Remapping GUI V2 - initial commit

This commit is contained in:
rainmakerv3 2025-06-22 14:06:57 +08:00
parent 4bfd8b967b
commit cbf08f7f88
4 changed files with 900 additions and 530 deletions

View File

@ -4,6 +4,7 @@
#include <fstream>
#include <QMessageBox>
#include <QPushButton>
#include "common/logging/log.h"
#include "common/path_util.h"
#include "control_settings.h"
#include "ui_control_settings.h"
@ -12,12 +13,50 @@ ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, Q
: QDialog(parent), m_game_info(game_info_get), ui(new Ui::ControlSettings) {
ui->setupUi(this);
ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig());
SDL_InitSubSystem(SDL_INIT_GAMEPAD);
SDL_InitSubSystem(SDL_INIT_EVENTS);
CheckGamePad();
QFuture<void> future = QtConcurrent::run(&ControlSettings::pollSDLEvents, this);
AddBoxItems();
SetUIValuestoMappings();
UpdateLightbarColor();
ButtonsList = {ui->CrossButton,
ui->CircleButton,
ui->TriangleButton,
ui->SquareButton,
ui->L1Button,
ui->R1Button,
ui->L2Button,
ui->R2Button,
ui->L3Button,
ui->R3Button,
ui->OptionsButton,
ui->TouchpadLeftButton,
ui->TouchpadCenterButton,
ui->TouchpadRightButton,
ui->DpadUpButton,
ui->DpadDownButton,
ui->DpadLeftButton,
ui->DpadRightButton};
AxisList = {ui->LStickUpButton, ui->LStickDownButton, ui->LStickLeftButton,
ui->LStickRightButton, ui->RStickUpButton, ui->RStickDownButton,
ui->RStickLeftButton, ui->RStickRightButton};
for (auto& button : ButtonsList) {
connect(button, &QPushButton::clicked, this,
[this, &button]() { StartTimer(button, true); });
}
for (auto& button : AxisList) {
connect(button, &QPushButton::clicked, this,
[this, &button]() { StartTimer(button, false); });
}
connect(ui->buttonBox, &QDialogButtonBox::clicked, this, [this](QAbstractButton* button) {
if (button == ui->buttonBox->button(QDialogButtonBox::Save)) {
SaveControllerConfig(true);
@ -33,6 +72,8 @@ ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, Q
ui->buttonBox->button(QDialogButtonBox::RestoreDefaults)->setText(tr("Restore Defaults"));
ui->buttonBox->button(QDialogButtonBox::Cancel)->setText(tr("Cancel"));
ui->PerGameCheckBox->setChecked(!Config::GetUseUnifiedInputConfig());
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);
connect(ui->ProfileComboBox, &QComboBox::currentTextChanged, this, [this] {
@ -45,24 +86,6 @@ ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, Q
connect(ui->RightDeadzoneSlider, &QSlider::valueChanged, this,
[this](int value) { ui->RightDeadzoneValue->setText(QString::number(value)); });
connect(ui->LStickUpBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->LStickDownBox->setCurrentIndex(value); });
connect(ui->LStickDownBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->LStickUpBox->setCurrentIndex(value); });
connect(ui->LStickRightBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->LStickLeftBox->setCurrentIndex(value); });
connect(ui->LStickLeftBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->LStickRightBox->setCurrentIndex(value); });
connect(ui->RStickUpBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->RStickDownBox->setCurrentIndex(value); });
connect(ui->RStickDownBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->RStickUpBox->setCurrentIndex(value); });
connect(ui->RStickRightBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->RStickLeftBox->setCurrentIndex(value); });
connect(ui->RStickLeftBox, &QComboBox::currentIndexChanged, this,
[this](int value) { ui->RStickRightBox->setCurrentIndex(value); });
connect(ui->RSlider, &QSlider::valueChanged, this, [this](int value) {
QString RedValue = QString("%1").arg(value, 3, 10, QChar('0'));
QString RValue = tr("R:") + " " + RedValue;
@ -83,30 +106,35 @@ ControlSettings::ControlSettings(std::shared_ptr<GameInfoClass> game_info_get, Q
ui->BLabel->setText(BValue);
UpdateLightbarColor();
});
connect(this, &ControlSettings::gamepadInputEvent, this,
[this]() { CheckMapping(MappingButton); });
connect(this, &ControlSettings::AxisChanged, this,
[this]() { ConnectAxisInputs(MappingButton); });
}
void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
QList<QComboBox*> list;
list << ui->RStickUpBox << ui->RStickRightBox << ui->LStickUpBox << ui->LStickRightBox;
QList<QPushButton*> list;
list << ui->RStickUpButton << ui->RStickRightButton << ui->LStickUpButton
<< ui->LStickRightButton;
int count_axis_left_x = 0, count_axis_left_y = 0, count_axis_right_x = 0,
count_axis_right_y = 0;
for (const auto& i : list) {
if (i->currentText() == "axis_left_x") {
if (i->text() == "axis_left_x") {
count_axis_left_x = count_axis_left_x + 1;
} else if (i->currentText() == "axis_left_y") {
} else if (i->text() == "axis_left_y") {
count_axis_left_y = count_axis_left_y + 1;
} else if (i->currentText() == "axis_right_x") {
} else if (i->text() == "axis_right_x") {
count_axis_right_x = count_axis_right_x + 1;
} else if (i->currentText() == "axis_right_y") {
} else if (i->text() == "axis_right_y") {
count_axis_right_y = count_axis_right_y + 1;
}
}
if (count_axis_left_x > 1 | count_axis_left_y > 1 | count_axis_right_x > 1 |
count_axis_right_y > 1) {
QMessageBox::StandardButton nosave;
nosave = QMessageBox::information(this, tr("Unable to Save"),
tr("Cannot bind axis values more than once"));
QMessageBox::information(this, tr("Unable to Save"),
tr("Cannot bind axis values more than once"));
return;
}
