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New Crowdin updates (#3427)
* New translations en_us.ts (Korean) * New translations en_us.ts (Turkish) * New translations en_us.ts (Spanish) * New translations en_us.ts (Polish) * New translations en_us.ts (Albanian) * New translations en_us.ts (Ukrainian) * New translations en_us.ts (German) * New translations en_us.ts (Greek) * New translations en_us.ts (Vietnamese) * New translations en_us.ts (Indonesian) * New translations en_us.ts (Romanian) * New translations en_us.ts (French) * New translations en_us.ts (Arabic) * New translations en_us.ts (Catalan) * New translations en_us.ts (Danish) * New translations en_us.ts (Finnish) * New translations en_us.ts (Hungarian) * New translations en_us.ts (Italian) * New translations en_us.ts (Japanese) * New translations en_us.ts (Korean) * New translations en_us.ts (Lithuanian) * New translations en_us.ts (Dutch) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Russian) * New translations en_us.ts (Slovenian) * New translations en_us.ts (Swedish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Chinese Traditional) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Persian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Serbian (Latin)) * New translations en_us.ts (Urdu (Pakistan)) * New translations en_us.ts (Russian) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Catalan) * New translations en_us.ts (Italian) * New translations en_us.ts (Spanish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Albanian) * New translations en_us.ts (Albanian) * New translations en_us.ts (Turkish) * New translations en_us.ts (Turkish) * New translations en_us.ts (Spanish) * New translations en_us.ts (Polish) * New translations en_us.ts (Albanian) * New translations en_us.ts (Ukrainian) * New translations en_us.ts (German) * New translations en_us.ts (Greek) * New translations en_us.ts (Vietnamese) * New translations en_us.ts (Indonesian) * New translations en_us.ts (Romanian) * New translations en_us.ts (French) * New translations en_us.ts (Arabic) * New translations en_us.ts (Catalan) * New translations en_us.ts (Danish) * New translations en_us.ts (Finnish) * New translations en_us.ts (Hungarian) * New translations en_us.ts (Italian) * New translations en_us.ts (Japanese) * New translations en_us.ts (Korean) * New translations en_us.ts (Lithuanian) * New translations en_us.ts (Dutch) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Russian) * New translations en_us.ts (Slovenian) * New translations en_us.ts (Swedish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Chinese Traditional) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Persian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Serbian (Latin)) * New translations en_us.ts (Urdu (Pakistan)) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Catalan) * New translations en_us.ts (Swedish) * New translations en_us.ts (Italian) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Polish)
This commit is contained in:
@@ -1990,10 +1990,6 @@
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<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
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<translation>收集着色器:\n您需要启用此功能才能使用调试菜单(Ctrl + F10)编辑着色器。</translation>
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</message>
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<message>
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation>崩溃诊断:\n创建一个包含崩溃时 Vulkan 状态的 .yaml 文件。\n对于调试“Device lost”错误很有用。如果您启用了此功能,您应该同时启用 Host 和 Guest 调试标记。\n此功能在 Intel 显卡上不可用。\n您需要启用 Vulkan 验证层并安装 Vulkan SDK 才能使用此功能。</translation>
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</message>
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<message>
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<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
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<translation>启用Readbacks:\n启用 GPU 内存回读和回写功能。\n这是某些游戏中恰当运行所必需的。\n可能会导致稳定性以及性能问题。</translation>
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@@ -2178,6 +2174,18 @@
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<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
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<translation>警告:这些功能是实验性的,除非您被告知或者游戏需要的话,否则不应启用。 如果您有任何疑问,请在 shadPS4 Discord 服务器上提问。</translation>
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</message>
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<message>
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<source>Enable Background Controller Input</source>
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<translation>启用后台控制器输入</translation>
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</message>
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<message>
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<source>Enable Controller Background Input:\nAllow shadPS4 to detect controller inputs when the game window is not in focus.</source>
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<translation>启用控制器后台输入:\n允许ShadPS4在游戏窗口未焦点时检测控制器输入。</translation>
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</message>
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<message>
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation>崩溃诊断:\n创建一个包含崩溃时 Vulkan 状态的 .yaml 文件。\n对于调试“Device lost”错误很有用。如果您启用了此功能,您应该同时启用 Host 和 Guest 调试标记。\n此功能在 Intel 显卡上不可用。\n您需要启用 Vulkan 验证层和 Vulkan SDK 才能使用此功能。</translation>
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</message>
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</context>
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<context>
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<name>TrophyViewer</name>
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