devtools: pm4 - show program disassembly

This commit is contained in:
Vinicius Rangel 2024-10-07 02:21:59 -03:00
parent 46018530e8
commit cd10d1c9ab
No known key found for this signature in database
GPG Key ID: A5B154D904B761D9
17 changed files with 3103 additions and 46 deletions

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@ -346,6 +346,8 @@ set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/layer.h
src/core/devtools/options.cpp
src/core/devtools/options.h
src/core/devtools/gcn/gcn_context_regs.cpp
src/core/devtools/gcn/gcn_op_names.cpp
src/core/devtools/gcn/gcn_shader_regs.cpp
@ -358,6 +360,8 @@ set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/widget/imgui_memory_editor.h
src/core/devtools/widget/reg_view.cpp
src/core/devtools/widget/reg_view.h
src/core/devtools/widget/text_editor.cpp
src/core/devtools/widget/text_editor.h
src/core/devtools/widget/types.h
)

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@ -106,14 +106,57 @@ void DebugStateImpl::RequestFrameDump(s32 count) {
void DebugStateImpl::PushQueueDump(QueueDump dump) {
ASSERT(DumpingCurrentFrame());
std::unique_lock lock{frame_dump_list_mutex};
GetFrameDump().queues.push_back(std::move(dump));
auto& frame = GetFrameDump();
{ // Find draw calls
auto data = std::span{dump.data};
auto initial_data = data.data();
while (!data.empty()) {
const auto* header = reinterpret_cast<const AmdGpu::PM4Type3Header*>(data.data());
const auto type = header->type;
if (type == 2) {
data = data.subspan(1);
} else if (type != 3) {
UNREACHABLE();
}
const AmdGpu::PM4ItOpcode opcode = header->opcode;
switch (opcode) {
case AmdGpu::PM4ItOpcode::DrawIndex2:
case AmdGpu::PM4ItOpcode::DrawIndexOffset2:
case AmdGpu::PM4ItOpcode::DrawIndexAuto:
case AmdGpu::PM4ItOpcode::DrawIndirect:
case AmdGpu::PM4ItOpcode::DrawIndexIndirect:
case AmdGpu::PM4ItOpcode::DispatchDirect:
case AmdGpu::PM4ItOpcode::DispatchIndirect: {
const auto offset =
reinterpret_cast<uintptr_t>(header) - reinterpret_cast<uintptr_t>(initial_data);
const auto addr = dump.base_addr + offset;
waiting_reg_dumps.emplace(addr, &frame);
waiting_reg_dumps_dbg.emplace(
addr,
fmt::format("#{} h({}) queue {} {} {}",
frame_dump_list.size() - gnm_frame_dump_request_count, addr,
magic_enum::enum_name(dump.type), dump.submit_num, dump.num2));
} break;
default:
break;
}
data = data.subspan(header->NumWords() + 1);
}
}
frame.queues.push_back(std::move(dump));
}
void DebugStateImpl::PushRegsDump(uintptr_t base_addr, const AmdGpu::Liverpool::Regs& regs) {
ASSERT(DumpingCurrentReg());
std::unique_lock lock{frame_dump_list_mutex};
auto& dump =
frame_dump_list[frame_dump_list.size() - liverpool_dump_request_count].regs[base_addr];
void DebugStateImpl::PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
const AmdGpu::Liverpool::Regs& regs) {
std::scoped_lock lock{frame_dump_list_mutex};
const auto it = waiting_reg_dumps.find(header_addr);
if (it == waiting_reg_dumps.end()) {
return;
}
auto& frame = *it->second;
waiting_reg_dumps.erase(it);
waiting_reg_dumps_dbg.erase(waiting_reg_dumps_dbg.find(header_addr));
auto& dump = frame.regs[header_addr - base_addr];
dump.regs = regs;
for (int i = 0; i < RegDump::MaxShaderStages; i++) {
if (regs.stage_enable.IsStageEnabled(i)) {

