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cleaning boolean
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@ -343,7 +343,6 @@ void WindowSDL::WaitEvent() {
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if (ImGui::Core::ProcessEvent(&event)) {
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if (ImGui::Core::ProcessEvent(&event)) {
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return;
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return;
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}
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}
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bool is_game_running = true;
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switch (event.type) {
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switch (event.type) {
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case SDL_EVENT_WINDOW_RESIZED:
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case SDL_EVENT_WINDOW_RESIZED:
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case SDL_EVENT_WINDOW_MAXIMIZED:
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case SDL_EVENT_WINDOW_MAXIMIZED:
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