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https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 05:38:49 +00:00
we can now execute code (reaches init_env() function )
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@@ -33,17 +33,18 @@
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// Main code
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int main(int argc, char* argv[])
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{
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if (argc == 1) {
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/* if (argc == 1) {
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printf("Usage: %s <elf or eboot.bin path>\n", argv[0]);
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return -1;
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}
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}*/
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logging::init(true);//init logging
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const char* const path = argv[1]; //argument 1 is the path of self file to boot
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const char* const path = argv[1]; // argument 1 is the path of self file to boot
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auto* linker = Singleton<Linker>::Instance();
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HLE::Libs::Init_HLE_Libs(linker->getHLESymbols());
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auto *module =linker->LoadModule(path);//load main executable
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linker->Execute();
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#if 0
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMEPAD) != 0)
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