@ -118,7 +146,7 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
int lineCount = 0;
std::string line;
std::vector<std::string> lines;
std::vector<std::string> lines, inputs;
std::string output_string = "", input_string = "";
std::fstream file(config_file);
@ -152,92 +180,60 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
file.close();
input_string = "cross";
output_string = ui->ABox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
// Lambda to reduce repetitive code for mapping buttons to config lines
auto add_mapping = [&](const QString& buttonText, const std::string& output_name) {
input_string = buttonText.toStdString();
output_string = output_name;
if (input_string != "unmapped") {
lines.push_back(output_string + " = " + input_string);
inputs.push_back(input_string);
}
};
input_string = "circle";
output_string = ui->BBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "square";
output_string = ui->XBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "triangle";
output_string = ui->YBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
add_mapping(ui->CrossButton->text(), "cross");
add_mapping(ui->CircleButton->text(), "circle");
add_mapping(ui->SquareButton->text(), "square");
add_mapping(ui->TriangleButton->text(), "triangle");
lines.push_back("");
input_string = "l1";
output_string = ui->LBBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "r1";
output_string = ui->RBBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "l2";
output_string = ui->LTBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "r2";
output_string = ui->RTBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "l3";
output_string = ui->LClickBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "r3";
output_string = ui->RClickBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
add_mapping(ui->L1Button->text(), "l1");
add_mapping(ui->R1Button->text(), "r1");
add_mapping(ui->L2Button->text(), "l2");
add_mapping(ui->R2Button->text(), "r2");
add_mapping(ui->L3Button->text(), "l3");
add_mapping(ui->R3Button->text(), "r3");
lines.push_back("");
input_string = "back";
output_string = ui->BackBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "options";
output_string = ui->StartBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
add_mapping(ui->TouchpadLeftButton->text(), "touchpad_left");
add_mapping(ui->TouchpadCenterButton->text(), "touchpad_center");
add_mapping(ui->TouchpadRightButton->text(), "touchpad_right");
add_mapping(ui->OptionsButton->text(), "options");
lines.push_back("");
input_string = "pad_up";
output_string = ui->DpadUpBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "pad_down";
output_string = ui->DpadDownBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "pad_left";
output_string = ui->DpadLeftBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "pad_right";
output_string = ui->DpadRightBox->currentText().toStdString();
lines.push_back(output_string + " = " + input_string);
add_mapping(ui->DpadUpButton->text(), "pad_up");
add_mapping(ui->DpadDownButton->text(), "pad_down");
add_mapping(ui->DpadLeftButton->text(), "pad_left");
add_mapping(ui->DpadRightButton->text(), "pad_right");
lines.push_back("");
input_string = "axis_left_x";
output_string = ui->LStickRightBox->currentText().toStdString();
output_string = "axis_left_x";
input_string = ui->LStickRightButton->text().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "axis_left_y";
output_string = ui->LStickUpBox->currentText().toStdString();
output_string = "axis_left_y";
input_string = ui->LStickUpButton->text().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "axis_right_x";
output_string = ui->RStickRightBox->currentText().toStdString();
output_string = "axis_right_x";
input_string = ui->RStickRightButton->text().toStdString();
lines.push_back(output_string + " = " + input_string);
input_string = "axis_right_y";
output_string = ui->RStickUpBox->currentText().toStdString();
output_string = "axis_right_y";
input_string = ui->RStickUpButton->text().toStdString();
lines.push_back(output_string + " = " + input_string);
lines.push_back("");
@ -257,6 +253,33 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
lines.push_back("override_controller_color = " + OverrideLB + ", " + LightBarR + ", " +
LightBarG + ", " + LightBarB);
// Prevent duplicate inputs that break the input engine
bool duplicateFound = false;
QSet<QString> duplicateMappings;
for (auto it = inputs.begin(); it != inputs.end(); ++it) {
if (std::find(it + 1, inputs.end(), *it) != inputs.end()) {
duplicateFound = true;
duplicateMappings.insert(QString::fromStdString(*it));
}
}
if (duplicateFound) {
QStringList duplicatesList;
for (const QString mapping : duplicateMappings) {
for (const auto& button : ButtonsList) {
if (button->text() == mapping)
duplicatesList.append(button->objectName() + " - " + mapping);
}
}
QMessageBox::information(
this, tr("Unable to Save"),
// clang-format off
QString(tr("Cannot bind any unique input more than once. Duplicate inputs mapped to the following buttons:\n\n%1").arg(duplicatesList.join("\n"))));
// clang-format on
return;
}
std::vector<std::string> save;
bool CurrentLineEmpty = false, LastLineEmpty = false;
for (auto const& line : lines) {
@ -283,31 +306,33 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
}
void ControlSettings::SetDefault() {
ui->ABox->setCurrentIndex(0);
ui->BBox->setCurrentIndex(1);
