcept {
// Index stride is 2 bits, meaning 8, 16, 32, or 64.
return 8 << index_stride;
}
u32 GetElementSize() const noexcept {
// Element size is 2 bits, meaning 2, 4, 8, or 16.
return 2 << element_size;
}
}; };
static_assert(sizeof(Buffer) == 16); // 128bits static_assert(sizeof(Buffer) == 16); // 128bits
@ -119,6 +129,7 @@ constexpr std::string_view NameOf(ImageType type) {
enum class TilingMode : u32 { enum class TilingMode : u32 {
Depth_MacroTiled = 0u, Depth_MacroTiled = 0u,
Display_Linear = 0x8u, Display_Linear = 0x8u,
Display_MicroTiled = 0x9u,
Display_MacroTiled = 0xAu, Display_MacroTiled = 0xAu,
Texture_MicroTiled = 0xDu, Texture_MicroTiled = 0xDu,
Texture_MacroTiled = 0xEu, Texture_MacroTiled = 0xEu,
@ -131,6 +142,8 @@ constexpr std::string_view NameOf(TilingMode type) {
return "Depth_MacroTiled"; return "Depth_MacroTiled";
case TilingMode::Display_Linear: case TilingMode::Display_Linear:
return "Display_Linear"; return "Display_Linear";
case TilingMode::Display_MicroTiled:
return "Display_MicroTiled";
case TilingMode::Display_MacroTiled: case TilingMode::Display_MacroTiled:
return "Display_MacroTiled"; return "Display_MacroTiled";
case TilingMode::Texture_MicroTiled: case TilingMode::Texture_MicroTiled:

View File

@ -131,6 +131,8 @@ vk::BufferView Buffer::View(u32 offset, u32 size, bool is_written, AmdGpu::DataF
vk::to_string(view_result)); vk::to_string(view_result));
scheduler->DeferOperation( scheduler->DeferOperation(
[view, device = instance->GetDevice()] { device.destroyBufferView(view); }); [view, device = instance->GetDevice()] { device.destroyBufferView(view); });
Vulkan::SetObjectName(instance->GetDevice(), view, "BufferView {:#x}:{:#x}", cpu_addr + offset,
size);
return view; return view;
} }

View File

@ -2,6 +2,7 @@
# SPDX-License-Identifier: GPL-2.0-or-later # SPDX-License-Identifier: GPL-2.0-or-later
set(SHADER_FILES set(SHADER_FILES
detilers/display_micro_64bpp.comp
detilers/macro_32bpp.comp detilers/macro_32bpp.comp
detilers/macro_64bpp.comp detilers/macro_64bpp.comp
detilers/macro_8bpp.comp detilers/macro_8bpp.comp

View File

@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#version 450
layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
layout(std430, binding = 0) buffer input_buf {
uint in_data[];
};
layout(std430, binding = 1) buffer output_buf {
uint out_data[];
};
layout(push_constant) uniform image_info {
uint num_levels;
uint pitch;
uint height;
uint c0;
uint c1;
} info;
const uint lut_64bpp[16] = {
0x05040100, 0x0d0c0908,
0x07060302, 0x0f0e0b0a,
0x15141110, 0x1d1c1918,
0x17161312, 0x1f1e1b1a,
0x25242120, 0x2d2c2928,
0x27262322, 0x2f2e2b2a,
0x35343130, 0x3d3c3938,
0x37363332, 0x3f3e3b3a,
};
#define MICRO_TILE_DIM (8)
#define MICRO_TILE_SZ (512)
#define TEXELS_PER_ELEMENT (1)
#define BPP (64)
void main() {
uint x = gl_GlobalInvocationID.x % info.pitch;
uint y = (gl_GlobalInvocationID.x / info.pitch) % info.height;
uint z = gl_GlobalInvocationID.x / (info.pitch * info.height);
uint col = bitfieldExtract(x, 0, 3);
uint row = bitfieldExtract(y, 0, 3);
uint idx_dw = lut_64bpp[(col + row * MICRO_TILE_DIM) >> 2u];
uint byte_ofs = gl_LocalInvocationID.x & 3u;
uint idx = bitfieldExtract(idx_dw >> (8 * byte_ofs), 0, 8);
uint slice_offs = z * info.c1 * MICRO_TILE_SZ;
uint tile_row = y / MICRO_TILE_DIM;
uint tile_column = x / MICRO_TILE_DIM;
uint tile_offs = ((tile_row * info.c0) + tile_column) * MICRO_TILE_SZ;
uint offs = slice_offs + tile_offs + ((idx * BPP) / 8u);
uint p0 = in_data[(offs >> 2) + 0];
uint p1 = in_data[(offs >> 2) + 1];
out_data[2 * gl_GlobalInvocationID.x + 0] = p0;
out_data[2 * gl_GlobalInvocationID.x + 1] = p1;
}

