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https://github.com/shadps4-emu/shadPS4.git
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refactored libpad to new package
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@@ -7,7 +7,7 @@
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#include <vulkan_util.h>
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#include "core/PS4/HLE/Graphics/video_out.h"
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#include "Emulator/HLE/Libraries/LibPad/pad.h"
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#include "core/hle/libraries/libpad/pad.h"
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#include "Emulator/Util/singleton.h"
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#include "version.h"
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@@ -302,7 +302,7 @@ void DrawBuffer(HLE::Libs::Graphics::VideoOutVulkanImage* image) {
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}
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void keyboardEvent(SDL_Event* event) {
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using Emulator::HLE::Libraries::LibPad::ScePadButton;
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using Core::Libraries::LibPad::ScePadButton;
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if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
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u32 button = 0;
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