ui->XBox->setCurrentIndex(2);
ui->YBox->setCurrentIndex(3);
ui->DpadUpBox->setCurrentIndex(11);
ui->DpadDownBox->setCurrentIndex(12);
ui->DpadLeftBox->setCurrentIndex(13);
ui->DpadRightBox->setCurrentIndex(14);
ui->LClickBox->setCurrentIndex(8);
ui->RClickBox->setCurrentIndex(9);
ui->LBBox->setCurrentIndex(4);
ui->RBBox->setCurrentIndex(5);
ui->LTBox->setCurrentIndex(6);
ui->RTBox->setCurrentIndex(7);
ui->StartBox->setCurrentIndex(10);
ui->BackBox->setCurrentIndex(15);
ui->CrossButton->setText("cross");
ui->CircleButton->setText("circle");
ui->SquareButton->setText("square");
ui->TriangleButton->setText("triangle");
ui->DpadUpButton->setText("pad_up");
ui->DpadDownButton->setText("pad_down");
ui->DpadLeftButton->setText("pad_left");
ui->DpadRightButton->setText("pad_right");
ui->L3Button->setText("l3");
ui->R3Button->setText("r3");
ui->L1Button->setText("l1");
ui->R1Button->setText("r1");
ui->L2Button->setText("l2");
ui->R2Button->setText("r2");
ui->OptionsButton->setText("options");
ui->TouchpadLeftButton->setText("back");
ui->TouchpadCenterButton->setText("unmapped");
ui->TouchpadRightButton->setText("unmapped");
ui->LStickUpBox->setCurrentIndex(1);
ui->LStickDownBox->setCurrentIndex(1);
ui->LStickLeftBox->setCurrentIndex(0);
ui->LStickRightBox->setCurrentIndex(0);
ui->RStickUpBox->setCurrentIndex(3);
ui->RStickDownBox->setCurrentIndex(3);
ui->RStickLeftBox->setCurrentIndex(2);
ui->RStickRightBox->setCurrentIndex(2);
ui->LStickUpButton->setText("axis_left_y");
ui->LStickDownButton->setText("axis_left_y");
ui->LStickLeftButton->setText("axis_left_x");
ui->LStickRightButton->setText("axis_left_x");
ui->RStickUpButton->setText("axis_right_y");
ui->RStickDownButton->setText("axis_right_y");
ui->RStickLeftButton->setText("axis_right_x");
ui->RStickRightButton->setText("axis_right_x");
ui->LeftDeadzoneSlider->setValue(2);
ui->RightDeadzoneSlider->setValue(2);
@ -320,32 +345,6 @@ void ControlSettings::SetDefault() {
}
void ControlSettings::AddBoxItems() {
ui->DpadUpBox->addItems(ButtonOutputs);
ui->DpadDownBox->addItems(ButtonOutputs);
ui->DpadLeftBox->addItems(ButtonOutputs);
ui->DpadRightBox->addItems(ButtonOutputs);
ui->LBBox->addItems(ButtonOutputs);
ui->RBBox->addItems(ButtonOutputs);
ui->LTBox->addItems(ButtonOutputs);
ui->RTBox->addItems(ButtonOutputs);
ui->RClickBox->addItems(ButtonOutputs);
ui->LClickBox->addItems(ButtonOutputs);
ui->StartBox->addItems(ButtonOutputs);
ui->ABox->addItems(ButtonOutputs);
ui->BBox->addItems(ButtonOutputs);
ui->XBox->addItems(ButtonOutputs);
ui->YBox->addItems(ButtonOutputs);
ui->BackBox->addItems(ButtonOutputs);
ui->LStickUpBox->addItems(StickOutputs);
ui->LStickDownBox->addItems(StickOutputs);
ui->LStickLeftBox->addItems(StickOutputs);
ui->LStickRightBox->addItems(StickOutputs);
ui->RStickUpBox->addItems(StickOutputs);
ui->RStickDownBox->addItems(StickOutputs);
ui->RStickLeftBox->addItems(StickOutputs);
ui->RStickRightBox->addItems(StickOutputs);
ui->ProfileComboBox->addItem("Common Config");
for (int i = 0; i < m_game_info->m_games.size(); i++) {
ui->ProfileComboBox->addItem(QString::fromStdString(m_game_info->m_games[i].serial));
@ -355,6 +354,7 @@ void ControlSettings::AddBoxItems() {
}
void ControlSettings::SetUIValuestoMappings() {
std::string config_id;
config_id = (ui->ProfileComboBox->currentText() == "Common Config")
? "default"
@ -366,7 +366,8 @@ void ControlSettings::SetUIValuestoMappings() {
bool CrossExists = false, CircleExists = false, SquareExists = false, TriangleExists = false,
L1Exists = false, L2Exists = false, L3Exists = false, R1Exists = false, R2Exists = false,
R3Exists = false, DPadUpExists = false, DPadDownExists = false, DPadLeftExists = false,
DPadRightExists = false, StartExists = false, BackExists = false, LStickXExists = false,
DPadRightExists = false, OptionsExists = false, TouchpadLeftExists = false,
TouchpadCenterExists = false, TouchpadRightExists = false, LStickXExists = false,
LStickYExists = false, RStickXExists = false, RStickYExists = false;
int lineCount = 0;
std::string line = "";
@ -391,69 +392,75 @@ void ControlSettings::SetUIValuestoMappings() {
if (std::find(ControllerInputs.begin(), ControllerInputs.end(), input_string) !=
ControllerInputs.end() ||
output_string == "analog_deadzone" || output_string == "override_controller_color") {
if (input_string == "cross") {
ui->ABox->setCurrentText(QString::fromStdString(output_string));
if (output_string == "cross") {
ui->CrossButton->setText(QString::fromStdString(input_string));
CrossExists = true;
} else if (input_string == "circle") {
ui->BBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "circle") {
ui->CircleButton->setText(QString::fromStdString(input_string));
CircleExists = true;
} else if (input_string == "square") {
ui->XBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "square") {
ui->SquareButton->setText(QString::fromStdString(input_string));
SquareExists = true;
} else if (input_string == "triangle") {
ui->YBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "triangle") {
ui->TriangleButton->setText(QString::fromStdString(input_string));
TriangleExists = true;
} else if (input_string == "l1") {
ui->LBBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "l1") {
ui->L1Button->setText(QString::fromStdString(input_string));
L1Exists = true;
} else if (input_string == "l2") {
ui->LTBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "l2") {
