Merge remote-tracking branch 'origin/main' into multiple-controllers

This commit is contained in:
kalaposfos13 2025-05-25 16:01:33 +02:00
commit d8fd8915a9
205 changed files with 8118 additions and 1767 deletions

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@ -287,7 +287,7 @@ jobs:
sudo add-apt-repository 'deb http://apt.llvm.org/noble/ llvm-toolchain-noble-19 main'
- name: Install dependencies
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 clang-19 build-essential libasound2-dev libpulse-dev libopenal-dev libudev-dev
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 clang-19 mold build-essential libasound2-dev libpulse-dev libopenal-dev libudev-dev
- name: Cache CMake Configuration
uses: actions/cache@v4
@ -309,7 +309,7 @@ jobs:
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
- name: Configure CMake
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_SHARED_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)
@ -348,7 +348,7 @@ jobs:
sudo add-apt-repository 'deb http://apt.llvm.org/noble/ llvm-toolchain-noble-19 main'
- name: Install dependencies
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 clang-19 build-essential qt6-base-dev qt6-tools-dev qt6-multimedia-dev libasound2-dev libpulse-dev libopenal-dev libudev-dev
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 clang-19 mold build-essential qt6-base-dev qt6-tools-dev qt6-multimedia-dev libasound2-dev libpulse-dev libopenal-dev libudev-dev
- name: Cache CMake Configuration
uses: actions/cache@v4
@ -370,7 +370,7 @@ jobs:
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
- name: Configure CMake
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_SHARED_LINKER_FLAGS="-fuse-ld=mold" -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)
@ -395,7 +395,7 @@ jobs:
submodules: recursive
- name: Install dependencies
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 gcc-14 build-essential libasound2-dev libpulse-dev libopenal-dev libudev-dev
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 gcc-14 mold build-essential libasound2-dev libpulse-dev libopenal-dev libudev-dev
- name: Cache CMake Configuration
uses: actions/cache@v4
@ -417,7 +417,7 @@ jobs:
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
- name: Configure CMake
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_SHARED_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)
@ -431,7 +431,7 @@ jobs:
submodules: recursive
- name: Install dependencies
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 gcc-14 build-essential qt6-base-dev qt6-tools-dev qt6-multimedia-dev libasound2-dev libpulse-dev libopenal-dev libudev-dev
run: sudo apt-get update && sudo apt install -y libx11-dev libxext-dev libwayland-dev libdecor-0-dev libxkbcommon-dev libglfw3-dev libgles2-mesa-dev libfuse2 gcc-14 mold build-essential qt6-base-dev qt6-tools-dev qt6-multimedia-dev libasound2-dev libpulse-dev libopenal-dev libudev-dev
- name: Cache CMake Configuration
uses: actions/cache@v4
@ -453,7 +453,7 @@ jobs:
key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
- name: Configure CMake
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=ON -DCMAKE_C_COMPILER=gcc-14 -DCMAKE_CXX_COMPILER=g++-14 -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold" -DCMAKE_SHARED_LINKER_FLAGS="-fuse-ld=mold" -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(nproc)

4
.gitmodules vendored
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@ -30,10 +30,6 @@
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
shallow = true
[submodule "externals/winpthreads"]
path = externals/winpthreads
url = https://github.com/shadps4-emu/winpthreads.git
shallow = true
[submodule "externals/magic_enum"]
path = externals/magic_enum
url = https://github.com/Neargye/magic_enum.git

64
CMakeLists.txt Executable file → Normal file
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@ -54,9 +54,9 @@ else()
endif()
if (ARCHITECTURE STREQUAL "x86_64")
# Target the same CPU architecture as the PS4, to maintain the same level of compatibility.
# Exclude SSE4a as it is only available on AMD CPUs.
add_compile_options(-march=btver2 -mtune=generic -mno-sse4a)
# Target x86-64-v3 CPU architecture as this is a good balance between supporting performance critical
# instructions like AVX2 and maintaining support for older CPUs.
add_compile_options(-march=x86-64-v3)
endif()
if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64")
@ -134,6 +134,7 @@ if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE
)
message("got remote: ${GIT_REMOTE_NAME}")
endif()
# If running in GitHub Actions and the above fails
@ -177,7 +178,7 @@ if (GIT_REMOTE_RESULT OR GIT_REMOTE_NAME STREQUAL "")
set(GIT_BRANCH "${GITHUB_BRANCH}")
elseif ("${PR_NUMBER}" STREQUAL "" AND NOT "${GITHUB_REF}" STREQUAL "")
set(GIT_BRANCH "${GITHUB_REF}")
else()
elseif("${GIT_BRANCH}" STREQUAL "")
message("couldn't find branch")
set(GIT_BRANCH "detached-head")
endif()
@ -186,8 +187,8 @@ else()
string(FIND "${GIT_REMOTE_NAME}" "/" INDEX)
if (INDEX GREATER -1)
string(SUBSTRING "${GIT_REMOTE_NAME}" 0 "${INDEX}" GIT_REMOTE_NAME)
else()
# If no remote is present (only a branch name), default to origin
elseif("${GIT_REMOTE_NAME}" STREQUAL "")
message("reset to origin")
set(GIT_REMOTE_NAME "origin")
endif()
endif()
@ -202,7 +203,7 @@ execute_process(
# Set Version
set(EMULATOR_VERSION_MAJOR "0")
set(EMULATOR_VERSION_MINOR "8")
set(EMULATOR_VERSION_MINOR "9")
set(EMULATOR_VERSION_PATCH "1")
set_source_files_properties(src/shadps4.rc PROPERTIES COMPILE_DEFINITIONS "EMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR};EMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR};EMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH}")
@ -226,7 +227,7 @@ find_package(SDL3 3.1.2 CONFIG)
find_package(stb MODULE)
find_package(toml11 4.2.0 CONFIG)
find_package(tsl-robin-map 1.3.0 CONFIG)
find_package(VulkanHeaders 1.4.309 CONFIG)
find_package(VulkanHeaders 1.4.314 CONFIG)
find_package(VulkanMemoryAllocator 3.1.0 CONFIG)
find_package(xbyak 7.07 CONFIG)
find_package(xxHash 0.8.2 MODULE)
@ -239,13 +240,6 @@ if (APPLE)
endif()
list(POP_BACK CMAKE_MODULE_PATH)
# Note: Windows always has these functions through winpthreads
include(CheckSymbolExists)
check_symbol_exists(pthread_mutex_timedlock "pthread.h" HAVE_PTHREAD_MUTEX_TIMEDLOCK)
if(HAVE_PTHREAD_MUTEX_TIMEDLOCK OR WIN32)
add_compile_options(-DHAVE_PTHREAD_MUTEX_TIMEDLOCK)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
# libc++ requires -fexperimental-library to enable std::jthread and std::stop_token support.
include(CheckCXXSymbolExists)
@ -371,11 +365,19 @@ set(NETWORK_LIBS src/core/libraries/network/http.cpp
src/core/libraries/network/net_ctl_obj.cpp
src/core/libraries/network/net_ctl_obj.h
src/core/libraries/network/net_ctl_codes.h
src/core/libraries/network/net_util.cpp
src/core/libraries/network/net_util.h
src/core/libraries/network/net_error.h
src/core/libraries/network/net.h
src/core/libraries/network/ssl.cpp
src/core/libraries/network/ssl.h
src/core/libraries/network/ssl2.cpp
src/core/libraries/network/ssl2.h
src/core/libraries/network/sys_net.cpp
src/core/libraries/network/sys_net.h
src/core/libraries/network/posix_sockets.cpp
src/core/libraries/network/p2p_sockets.cpp
src/core/libraries/network/sockets.h
)
set(AVPLAYER_LIB src/core/libraries/avplayer/avplayer_common.cpp
@ -408,6 +410,7 @@ set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp
src/core/libraries/save_data/save_memory.h
src/core/libraries/save_data/savedata.cpp
src/core/libraries/save_data/savedata.h
src/core/libraries/save_data/savedata_error.h
src/core/libraries/save_data/dialog/savedatadialog.cpp
src/core/libraries/save_data/dialog/savedatadialog.h
src/core/libraries/save_data/dialog/savedatadialog_ui.cpp
@ -589,8 +592,19 @@ set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
src/core/libraries/move/move.h
src/core/libraries/ulobjmgr/ulobjmgr.cpp
src/core/libraries/ulobjmgr/ulobjmgr.h
src/core/libraries/signin_dialog/signindialog.cpp
src/core/libraries/signin_dialog/signindialog.h
)
set(CAMERA_LIBS src/core/libraries/camera/camera.cpp
src/core/libraries/camera/camera.h
src/core/libraries/camera/camera_error.h
)
set(COMPANION_LIBS src/core/libraries/companion/companion_httpd.cpp
src/core/libraries/companion/companion_httpd.h
src/core/libraries/companion/companion_error.h
)
set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/layer.h
src/core/devtools/options.cpp
@ -608,6 +622,8 @@ set(DEV_TOOLS src/core/devtools/layer.cpp
src/core/devtools/widget/imgui_memory_editor.h
src/core/devtools/widget/memory_map.cpp
src/core/devtools/widget/memory_map.h
src/core/devtools/widget/module_list.cpp
src/core/devtools/widget/module_list.h
src/core/devtools/widget/reg_popup.cpp
src/core/devtools/widget/reg_popup.h
src/core/devtools/widget/reg_view.cpp
@ -660,6 +676,8 @@ set(COMMON src/common/logging/backend.cpp
src/common/polyfill_thread.h
src/common/rdtsc.cpp
src/common/rdtsc.h
src/common/recursive_lock.cpp
src/common/recursive_lock.h
src/common/sha1.h
src/common/signal_context.h
src/common/signal_context.cpp
@ -754,6 +772,8 @@ set(CORE src/core/aerolib/stubs.cpp
${FIBER_LIB}
${VDEC_LIB}
${VR_LIBS}
${CAMERA_LIBS}
${COMPANION_LIBS}
${DEV_TOOLS}
src/core/debug_state.cpp
src/core/debug_state.h
@ -840,6 +860,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
src/shader_recompiler/ir/passes/identity_removal_pass.cpp
src/shader_recompiler/ir/passes/ir_passes.h
src/shader_recompiler/ir/passes/lower_buffer_format_to_raw.cpp
src/shader_recompiler/ir/passes/lower_fp64_to_fp32.cpp
src/shader_recompiler/ir/passes/readlane_elimination_pass.cpp
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp
src/shader_recompiler/ir/passes/ring_access_elimination.cpp
@ -847,6 +868,7 @@ set(SHADER_RECOMPILER src/shader_recompiler/exception.h
src/shader_recompiler/ir/passes/shared_memory_barrier_pass.cpp
src/shader_recompiler/ir/passes/shared_memory_to_storage_pass.cpp
src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp
src/shader_recompiler/ir/abstract_syntax_list.cpp
src/shader_recompiler/ir/abstract_syntax_list.h
src/shader_recompiler/ir/attribute.cpp
src/shader_recompiler/ir/attribute.h
@ -1077,9 +1099,13 @@ if (ENABLE_DISCORD_RPC)
target_compile_definitions(shadps4 PRIVATE ENABLE_DISCORD_RPC)
endif()
# Optional due to https://github.com/shadps4-emu/shadPS4/issues/1704
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND ENABLE_USERFAULTFD)
target_compile_definitions(shadps4 PRIVATE ENABLE_USERFAULTFD)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
# Optional due to https://github.com/shadps4-emu/shadPS4/issues/1704
if (ENABLE_USERFAULTFD)
target_compile_definitions(shadps4 PRIVATE ENABLE_USERFAULTFD)
endif()
target_link_libraries(shadps4 PRIVATE uuid)
endif()
if (APPLE)
@ -1135,7 +1161,7 @@ if (ENABLE_QT_GUI)
endif()
if (WIN32)
target_link_libraries(shadps4 PRIVATE mincore winpthreads)
target_link_libraries(shadps4 PRIVATE mincore)
if (MSVC)
# MSVC likes putting opinions on what people can use, disable:

