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New Crowdin updates (#3427)
* New translations en_us.ts (Korean) * New translations en_us.ts (Turkish) * New translations en_us.ts (Spanish) * New translations en_us.ts (Polish) * New translations en_us.ts (Albanian) * New translations en_us.ts (Ukrainian) * New translations en_us.ts (German) * New translations en_us.ts (Greek) * New translations en_us.ts (Vietnamese) * New translations en_us.ts (Indonesian) * New translations en_us.ts (Romanian) * New translations en_us.ts (French) * New translations en_us.ts (Arabic) * New translations en_us.ts (Catalan) * New translations en_us.ts (Danish) * New translations en_us.ts (Finnish) * New translations en_us.ts (Hungarian) * New translations en_us.ts (Italian) * New translations en_us.ts (Japanese) * New translations en_us.ts (Korean) * New translations en_us.ts (Lithuanian) * New translations en_us.ts (Dutch) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Russian) * New translations en_us.ts (Slovenian) * New translations en_us.ts (Swedish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Chinese Traditional) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Persian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Serbian (Latin)) * New translations en_us.ts (Urdu (Pakistan)) * New translations en_us.ts (Russian) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Catalan) * New translations en_us.ts (Italian) * New translations en_us.ts (Spanish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Albanian) * New translations en_us.ts (Albanian) * New translations en_us.ts (Turkish) * New translations en_us.ts (Turkish) * New translations en_us.ts (Spanish) * New translations en_us.ts (Polish) * New translations en_us.ts (Albanian) * New translations en_us.ts (Ukrainian) * New translations en_us.ts (German) * New translations en_us.ts (Greek) * New translations en_us.ts (Vietnamese) * New translations en_us.ts (Indonesian) * New translations en_us.ts (Romanian) * New translations en_us.ts (French) * New translations en_us.ts (Arabic) * New translations en_us.ts (Catalan) * New translations en_us.ts (Danish) * New translations en_us.ts (Finnish) * New translations en_us.ts (Hungarian) * New translations en_us.ts (Italian) * New translations en_us.ts (Japanese) * New translations en_us.ts (Korean) * New translations en_us.ts (Lithuanian) * New translations en_us.ts (Dutch) * New translations en_us.ts (Portuguese) * New translations en_us.ts (Russian) * New translations en_us.ts (Slovenian) * New translations en_us.ts (Swedish) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Chinese Traditional) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Persian) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Serbian (Latin)) * New translations en_us.ts (Urdu (Pakistan)) * New translations en_us.ts (Norwegian Bokmal) * New translations en_us.ts (Catalan) * New translations en_us.ts (Swedish) * New translations en_us.ts (Italian) * New translations en_us.ts (Chinese Simplified) * New translations en_us.ts (Polish)
This commit is contained in:
@@ -1990,10 +1990,6 @@
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<source>Collect Shaders:\nYou need this enabled to edit shaders with the debug menu (Ctrl + F10).</source>
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<translation>收集著色器:\n您需要啟用此功能才能使用偵錯功能表 (Ctrl + F10) 編輯著色器。</translation>
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</message>
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<message>
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nDoes not work on Intel GPUs.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation>當機診斷:\n會建立一個 .yaml 檔案,其中包含有關當機時 Vulkan 狀態的資訊。 \n對於偵錯「'裝置遺失」的'錯誤很有用。如果啟用了此功能,則應啟用主機和來賓偵錯標記。 \n不適用於 Intel GPU。 \n你需要啟用 Vulkan 驗證層和 Vulkan SDK 才能使此功能如常運作。</translation>
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</message>
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<message>
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<source>Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</source>
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<translation type="unfinished">Enable Readbacks:\nEnable GPU memory readbacks and writebacks.\nThis is required for proper behavior in some games.\nMight cause stability and/or performance issues.</translation>
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@@ -2178,6 +2174,18 @@
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<source>WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</source>
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<translation type="unfinished">WARNING: These features are experimental and should not be enabled unless you were told to, or a game requires it. Please ask in the shadPS4 Discord server if you have any questions.</translation>
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</message>
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<message>
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<source>Enable Background Controller Input</source>
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<translation type="unfinished">Enable Background Controller Input</translation>
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</message>
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<message>
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<source>Enable Controller Background Input:\nAllow shadPS4 to detect controller inputs when the game window is not in focus.</source>
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<translation type="unfinished">Enable Controller Background Input:\nAllow shadPS4 to detect controller inputs when the game window is not in focus.</translation>
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</message>
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<message>
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<source>Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</source>
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<translation type="unfinished">Crash Diagnostics:\nCreates a .yaml file with info about the Vulkan state at the time of crashing.\nUseful for debugging 'Device lost' errors. If you have this enabled, you should enable Host AND Guest Debug Markers.\nYou need Vulkan Validation Layers enabled and the Vulkan SDK for this to work.</translation>
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</message>
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</context>
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<context>
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<name>TrophyViewer</name>
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