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@ -5,6 +5,8 @@
#include <atomic>
#include <mutex>
#include <shared_mutex>
#include <unordered_map>
#include <vector>
#include <queue>
@ -76,10 +78,12 @@ class DebugStateImpl {
std::atomic_int32_t gnm_frame_count = 0;
s32 gnm_frame_dump_request_count = -1;
std::unordered_map<size_t, FrameDump*> waiting_reg_dumps;
std::unordered_map<size_t, std::string> waiting_reg_dumps_dbg;
bool waiting_submit_pause = false;
bool should_show_frame_dump = false;
std::mutex frame_dump_list_mutex;
std::shared_mutex frame_dump_list_mutex;
std::vector<FrameDump> frame_dump_list{};
std::queue<std::string> debug_message_popup;
@ -121,6 +125,11 @@ public:
return gnm_frame_dump_request_count > 0;
}
bool DumpingCurrentReg() {
std::shared_lock lock{frame_dump_list_mutex};
return !waiting_reg_dumps.empty();
}
bool ShouldPauseInSubmit() const {
return waiting_submit_pause && gnm_frame_dump_request_count == 0;
}
@ -133,7 +142,8 @@ public:
void PushQueueDump(QueueDump dump);
void PushRegsDump(uintptr_t base_addr, const AmdGpu::Liverpool::Regs& regs);
void PushRegsDump(uintptr_t base_addr, uintptr_t header_addr,
const AmdGpu::Liverpool::Regs& regs);
};
} // namespace DebugStateType

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@ -10,6 +10,7 @@
#include "imgui/imgui_std.h"
#include "imgui_internal.h"
#include "layer.h"
#include "options.h"
#include "widget/frame_dump.h"
#include "widget/frame_graph.h"
@ -18,10 +19,9 @@ using namespace Core::Devtools;
using L = Core::Devtools::Layer;
static bool show_simple_fps = false;
static float fps_scale = 1.0f;
static bool show_advanced_debug = false;
static int dump_frame_count = 1;
static Widget::FrameGraph frame_graph;
@ -29,12 +29,16 @@ static std::vector<Widget::FrameDumpViewer> frame_viewers;
static float debug_popup_timing = 3.0f;
static bool just_opened_options = false;
void L::DrawMenuBar() {
const auto& ctx = *GImGui;
const auto& io = ctx.IO;
auto isSystemPaused = DebugState.IsGuestThreadsPaused();
bool open_popup_options = false;
if (BeginMainMenuBar()) {
if (BeginMenu("Options")) {
if (MenuItemEx("Emulator Paused", nullptr, nullptr, isSystemPaused)) {
@ -55,6 +59,7 @@ void L::DrawMenuBar() {
}
ImGui::EndMenu();
}
open_popup_options = MenuItem("Options");
ImGui::EndMenu();
}
EndMainMenuBar();
@ -74,6 +79,11 @@ void L::DrawMenuBar() {
}
}
}
if (open_popup_options) {
OpenPopup("GPU Tools Options");
just_opened_options = true;
}
}
void L::DrawAdvanced() {
@ -91,7 +101,7 @@ void L::DrawAdvanced() {
->AddText({10.0f, io.DisplaySize.y - 40.0f}, IM_COL32_WHITE, "Emulator paused");
}
if (DebugState.should_show_frame_dump) {
if (DebugState.should_show_frame_dump && DebugState.waiting_reg_dumps.empty()) {
DebugState.should_show_frame_dump = false;
std::unique_lock lock{DebugState.frame_dump_list_mutex};
while (!DebugState.frame_dump_list.empty()) {
@ -133,6 +143,30 @@ void L::DrawAdvanced() {
debug_popup_timing = 3.0f;
}
}
bool close_popup_options = true;
if (BeginPopupModal("GPU Tools Options", &close_popup_options,
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings)) {
static char disassembly_cli[512];
if (just_opened_options) {
just_opened_options = false;
auto s = Options.disassembly_cli.copy(disassembly_cli, sizeof(disassembly_cli) - 1);
disassembly_cli[s] = '\0';
}
InputText("Shader disassembler: ", disassembly_cli, sizeof(disassembly_cli));
if (IsItemHovered()) {
SetTooltip(R"(Command to disassemble shaders. Example "dis.exe" --raw "{src}")");
}
if (Button("Save")) {
Options.disassembly_cli = disassembly_cli;
SaveIniSettingsToDisk(io.IniFilename);
CloseCurrentPopup();
}
EndPopup();
}
}
void L::DrawSimple() {
@ -179,6 +213,10 @@ void L::SetupSettings() {
std::is_same_v<decltype(&Widget::CmdListViewer::LoadConfig), SettingLoader>);
return (void*)&Widget::CmdListViewer::LoadConfig;
}
if (std::string_view("Options") == name) {
static_assert(std::is_same_v<decltype(&LoadOptionsConfig), SettingLoader>);
return (void*)&LoadOptionsConfig;
}
return (void*)nullptr;
};
handler.ReadLineFn = [](ImGuiContext*, ImGuiSettingsHandler*, void* handle, const char* line) {
@ -196,6 +234,9 @@ void L::SetupSettings() {
buf->appendf("[%s][CmdList]\n", handler->TypeName);
Widget::CmdListViewer::SerializeConfig(buf);
buf->append("\n");
buf->appendf("[%s][Options]\n", handler->TypeName);
SerializeOptionsConfig(buf);
buf->append("\n");
};
AddSettingsHandler(&handler);