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@ -37,7 +37,10 @@
<category translate="no">Game</category>
</categories>
<releases>
<release version="0.8.0" date="2025-05-23">
<release version="0.9.0" date="2025-05-22">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.9.0</url>
</release>
<release version="0.8.0" date="2025-04-23">
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.8.0</url>
</release>
<release version="0.7.0" date="2025-03-23">

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@ -21,9 +21,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
- A processor with at least 4 cores and 6 threads
- Above 2.5 GHz frequency
- A CPU supporting the following instruction sets: MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE, XSAVE, ABM
- A CPU supporting the x86-64-v3 baseline.
- **Intel**: Haswell generation or newer
- **AMD**: Jaguar generation or newer
- **AMD**: Excavator generation or newer
- **Apple**: Rosetta 2 on macOS 15.4 or newer
### GPU
@ -55,4 +55,4 @@ To configure the emulator, you can go through the interface and go to "settings"
You can also configure the emulator by editing the `config.toml` file located in the `user` folder created after the application is started (Mostly useful if you are using the SDL version).
Some settings may be related to more technical development and debugging.\
For more information on this, see [**Debugging**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Debugging/Debugging.md#configuration).
For more information on this, see [**Debugging**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Debugging/Debugging.md#configuration).

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@ -137,12 +137,6 @@ if (NOT TARGET Zydis::Zydis)
add_subdirectory(zydis)
endif()
# Winpthreads
if (WIN32)
add_subdirectory(winpthreads)
target_include_directories(winpthreads INTERFACE winpthreads/include)
endif()
# sirit
add_subdirectory(sirit)
if (WIN32)

@ -1 +1 @@
Subproject commit 87a8e8b13d4ad8835367fea1ebad1896d0460946
Subproject commit 3a0b07a24a4a681ffe70b461b1f4333b2729e2ef

@ -1 +1 @@
Subproject commit 7918775748c5e2f5c40d9918ce68825035b5a1e1
Subproject commit 969e75f7cc0718774231d029f9d52fa87d4ae1b2

2
externals/sdl3 vendored

@ -1 +1 @@
Subproject commit 4093e4a193971ef1d4928158e0a1832be42e4599
Subproject commit 86b206dadf8ad40e6657fa37db371a0aeff74e9c

2
externals/sirit vendored

@ -1 +1 @@
Subproject commit 427a42c9ed99b38204d9107bc3dc14e92458acf1
Subproject commit 6b450704f6fedb9413d0c89a9eb59d028eb1e6c0

@ -1 +1 @@
Subproject commit 5ceb9ed481e58e705d0d9b5326537daedd06b97d
Subproject commit 9c77de5c3dd216f28e407eec65ed9c0a296c1f74

@ -1 +0,0 @@
Subproject commit f35b0948d36a736e6a2d052ae295a3ffde09703f

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@ -156,7 +156,7 @@ bool GetLoadGameSizeEnabled() {
std::filesystem::path GetSaveDataPath() {
if (save_data_path.empty()) {
return Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir);
return Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "savedata";
}
return save_data_path;
}

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@ -71,6 +71,7 @@ class ElfInfo {
PSFAttributes psf_attributes{};
std::filesystem::path splash_path{};
std::filesystem::path game_folder{};
public:
static constexpr u32 FW_15 = 0x1500000;
@ -123,6 +124,10 @@ public:
[[nodiscard]] const std::filesystem::path& GetSplashPath() const {
return splash_path;
}
[[nodiscard]] const std::filesystem::path& GetGameFolder() const {
return game_folder;
}
};
} // namespace Common

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@ -131,9 +131,7 @@ namespace {
case SeekOrigin::End:
return SEEK_END;
default:
LOG_ERROR(Common_Filesystem, "Unsupported origin {}, defaulting to SEEK_SET",
static_cast<u32>(origin));
return SEEK_SET;
UNREACHABLE_MSG("Impossible SeekOrigin {}", static_cast<u32>(origin));
}
}

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@ -61,8 +61,6 @@ enum class SeekOrigin : u32 {
SetOrigin, // Seeks from the start of the file.
CurrentPosition, // Seeks from the current file pointer position.
End, // Seeks from the end of the file.
SeekHole, // Seeks from the start of the next hole in the file.
SeekData, // Seeks from the start of the next non-hole region in the file.
};
class IOFile final {

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@ -137,6 +137,9 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, NpParty) \
SUB(Lib, Zlib) \
SUB(Lib, Hmd) \
SUB(Lib, SigninDialog) \
SUB(Lib, Camera) \
SUB(Lib, CompanionHttpd) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -104,6 +104,9 @@ enum class Class : u8 {
Lib_NpParty, ///< The LibSceNpParty implementation
Lib_Zlib, ///< The LibSceZlib implementation.
Lib_Hmd, ///< The LibSceHmd implementation.
Lib_SigninDialog, ///< The LibSigninDialog implementation.
Lib_Camera, ///< The LibCamera implementation.
Lib_CompanionHttpd, ///< The LibCompanionHttpd implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -23,7 +23,7 @@
namespace MemoryPatcher {
uintptr_t g_eboot_address;
EXPORT uintptr_t g_eboot_address;
uint64_t g_eboot_image_size;
std::string g_game_serial;
std::string patchFile;
@ -169,7 +169,8 @@ void OnGameLoaded() {
if (type == "mask_jump32")
patchMask = MemoryPatcher::PatchMask::Mask_Jump32;
if (type == "mask" || type == "mask_jump32" && !maskOffsetStr.empty()) {
if ((type == "mask" || type == "mask_jump32") &&
!maskOffsetStr.empty()) {
maskOffsetValue = std::stoi(maskOffsetStr, 0, 10);
}

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@ -6,9 +6,15 @@
#include <string>
#include <vector>
#if defined(WIN32)
#define EXPORT __declspec(dllexport)
#else
#define EXPORT __attribute__((visibility("default")))
#endif
namespace MemoryPatcher {
extern uintptr_t g_eboot_address;
extern EXPORT uintptr_t g_eboot_address;
extern uint64_t g_eboot_image_size;
extern std::string g_game_serial;
extern std::string patchFile;

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@ -128,7 +128,6 @@ static auto UserPaths = [] {
create_path(PathType::LogDir, user_dir / LOG_DIR);
create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
create_path(PathType::GameDataDir, user_dir / GAMEDATA_DIR);
create_path(PathType::TempDataDir, user_dir / TEMPDATA_DIR);
create_path(PathType::SysModuleDir, user_dir / SYSMODULES_DIR);

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@ -18,7 +18,6 @@ enum class PathType {
LogDir, // Where log files are stored.
ScreenshotsDir, // Where screenshots are stored.
ShaderDir, // Where shaders are stored.
SaveDataDir, // Where guest save data is stored.
TempDataDir, // Where game temp data is stored.
GameDataDir, // Where game data is stored.
SysModuleDir, // Where system modules are stored.
@ -36,7 +35,6 @@ constexpr auto PORTABLE_DIR = "user";
constexpr auto LOG_DIR = "log";
constexpr auto SCREENSHOTS_DIR = "screenshots";
constexpr auto SHADER_DIR = "shader";
constexpr auto SAVEDATA_DIR = "savedata";
constexpr auto GAMEDATA_DIR = "data";
constexpr auto TEMPDATA_DIR = "temp";
constexpr auto SYSMODULES_DIR = "sys_modules";