ui->L2Button->setText(QString::fromStdString(input_string));
L2Exists = true;
} else if (input_string == "r1") {
ui->RBBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "r1") {
ui->R1Button->setText(QString::fromStdString(input_string));
R1Exists = true;
} else if (input_string == "r2") {
ui->RTBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "r2") {
ui->R2Button->setText(QString::fromStdString(input_string));
R2Exists = true;
} else if (input_string == "l3") {
ui->LClickBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "l3") {
ui->L3Button->setText(QString::fromStdString(input_string));
L3Exists = true;
} else if (input_string == "r3") {
ui->RClickBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "r3") {
ui->R3Button->setText(QString::fromStdString(input_string));
R3Exists = true;
} else if (input_string == "pad_up") {
ui->DpadUpBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "pad_up") {
ui->DpadUpButton->setText(QString::fromStdString(input_string));
DPadUpExists = true;
} else if (input_string == "pad_down") {
ui->DpadDownBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "pad_down") {
ui->DpadDownButton->setText(QString::fromStdString(input_string));
DPadDownExists = true;
} else if (input_string == "pad_left") {
ui->DpadLeftBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "pad_left") {
ui->DpadLeftButton->setText(QString::fromStdString(input_string));
DPadLeftExists = true;
} else if (input_string == "pad_right") {
ui->DpadRightBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "pad_right") {
ui->DpadRightButton->setText(QString::fromStdString(input_string));
DPadRightExists = true;
} else if (input_string == "options") {
ui->StartBox->setCurrentText(QString::fromStdString(output_string));
StartExists = true;
} else if (input_string == "back") {
ui->BackBox->setCurrentText(QString::fromStdString(output_string));
BackExists = true;
} else if (input_string == "axis_left_x") {
ui->LStickRightBox->setCurrentText(QString::fromStdString(output_string));
ui->LStickLeftBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "options") {
ui->OptionsButton->setText(QString::fromStdString(input_string));
OptionsExists = true;
} else if (output_string == "touchpad_left") {
ui->TouchpadLeftButton->setText(QString::fromStdString(input_string));
TouchpadLeftExists = true;
} else if (output_string == "touchpad_center") {
ui->TouchpadCenterButton->setText(QString::fromStdString(input_string));
TouchpadCenterExists = true;
} else if (output_string == "touchpad_right") {
ui->TouchpadRightButton->setText(QString::fromStdString(input_string));
TouchpadRightExists = true;
} else if (output_string == "axis_left_x") {
ui->LStickRightButton->setText(QString::fromStdString(input_string));
ui->LStickLeftButton->setText(QString::fromStdString(input_string));
LStickXExists = true;
} else if (input_string == "axis_left_y") {
ui->LStickUpBox->setCurrentText(QString::fromStdString(output_string));
ui->LStickDownBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "axis_left_y") {
ui->LStickUpButton->setText(QString::fromStdString(input_string));
ui->LStickDownButton->setText(QString::fromStdString(input_string));
LStickYExists = true;
} else if (input_string == "axis_right_x") {
ui->RStickRightBox->setCurrentText(QString::fromStdString(output_string));
ui->RStickLeftBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "axis_right_x") {
ui->RStickRightButton->setText(QString::fromStdString(input_string));
ui->RStickLeftButton->setText(QString::fromStdString(input_string));
RStickXExists = true;
} else if (input_string == "axis_right_y") {
ui->RStickUpBox->setCurrentText(QString::fromStdString(output_string));
ui->RStickDownBox->setCurrentText(QString::fromStdString(output_string));
} else if (output_string == "axis_right_y") {
ui->RStickUpButton->setText(QString::fromStdString(input_string));
ui->RStickDownButton->setText(QString::fromStdString(input_string));
RStickYExists = true;
} else if (input_string.contains("leftjoystick")) {
std::size_t comma_pos = line.find(',');
@ -517,53 +524,57 @@ void ControlSettings::SetUIValuestoMappings() {
// If an entry does not exist in the config file, we assume the user wants it unmapped
if (!CrossExists)
ui->ABox->setCurrentText("unmapped");
ui->CrossButton->setText("unmapped");
if (!CircleExists)
ui->BBox->setCurrentText("unmapped");
ui->CircleButton->setText("unmapped");
if (!SquareExists)
ui->XBox->setCurrentText("unmapped");
ui->SquareButton->setText("unmapped");
if (!TriangleExists)
ui->YBox->setCurrentText("unmapped");
ui->TriangleButton->setText("unmapped");
if (!L1Exists)
ui->LBBox->setCurrentText("unmapped");
ui->L1Button->setText("unmapped");
if (!L2Exists)
ui->LTBox->setCurrentText("unmapped");
ui->L2Button->setText("unmapped");
if (!L3Exists)
ui->LClickBox->setCurrentText("unmapped");
ui->L3Button->setText("unmapped");
if (!R1Exists)
ui->RBBox->setCurrentText("unmapped");
ui->R1Button->setText("unmapped");
if (!R2Exists)
ui->RTBox->setCurrentText("unmapped");
ui->R2Button->setText("unmapped");
if (!R3Exists)
ui->RClickBox->setCurrentText("unmapped");
ui->R3Button->setText("unmapped");
if (!DPadUpExists)
ui->DpadUpBox->setCurrentText("unmapped");
ui->DpadUpButton->setText("unmapped");
if (!DPadDownExists)
ui->DpadDownBox->setCurrentText("unmapped");
ui->DpadDownButton->setText("unmapped");
