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@ -291,8 +291,7 @@ bool PipelineCache::RefreshGraphicsKey() {
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const auto stage = Shader::StageFromIndex(i);
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const auto stage = Shader::StageFromIndex(i);
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const auto params = Liverpool::GetParams(*pgm);
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const auto params = Liverpool::GetParams(*pgm);
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if (stage != Shader::Stage::Vertex &&
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if (stage != Shader::Stage::Vertex && stage != Shader::Stage::Fragment) {
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stage != Shader::Stage::Fragment) {
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return false;
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return false;
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}
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}
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