New Crowdin updates (#3427)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Urdu (Pakistan))

* New translations en_us.ts (Russian)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Turkish)

* New translations en_us.ts (Spanish)

* New translations en_us.ts (Polish)

* New translations en_us.ts (Albanian)

* New translations en_us.ts (Ukrainian)

* New translations en_us.ts (German)

* New translations en_us.ts (Greek)

* New translations en_us.ts (Vietnamese)

* New translations en_us.ts (Indonesian)

* New translations en_us.ts (Romanian)

* New translations en_us.ts (French)

* New translations en_us.ts (Arabic)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Danish)

* New translations en_us.ts (Finnish)

* New translations en_us.ts (Hungarian)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Japanese)

* New translations en_us.ts (Korean)

* New translations en_us.ts (Lithuanian)

* New translations en_us.ts (Dutch)

* New translations en_us.ts (Portuguese)

* New translations en_us.ts (Russian)

* New translations en_us.ts (Slovenian)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Chinese Traditional)

* New translations en_us.ts (Portuguese, Brazilian)

* New translations en_us.ts (Persian)

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Serbian (Latin))

* New translations en_us.ts (Urdu (Pakistan))

* New translations en_us.ts (Norwegian Bokmal)

* New translations en_us.ts (Catalan)

* New translations en_us.ts (Swedish)

* New translations en_us.ts (Italian)

* New translations en_us.ts (Chinese Simplified)

* New translations en_us.ts (Polish)
This commit is contained in:
georgemoralis
2025-08-23 22:12:27 +03:00
committed by GitHub
parent babe19dcd4
commit d42f4fcc4f
32 changed files with 538 additions and 282 deletions

View File

@@ -1990,10 +1990,6 @@
<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
<translation>Recopilar Shaders:\nNecesitas esto habilitado para editar shaders con el menú de depuración (Ctrl + F10).</translation>
</message>
<message>
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation>Diagnóstico de cuelgues:\nCrea un archivo .yaml con información sobre el estado de Vulkan en el momento del cuelgue.\nÚtil para depurar errores de tipo &apos;Dispositivo perdido&apos; . Con esto activado, deberías habilitar los marcadores de depuración de Host E Invitado.\nNo funciona en GPUs de Intel.\nNecesitas activar las Capas de Validación de Vulkan y el SDK de Vulkan para que funcione.</translation>
</message>
<message>
<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
<translation>Habilitar Retrolectura:\nHabilita la lectura y escritura de memoria desde y hacia la GPU.\nNecesario para el correcto funcionamiento de algunos juegos.\nPuede afectar el rendimiento o causar inestabilidad.</translation>
@@ -2178,6 +2174,18 @@
<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
<translation>ADVERTENCIA: Estas funciones son experimentales y no deben activarse a menos que se te haya indicado o que un juego lo requiera específicamente. Si tienes dudas, por favor consulta en el servidor de Discord de shadPS4.</translation>
</message>
<message>
<source>Enable Background Controller Input</source>
<translation type="unfinished">Enable Background Controller Input</translation>
</message>
<message>
<source>Enable Controller Background Input:\nAllow shadPS4 to detect controller inputs when the game window is not in focus.</source>
<translation>.</translation>
</message>
<message>
<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging &apos;Device lost&apos; errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
</message>
</context>
<context>
<name>TrophyViewer</name>