if (!DPadLeftExists)
ui->DpadLeftBox->setCurrentText("unmapped");
ui->DpadLeftButton->setText("unmapped");
if (!DPadRightExists)
ui->DpadRightBox->setCurrentText("unmapped");
if (!BackExists)
ui->BackBox->setCurrentText("unmapped");
if (!StartExists)
ui->StartBox->setCurrentText("unmapped");
ui->DpadRightButton->setText("unmapped");
if (!TouchpadLeftExists)
ui->TouchpadLeftButton->setText("unmapped");
if (!TouchpadCenterExists)
ui->TouchpadCenterButton->setText("unmapped");
if (!TouchpadRightExists)
ui->TouchpadRightButton->setText("unmapped");
if (!OptionsExists)
ui->OptionsButton->setText("unmapped");
if (!LStickXExists) {
ui->LStickRightBox->setCurrentText("unmapped");
ui->LStickLeftBox->setCurrentText("unmapped");
ui->LStickRightButton->setText("unmapped");
ui->LStickLeftButton->setText("unmapped");
}
if (!LStickYExists) {
ui->LStickUpBox->setCurrentText("unmapped");
ui->LStickDownBox->setCurrentText("unmapped");
ui->LStickUpButton->setText("unmapped");
ui->LStickDownButton->setText("unmapped");
}
if (!RStickXExists) {
ui->RStickRightBox->setCurrentText("unmapped");
ui->RStickLeftBox->setCurrentText("unmapped");
ui->RStickRightButton->setText("unmapped");
ui->RStickLeftButton->setText("unmapped");
}
if (!RStickYExists) {
ui->RStickUpBox->setCurrentText("unmapped");
ui->RStickDownBox->setCurrentText("unmapped");
ui->RStickUpButton->setText("unmapped");
ui->RStickDownButton->setText("unmapped");
}
}
@ -589,4 +600,242 @@ void ControlSettings::UpdateLightbarColor() {
ui->LightbarColorFrame->setStyleSheet(colorstring);
}
void ControlSettings::CheckGamePad() {
if (m_gamepad) {
SDL_CloseGamepad(m_gamepad);
m_gamepad = nullptr;
}
int gamepad_count;
SDL_JoystickID* gamepads = SDL_GetGamepads(&gamepad_count);
if (!gamepads) {
LOG_ERROR(Input, "Cannot get gamepad list: {}", SDL_GetError());
return;
}
if (gamepad_count == 0) {
LOG_INFO(Input, "No gamepad found!");
SDL_free(gamepads);
return;
}
LOG_INFO(Input, "Got {} gamepads. Opening the first one.", gamepad_count);
m_gamepad = SDL_OpenGamepad(gamepads[0]);
if (!m_gamepad) {
LOG_ERROR(Input, "Failed to open gamepad 0: {}", SDL_GetError());
SDL_free(gamepads);
return;
}
SDL_free(gamepads);
}
void ControlSettings::DisableMappingButtons() {
for (const auto& i : ButtonsList) {
i->setEnabled(false);
}
for (const auto& i : AxisList) {
i->setEnabled(false);
}
}
void ControlSettings::EnableMappingButtons() {
for (const auto& i : ButtonsList) {
i->setEnabled(true);
}
for (const auto& i : AxisList) {
i->setEnabled(true);
}
}
void ControlSettings::ConnectAxisInputs(QPushButton*& button) {
QString input = button->text();
if (button == ui->LStickUpButton) {
ui->LStickDownButton->setText(input);
} else if (button == ui->LStickDownButton) {
ui->LStickUpButton->setText(input);
} else if (button == ui->LStickLeftButton) {
ui->LStickRightButton->setText(input);
} else if (button == ui->LStickRightButton) {
ui->LStickLeftButton->setText(input);
} else if (button == ui->RStickUpButton) {
ui->RStickDownButton->setText(input);
} else if (button == ui->RStickDownButton) {
ui->RStickUpButton->setText(input);
} else if (button == ui->RStickLeftButton) {
ui->RStickRightButton->setText(input);
} else if (button == ui->RStickRightButton) {
ui->RStickLeftButton->setText(input);
}
}
void ControlSettings::StartTimer(QPushButton*& button, bool isButton) {
MappingTimer = 3;
isButton ? EnableButtonMapping = true : EnableAxisMapping = true;
MappingCompleted = false;
mapping = button->text();
DisableMappingButtons();
EnableButtonMapping
? button->setText(tr("Press a button") + " [" + QString::number(MappingTimer) + "]")
: button->setText(tr("Move analog stick") + " [" + QString::number(MappingTimer) + "]");
timer = new QTimer(this);
MappingButton = button;
timer->start(1000);
connect(timer, &QTimer::timeout, this, [this]() { CheckMapping(MappingButton); });
}
void ControlSettings::CheckMapping(QPushButton*& button) {
MappingTimer -= 1;
EnableButtonMapping
? button->setText(tr("Press a button") + " [" + QString::number(MappingTimer) + "]")
: button->setText(tr("Move analog stick") + " [" + QString::number(MappingTimer) + "]");
if (MappingCompleted || MappingTimer <= 0) {
button->setText(mapping);
EnableButtonMapping = false;
EnableAxisMapping = false;
EnableMappingButtons();
timer->stop();
}
}
void ControlSettings::pollSDLEvents() {
SDL_Event event;
auto SetMapping = [&](const QString& input) {
mapping = input;
MappingCompleted = true;
emit gamepadInputEvent();
if (EnableAxisMapping)
emit AxisChanged();
};
while (isRunning) {
if (!SDL_WaitEvent(&event)) {
return;
}
while (SDL_WaitEvent(&event)) {
if (event.type == SDL_EVENT_QUIT) {
isRunning = false;
SDL_QuitSubSystem(SDL_INIT_GAMEPAD);
SDL_QuitSubSystem(SDL_INIT_EVENTS);
SDL_Quit();
}
if (event.type == SDL_EVENT_GAMEPAD_ADDED)
CheckGamePad();
if (EnableButtonMapping) {
if (event.type == SDL_EVENT_GAMEPAD_BUTTON_DOWN) {
switch (event.gbutton.button) {
case SDL_GAMEPAD_BUTTON_SOUTH:
SetMapping("cross");
break;
case SDL_GAMEPAD_BUTTON_EAST:
SetMapping("circle");
break;
case SDL_GAMEPAD_BUTTON_NORTH:
SetMapping("triangle");
break;
case SDL_GAMEPAD_BUTTON_WEST:
SetMapping("square");
break;
case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER:
SetMapping("l1");
break;
case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER:
SetMapping("r1");
break;
case SDL_GAMEPAD_BUTTON_LEFT_STICK:
SetMapping("l3");