View File

@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <unordered_map>
#include "common/assert.h"
#include "common/recursive_lock.h"
namespace Common::Detail {
struct RecursiveLockState {
RecursiveLockType type;
int count;
};
thread_local std::unordered_map<void*, RecursiveLockState> g_recursive_locks;
bool IncrementRecursiveLock(void* mutex, RecursiveLockType type) {
auto& state = g_recursive_locks[mutex];
if (state.count == 0) {
ASSERT(state.type == RecursiveLockType::None);
state.type = type;
}
ASSERT(state.type == type);
return state.count++ == 0;
}
bool DecrementRecursiveLock(void* mutex, RecursiveLockType type) {
auto& state = g_recursive_locks[mutex];
ASSERT(state.type == type && state.count > 0);
if (--state.count == 0) {
g_recursive_locks.erase(mutex);
return true;
}
return false;
}
} // namespace Common::Detail

View File

@ -0,0 +1,67 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <optional>
#include <shared_mutex>
namespace Common {
namespace Detail {
enum class RecursiveLockType { None, Shared, Exclusive };
bool IncrementRecursiveLock(void* mutex, RecursiveLockType type);
bool DecrementRecursiveLock(void* mutex, RecursiveLockType type);
} // namespace Detail
template <typename MutexType>
class RecursiveScopedLock {
public:
explicit RecursiveScopedLock(MutexType& mutex) : m_mutex(mutex), m_locked(false) {
if (Detail::IncrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Exclusive)) {
m_locked = true;
m_lock.emplace(m_mutex);
}
}
~RecursiveScopedLock() {
Detail::DecrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Exclusive);
if (m_locked) {
m_lock.reset();
}
}
private:
MutexType& m_mutex;
std::optional<std::unique_lock<MutexType>> m_lock;
bool m_locked = false;
};
template <typename MutexType>
class RecursiveSharedLock {
public:
explicit RecursiveSharedLock(MutexType& mutex) : m_mutex(mutex), m_locked(false) {
if (Detail::IncrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Shared)) {
m_locked = true;
m_lock.emplace(m_mutex);
}
}
~RecursiveSharedLock() {
Detail::DecrementRecursiveLock(&m_mutex, Detail::RecursiveLockType::Shared);
if (m_locked) {
m_lock.reset();
}
}
private:
MutexType& m_mutex;
std::optional<std::shared_lock<MutexType>> m_lock;
bool m_locked = false;
};
} // namespace Common

View File

@ -14,6 +14,9 @@ namespace Common {
struct SlotId {
static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max();
SlotId() noexcept = default;
constexpr SlotId(u32 index) noexcept : index(index) {}
constexpr auto operator<=>(const SlotId&) const noexcept = default;
constexpr explicit operator bool() const noexcept {
@ -28,6 +31,63 @@ class SlotVector {
constexpr static std::size_t InitialCapacity = 2048;
public:
template <typename ValueType, typename Pointer, typename Reference>
class Iterator {
public:
using iterator_category = std::forward_iterator_tag;
using value_type = ValueType;
using difference_type = std::ptrdiff_t;
using pointer = Pointer;
using reference = Reference;
Iterator(SlotVector& vector_, SlotId index_) : vector(vector_), slot(index_) {
AdvanceToValid();
}
reference operator*() const {
return vector[slot];
}
pointer operator->() const {
return &vector[slot];
}
Iterator& operator++() {
++slot.index;
AdvanceToValid();
return *this;
}
Iterator operator++(int) {
Iterator temp = *this;
++(*this);
return temp;
}
bool operator==(const Iterator& other) const {
return slot == other.slot;
}
bool operator!=(const Iterator& other) const {
return !(*this == other);
}
private:
void AdvanceToValid() {
while (slot < vector.values_capacity && !vector.ReadStorageBit(slot.index)) {
++slot.index;
}
}
SlotVector& vector;
SlotId slot;
};
using iterator = Iterator<T, T*, T&>;
using const_iterator = Iterator<const T, const T*, const T&>;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
SlotVector() {
Reserve(InitialCapacity);
}
@ -60,7 +120,7 @@ public:
}
template <typename... Args>
[[nodiscard]] SlotId insert(Args&&... args) noexcept {
SlotId insert(Args&&... args) noexcept {
const u32 index = FreeValueIndex();
new (&values[index].object) T(std::forward<Args>(args)...);
SetStorageBit(index);
@ -78,6 +138,54 @@ public:
return values_capacity - free_list.size();
}
iterator begin() noexcept {
return iterator(*this, 0);
}
const_iterator begin() const noexcept {
return const_iterator(*this, 0);
}
const_iterator cbegin() const noexcept {
return begin();
}
iterator end() noexcept {
return iterator(*this, values_capacity);
}
const_iterator end() const noexcept {
return const_iterator(*this, values_capacity);
}
const_iterator cend() const noexcept {
return end();
}
reverse_iterator rbegin() noexcept {
return reverse_iterator(end());
}
const_reverse_iterator rbegin() const noexcept {
return const_reverse_iterator(end());
}
const_reverse_iterator crbegin() const noexcept {
return rbegin();
}
reverse_iterator rend() noexcept {
return reverse_iterator(begin());
}
const_reverse_iterator rend() const noexcept {
return const_reverse_iterator(begin());
}
const_reverse_iterator crend() const noexcept {
return rend();
}
private:
struct NonTrivialDummy {
NonTrivialDummy() noexcept {}

View File

@ -2,6 +2,7 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <ctime>
#include <string>
#include <thread>
@ -104,14 +105,24 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
SetThreadPriority(handle, windows_priority);
}
static void AccurateSleep(std::chrono::nanoseconds duration) {
bool AccurateSleep(const std::chrono::nanoseconds duration, std::chrono::nanoseconds* remaining,
const bool interruptible) {
const auto begin_sleep = std::chrono::high_resolution_clock::now();
LARGE_INTEGER interval{
.QuadPart = -1 * (duration.count() / 100u),
};
HANDLE timer = ::CreateWaitableTimer(NULL, TRUE, NULL);
SetWaitableTimer(timer, &interval, 0, NULL, NULL, 0);
WaitForSingleObject(timer, INFINITE);
const auto ret = WaitForSingleObjectEx(timer, INFINITE, interruptible);
::CloseHandle(timer);
if (remaining) {
const auto end_sleep = std::chrono::high_resolution_clock::now();
const auto sleep_time = end_sleep - begin_sleep;
*remaining = duration > sleep_time ? duration - sleep_time : std::chrono::nanoseconds(0);
}
return ret == WAIT_OBJECT_0;
}
#else
@ -134,8 +145,24 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
pthread_setschedparam(this_thread, scheduling_type, &params);
}
static void AccurateSleep(std::chrono::nanoseconds duration) {
std::this_thread::sleep_for(duration);
bool AccurateSleep(const std::chrono::nanoseconds duration, std::chrono::nanoseconds* remaining,
const bool interruptible) {
timespec request = {
.tv_sec = duration.count() / 1'000'000'000,
.tv_nsec = duration.count() % 1'000'000'000,
};
timespec remain;
int ret;
while ((ret = nanosleep(&request, &remain)) < 0 && errno == EINTR) {
if (interruptible) {
break;
}
request = remain;
}
if (remaining) {
*remaining = std::chrono::nanoseconds(remain.tv_sec * 1'000'000'000 + remain.tv_nsec);
}
return ret == 0 || errno != EINTR;
}
#endif
@ -196,9 +223,9 @@ AccurateTimer::AccurateTimer(std::chrono::nanoseconds target_interval)
: target_interval(target_interval) {}
void AccurateTimer::Start() {
auto begin_sleep = std::chrono::high_resolution_clock::now();
const auto begin_sleep = std::chrono::high_resolution_clock::now();
if (total_wait.count() > 0) {
AccurateSleep(total_wait);
AccurateSleep(total_wait, nullptr, false);
}
start_time = std::chrono::high_resolution_clock::now();
total_wait -= std::chrono::duration_cast<std::chrono::nanoseconds>(start_time - begin_sleep);

View File

@ -25,6 +25,9 @@ void SetCurrentThreadName(const char* name);
void SetThreadName(void* thread, const char* name);
bool AccurateSleep(std::chrono::nanoseconds duration, std::chrono::nanoseconds* remaining,
bool interruptible);
class AccurateTimer {
std::chrono::nanoseconds target_interval{};
std::chrono::nanoseconds total_wait{};

View File

@ -8,7 +8,7 @@
#define VA_ARGS \
uint64_t rdi, uint64_t rsi, uint64_t rdx, uint64_t rcx, uint64_t r8, uint64_t r9, \
uint64_t overflow_arg_area, __m128 xmm0, __m128 xmm1, __m128 xmm2, __m128 xmm3, \
__m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7, ...
__m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7
#define VA_CTX(ctx) \
alignas(16)::Common::VaCtx ctx{}; \

View File

@ -19,8 +19,6 @@ enum class MemoryPermission : u32 {
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
constexpr VAddr CODE_BASE_OFFSET = 0x100000000ULL;
constexpr VAddr SYSTEM_MANAGED_MIN = 0x00000400000ULL;
constexpr VAddr SYSTEM_MANAGED_MAX = 0x07FFFFBFFFULL;
constexpr VAddr SYSTEM_RESERVED_MIN = 0x07FFFFC000ULL;