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@ -0,0 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <imgui.h>
#include "options.h"
namespace Core::Devtools {
TOptions Options;
void LoadOptionsConfig(const char* line) {
char str[512];
if (sscanf(line, "disassembly_cli=%511[^\n]", str) == 1) {
Options.disassembly_cli = str;
return;
}
}
void SerializeOptionsConfig(ImGuiTextBuffer* buf) {
buf->appendf("disassembly_cli=%s\n", Options.disassembly_cli.c_str());
}
} // namespace Core::Devtools

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@ -0,0 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
struct ImGuiTextBuffer;
namespace Core::Devtools {
struct TOptions {
std::string disassembly_cli;
};
extern TOptions Options;
void LoadOptionsConfig(const char* line);
void SerializeOptionsConfig(ImGuiTextBuffer* buf);
} // namespace Core::Devtools

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@ -1246,7 +1246,7 @@ void CmdListViewer::Draw() {
if (group_batches) {
if (IsItemToggledOpen()) {
if (parent->frame_dump.regs.contains(batch.command_addr)) {
batch_view.data = parent->frame_dump.regs.at(batch.command_addr);
batch_view.SetData(parent->frame_dump.regs.at(batch.command_addr));
batch_view.open = true;
}
}
@ -1364,7 +1364,8 @@ void CmdListViewer::Draw() {
cmdb_view.CalcSizes(s, cmdb_size, cmdb_addr);
SetNextWindowSize({s.WindowWidth, s.WindowWidth * 0.6f}, ImGuiCond_FirstUseEver);
SetNextWindowSizeConstraints({0.0f}, {s.WindowWidth, FLT_MAX});
if (Begin(cmdb_view_name.c_str(), &cmdb_view.Open, ImGuiWindowFlags_NoScrollbar)) {
if (Begin(cmdb_view_name.c_str(), &cmdb_view.Open,
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings)) {
cmdb_view.DrawContents((void*)cmdb_addr, cmdb_size, base_addr);
if (cmdb_view.ContentsWidthChanged) {
cmdb_view.CalcSizes(s, cmdb_size, cmdb_addr);