break;
case SDL_GAMEPAD_BUTTON_RIGHT_STICK:
SetMapping("r3");
break;
case SDL_GAMEPAD_BUTTON_DPAD_UP:
SetMapping("pad_up");
break;
case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
SetMapping("pad_down");
break;
case SDL_GAMEPAD_BUTTON_DPAD_LEFT:
SetMapping("pad_left");
break;
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT:
SetMapping("pad_right");
break;
case SDL_GAMEPAD_BUTTON_BACK:
SetMapping("back");
break;
case SDL_GAMEPAD_BUTTON_LEFT_PADDLE1:
SetMapping("lpaddle_high");
break;
case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1:
SetMapping("rpaddle_high");
break;
case SDL_GAMEPAD_BUTTON_LEFT_PADDLE2:
SetMapping("lpaddle_low");
break;
case SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2:
SetMapping("rpaddle_low");
break;
case SDL_GAMEPAD_BUTTON_START:
SetMapping("options");
break;
default:
break;
}
}
if (event.type == SDL_EVENT_GAMEPAD_AXIS_MOTION) {
// SDL trigger axis values range from 0-32000, set mapping on half movement
if (event.gaxis.value > 16000) {
switch (event.gaxis.axis) {
case SDL_GAMEPAD_AXIS_LEFT_TRIGGER:
SetMapping("l2");
break;
case SDL_GAMEPAD_AXIS_RIGHT_TRIGGER:
SetMapping("r2");
break;
default:
break;
}
}
}
} else if (EnableAxisMapping) {
if (event.type == SDL_EVENT_GAMEPAD_AXIS_MOTION) {
// SDL stick axis values range from -32000-32000, set mapping on half movement
if (event.gaxis.value > 16000 || event.gaxis.value < -16000) {
switch (event.gaxis.axis) {
case SDL_GAMEPAD_AXIS_LEFTX:
SetMapping("axis_left_x");
break;
case SDL_GAMEPAD_AXIS_LEFTY:
SetMapping("axis_left_y");
break;
case SDL_GAMEPAD_AXIS_RIGHTX:
SetMapping("axis_right_x");
break;
case SDL_GAMEPAD_AXIS_RIGHTY:
SetMapping("axis_right_y");
break;
default:
break;
}
}
}
}
}
}
}
ControlSettings::~ControlSettings() {}

View File

@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QComboBox>
#include <QDialog>
#include <SDL3/SDL.h>
#include <SDL3/SDL_gamepad.h>
#include "game_info.h"
namespace Ui {
@ -15,10 +18,17 @@ public:
QWidget* parent = nullptr);
~ControlSettings();
signals:
void gamepadInputEvent();
void AxisChanged();
private Q_SLOTS:
void SaveControllerConfig(bool CloseOnSave);
void SetDefault();
void UpdateLightbarColor();
void CheckMapping(QPushButton*& button);
void StartTimer(QPushButton*& button, bool isButton);
void ConnectAxisInputs(QPushButton*& button);
private:
std::unique_ptr<Ui::ControlSettings> ui;
@ -27,6 +37,23 @@ private:
void AddBoxItems();
void SetUIValuestoMappings();
void GetGameTitle();
void CheckGamePad();
void pollSDLEvents();
void DisableMappingButtons();
void EnableMappingButtons();
QList<QPushButton*> ButtonsList;
QList<QPushButton*> AxisList;
bool isRunning = true;
bool EnableButtonMapping = false;
bool EnableAxisMapping = false;
bool MappingCompleted = false;
QString mapping;
int MappingTimer;
QTimer* timer;
QPushButton* MappingButton;
SDL_Gamepad* m_gamepad = nullptr;
const std::vector<std::string> ControllerInputs = {
"cross", "circle", "square", "triangle", "l1",
@ -39,29 +66,10 @@ private:
"pad_left", "pad_right", "axis_left_x", "axis_left_y", "axis_right_x",
"axis_right_y", "back"};
const QStringList ButtonOutputs = {"cross",
"circle",
"square",
"triangle",
"l1",
"r1",
"l2",
"r2",
"l3",
"r3",
"options",
"pad_up",
"pad_down",
"pad_left",
"pad_right",
"touchpad_left",
"touchpad_center",
"touchpad_right",
"unmapped"};
const QStringList StickOutputs = {"axis_left_x", "axis_left_y", "axis_right_x", "axis_right_y",
"unmapped"};
protected:
void closeEvent(QCloseEvent* event) override {
SDL_Event quitLoop{};
quitLoop.type = SDL_EVENT_QUIT;
SDL_PushEvent(&quitLoop);
}
};

View File

@ -11,8 +11,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1043</width>
<height>792</height>
<width>1114</width>
<height>794</height>
</rect>
</property>
<property name="windowTitle">
@ -33,8 +33,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1019</width>
<height>732</height>
<width>1094</width>
<height>744</height>
</rect>
</property>
<widget class="QWidget" name="layoutWidget">
@ -42,8 +42,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>1021</width>
<height>731</height>
<width>1091</width>
<height>741</height>
</rect>
</property>
<layout class="QHBoxLayout" name="RemapLayout">
@ -110,7 +110,7 @@
<widget class="QGroupBox" name="gb_dpad_up">
<property name="minimumSize">
<size>
<width>124</width>
<width>152</width>
<height>0</height>
</size>
</property>
@ -125,12 +125,9 @@
</property>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QComboBox" name="DpadUpBox">
<property name="editable">
<bool>false</bool>
</property>
<property name="sizeAdjustPolicy">
<enum>QComboBox::SizeAdjustPolicy::AdjustToContents</enum>
<widget class="QPushButton" name="DpadUpButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -161,7 +158,11 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="DpadLeftBox"/>
<widget class="QPushButton" name="DpadLeftButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -185,9 +186,9 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="DpadRightBox">
<property name="editable">
<bool>false</bool>
<widget class="QPushButton" name="DpadRightButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -213,6 +214,12 @@
</property>
<item>
<widget class="QGroupBox" name="gb_dpad_down">
<property name="minimumSize">
<size>
<width>152</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>124</width>
@ -224,21 +231,9 @@