View File

@ -464,9 +464,8 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
if (needs_trampoline && instruction.length < 5) {
// Trampoline is needed but instruction is too short to patch.
// Return false and length to fall back to the illegal instruction handler,
// or to signal to AOT compilation that this instruction should be skipped and
// handled at runtime.
// Return false and length to signal to AOT compilation that this instruction
// should be skipped and handled at runtime.
return std::make_pair(false, instruction.length);
}
@ -512,136 +511,137 @@ static std::pair<bool, u64> TryPatch(u8* code, PatchModule* module) {
#if defined(ARCH_X86_64)
static bool Is4ByteExtrqOrInsertq(void* code_address) {
u8* bytes = (u8*)code_address;
if (bytes[0] == 0x66 && bytes[1] == 0x0F && bytes[2] == 0x79) {
return true; // extrq
} else if (bytes[0] == 0xF2 && bytes[1] == 0x0F && bytes[2] == 0x79) {
return true; // insertq
} else {
return false;
}
}
static bool TryExecuteIllegalInstruction(void* ctx, void* code_address) {
ZydisDecodedInstruction instruction;
ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT];
const auto status =
Common::Decoder::Instance()->decodeInstruction(instruction, operands, code_address);
// We need to decode the instruction to find out what it is. Normally we'd use a fully fleshed
// out decoder like Zydis, however Zydis does a bunch of stuff that impact performance that we
// don't care about. We can get information about the instruction a lot faster by writing a mini
// decoder here, since we know it is definitely an extrq or an insertq. If for some reason we
// need to interpret more instructions in the future (I don't see why we would), we can revert
// to using Zydis.
ZydisMnemonic mnemonic;
u8* bytes = (u8*)code_address;
if (bytes[0] == 0x66) {
mnemonic = ZYDIS_MNEMONIC_EXTRQ;
} else if (bytes[0] == 0xF2) {
mnemonic = ZYDIS_MNEMONIC_INSERTQ;
} else {
ZydisDecodedInstruction instruction;
ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT];
const auto status =
Common::Decoder::Instance()->decodeInstruction(instruction, operands, code_address);
LOG_ERROR(Core, "Unhandled illegal instruction at code address {}: {}",
fmt::ptr(code_address),
ZYAN_SUCCESS(status) ? ZydisMnemonicGetString(instruction.mnemonic)
: "Failed to decode");
return false;
}
switch (instruction.mnemonic) {
ASSERT(bytes[1] == 0x0F && bytes[2] == 0x79);
// Note: It's guaranteed that there's no REX prefix in these instructions checked by
// Is4ByteExtrqOrInsertq
u8 modrm = bytes[3];
u8 rm = modrm & 0b111;
u8 reg = (modrm >> 3) & 0b111;
u8 mod = (modrm >> 6) & 0b11;
ASSERT(mod == 0b11); // Any instruction we interpret here uses reg/reg addressing only
int dstIndex = reg;
int srcIndex = rm;
switch (mnemonic) {
case ZYDIS_MNEMONIC_EXTRQ: {
bool immediateForm = operands[1].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
if (immediateForm) {
LOG_CRITICAL(Core, "EXTRQ immediate form should have been patched at code address: {}",
fmt::ptr(code_address));
return false;
const auto dst = Common::GetXmmPointer(ctx, dstIndex);
const auto src = Common::GetXmmPointer(ctx, srcIndex);
u64 lowQWordSrc;
memcpy(&lowQWordSrc, src, sizeof(lowQWordSrc));
u64 lowQWordDst;
memcpy(&lowQWordDst, dst, sizeof(lowQWordDst));
u64 length = lowQWordSrc & 0x3F;
u64 mask;
if (length == 0) {
length = 64; // for the check below
mask = 0xFFFF'FFFF'FFFF'FFFF;
} else {
ASSERT_MSG(operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER &&
operands[1].type == ZYDIS_OPERAND_TYPE_REGISTER &&
operands[0].reg.value >= ZYDIS_REGISTER_XMM0 &&
operands[0].reg.value <= ZYDIS_REGISTER_XMM15 &&
operands[1].reg.value >= ZYDIS_REGISTER_XMM0 &&
operands[1].reg.value <= ZYDIS_REGISTER_XMM15,
"Unexpected operand types for EXTRQ instruction");
const auto dstIndex = operands[0].reg.value - ZYDIS_REGISTER_XMM0;
const auto srcIndex = operands[1].reg.value - ZYDIS_REGISTER_XMM0;
const auto dst = Common::GetXmmPointer(ctx, dstIndex);
const auto src = Common::GetXmmPointer(ctx, srcIndex);
u64 lowQWordSrc;
memcpy(&lowQWordSrc, src, sizeof(lowQWordSrc));
u64 lowQWordDst;
memcpy(&lowQWordDst, dst, sizeof(lowQWordDst));
u64 length = lowQWordSrc & 0x3F;
u64 mask;
if (length == 0) {
length = 64; // for the check below
mask = 0xFFFF'FFFF'FFFF'FFFF;
} else {
mask = (1ULL << length) - 1;
}
u64 index = (lowQWordSrc >> 8) & 0x3F;
if (length + index > 64) {
// Undefined behavior if length + index is bigger than 64 according to the spec,
// we'll warn and continue execution.
LOG_TRACE(Core,
"extrq at {} with length {} and index {} is bigger than 64, "
"undefined behavior",
fmt::ptr(code_address), length, index);
}
lowQWordDst >>= index;
lowQWordDst &= mask;
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
Common::IncrementRip(ctx, instruction.length);
return true;
mask = (1ULL << length) - 1;
}
break;
u64 index = (lowQWordSrc >> 8) & 0x3F;
if (length + index > 64) {
// Undefined behavior if length + index is bigger than 64 according to the spec,
// we'll warn and continue execution.
LOG_TRACE(Core,
"extrq at {} with length {} and index {} is bigger than 64, "
"undefined behavior",
fmt::ptr(code_address), length, index);
}
lowQWordDst >>= index;
lowQWordDst &= mask;
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
Common::IncrementRip(ctx, 4);
return true;
}
case ZYDIS_MNEMONIC_INSERTQ: {
bool immediateForm = operands[2].type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
operands[3].type == ZYDIS_OPERAND_TYPE_IMMEDIATE;
if (immediateForm) {
LOG_CRITICAL(Core,
"INSERTQ immediate form should have been patched at code address: {}",
fmt::ptr(code_address));
return false;
const auto dst = Common::GetXmmPointer(ctx, dstIndex);
const auto src = Common::GetXmmPointer(ctx, srcIndex);
u64 lowQWordSrc, highQWordSrc;
memcpy(&lowQWordSrc, src, sizeof(lowQWordSrc));
memcpy(&highQWordSrc, (u8*)src + 8, sizeof(highQWordSrc));
u64 lowQWordDst;
memcpy(&lowQWordDst, dst, sizeof(lowQWordDst));
u64 length = highQWordSrc & 0x3F;
u64 mask;
if (length == 0) {
length = 64; // for the check below
mask = 0xFFFF'FFFF'FFFF'FFFF;
} else {
ASSERT_MSG(operands[2].type == ZYDIS_OPERAND_TYPE_UNUSED &&
operands[3].type == ZYDIS_OPERAND_TYPE_UNUSED,
"operands 2 and 3 must be unused for register form.");
ASSERT_MSG(operands[0].type == ZYDIS_OPERAND_TYPE_REGISTER &&
operands[1].type == ZYDIS_OPERAND_TYPE_REGISTER,
"operands 0 and 1 must be registers.");
const auto dstIndex = operands[0].reg.value - ZYDIS_REGISTER_XMM0;
const auto srcIndex = operands[1].reg.value - ZYDIS_REGISTER_XMM0;
const auto dst = Common::GetXmmPointer(ctx, dstIndex);
const auto src = Common::GetXmmPointer(ctx, srcIndex);
u64 lowQWordSrc, highQWordSrc;
memcpy(&lowQWordSrc, src, sizeof(lowQWordSrc));
memcpy(&highQWordSrc, (u8*)src + 8, sizeof(highQWordSrc));
u64 lowQWordDst;
memcpy(&lowQWordDst, dst, sizeof(lowQWordDst));
u64 length = highQWordSrc & 0x3F;
u64 mask;
if (length == 0) {
length = 64; // for the check below
mask = 0xFFFF'FFFF'FFFF'FFFF;
} else {
mask = (1ULL << length) - 1;
}
u64 index = (highQWordSrc >> 8) & 0x3F;
if (length + index > 64) {
// Undefined behavior if length + index is bigger than 64 according to the spec,
// we'll warn and continue execution.
LOG_TRACE(Core,
"insertq at {} with length {} and index {} is bigger than 64, "
"undefined behavior",
fmt::ptr(code_address), length, index);
}
lowQWordSrc &= mask;
lowQWordDst &= ~(mask << index);
lowQWordDst |= lowQWordSrc << index;
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
Common::IncrementRip(ctx, instruction.length);
return true;
mask = (1ULL << length) - 1;
}
break;
u64 index = (highQWordSrc >> 8) & 0x3F;
if (length + index > 64) {
// Undefined behavior if length + index is bigger than 64 according to the spec,
// we'll warn and continue execution.
LOG_TRACE(Core,
"insertq at {} with length {} and index {} is bigger than 64, "
"undefined behavior",
fmt::ptr(code_address), length, index);
}
lowQWordSrc &= mask;
lowQWordDst &= ~(mask << index);
lowQWordDst |= lowQWordSrc << index;
memcpy(dst, &lowQWordDst, sizeof(lowQWordDst));
Common::IncrementRip(ctx, 4);
return true;
}
default: {
LOG_ERROR(Core, "Unhandled illegal instruction at code address {}: {}",
fmt::ptr(code_address), ZydisMnemonicGetString(instruction.mnemonic));
return false;
UNREACHABLE();
}
}
@ -695,9 +695,22 @@ static bool PatchesAccessViolationHandler(void* context, void* /* fault_address
static bool PatchesIllegalInstructionHandler(void* context) {
void* code_address = Common::GetRip(context);
if (!TryPatchJit(code_address)) {
if (Is4ByteExtrqOrInsertq(code_address)) {
// The instruction is not big enough for a relative jump, don't try to patch it and pass it
// to our illegal instruction interpreter directly
return TryExecuteIllegalInstruction(context, code_address);
} else {
if (!TryPatchJit(code_address)) {
ZydisDecodedInstruction instruction;
ZydisDecodedOperand operands[ZYDIS_MAX_OPERAND_COUNT];
const auto status =
Common::Decoder::Instance()->decodeInstruction(instruction, operands, code_address);
LOG_ERROR(Core, "Failed to patch address {:x} -- mnemonic: {}", (u64)code_address,
ZYAN_SUCCESS(status) ? ZydisMnemonicGetString(instruction.mnemonic)
: "Failed to decode");
}
}
return true;
}