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@ -1,35 +1,183 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <filesystem>
#include <optional>
#include <string>
#include <imgui.h>
#include <stdio.h>
#include "common/io_file.h"
#include "core/devtools/options.h"
#include "imgui_internal.h"
#include "reg_view.h"
#if defined(_WIN32)
#define popen _popen
#define pclose _pclose
#endif
using namespace ImGui;
static std::optional<std::string> exec_cli(const char* cli) {
std::array<char, 64> buffer{};
std::string output;
const auto f = popen(cli, "r");
if (!f) {
pclose(f);
return {};
}
while (fgets(buffer.data(), buffer.size(), f)) {
output += buffer.data();
}
pclose(f);
return output;
}
namespace Core::Devtools::Widget {
void RegView::ProcessShader(int shader_id) {
auto shader = data.stages[shader_id];
std::string shader_dis;
if (Options.disassembly_cli.empty()) {
shader_dis = "No disassembler set";
} else {
auto bin_path = std::filesystem::temp_directory_path() / "shadps4_tmp_shader.bin";
constexpr std::string_view src_arg = "{src}";
std::string cli = Options.disassembly_cli;
const auto pos = cli.find(src_arg);
if (pos == std::string::npos) {
DebugState.ShowDebugMessage("Disassembler CLI does not contain {src} argument");
} else {
cli.replace(pos, src_arg.size(), "\"" + bin_path.string() + "\"");
Common::FS::IOFile file(bin_path, Common::FS::FileAccessMode::Write);
file.Write(shader.code);
file.Close();
auto result = exec_cli(cli.c_str());
shader_dis = result.value_or("Could not disassemble shader");
if (shader_dis.empty()) {
shader_dis = "Disassembly empty or failed";
}
std::filesystem::remove(bin_path);
}
}
MemoryEditor hex_view;
hex_view.Open = true;
hex_view.ReadOnly = true;
hex_view.Cols = 16;
hex_view.OptShowAscii = false;
TextEditor dis_view;
dis_view.SetPalette(TextEditor::GetDarkPalette());
dis_view.SetReadOnly(true);
dis_view.SetText(shader_dis);
ShaderCache cache{
.hex_view = hex_view,
.dis_view = dis_view,
.user_data = shader.user_data.user_data,
};
shader_decomp.emplace(shader_id, std::move(cache));
}
RegView::RegView() {
static int unique_id = 0;
id = unique_id++;
char name[64];
snprintf(name, sizeof(name), "BatchView###reg_dump_%d", id);
Begin(name);
SetWindowPos({400.0f, 200.0f});
char dock_name[64];
snprintf(dock_name, sizeof(dock_name), "BatchView###reg_dump_%d/dock_space", id);
auto root_dock_id = ImHashStr(dock_name);
DockSpace(root_dock_id, {}, ImGuiDockNodeFlags_AutoHideTabBar);
End();
ImGuiID up1, down1;
auto center = DockBuilderAddNode(root_dock_id);
DockBuilderSplitNode(center, ImGuiDir_Up, 0.2f, &up1, &down1);
snprintf(name, sizeof(name), "User data###reg_dump_%d/user_data", id);
DockBuilderDockWindow(name, up1);
snprintf(name, sizeof(name), "Disassembly###reg_dump_%d/disassembly", id);
DockBuilderDockWindow(name, down1);
DockBuilderFinish(root_dock_id);
}
void RegView::SetData(DebugStateType::RegDump data) {
this->data = std::move(data);
// clear cache
selected_shader = -1;
shader_decomp.clear();
}
void RegView::Draw() {
char name[32];
snprintf(name, sizeof(name), "Reg view###reg_dump_%d", id);
if (Begin(name, &open, ImGuiWindowFlags_NoSavedSettings)) {
if (BeginTable("Enable shaders", 2)) {
for (int i = 0; i < DebugStateType::RegDump::MaxShaderStages; i++) {
TableNextRow();
TableSetColumnIndex(0);
const char* names[] = {"vs", "ps", "gs", "es", "hs", "ls"};
Text("%s", names[i]);
TableSetColumnIndex(1);
Text("%X", data.regs.stage_enable.IsStageEnabled(i));
TableSetColumnIndex(0);
char name[64];
snprintf(name, sizeof(name), "BatchView###reg_dump_%d", id);
if (Begin(name, &open, ImGuiWindowFlags_MenuBar)) {
const char* names[] = {"vs", "ps", "gs", "es", "hs", "ls"};
if (BeginMenuBar()) {
if (BeginMenu("Stage")) {
for (int i = 0; i < DebugStateType::RegDump::MaxShaderStages; i++) {
if (data.regs.stage_enable.IsStageEnabled(i)) {
bool selected = selected_shader == i;
if (Selectable(names[i], &selected)) {
selected_shader = i;
}
}
}
ImGui::EndMenu();
}
EndTable();
if (BeginMenu("Windows")) {
Checkbox("User data", &show_user_data);
Checkbox("Disassembly", &show_disassembly);
ImGui::EndMenu();
}
EndMenuBar();
}
if (selected_shader == -1) {
Text("Select a stage");
End();
return;
}
char dock_name[64];
snprintf(dock_name, sizeof(dock_name), "BatchView###reg_dump_%d/dock_space", id);
auto root_dock_id = ImHashStr(dock_name);
DockSpace(root_dock_id, {}, ImGuiDockNodeFlags_AutoHideTabBar);
}
End();
auto shader_cache = shader_decomp.find(selected_shader);
if (shader_cache == shader_decomp.end()) {
ProcessShader(selected_shader);
return;
}
auto& shader = shader_cache->second;
snprintf(name, sizeof(name), "User data###reg_dump_%d/user_data", id);
if (Begin(name, &show_user_data)) {
shader.hex_view.DrawContents(shader.user_data.data(), shader.user_data.size());
}
End();
snprintf(name, sizeof(name), "Disassembly###reg_dump_%d/disassembly", id);
if (Begin(name, &show_disassembly)) {
shader.dis_view.Render("Disassembly", GetContentRegionAvail());
}
End();
}