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@ -71,8 +71,35 @@ vk::ClearValue ColorBufferClearValue(const AmdGpu::Liverpool::ColorBuffer& color
vk::SampleCountFlagBits NumSamples(u32 num_samples, vk::SampleCountFlags supported_flags); vk::SampleCountFlagBits NumSamples(u32 num_samples, vk::SampleCountFlags supported_flags);
static inline bool IsFormatDepthCompatible(vk::Format fmt) {
switch (fmt) {
// 32-bit float compatible
case vk::Format::eD32Sfloat:
case vk::Format::eR32Sfloat:
case vk::Format::eR32Uint:
// 16-bit unorm compatible
case vk::Format::eD16Unorm:
case vk::Format::eR16Unorm:
return true;
default:
return false;
}
}
static inline bool IsFormatStencilCompatible(vk::Format fmt) {
switch (fmt) {
// 8-bit uint compatible
case vk::Format::eS8Uint:
case vk::Format::eR8Uint:
case vk::Format::eR8Unorm:
return true;
default:
return false;
}
}
static inline vk::Format PromoteFormatToDepth(vk::Format fmt) { static inline vk::Format PromoteFormatToDepth(vk::Format fmt) {
if (fmt == vk::Format::eR32Sfloat) { if (fmt == vk::Format::eR32Sfloat || fmt == vk::Format::eR32Uint) {
return vk::Format::eD32Sfloat; return vk::Format::eD32Sfloat;
} else if (fmt == vk::Format::eR16Unorm) { } else if (fmt == vk::Format::eR16Unorm) {
return vk::Format::eD16Unorm; return vk::Format::eD16Unorm;

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@ -92,15 +92,13 @@ std::string GetReadableVersion(u32 version) {
Instance::Instance(bool enable_validation, bool enable_crash_diagnostic) Instance::Instance(bool enable_validation, bool enable_crash_diagnostic)
: instance{CreateInstance(Frontend::WindowSystemType::Headless, enable_validation, : instance{CreateInstance(Frontend::WindowSystemType::Headless, enable_validation,
enable_crash_diagnostic)}, enable_crash_diagnostic)},
physical_devices{EnumeratePhysicalDevices(instance)}, physical_devices{EnumeratePhysicalDevices(instance)} {}
crash_diagnostic{enable_crash_diagnostic} {}
Instance::Instance(Frontend::WindowSDL& window, s32 physical_device_index, Instance::Instance(Frontend::WindowSDL& window, s32 physical_device_index,
bool enable_validation /*= false*/, bool enable_crash_diagnostic /*= false*/) bool enable_validation /*= false*/, bool enable_crash_diagnostic /*= false*/)
: instance{CreateInstance(window.GetWindowInfo().type, enable_validation, : instance{CreateInstance(window.GetWindowInfo().type, enable_validation,
enable_crash_diagnostic)}, enable_crash_diagnostic)},
physical_devices{EnumeratePhysicalDevices(instance)}, physical_devices{EnumeratePhysicalDevices(instance)} {
crash_diagnostic{enable_crash_diagnostic} {
if (enable_validation) { if (enable_validation) {
debug_callback = CreateDebugCallback(*instance); debug_callback = CreateDebugCallback(*instance);
} }
@ -272,6 +270,7 @@ bool Instance::CreateDevice() {
legacy_vertex_attributes = add_extension(VK_EXT_LEGACY_VERTEX_ATTRIBUTES_EXTENSION_NAME); legacy_vertex_attributes = add_extension(VK_EXT_LEGACY_VERTEX_ATTRIBUTES_EXTENSION_NAME);
image_load_store_lod = add_extension(VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME); image_load_store_lod = add_extension(VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME);
amd_gcn_shader = add_extension(VK_AMD_GCN_SHADER_EXTENSION_NAME); amd_gcn_shader = add_extension(VK_AMD_GCN_SHADER_EXTENSION_NAME);
add_extension(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
// These extensions are promoted by Vulkan 1.3, but for greater compatibility we use Vulkan 1.2 // These extensions are promoted by Vulkan 1.3, but for greater compatibility we use Vulkan 1.2
// with extensions. // with extensions.
@ -562,10 +561,7 @@ void Instance::CollectToolingInfo() {
return; return;
} }
for (const vk::PhysicalDeviceToolProperties& tool : tools) { for (const vk::PhysicalDeviceToolProperties& tool : tools) {
const std::string_view name = tool.name; LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", tool.name);
LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name);
has_renderdoc = has_renderdoc || name == "RenderDoc";
has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
} }
} }

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