View File

@ -40,6 +40,10 @@ public:
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual size_t pwritev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt, u64 offset) {
return ORBIS_KERNEL_ERROR_EBADF;
}
virtual s64 lseek(s64 offset, int whence) {
return ORBIS_KERNEL_ERROR_EBADF;
}

View File

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <ctime>
#include "common/logging/log.h"
#include "random_device.h"

View File

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <ctime>
#include "common/logging/log.h"
#include "srandom_device.h"

View File

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <ctime>
#include "common/logging/log.h"
#include "urandom_device.h"

View File

@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "SDL3/SDL_log.h"
#include "layer.h"
#include <imgui.h>
#include "SDL3/SDL_log.h"
#include "common/config.h"
#include "common/singleton.h"
#include "common/types.h"
@ -17,6 +17,7 @@
#include "widget/frame_dump.h"
#include "widget/frame_graph.h"
#include "widget/memory_map.h"
#include "widget/module_list.h"
#include "widget/shader_list.h"
extern std::unique_ptr<Vulkan::Presenter> presenter;
@ -40,6 +41,7 @@ static bool just_opened_options = false;
static Widget::MemoryMapViewer memory_map;
static Widget::ShaderList shader_list;
static Widget::ModuleList module_list;
// clang-format off
static std::string help_text =
@ -108,6 +110,9 @@ void L::DrawMenuBar() {
if (MenuItem("Memory map")) {
memory_map.open = true;
}
if (MenuItem("Module list")) {
module_list.open = true;
}
ImGui::EndMenu();
}
@ -256,6 +261,9 @@ void L::DrawAdvanced() {
if (shader_list.open) {
shader_list.Draw();
}
if (module_list.open) {
module_list.Draw();
}
}
void L::DrawSimple() {

View File

@ -1,9 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "options.h"
#include <memory>
#include <imgui.h>
#include "options.h"
#include "video_core/renderer_vulkan/vk_presenter.h"
extern std::unique_ptr<Vulkan::Presenter> presenter;
namespace Core::Devtools {
@ -12,6 +17,7 @@ TOptions Options;
void LoadOptionsConfig(const char* line) {
char str[512];
int i;
float f;
if (sscanf(line, "disassembler_cli_isa=%511[^\n]", str) == 1) {
Options.disassembler_cli_isa = str;
return;
@ -24,12 +30,26 @@ void LoadOptionsConfig(const char* line) {
Options.frame_dump_render_on_collapse = i != 0;
return;
}
if (sscanf(line, "fsr_enabled=%d", &i) == 1) {
presenter->GetFsrSettingsRef().enable = i != 0;
return;
}
if (sscanf(line, "fsr_rcas_enabled=%d", &i) == 1) {
presenter->GetFsrSettingsRef().use_rcas = i != 0;
return;
}
if (sscanf(line, "fsr_rcas_attenuation=%f", &f) == 1) {
presenter->GetFsrSettingsRef().rcas_attenuation = f;
}
}
void SerializeOptionsConfig(ImGuiTextBuffer* buf) {
buf->appendf("disassembler_cli_isa=%s\n", Options.disassembler_cli_isa.c_str());
buf->appendf("disassembler_cli_spv=%s\n", Options.disassembler_cli_spv.c_str());
buf->appendf("frame_dump_render_on_collapse=%d\n", Options.frame_dump_render_on_collapse);
buf->appendf("fsr_enabled=%d\n", presenter->GetFsrSettingsRef().enable);
buf->appendf("fsr_rcas_enabled=%d\n", presenter->GetFsrSettingsRef().use_rcas);
buf->appendf("fsr_rcas_attenuation=%f\n", presenter->GetFsrSettingsRef().rcas_attenuation);
}
} // namespace Core::Devtools

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdio>
#include <ctime>
#include <fmt/chrono.h>
#include <imgui.h>
#include <magic_enum/magic_enum.hpp>

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@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "module_list.h"
#include <imgui.h>
#include "common.h"
#include "core/debug_state.h"
#include "imgui/imgui_std.h"
using namespace ImGui;
namespace Core::Devtools::Widget {
void ModuleList::Draw() {
SetNextWindowSize({550.0f, 600.0f}, ImGuiCond_FirstUseEver);
if (!Begin("Module List", &open)) {
End();
return;
}
if (BeginTable("ModuleTable", 3,
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable |
ImGuiTableFlags_RowBg)) {
TableSetupColumn("Modulname", ImGuiTableColumnFlags_WidthStretch);
TableHeadersRow();
std::scoped_lock lock(modules_mutex);
for (const auto& module : modules) {
TableNextRow();
TableSetColumnIndex(0);
TextUnformatted(module.name.c_str());
TableSetColumnIndex(1);
if (module.is_sys_module) {
TextColored({0.2f, 0.6f, 0.8f, 1.0f}, "System Module");
} else {
TextColored({0.8f, 0.4f, 0.2f, 1.0f}, "Game Module");
}
TableSetColumnIndex(2);
if (module.is_lle) {
TextColored({0.4f, 0.7f, 0.4f, 1.0f}, "LLE");
} else {
TextColored({0.7f, 0.4f, 0.5f, 1.0f}, "HLE");
}
}
EndTable();
}
End();
}
} // namespace Core::Devtools::Widget

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@ -0,0 +1,82 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <filesystem>
#include <mutex>
#include <string>
#include <vector>
#include "common/elf_info.h"
#include "common/path_util.h"
namespace Core::Devtools::Widget {
class ModuleList {
public:
ModuleList() = default;
~ModuleList() = default;
void Draw();
bool open = false;
static bool IsSystemModule(const std::filesystem::path& path) {
const auto sys_modules_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
const auto abs_path = std::filesystem::absolute(path).lexically_normal();
const auto abs_sys_path = std::filesystem::absolute(sys_modules_path).lexically_normal();
const auto path_str = abs_path.string();
const auto sys_path_str = abs_sys_path.string();
return path_str.starts_with(sys_path_str);
}
static bool IsSystemModule(const std::string& name) {
const auto game_modules_path = Common::ElfInfo::Instance().GetGameFolder() / "sce_module";
const auto prx_path = game_modules_path / name;
if (!std::filesystem::exists(prx_path)) {
return true;
}
return false;
}
static void AddModule(const std::string& name, std::filesystem::path path) {
if (name == "eboot.bin") {
return;
}
std::scoped_lock lock(modules_mutex);
modules.push_back({name, IsSystemModule(path), true});
}
static void AddModule(std::string name) {
name = name + ".prx";
std::scoped_lock lock(modules_mutex);
bool is_sys_module = IsSystemModule(name);
bool is_lle = false;
auto it = std::find_if(modules.begin(), modules.end(),
[&name, is_sys_module, is_lle](const ModuleInfo& entry) {
return entry.name == name && !entry.is_lle;
});
if (it == modules.end()) {
modules.push_back({name, is_sys_module, is_lle});
}
}
private:
struct ModuleInfo {
std::string name;
bool is_sys_module;
bool is_lle;
};
static inline std::mutex modules_mutex;
static inline std::vector<ModuleInfo> modules;
};
} // namespace Core::Devtools::Widget