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@ -3,19 +3,36 @@
#pragma once
#include "core/debug_state.h"
#include "imgui_memory_editor.h"
#include "text_editor.h"
namespace Core::Devtools::Widget {
struct ShaderCache {
MemoryEditor hex_view;
TextEditor dis_view;
Vulkan::Liverpool::UserData user_data;
};
class RegView {
int id;
DebugStateType::RegDump data;
std::unordered_map<int, ShaderCache> shader_decomp;
int selected_shader{-1};
bool show_user_data{true};
bool show_disassembly{true};
void ProcessShader(int shader_id);
public:
bool open = false;
DebugStateType::RegDump data;
RegView();
void SetData(DebugStateType::RegDump data);
void Draw();
};

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@ -0,0 +1,408 @@
// SPDX-FileCopyrightText: Copyright (c) 2017 BalazsJako
// SPDX-License-Identifier: MIT
// source: https://github.com/BalazsJako/ImGuiColorTextEdit
#pragma once
#include <array>
#include <map>
#include <memory>
#include <regex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "common/assert.h"
#include "imgui.h"
namespace Core::Devtools::Widget {
class TextEditor {
public:
enum class PaletteIndex {
Default,
Keyword,
Number,
String,
CharLiteral,
Punctuation,
Preprocessor,
Identifier,
KnownIdentifier,
PreprocIdentifier,
Comment,
MultiLineComment,
Background,
Cursor,
Selection,
ErrorMarker,
Breakpoint,
LineNumber,
CurrentLineFill,
CurrentLineFillInactive,
CurrentLineEdge,
Max
};
enum class SelectionMode { Normal, Word, Line };
struct Breakpoint {
int mLine;
bool mEnabled;
std::string mCondition;
Breakpoint() : mLine(-1), mEnabled(false) {}
};
// Represents a character coordinate from the user's point of view,
// i. e. consider an uniform grid (assuming fixed-width font) on the
// screen as it is rendered, and each cell has its own coordinate, starting from 0.
// Tabs are counted as [1..mTabSize] count empty spaces, depending on
// how many space is necessary to reach the next tab stop.
// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize
// = 4, because it is rendered as " ABC" on the screen.
struct Coordinates {
int mLine, mColumn;
Coordinates() : mLine(0), mColumn(0) {}
Coordinates(int aLine, int aColumn) : mLine(aLine), mColumn(aColumn) {
ASSERT(aLine >= 0);
ASSERT(aColumn >= 0);
}
static Coordinates Invalid() {
static Coordinates invalid(-1, -1);
return invalid;
}
bool operator==(const Coordinates& o) const {
return mLine == o.mLine && mColumn == o.mColumn;
}
bool operator!=(const Coordinates& o) const {
return mLine != o.mLine || mColumn != o.mColumn;
}
bool operator<(const Coordinates& o) const {
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn < o.mColumn;
}
bool operator>(const Coordinates& o) const {
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn > o.mColumn;
}
bool operator<=(const Coordinates& o) const {
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn <= o.mColumn;
}
bool operator>=(const Coordinates& o) const {
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn >= o.mColumn;
}
};
struct Identifier {
Coordinates mLocation;
std::string mDeclaration;
};
typedef std::string String;
typedef std::unordered_map<std::string, Identifier> Identifiers;
typedef std::unordered_set<std::string> Keywords;
typedef std::map<int, std::string> ErrorMarkers;
typedef std::unordered_set<int> Breakpoints;
typedef std::array<ImU32, (unsigned)PaletteIndex::Max> Palette;
typedef uint8_t Char;
struct Glyph {
Char mChar;
PaletteIndex mColorIndex = PaletteIndex::Default;
bool mComment : 1;
bool mMultiLineComment : 1;
bool mPreprocessor : 1;
Glyph(Char aChar, PaletteIndex aColorIndex)
