Merge branch 'shadps4-emu:main' into equeue-fixes

This commit is contained in:
Fire Cube 2025-05-29 12:45:14 +02:00 committed by GitHub
commit cafcd82e1f
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11 changed files with 265 additions and 11 deletions

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@ -603,6 +603,8 @@ set(CAMERA_LIBS src/core/libraries/camera/camera.cpp
set(COMPANION_LIBS src/core/libraries/companion/companion_httpd.cpp
src/core/libraries/companion/companion_httpd.h
src/core/libraries/companion/companion_util.cpp
src/core/libraries/companion/companion_util.h
src/core/libraries/companion/companion_error.h
)
set(DEV_TOOLS src/core/devtools/layer.cpp

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@ -140,6 +140,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, SigninDialog) \
SUB(Lib, Camera) \
SUB(Lib, CompanionHttpd) \
SUB(Lib, CompanionUtil) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -107,6 +107,7 @@ enum class Class : u8 {
Lib_SigninDialog, ///< The LibSigninDialog implementation.
Lib_Camera, ///< The LibCamera implementation.
Lib_CompanionHttpd, ///< The LibCompanionHttpd implementation.
Lib_CompanionUtil, ///< The LibCompanionUtil implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -3,6 +3,8 @@
#pragma once
#include "common/types.h"
// companion_httpd error codes
constexpr int ORBIS_COMPANION_HTTPD_ERROR_UNKNOWN = 0x80E40001;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_FATAL = 0x80E40002;
@ -18,3 +20,8 @@ constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_STARTED = 0x80E4000B;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_REGISTERED = 0x80E4000;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_CONNECTED = 0x80E4000D;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_USER_NOT_FOUND = 0x80E4000E;
// companion_util error codes
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_ARGUMENT = 0x80AD0004;
constexpr u32 ORBIS_COMPANION_UTIL_INVALID_POINTER = 0x80AD0006;
constexpr u32 ORBIS_COMPANION_UTIL_NO_EVENT = 0x80AD0008;

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@ -0,0 +1,72 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "companion_error.h"
#include "core/libraries/companion/companion_util.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::CompanionUtil {
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
s32 param_3) {
if (outEvent == 0) {
return ORBIS_COMPANION_UTIL_INVALID_ARGUMENT;
}
if (ctx == nullptr) {
return ORBIS_COMPANION_UTIL_INVALID_POINTER;
}
uint8_t* base = ctx->blob;
int flag = *reinterpret_cast<int*>(base + 0x178);
if (flag == 0) {
return ORBIS_COMPANION_UTIL_NO_EVENT;
}
return ORBIS_COMPANION_UTIL_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent) {
sceCompanionUtilContext* ctx = nullptr;
u32 ret = getEvent(ctx, outEvent, 1);
LOG_DEBUG(Lib_CompanionUtil, "(STUBBED) called ret: {}", ret);
return ret;
}
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilInitialize() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionUtilTerminate() {
LOG_ERROR(Lib_CompanionUtil, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("cE5Msy11WhU", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilGetEvent);
LIB_FUNCTION("MaVrz79mT5o", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilGetRemoteOskEvent);
LIB_FUNCTION("xb1xlIhf0QY", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilInitialize);
LIB_FUNCTION("IPN-FRSrafk", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilOptParamInitialize);
LIB_FUNCTION("H1fYQd5lFAI", "libSceCompanionUtil", 1, "libSceCompanionUtil", 1, 1,
sceCompanionUtilTerminate);
};
} // namespace Libraries::CompanionUtil

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@ -0,0 +1,33 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::CompanionUtil {
constexpr u32 ORBIS_COMPANION_UTIL_OK = 0;
struct sceCompanionUtilEvent {
std::uint8_t blob[0x104]{}; /// 0x104 bytes of data, dont know what it is exactly
};
struct sceCompanionUtilContext {
std::uint8_t blob[0x27B]{}; /// 0x27B bytes of data, dont know what it is exactly
};
u32 PS4_SYSV_ABI getEvent(sceCompanionUtilContext* ctx, sceCompanionUtilEvent* outEvent,
s32 param_3);
s32 PS4_SYSV_ABI sceCompanionUtilGetEvent(sceCompanionUtilEvent* outEvent);
s32 PS4_SYSV_ABI sceCompanionUtilGetRemoteOskEvent();
s32 PS4_SYSV_ABI sceCompanionUtilInitialize();
s32 PS4_SYSV_ABI sceCompanionUtilOptParamInitialize();
s32 PS4_SYSV_ABI sceCompanionUtilTerminate();
void RegisterlibSceCompanionUtil(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::CompanionUtil