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@ -0,0 +1,517 @@
// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/libraries/camera/camera.h"
#include "core/libraries/camera/camera_error.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::Camera {
s32 PS4_SYSV_ABI sceCameraAccGetData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraAudioClose() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraAudioGetData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraAudioGetData2() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraAudioOpen() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraAudioReset() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraChangeAppModuleState() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraClose(s32 handle) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraCloseByHandle() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraDeviceOpen() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetAttribute(s32 handle, OrbisCameraAttribute* pAttribute) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetCalibData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetCalibDataFromDevice() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetCalibrationData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetConfig(s32 handle, OrbisCameraConfig* pConfig) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetContrast(s32 handle, OrbisCameraChannel channel, u32* pContrast,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32* pEnable, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDeviceConfig() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDeviceConfigWithoutHandle() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDeviceID() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDeviceIDWithoutOpen() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetDeviceInfo(s32 reserved, OrbisCameraDeviceInfo* pDeviceInfo) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetFrameData(int handle, OrbisCameraFrameData* pFrameData) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetHue(s32 handle, OrbisCameraChannel channel, s32* pHue, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetLensCorrection(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetMmapConnectedCount() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetProductInfo() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetRegister() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetRegistryInfo() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetSaturation(s32 handle, OrbisCameraChannel channel, u32* pSaturation,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetSharpness(s32 handle, OrbisCameraChannel channel, u32* pSharpness,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetVrCaptureInfo() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraGetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraInitializeRegistryCalibData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraIsAttached(s32 index) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraIsConfigChangeDone() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraIsValidFrameData(int handle, OrbisCameraFrameData* pFrameData) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, OrbisCameraOpenParameter* pParam) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraOpenByModuleId() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraRemoveAppModuleFocus() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetAppModuleFocus() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetAttribute(s32 handle, OrbisCameraAttribute* pAttribute) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetAttributeInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetCalibData() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetConfig(s32 handle, OrbisCameraConfig* pConfig) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetConfigInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetContrast(s32 handle, OrbisCameraChannel channel, u32 contrast,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetDebugStop() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32 enable, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellationInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetForceActivate() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetHue(s32 handle, OrbisCameraChannel channel, s32 hue, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetLensCorrection(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetLensCorrectionInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetProcessFocus() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetProcessFocusByHandle() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetRegister() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetSaturation(s32 handle, OrbisCameraChannel channel, u32 saturation,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetSharpness(s32 handle, OrbisCameraChannel channel, u32 sharpness,
void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetTrackerMode() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetUacModeInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetVideoSync(s32 handle, OrbisCameraVideoSyncParameter* pVideoSync) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetVideoSyncInternal() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraSetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraStart(s32 handle, OrbisCameraStartParameter* pParam) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraStartByHandle() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraStop(s32 handle) {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCameraStopByHandle() {
LOG_ERROR(Lib_Camera, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceCamera(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("QhjrPkRPUZQ", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAccGetData);
LIB_FUNCTION("UFonL7xopFM", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAudioClose);
LIB_FUNCTION("fkZE7Hup2ro", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAudioGetData);
LIB_FUNCTION("hftC5A1C8OQ", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAudioGetData2);
LIB_FUNCTION("DhqqFiBU+6g", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAudioOpen);
LIB_FUNCTION("wyU98EXAYxU", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraAudioReset);
LIB_FUNCTION("Y0pCDajzkVQ", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraChangeAppModuleState);
LIB_FUNCTION("OMS9LlcrvBo", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraClose);
LIB_FUNCTION("ztqH5qNTpTk", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraCloseByHandle);
LIB_FUNCTION("nBH6i2s4Glc", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraDeviceOpen);
LIB_FUNCTION("0btIPD5hg5A", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetAttribute);
LIB_FUNCTION("oEi6vM-3E2c", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetAutoExposureGain);
LIB_FUNCTION("qTPRMh4eY60", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetAutoWhiteBalance);
LIB_FUNCTION("hHA1frlMxYE", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetCalibData);
LIB_FUNCTION("5Oie5RArfWs", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetCalibDataFromDevice);
LIB_FUNCTION("RHYJ7GKOSMg", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetCalibrationData);
LIB_FUNCTION("ZaqmGEtYuL0", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetConfig);
LIB_FUNCTION("a5xFueMZIMs", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetContrast);
LIB_FUNCTION("tslCukqFE+E", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetDefectivePixelCancellation);
LIB_FUNCTION("DSOLCrc3Kh8", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetDeviceConfig);
LIB_FUNCTION("n+rFeP1XXyM", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetDeviceConfigWithoutHandle);
LIB_FUNCTION("jTJCdyv9GLU", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetDeviceID);
LIB_FUNCTION("-H3UwGQvNZI", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetDeviceIDWithoutOpen);
LIB_FUNCTION("WZpxnSAM-ds", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetDeviceInfo);
LIB_FUNCTION("ObIste7hqdk", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetExposureGain);
LIB_FUNCTION("mxgMmR+1Kr0", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetFrameData);
LIB_FUNCTION("WVox2rwGuSc", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetGamma);
LIB_FUNCTION("zrIUDKZx0iE", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetHue);
LIB_FUNCTION("XqYRHc4aw3w", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetLensCorrection);
LIB_FUNCTION("B260o9pSzM8", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraGetMmapConnectedCount);
LIB_FUNCTION("ULxbwqiYYuU", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetProductInfo);
LIB_FUNCTION("olojYZKYiYs", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetRegister);
LIB_FUNCTION("hawKak+Auw4", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetRegistryInfo);
LIB_FUNCTION("RTDOsWWqdME", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetSaturation);
LIB_FUNCTION("c6Fp9M1EXXc", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetSharpness);
LIB_FUNCTION("IAz2HgZQWzE", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetVrCaptureInfo);
LIB_FUNCTION("HX5524E5tMY", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraGetWhiteBalance);
LIB_FUNCTION("0wnf2a60FqI", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraInitializeRegistryCalibData);
LIB_FUNCTION("p6n3Npi3YY4", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraIsAttached);
LIB_FUNCTION("wQfd7kfRZvo", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraIsConfigChangeDone);
LIB_FUNCTION("U3BVwQl2R5Q", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraIsValidFrameData);
LIB_FUNCTION("BHn83xrF92E", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraOpen);
LIB_FUNCTION("eTywOSWsEiI", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraOpenByModuleId);
LIB_FUNCTION("py8p6kZcHmA", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraRemoveAppModuleFocus);
LIB_FUNCTION("j5isFVIlZLk", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetAppModuleFocus);
LIB_FUNCTION("doPlf33ab-U", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetAttribute);
LIB_FUNCTION("96F7zp1Xo+k", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetAttributeInternal);
LIB_FUNCTION("yfSdswDaElo", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetAutoExposureGain);
LIB_FUNCTION("zIKL4kZleuc", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetAutoWhiteBalance);
LIB_FUNCTION("LEMk5cTHKEA", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetCalibData);
LIB_FUNCTION("VQ+5kAqsE2Q", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetConfig);
LIB_FUNCTION("9+SNhbctk64", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetConfigInternal);
LIB_FUNCTION("3i5MEzrC1pg", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetContrast);
LIB_FUNCTION("vejouEusC7g", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetDebugStop);
LIB_FUNCTION("jMv40y2A23g", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetDefectivePixelCancellation);
LIB_FUNCTION("vER3cIMBHqI", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetDefectivePixelCancellationInternal);
LIB_FUNCTION("wgBMXJJA6K4", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetExposureGain);
LIB_FUNCTION("jeTpU0MqKU0", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetForceActivate);
LIB_FUNCTION("lhEIsHzB8r4", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetGamma);
LIB_FUNCTION("QI8GVJUy2ZY", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetHue);
LIB_FUNCTION("K7W7H4ZRwbc", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetLensCorrection);
LIB_FUNCTION("eHa3vhGu2rQ", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetLensCorrectionInternal);
LIB_FUNCTION("lS0tM6n+Q5E", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetProcessFocus);
LIB_FUNCTION("NVITuK83Z7o", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetProcessFocusByHandle);
LIB_FUNCTION("8MjO05qk5hA", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetRegister);
LIB_FUNCTION("bSKEi2PzzXI", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetSaturation);
LIB_FUNCTION("P-7MVfzvpsM", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetSharpness);
LIB_FUNCTION("3VJOpzKoIeM", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetTrackerMode);
LIB_FUNCTION("nnR7KAIDPv8", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetUacModeInternal);
LIB_FUNCTION("wpeyFwJ+UEI", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetVideoSync);
LIB_FUNCTION("8WtmqmE4edw", "libSceCamera", 1, "libSceCamera", 1, 1,
sceCameraSetVideoSyncInternal);
LIB_FUNCTION("k3zPIcgFNv0", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraSetWhiteBalance);
LIB_FUNCTION("9EpRYMy7rHU", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraStart);
LIB_FUNCTION("cLxF1QtHch0", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraStartByHandle);
LIB_FUNCTION("2G2C0nmd++M", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraStop);
LIB_FUNCTION("+X1Kgnn3bzg", "libSceCamera", 1, "libSceCamera", 1, 1, sceCameraStopByHandle);
};
} // namespace Libraries::Camera