: mChar(aChar), mColorIndex(aColorIndex), mComment(false), mMultiLineComment(false),
mPreprocessor(false) {}
};
typedef std::vector<Glyph> Line;
typedef std::vector<Line> Lines;
struct LanguageDefinition {
typedef std::pair<std::string, PaletteIndex> TokenRegexString;
typedef std::vector<TokenRegexString> TokenRegexStrings;
typedef bool (*TokenizeCallback)(const char* in_begin, const char* in_end,
const char*& out_begin, const char*& out_end,
PaletteIndex& paletteIndex);
std::string mName;
Keywords mKeywords;
Identifiers mIdentifiers;
Identifiers mPreprocIdentifiers;
std::string mCommentStart, mCommentEnd, mSingleLineComment;
char mPreprocChar;
bool mAutoIndentation;
TokenizeCallback mTokenize;
TokenRegexStrings mTokenRegexStrings;
bool mCaseSensitive;
LanguageDefinition()
: mPreprocChar('#'), mAutoIndentation(true), mTokenize(nullptr), mCaseSensitive(true) {}
static const LanguageDefinition& GLSL();
};
TextEditor();
~TextEditor();
void SetLanguageDefinition(const LanguageDefinition& aLanguageDef);
const LanguageDefinition& GetLanguageDefinition() const {
return mLanguageDefinition;
}
const Palette& GetPalette() const {
return mPaletteBase;
}
void SetPalette(const Palette& aValue);
void SetErrorMarkers(const ErrorMarkers& aMarkers) {
mErrorMarkers = aMarkers;
}
void SetBreakpoints(const Breakpoints& aMarkers) {
mBreakpoints = aMarkers;
}
void Render(const char* aTitle, const ImVec2& aSize = ImVec2(), bool aBorder = false);
void SetText(const std::string& aText);
std::string GetText() const;
void SetTextLines(const std::vector<std::string>& aLines);
std::vector<std::string> GetTextLines() const;
std::string GetSelectedText() const;
std::string GetCurrentLineText() const;
int GetTotalLines() const {
return (int)mLines.size();
}
bool IsOverwrite() const {
return mOverwrite;
}
void SetReadOnly(bool aValue);
bool IsReadOnly() const {
return mReadOnly;
}
bool IsTextChanged() const {
return mTextChanged;
}
bool IsCursorPositionChanged() const {
return mCursorPositionChanged;
}
bool IsColorizerEnabled() const {
return mColorizerEnabled;
}
void SetColorizerEnable(bool aValue);
Coordinates GetCursorPosition() const {
return GetActualCursorCoordinates();
}
void SetCursorPosition(const Coordinates& aPosition);
inline void SetHandleMouseInputs(bool aValue) {
mHandleMouseInputs = aValue;
}
inline bool IsHandleMouseInputsEnabled() const {
return mHandleKeyboardInputs;
}
inline void SetHandleKeyboardInputs(bool aValue) {
mHandleKeyboardInputs = aValue;
}
inline bool IsHandleKeyboardInputsEnabled() const {
return mHandleKeyboardInputs;
}
inline void SetImGuiChildIgnored(bool aValue) {
mIgnoreImGuiChild = aValue;
}
inline bool IsImGuiChildIgnored() const {
return mIgnoreImGuiChild;
}
inline void SetShowWhitespaces(bool aValue) {
mShowWhitespaces = aValue;
}
inline bool IsShowingWhitespaces() const {
return mShowWhitespaces;
}
void SetTabSize(int aValue);
inline int GetTabSize() const {
return mTabSize;
}
void InsertText(const std::string& aValue);
void InsertText(const char* aValue);
void MoveUp(int aAmount = 1, bool aSelect = false);
void MoveDown(int aAmount = 1, bool aSelect = false);
void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveTop(bool aSelect = false);
void MoveBottom(bool aSelect = false);
void MoveHome(bool aSelect = false);
void MoveEnd(bool aSelect = false);
void SetSelectionStart(const Coordinates& aPosition);
void SetSelectionEnd(const Coordinates& aPosition);
void SetSelection(const Coordinates& aStart, const Coordinates& aEnd,
SelectionMode aMode = SelectionMode::Normal);
void SelectWordUnderCursor();
void SelectAll();