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@ -10,6 +10,7 @@
#include "core/libraries/avplayer/avplayer.h"
#include "core/libraries/camera/camera.h"
#include "core/libraries/companion/companion_httpd.h"
#include "core/libraries/companion/companion_util.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
@ -126,6 +127,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::SigninDialog::RegisterlibSceSigninDialog(sym);
Libraries::Camera::RegisterlibSceCamera(sym);
Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
Libraries::CompanionUtil::RegisterlibSceCompanionUtil(sym);
}
} // namespace Libraries

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@ -955,16 +955,148 @@ u16 PS4_SYSV_ABI sceNetHtons(u16 host16) {
return htons(host16);
}
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
#ifdef WIN32
const char* res = InetNtopA(af, src, dst, size);
#else
const char* res = inet_ntop(af, src, dst, size);
#endif
if (res == nullptr) {
UNREACHABLE();
// there isn't a strlcpy function in windows so implement one
u64 strlcpy(char* dst, const char* src, u64 size) {
u64 src_len = strlen(src);
if (size > 0) {
u64 copy_len = (src_len >= size) ? (size - 1) : src_len;
memcpy(dst, src, copy_len);
dst[copy_len] = '\0';
}
return dst;
return src_len;
}
#endif
const char* freebsd_inet_ntop4(const char* src, char* dst, u64 size) {
static const char fmt[] = "%u.%u.%u.%u";
char tmp[sizeof "255.255.255.255"];
int l;
l = snprintf(tmp, sizeof(tmp), fmt, src[0], src[1], src[2], src[3]);
if (l <= 0 || (socklen_t)l >= size) {
return nullptr;
}
strlcpy(dst, tmp, size);
return (dst);
}
const char* freebsd_inet_ntop6(const char* src, char* dst, u64 size) {
/*
* Note that int32_t and int16_t need only be "at least" large enough
* to contain a value of the specified size. On some systems, like
* Crays, there is no such thing as an integer variable with 16 bits.
* Keep this in mind if you think this function should have been coded
* to use pointer overlays. All the world's not a VAX.
*/
char tmp[sizeof "ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255"], *tp;
struct {
int base, len;
} best, cur;
#define NS_IN6ADDRSZ 16
#define NS_INT16SZ 2
u_int words[NS_IN6ADDRSZ / NS_INT16SZ];
int i;
/*
* Preprocess:
* Copy the input (bytewise) array into a wordwise array.
* Find the longest run of 0x00's in src[] for :: shorthanding.
*/
memset(words, '\0', sizeof words);
for (i = 0; i < NS_IN6ADDRSZ; i++)
words[i / 2] |= (src[i] << ((1 - (i % 2)) << 3));
best.base = -1;
best.len = 0;
cur.base = -1;
cur.len = 0;
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
if (words[i] == 0) {
if (cur.base == -1)
cur.base = i, cur.len = 1;
else
cur.len++;
} else {
if (cur.base != -1) {
if (best.base == -1 || cur.len > best.len)
best = cur;
cur.base = -1;
}
}
}
if (cur.base != -1) {
if (best.base == -1 || cur.len > best.len)
best = cur;
}
if (best.base != -1 && best.len < 2)
best.base = -1;
/*
* Format the result.
*/
tp = tmp;
for (i = 0; i < (NS_IN6ADDRSZ / NS_INT16SZ); i++) {
/* Are we inside the best run of 0x00's? */
if (best.base != -1 && i >= best.base && i < (best.base + best.len)) {
if (i == best.base)
*tp++ = ':';
continue;
}
/* Are we following an initial run of 0x00s or any real hex? */
if (i != 0)
*tp++ = ':';
/* Is this address an encapsulated IPv4? */
if (i == 6 && best.base == 0 &&
(best.len == 6 || (best.len == 7 && words[7] != 0x0001) ||
(best.len == 5 && words[5] == 0xffff))) {
if (!freebsd_inet_ntop4(src + 12, tp, sizeof tmp - (tp - tmp)))
return nullptr;
tp += strlen(tp);
break;
}
tp += sprintf(tp, "%x", words[i]);
}
/* Was it a trailing run of 0x00's? */
if (best.base != -1 && (best.base + best.len) == (NS_IN6ADDRSZ / NS_INT16SZ))
*tp++ = ':';
*tp++ = '\0';
/*
* Check for overflow, copy, and we're done.
*/
if ((u64)(tp - tmp) > size) {
return nullptr;
}
strcpy(dst, tmp);
return (dst);
}
const char* PS4_SYSV_ABI sceNetInetNtop(int af, const void* src, char* dst, u32 size) {
if (!(src && dst)) {
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
return nullptr;
}
const char* returnvalue = nullptr;
switch (af) {
case ORBIS_NET_AF_INET:
returnvalue = freebsd_inet_ntop4((const char*)src, dst, size);
break;
case ORBIS_NET_AF_INET6:
returnvalue = freebsd_inet_ntop6((const char*)src, dst, size);
break;
default:
*sceNetErrnoLoc() = ORBIS_NET_EAFNOSUPPORT;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_EAFNOSUPPORT");
return nullptr;
}
if (returnvalue == nullptr) {
*sceNetErrnoLoc() = ORBIS_NET_ENOSPC;
LOG_ERROR(Lib_Net, "returned ORBIS_NET_ENOSPC");
}
return returnvalue;
}
int PS4_SYSV_ABI sceNetInetNtopWithScopeId() {