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QComboBox" name="DpadDownBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
<widget class="QPushButton" name="DpadDownButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -378,7 +373,7 @@
</property>
<property name="maximumSize">
<size>
<width>124</width>
<width>152</width>
<height>16777215</height>
</size>
</property>
@ -387,9 +382,9 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_10">
<item>
<widget class="QComboBox" name="LStickUpBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="LStickUpButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -420,9 +415,9 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="LStickLeftBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="LStickLeftButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -454,9 +449,9 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="LStickRightBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="LStickRightButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -484,7 +479,7 @@
<widget class="QGroupBox" name="gb_left_stick_down">
<property name="minimumSize">
<size>
<width>124</width>
<width>152</width>
<height>0</height>
</size>
</property>
@ -499,15 +494,9 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QComboBox" name="LStickDownBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="editable">
<bool>false</bool>
</property>
<property name="frame">
<bool>false</bool>
<widget class="QPushButton" name="LStickDownButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -617,149 +606,190 @@
<property name="spacing">
<number>0</number>
</property>
<item>
<layout class="QVBoxLayout" name="layout_l1_l2">
<item>
<widget class="QGroupBox" name="gb_l1">
<property name="title">
<string>L1 / LB</string>
</property>
<layout class="QVBoxLayout" name="gb_l1_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="LBBox"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_l2">
<property name="title">
<string>L2 / LT</string>
</property>
<layout class="QVBoxLayout" name="gb_l2_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="LTBox"/>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="layout_system_buttons">
<item>
<spacer name="verticalSpacer_3">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::Preferred</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_4">
<property name="spacing">
<number>10</number>
</property>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Back</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_9">
<item>
<widget class="QComboBox" name="BackBox"/>
</item>
</layout>
</widget>
<layout class="QHBoxLayout" name="horizontalLayout_13">
<item>
<widget class="QGroupBox" name="gb_l1">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="title">
<string>L1</string>
</property>
<layout class="QVBoxLayout" name="gb_l1_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="L1Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>133</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QGroupBox" name="gb_r1">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="title">
<string>R1</string>
</property>
<layout class="QVBoxLayout" name="gb_r1_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="R1Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_14">
<item>
<widget class="QGroupBox" name="gb_l2">
<property name="title">
<string>L2</string>
</property>
<layout class="QVBoxLayout" name="gb_l2_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="L2Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_start">
<property name="title">
<string>Options</string>
</property>
<layout class="QVBoxLayout" name="gb_start_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="OptionsButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_r2">
<property name="title">
<string>R2</string>
</property>
<layout class="QVBoxLayout" name="gb_r2_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="R2Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="layout_r1_r2">
<item>
<widget class="QGroupBox" name="gb_r1">
<property name="title">
<string>R1 / RB</string>
</property>
<layout class="QVBoxLayout" name="gb_r1_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="RBBox"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_r2">
<property name="title">
<string>R2 / RT</string>
</property>
<layout class="QVBoxLayout" name="gb_r2_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="RTBox"/>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
@ -806,7 +836,7 @@
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="layout_middle_bottom">
<layout class="QVBoxLayout" name="verticalLayout_9">
<property name="spacing">
<number>10</number>
</property>
@ -814,76 +844,144 @@
<enum>QLayout::SizeConstraint::SetDefaultConstraint</enum>
</property>
<item>
<widget class="QGroupBox" name="gb_l3">
<property name="title">
<string>L3</string>
</property>
<layout class="QVBoxLayout" name="gb_l3_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="LClickBox"/>
</item>
</layout>
</widget>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QGroupBox" name="gb_l3">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="title">
<string>L3</string>
</property>