bool HasSelection() const;
void Copy();
void Cut();
void Paste();
void Delete();
bool CanUndo() const;
bool CanRedo() const;
void Undo(int aSteps = 1);
void Redo(int aSteps = 1);
static const Palette& GetDarkPalette();
static const Palette& GetLightPalette();
static const Palette& GetRetroBluePalette();
private:
typedef std::vector<std::pair<std::regex, PaletteIndex>> RegexList;
struct EditorState {
Coordinates mSelectionStart;
Coordinates mSelectionEnd;
Coordinates mCursorPosition;
};
class UndoRecord {
public:
UndoRecord() {}
~UndoRecord() {}
UndoRecord(const std::string& aAdded, const TextEditor::Coordinates aAddedStart,
const TextEditor::Coordinates aAddedEnd,
const std::string& aRemoved, const TextEditor::Coordinates aRemovedStart,
const TextEditor::Coordinates aRemovedEnd,
TextEditor::EditorState& aBefore, TextEditor::EditorState& aAfter);
void Undo(TextEditor* aEditor);
void Redo(TextEditor* aEditor);
std::string mAdded;
Coordinates mAddedStart;
Coordinates mAddedEnd;
std::string mRemoved;
Coordinates mRemovedStart;
Coordinates mRemovedEnd;
EditorState mBefore;
EditorState mAfter;
};
typedef std::vector<UndoRecord> UndoBuffer;
void ProcessInputs();
void Colorize(int aFromLine = 0, int aCount = -1);
void ColorizeRange(int aFromLine = 0, int aToLine = 0);
void ColorizeInternal();
float TextDistanceToLineStart(const Coordinates& aFrom) const;
void EnsureCursorVisible();
int GetPageSize() const;
std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
Coordinates GetActualCursorCoordinates() const;
Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
void Advance(Coordinates& aCoordinates) const;
void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
int InsertTextAt(Coordinates& aWhere, const char* aValue);
void AddUndo(UndoRecord& aValue);
Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
Coordinates FindWordStart(const Coordinates& aFrom) const;
Coordinates FindWordEnd(const Coordinates& aFrom) const;
Coordinates FindNextWord(const Coordinates& aFrom) const;
int GetCharacterIndex(const Coordinates& aCoordinates) const;
int GetCharacterColumn(int aLine, int aIndex) const;
int GetLineCharacterCount(int aLine) const;
int GetLineMaxColumn(int aLine) const;
bool IsOnWordBoundary(const Coordinates& aAt) const;
void RemoveLine(int aStart, int aEnd);
void RemoveLine(int aIndex);
Line& InsertLine(int aIndex);
void EnterCharacter(ImWchar aChar, bool aShift);
void Backspace();
void DeleteSelection();
std::string GetWordUnderCursor() const;
std::string GetWordAt(const Coordinates& aCoords) const;
ImU32 GetGlyphColor(const Glyph& aGlyph) const;
void HandleKeyboardInputs();
void HandleMouseInputs();
void Render();
float mLineSpacing;
Lines mLines;
EditorState mState;
UndoBuffer mUndoBuffer;
int mUndoIndex;
int mTabSize;
bool mOverwrite;
bool mReadOnly;
bool mWithinRender;
bool mScrollToCursor;
bool mScrollToTop;
bool mTextChanged;
bool mColorizerEnabled;
float mTextStart; // position (in pixels) where a code line starts relative to the left of the
// TextEditor.
int mLeftMargin;
bool mCursorPositionChanged;
int mColorRangeMin, mColorRangeMax;
SelectionMode mSelectionMode;
bool mHandleKeyboardInputs;
bool mHandleMouseInputs;
bool mIgnoreImGuiChild;
bool mShowWhitespaces;
Palette mPaletteBase;
Palette mPalette;
LanguageDefinition mLanguageDefinition;
RegexList mRegexList;
bool mCheckComments;
Breakpoints mBreakpoints;
ErrorMarkers mErrorMarkers;
ImVec2 mCharAdvance;
Coordinates mInteractiveStart, mInteractiveEnd;
std::string mLineBuffer;
uint64_t mStartTime;
float mLastClick;
};
} // namespace Core::Devtools::Widget

