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boost: submodule update
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@@ -576,6 +576,8 @@ if (WIN32)
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target_sources(shadps4 PRIVATE src/shadps4.rc)
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endif()
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add_definitions(-DBOOST_ASIO_STANDALONE)
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target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Shaders sources
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2
externals/boost
vendored
2
externals/boost
vendored
Submodule externals/boost updated: 37c61671aa...147b2de773
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