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// SPDX-FileCopyrightText: Copyright 2025 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <core/libraries/system/userservice.h>
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Camera {
constexpr int ORBIS_CAMERA_MAX_DEVICE_NUM = 2;
constexpr int ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM = 4;
enum OrbisCameraChannel {
ORBIS_CAMERA_CHANNEL_0 = 1,
ORBIS_CAMERA_CHANNEL_1 = 2,
ORBIS_CAMERA_CHANNEL_BOTH = 3,
};
struct OrbisCameraOpenParameter {
u32 sizeThis;
u32 reserved1;
u32 reserved2;
u32 reserved3;
};
enum OrbisCameraConfigType {
ORBIS_CAMERA_CONFIG_TYPE1 = 0x01,
ORBIS_CAMERA_CONFIG_TYPE2 = 0x02,
ORBIS_CAMERA_CONFIG_TYPE3 = 0x03,
ORBIS_CAMERA_CONFIG_TYPE4 = 0x04,
ORBIS_CAMERA_CONFIG_TYPE5 = 0x05,
ORBIS_CAMERA_CONFIG_EXTENTION = 0x10,
};
enum OrbisCameraResolution {
ORBIS_CAMERA_RESOLUTION_1280X800 = 0x0,
ORBIS_CAMERA_RESOLUTION_640X400 = 0x1,
ORBIS_CAMERA_RESOLUTION_320X200 = 0x2,
ORBIS_CAMERA_RESOLUTION_160X100 = 0x3,
ORBIS_CAMERA_RESOLUTION_320X192 = 0x4,
ORBIS_CAMERA_RESOLUTION_SPECIFIED_WIDTH_HEIGHT,
ORBIS_CAMERA_RESOLUTION_UNKNOWN = 0xFF,
};
enum OrbisCameraFramerate {
ORBIS_CAMERA_FRAMERATE_UNKNOWN = 0,
ORBIS_CAMERA_FRAMERATE_7_5 = 7,
ORBIS_CAMERA_FRAMERATE_15 = 15,
ORBIS_CAMERA_FRAMERATE_30 = 30,
ORBIS_CAMERA_FRAMERATE_60 = 60,
ORBIS_CAMERA_FRAMERATE_120 = 120,
ORBIS_CAMERA_FRAMERATE_240 = 240,
};
enum OrbisCameraBaseFormat {
ORBIS_CAMERA_FORMAT_YUV422 = 0x0,
ORBIS_CAMERA_FORMAT_RAW16,
ORBIS_CAMERA_FORMAT_RAW8,
ORBIS_CAMERA_FORMAT_NO_USE = 0x10,
ORBIS_CAMERA_FORMAT_UNKNOWN = 0xFF,
};
enum OrbisCameraScaleFormat {
ORBIS_CAMERA_SCALE_FORMAT_YUV422 = 0x0,
ORBIS_CAMERA_SCALE_FORMAT_Y16 = 0x3,
ORBIS_CAMERA_SCALE_FORMAT_Y8,
ORBIS_CAMERA_SCALE_FORMAT_NO_USE = 0x10,
ORBIS_CAMERA_SCALE_FORMAT_UNKNOWN = 0xFF,
};
struct OrbisCameraFormat {
OrbisCameraBaseFormat formatLevel0;
OrbisCameraScaleFormat formatLevel1;
OrbisCameraScaleFormat formatLevel2;
OrbisCameraScaleFormat formatLevel3;
};
struct OrbisCameraConfigExtention {
OrbisCameraFormat format;
OrbisCameraResolution resolution;
OrbisCameraFramerate framerate;
u32 width;
u32 height;
u32 reserved1;
void* pBaseOption;
};
struct OrbisCameraConfig {
u32 sizeThis;
OrbisCameraConfigType configType;
OrbisCameraConfigExtention configExtention[ORBIS_CAMERA_MAX_DEVICE_NUM];
};
enum OrbisCameraAecAgcTarget {
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_DEF = 0x00,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_2_0 = 0x20,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_6 = 0x16,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_4 = 0x14,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_2 = 0x12,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_1_0 = 0x10,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_8 = 0x08,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_6 = 0x06,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_4 = 0x04,
ORBIS_CAMERA_ATTRIBUTE_AECAGC_TARGET_0_2 = 0x02,
};
struct OrbisCameraDeviceInfo {
u32 sizeThis;
u32 infoRevision;
u32 deviceRevision;
u32 padding;
};
struct OrbisCameraStartParameter {
u32 sizeThis;
u32 formatLevel[ORBIS_CAMERA_MAX_DEVICE_NUM];
void* pStartOption;
};
struct OrbisCameraVideoSyncParameter {
u32 sizeThis;
u32 videoSyncMode;
void* pModeOption;
};
struct OrbisCameraFramePosition {
u32 x;
u32 y;
u32 xSize;
u32 ySize;
};
struct OrbisCameraAutoExposureGainTarget {
u32 sizeThis;
OrbisCameraAecAgcTarget target;
};
struct OrbisCameraExposureGain {
u32 exposureControl;
u32 exposure;
u32 gain;
u32 mode;
};
struct OrbisCameraWhiteBalance {
u32 whiteBalanceControl;
u32 gainRed;
u32 gainBlue;
u32 gainGreen;
};
struct OrbisCameraGamma {
u32 gammaControl;
u32 value;
u8 reserved[16];
};
struct OrbisCameraMeta {
u32 metaMode;
u32 format[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u64 frame[ORBIS_CAMERA_MAX_DEVICE_NUM];
u64 timestamp[ORBIS_CAMERA_MAX_DEVICE_NUM];
u32 deviceTimestamp[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraExposureGain exposureGain[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraWhiteBalance whiteBalance[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraGamma gamma[ORBIS_CAMERA_MAX_DEVICE_NUM];
u32 luminance[ORBIS_CAMERA_MAX_DEVICE_NUM];
float acceleration_x;
float acceleration_y;
float acceleration_z;
u64 vcounter;
u32 reserved[14];
};
struct OrbisCameraFrameData {
u32 sizeThis;
u32 readMode;
OrbisCameraFramePosition framePosition[ORBIS_CAMERA_MAX_DEVICE_NUM]
[ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
void* pFramePointerList[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u32 frameSize[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
u32 status[ORBIS_CAMERA_MAX_DEVICE_NUM];
OrbisCameraMeta meta;
void* pFramePointerListGarlic[ORBIS_CAMERA_MAX_DEVICE_NUM][ORBIS_CAMERA_MAX_FORMAT_LEVEL_NUM];
};
struct OrbisCameraAttribute {
u32 sizeThis;
OrbisCameraChannel channel;
OrbisCameraFramePosition framePosition;
OrbisCameraExposureGain exposureGain;
OrbisCameraWhiteBalance whiteBalance;
OrbisCameraGamma gamma;
u32 saturation;
u32 contrast;
u32 sharpness;
s32 hue;
u32 reserved1;
u32 reserved2;
u32 reserved3;
u32 reserved4;
};
s32 PS4_SYSV_ABI sceCameraAccGetData();
s32 PS4_SYSV_ABI sceCameraAudioClose();
s32 PS4_SYSV_ABI sceCameraAudioGetData();
s32 PS4_SYSV_ABI sceCameraAudioGetData2();
s32 PS4_SYSV_ABI sceCameraAudioOpen();
s32 PS4_SYSV_ABI sceCameraAudioReset();
s32 PS4_SYSV_ABI sceCameraChangeAppModuleState();
s32 PS4_SYSV_ABI sceCameraClose(s32 handle);
s32 PS4_SYSV_ABI sceCameraCloseByHandle();
s32 PS4_SYSV_ABI sceCameraDeviceOpen();
s32 PS4_SYSV_ABI sceCameraGetAttribute(s32 handle, OrbisCameraAttribute* pAttribute);
s32 PS4_SYSV_ABI sceCameraGetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetCalibData();
s32 PS4_SYSV_ABI sceCameraGetCalibDataFromDevice();
s32 PS4_SYSV_ABI sceCameraGetCalibrationData();
s32 PS4_SYSV_ABI sceCameraGetConfig(s32 handle, OrbisCameraConfig* pConfig);
s32 PS4_SYSV_ABI sceCameraGetContrast(s32 handle, OrbisCameraChannel channel, u32* pContrast,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32* pEnable, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetDeviceConfig();
s32 PS4_SYSV_ABI sceCameraGetDeviceConfigWithoutHandle();
s32 PS4_SYSV_ABI sceCameraGetDeviceID();
s32 PS4_SYSV_ABI sceCameraGetDeviceIDWithoutOpen();
s32 PS4_SYSV_ABI sceCameraGetDeviceInfo(s32 reserved, OrbisCameraDeviceInfo* pDeviceInfo);
s32 PS4_SYSV_ABI sceCameraGetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetFrameData(int handle, OrbisCameraFrameData* pFrameData);
s32 PS4_SYSV_ABI sceCameraGetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetHue(s32 handle, OrbisCameraChannel channel, s32* pHue, void* pOption);
s32 PS4_SYSV_ABI sceCameraGetLensCorrection(s32 handle, OrbisCameraChannel channel, u32* pEnable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetMmapConnectedCount();
s32 PS4_SYSV_ABI sceCameraGetProductInfo();
s32 PS4_SYSV_ABI sceCameraGetRegister();
s32 PS4_SYSV_ABI sceCameraGetRegistryInfo();
s32 PS4_SYSV_ABI sceCameraGetSaturation(s32 handle, OrbisCameraChannel channel, u32* pSaturation,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetSharpness(s32 handle, OrbisCameraChannel channel, u32* pSharpness,
void* pOption);
s32 PS4_SYSV_ABI sceCameraGetVrCaptureInfo();
s32 PS4_SYSV_ABI sceCameraGetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption);
s32 PS4_SYSV_ABI sceCameraInitializeRegistryCalibData();
s32 PS4_SYSV_ABI sceCameraIsAttached(s32 index);
s32 PS4_SYSV_ABI sceCameraIsConfigChangeDone();
s32 PS4_SYSV_ABI sceCameraIsValidFrameData(int handle, OrbisCameraFrameData* pFrameData);
s32 PS4_SYSV_ABI sceCameraOpen(Libraries::UserService::OrbisUserServiceUserId userId, s32 type,
s32 index, OrbisCameraOpenParameter* pParam);
s32 PS4_SYSV_ABI sceCameraOpenByModuleId();
s32 PS4_SYSV_ABI sceCameraRemoveAppModuleFocus();
s32 PS4_SYSV_ABI sceCameraSetAppModuleFocus();
s32 PS4_SYSV_ABI sceCameraSetAttribute(s32 handle, OrbisCameraAttribute* pAttribute);
s32 PS4_SYSV_ABI sceCameraSetAttributeInternal();
s32 PS4_SYSV_ABI sceCameraSetAutoExposureGain(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetAutoWhiteBalance(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetCalibData();
s32 PS4_SYSV_ABI sceCameraSetConfig(s32 handle, OrbisCameraConfig* pConfig);
s32 PS4_SYSV_ABI sceCameraSetConfigInternal();
s32 PS4_SYSV_ABI sceCameraSetContrast(s32 handle, OrbisCameraChannel channel, u32 contrast,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetDebugStop();
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellation(s32 handle, OrbisCameraChannel channel,
u32 enable, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetDefectivePixelCancellationInternal();
s32 PS4_SYSV_ABI sceCameraSetExposureGain(s32 handle, OrbisCameraChannel channel,
OrbisCameraExposureGain* pExposureGain, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetForceActivate();
s32 PS4_SYSV_ABI sceCameraSetGamma(s32 handle, OrbisCameraChannel channel, OrbisCameraGamma* pGamma,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetHue(s32 handle, OrbisCameraChannel channel, s32 hue, void* pOption);
s32 PS4_SYSV_ABI sceCameraSetLensCorrection(s32 handle, OrbisCameraChannel channel, u32 enable,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetLensCorrectionInternal();
s32 PS4_SYSV_ABI sceCameraSetProcessFocus();
s32 PS4_SYSV_ABI sceCameraSetProcessFocusByHandle();
s32 PS4_SYSV_ABI sceCameraSetRegister();
s32 PS4_SYSV_ABI sceCameraSetSaturation(s32 handle, OrbisCameraChannel channel, u32 saturation,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetSharpness(s32 handle, OrbisCameraChannel channel, u32 sharpness,
void* pOption);
s32 PS4_SYSV_ABI sceCameraSetTrackerMode();
s32 PS4_SYSV_ABI sceCameraSetUacModeInternal();
s32 PS4_SYSV_ABI sceCameraSetVideoSync(s32 handle, OrbisCameraVideoSyncParameter* pVideoSync);
s32 PS4_SYSV_ABI sceCameraSetVideoSyncInternal();
s32 PS4_SYSV_ABI sceCameraSetWhiteBalance(s32 handle, OrbisCameraChannel channel,
OrbisCameraWhiteBalance* pWhiteBalance, void* pOption);
s32 PS4_SYSV_ABI sceCameraStart(s32 handle, OrbisCameraStartParameter* pParam);
s32 PS4_SYSV_ABI sceCameraStartByHandle();
s32 PS4_SYSV_ABI sceCameraStop(s32 handle);
s32 PS4_SYSV_ABI sceCameraStopByHandle();
void RegisterlibSceCamera(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Camera