View File

@ -75,7 +75,7 @@ public:
std::min(io.DisplaySize.y, 300.0f),
};
CentralizeWindow();
CentralizeNextWindow();
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {

View File

@ -505,11 +505,6 @@ void PS4_SYSV_ABI sceGnmDingDong(u32 gnm_vqid, u32 next_offs_dw) {
: (asc_queue.ring_size_dw << 2u) - *asc_queue.read_addr;
const std::span acb_span{acb_ptr, acb_size >> 2u};
liverpool->SubmitAsc(vqid, acb_span);
*asc_queue.read_addr += acb_size;
*asc_queue.read_addr %= asc_queue.ring_size_dw * 4;
if (DebugState.DumpingCurrentFrame()) {
static auto last_frame_num = -1LL;
static u32 seq_num{};
@ -542,6 +537,10 @@ void PS4_SYSV_ABI sceGnmDingDong(u32 gnm_vqid, u32 next_offs_dw) {
.base_addr = base_addr,
});
}
liverpool->SubmitAsc(vqid, acb_span);
*asc_queue.read_addr += acb_size;
*asc_queue.read_addr %= asc_queue.ring_size_dw * 4;
}
int PS4_SYSV_ABI sceGnmDingDongForWorkload() {
@ -2165,7 +2164,6 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[
const auto& dcb_span = std::span{dcb_gpu_addrs[cbpair], dcb_size_dw};
const auto& ccb_span = std::span{ccb, ccb_size_dw};
liverpool->SubmitGfx(dcb_span, ccb_span);
if (DebugState.DumpingCurrentFrame()) {
static auto last_frame_num = -1LL;
static u32 seq_num{};
@ -2193,6 +2191,7 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[
.base_addr = reinterpret_cast<uintptr_t>(ccb),
});
}
liverpool->SubmitGfx(dcb_span, ccb_span);
}
return ORBIS_OK;

View File

@ -402,7 +402,7 @@ void SaveDialogUi::Draw() {
};
}
CentralizeWindow();
CentralizeNextWindow();
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {

View File

@ -256,7 +256,7 @@ void MsgDialogUi::Draw() {
std::min(io.DisplaySize.y, 300.0f),
};
CentralizeWindow();
CentralizeNextWindow();
SetNextWindowSize(window_size);
SetNextWindowCollapsed(false);
if (first_render || !io.NavActive) {

View File

@ -25,11 +25,16 @@ inline float FastInFastOutCubic(float x) {
} // namespace Easing
inline void CentralizeWindow() {
inline void CentralizeNextWindow() {
const auto display_size = GetIO().DisplaySize;
SetNextWindowPos(display_size / 2.0f, ImGuiCond_Always, {0.5f});
}
inline void CentralizeWindow() {
const auto display_size = GetIO().DisplaySize;
SetWindowPos(display_size / 2.0f);
}
inline void KeepWindowInside(ImVec2 display_size = GetIO().DisplaySize) {
const auto cur_pos = GetWindowPos();
if (cur_pos.x < 0.0f || cur_pos.y < 0.0f) {

View File

@ -188,6 +188,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
TracyFiberEnter(dcb_task_name);
}
const auto base_addr = reinterpret_cast<uintptr_t>(dcb.data());
while (!dcb.empty()) {
const auto* header = reinterpret_cast<const PM4Header*>(dcb.data());
const u32 type = header->type;
@ -361,7 +362,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index->index_count;
regs.draw_initiator = draw_index->draw_initiator;
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -378,7 +379,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index_off->index_count;
regs.draw_initiator = draw_index_off->draw_initiator;
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -394,7 +395,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.num_indices = draw_index->index_count;
regs.draw_initiator = draw_index->draw_initiator;
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -410,7 +411,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDrawIndirect::DrawInstancedArgs);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -427,7 +428,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -445,7 +446,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
regs.cs_program.dim_z = dispatch_direct->dim_z;
regs.cs_program.dispatch_initiator = dispatch_direct->dispatch_initiator;
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer && (regs.cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -462,7 +463,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDispatchIndirect::GroupDimensions);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer && (regs.cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header);
@ -598,6 +599,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, int vqid) {
TracyFiberEnter(acb_task_name);
auto base_addr = reinterpret_cast<uintptr_t>(acb.data());
while (!acb.empty()) {
const auto* header = reinterpret_cast<const PM4Header*>(acb.data());
const u32 type = header->type;
@ -643,7 +645,7 @@ Liverpool::Task Liverpool::ProcessCompute(std::span<const u32> acb, int vqid) {
regs.cs_program.dim_z = dispatch_direct->dim_z;
regs.cs_program.dispatch_initiator = dispatch_direct->dispatch_initiator;
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(reinterpret_cast<uintptr_t>(header), regs);
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
if (rasterizer && (regs.cs_program.dispatch_initiator & 1)) {
const auto cmd_address = reinterpret_cast<const void*>(header);