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@ -20,6 +20,10 @@ class SymbolsResolver;
namespace Libraries::Net {
enum OrbisNetFamily : u32 {
ORBIS_NET_AF_INET = 2,
ORBIS_NET_AF_INET6 = 28,
};
enum OrbisNetSocketType : u32 {
ORBIS_NET_SOCK_STREAM = 1,
ORBIS_NET_SOCK_DGRAM = 2,

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@ -26,7 +26,7 @@
</message>
<message>
<source>Cheats/Patches are experimental.\nUse with caution.\n\nDownload cheats individually by selecting the repository and clicking the download button.\nIn the Patches tab, you can download all patches at once, choose which ones you want to use, and save your selection.\n\nSince we do not develop the Cheats/Patches,\nplease report issues to the cheat author.\n\nCreated a new cheat? Visit:\n</source>
<translation>Los cheats/patches son experimentales.\nÚselos con precaución.\n\nDescargue los cheats individualmente seleccionando el repositorio y haciendo clic en el botón de descarga.\nEn la pestaña Patches, puede descargar todos los patches a la vez, elegir cuáles desea usar y guardar la selección.\n\nComo no desarrollamos los Cheats/Patches,\npor favor informe los problemas al autor del cheat.\n\n¿Creaste un nuevo cheat? Visita:\n</translation>
<translation>Los trucos/parches son experimentales.\nÚselos con precaución.\n\nPuede descargar cada truco seleccionando el repositorio y haciendo clic en el botón de descarga.\nEn la pestaña Parches podrá descargar todos los parches a la vez, elegir cuáles desea usar y guardar la selección.\n\nComo no desarrollamos los trucos/parches,\ndebe informar de cualquier problema a sus autores correspondientes.\n\n¿Creaste un truco nuevo? Visita:\n</translation>
</message>
<message>
<source>No Image Available</source>
@ -2048,7 +2048,7 @@
</message>
<message>
<source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation>
<translation> * Versión de Vulkan no soportada</translation>
</message>
</context>
<context>

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@ -2048,7 +2048,7 @@
</message>
<message>
<source> * Unsupported Vulkan Version</source>
<translation type="unfinished"> * Unsupported Vulkan Version</translation>
<translation> * Desteklenmeyen Vulkan Sürümü</translation>
</message>
</context>
<context>