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Bump to Clang 18 (#1549)
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@@ -14,8 +14,8 @@ namespace Shader::IR {
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// Use typename Instruction so the function can be used to return either const or mutable
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// Insts depending on the context.
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template <typename Instruction, typename Pred>
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auto BreadthFirstSearch(Instruction* inst, Pred&& pred)
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-> std::invoke_result_t<Pred, Instruction*> {
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auto BreadthFirstSearch(Instruction* inst,
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Pred&& pred) -> std::invoke_result_t<Pred, Instruction*> {
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// Most often case the instruction is the desired already.
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if (std::optional result = pred(inst)) {
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return result;
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@@ -53,8 +53,8 @@ auto BreadthFirstSearch(Instruction* inst, Pred&& pred)
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}
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template <typename Pred>
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auto BreadthFirstSearch(const Value& value, Pred&& pred)
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-> std::invoke_result_t<Pred, const Inst*> {
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auto BreadthFirstSearch(const Value& value,
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Pred&& pred) -> std::invoke_result_t<Pred, const Inst*> {
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if (value.IsImmediate()) {
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// Nothing to do with immediates
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return std::nullopt;
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