<layout class="QVBoxLayout" name="gb_l3_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="L3Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Policy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>133</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QGroupBox" name="gb_r3">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="title">
<string>R3</string>
</property>
<layout class="QVBoxLayout" name="gb_r3_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QPushButton" name="R3Button">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="gb_start">
<property name="title">
<string>Options / Start</string>
</property>
<layout class="QVBoxLayout" name="gb_start_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="StartBox"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_r3">
<property name="title">
<string>R3</string>
</property>
<layout class="QVBoxLayout" name="gb_r3_layout">
<property name="leftMargin">
<number>5</number>
</property>
<property name="topMargin">
<number>5</number>
</property>
<property name="rightMargin">
<number>5</number>
</property>
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="RClickBox"/>
</item>
</layout>
</widget>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QGroupBox" name="gb_touchleft">
<property name="title">
<string>Touchpad Left</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QPushButton" name="TouchpadLeftButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_touchcenter">
<property name="title">
<string>Touchpad Center</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_11">
<item>
<widget class="QPushButton" name="TouchpadCenterButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_touchright">
<property name="title">
<string>Touchpad Right</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_12">
<item>
<widget class="QPushButton" name="TouchpadRightButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
</layout>
</item>
@ -1104,7 +1202,7 @@
</property>
<property name="minimumSize">
<size>
<width>124</width>
<width>152</width>
<height>0</height>
</size>
</property>
@ -1115,19 +1213,13 @@
</size>
</property>
<property name="title">
<string>Triangle / Y</string>
<string>Triangle</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QComboBox" name="YBox">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
<widget class="QPushButton" name="TriangleButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -1142,7 +1234,7 @@
<item>
<widget class="QGroupBox" name="gb_square">
<property name="title">
<string>Square / X</string>
<string>Square</string>
</property>
<layout class="QVBoxLayout" name="gb_square_layout">
<property name="leftMargin">
@ -1158,7 +1250,11 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="XBox"/>
<widget class="QPushButton" name="SquareButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -1166,7 +1262,7 @@
<item>
<widget class="QGroupBox" name="gb_circle">
<property name="title">
<string>Circle / B</string>
<string>Circle</string>
</property>
<layout class="QVBoxLayout" name="gb_circle_layout">
<property name="leftMargin">
@ -1182,7 +1278,11 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="BBox"/>
<widget class="QPushButton" name="CircleButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -1208,7 +1308,7 @@
<widget class="QGroupBox" name="gb_cross">
<property name="minimumSize">
<size>
<width>124</width>
<width>152</width>
<height>0</height>
</size>
</property>
@ -1219,11 +1319,15 @@
</size>
</property>
<property name="title">
<string>Cross / A</string>
<string>Cross</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<widget class="QComboBox" name="ABox"/>
<widget class="QPushButton" name="CrossButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -1361,7 +1465,7 @@
</property>
<property name="maximumSize">
<size>
<width>124</width>
<width>152</width>
<height>1231321</height>
</size>
</property>
@ -1370,9 +1474,9 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QComboBox" name="RStickUpBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="RStickUpButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -1403,9 +1507,9 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="RStickLeftBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="RStickLeftButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
@ -1431,7 +1535,11 @@
<number>5</number>
</property>
<item>
<widget class="QComboBox" name="RStickRightBox"/>
<widget class="QPushButton" name="RStickRightButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -1457,7 +1565,7 @@
<widget class="QGroupBox" name="gb_right_stick_down">
<property name="minimumSize">
<size>
<width>124</width>
<width>152</width>
<height>0</height>
</size>
</property>
@ -1472,9 +1580,9 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QComboBox" name="RStickDownBox">
<property name="enabled">
<bool>true</bool>
<widget class="QPushButton" name="RStickDownButton">
<property name="text">
<string>unmapped</string>
</property>
</widget>
</item>

View File

@ -473,8 +473,13 @@ void MainWindow::CreateConnects() {
});
connect(ui->controllerButton, &QPushButton::clicked, this, [this]() {
auto configWindow = new ControlSettings(m_game_info, this);
configWindow->exec();
if (!isGameRunning) {
auto configWindow = new ControlSettings(m_game_info, this);
configWindow->exec();
} else {
QMessageBox::information(this, tr("Remapping not available"),
tr("Cannot remap controller while game is running"));
}
});
connect(ui->keyboardButton, &QPushButton::clicked, this, [this]() {