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
constexpr int ORBIS_CAMERA_ERROR_PARAM = 0x802E0000;
constexpr int ORBIS_CAMERA_ERROR_ALREADY_INIT = 0x802E0001;
constexpr int ORBIS_CAMERA_ERROR_NOT_INIT = 0x802E0002;
constexpr int ORBIS_CAMERA_ERROR_ALREADY_OPEN = 0x802E0003;
constexpr int ORBIS_CAMERA_ERROR_NOT_OPEN = 0x802E0004;
constexpr int ORBIS_CAMERA_ERROR_ALREADY_START = 0x802E0005;
constexpr int ORBIS_CAMERA_ERROR_NOT_START = 0x802E0006;
constexpr int ORBIS_CAMERA_ERROR_FORMAT_UNKNOWN = 0x802E0007;
constexpr int ORBIS_CAMERA_ERROR_RESOLUTION_UNKNOWN = 0x802E0008;
constexpr int ORBIS_CAMERA_ERROR_BAD_FRAMERATE = 0x802E0009;
constexpr int ORBIS_CAMERA_ERROR_TIMEOUT = 0x802E000A;
constexpr int ORBIS_CAMERA_ERROR_ATTRIBUTE_UNKNOWN = 0x802E000B;
constexpr int ORBIS_CAMERA_ERROR_BUSY = 0x802E000C;
constexpr int ORBIS_CAMERA_ERROR_UNKNOWN_CONFIG = 0x802E000D;
constexpr int ORBIS_CAMERA_ERROR_ALREADY_READ = 0x802E000F;
constexpr int ORBIS_CAMERA_ERROR_NOT_CONNECTED = 0x802E0010;
constexpr int ORBIS_CAMERA_ERROR_NOT_SUPPORTED = 0x802E0011;
constexpr int ORBIS_CAMERA_ERROR_INVALID_CONFIG = 0x802E0013;
constexpr int ORBIS_CAMERA_ERROR_MAX_HANDLE = 0x802E0014;
constexpr int ORBIS_CAMERA_ERROR_MAX_PROCESS = 0x802E00FB;
constexpr int ORBIS_CAMERA_ERROR_COPYOUT_FAILED = 0x802E00FC;
constexpr int ORBIS_CAMERA_ERROR_COPYIN_FAILED = 0x802E00FD;
constexpr int ORBIS_CAMERA_ERROR_KPROC_CREATE = 0x802E00FE;
constexpr int ORBIS_CAMERA_ERROR_FATAL = 0x802E00FF;

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// companion_httpd error codes
constexpr int ORBIS_COMPANION_HTTPD_ERROR_UNKNOWN = 0x80E40001;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_FATAL = 0x80E40002;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOMEM = 0x80E40003;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_INVALID_PARAM = 0x80E40004;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_INVALID_OPERATION = 0x80E40005;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_INITIALIZED = 0x80E40006;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_INITIALIZED = 0x80E40007;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NO_EVENT = 0x80E40008;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_GENERATE_RESPONSE = 0x80E40009;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_STARTED = 0x80E4000A;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_STARTED = 0x80E4000B;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_ALREADY_REGISTERED = 0x80E4000;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_NOT_CONNECTED = 0x80E4000D;
constexpr int ORBIS_COMPANION_HTTPD_ERROR_USER_NOT_FOUND = 0x80E4000E;

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "companion_error.h"
#include "core/libraries/companion/companion_httpd.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
namespace Libraries::CompanionHttpd {
s32 PS4_SYSV_ABI sceCompanionHttpdAddHeader(const char* key, const char* value,
OrbisCompanionHttpdResponse* response) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI
sceCompanionHttpdGet2ndScreenStatus(Libraries::UserService::OrbisUserServiceUserId) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdGetEvent(OrbisCompanionHttpdEvent* pEvent) {
pEvent->event = ORBIS_COMPANION_HTTPD_EVENT_DISCONNECT; // disconnected
LOG_DEBUG(Lib_CompanionHttpd, "device disconnected");
return ORBIS_COMPANION_HTTPD_ERROR_NO_EVENT; // No events to obtain
}
s32 PS4_SYSV_ABI
sceCompanionHttpdGetUserId(u32 addr, Libraries::UserService::OrbisUserServiceUserId* userId) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdInitialize() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdInitialize2() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdOptParamInitialize() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdRegisterRequestBodyReceptionCallback(
OrbisCompanionHttpdRequestBodyReceptionCallback function, void* param) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI
sceCompanionHttpdRegisterRequestCallback(OrbisCompanionHttpdRequestCallback function, void* param) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdRegisterRequestCallback2(
OrbisCompanionHttpdRequestCallback function, void* param) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdSetBody(const char* body, u64 bodySize,
OrbisCompanionHttpdResponse* response) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdSetStatus(s32 status, OrbisCompanionHttpdResponse* response) {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdStart() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdStop() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdTerminate() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdUnregisterRequestBodyReceptionCallback() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceCompanionHttpdUnregisterRequestCallback() {
LOG_ERROR(Lib_CompanionHttpd, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceCompanionHttpd(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("8pWltDG7h6A", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdAddHeader);
LIB_FUNCTION("B-QBMeFdNgY", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdGet2ndScreenStatus);
LIB_FUNCTION("Vku4big+IYM", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdGetEvent);
LIB_FUNCTION("0SySxcuVNG0", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdGetUserId);
LIB_FUNCTION("ykNpWs3ktLY", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdInitialize);
LIB_FUNCTION("OA6FbORefbo", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdInitialize2);
LIB_FUNCTION("r-2-a0c7Kfc", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdOptParamInitialize);
LIB_FUNCTION("fHNmij7kAUM", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdRegisterRequestBodyReceptionCallback);
LIB_FUNCTION("OaWw+IVEdbI", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdRegisterRequestCallback);
LIB_FUNCTION("-0c9TCTwnGs", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdRegisterRequestCallback2);
LIB_FUNCTION("h3OvVxzX4qM", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdSetBody);
LIB_FUNCTION("w7oz0AWHpT4", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdSetStatus);
LIB_FUNCTION("k7F0FcDM-Xc", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdStart);
LIB_FUNCTION("0SCgzfVQHpo", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdStop);
LIB_FUNCTION("+-du9tWgE9s", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdTerminate);
LIB_FUNCTION("ZSHiUfYK+QI", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdUnregisterRequestBodyReceptionCallback);
LIB_FUNCTION("xweOi2QT-BE", "libSceCompanionHttpd", 1, "libSceCompanionHttpd", 1, 1,
sceCompanionHttpdUnregisterRequestCallback);
};
} // namespace Libraries::CompanionHttpd

View File

@ -0,0 +1,91 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "core/libraries/network/net.h"
#include "core/libraries/system/userservice.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::CompanionHttpd {
// OrbisCompanionHttpdEvent event codes
constexpr int ORBIS_COMPANION_HTTPD_EVENT_CONNECT = 0x10000001;
constexpr int ORBIS_COMPANION_HTTPD_EVENT_DISCONNECT = 0x10000002;
struct OrbisCompanionHttpdHeader {
char* key;
char* value;
struct OrbisCompanionHttpdHeader* header;
};
struct OrbisCompanionHttpdRequest {
s32 method;
char* url;
OrbisCompanionHttpdHeader* header;
char* body;
u64 bodySize;
};
struct OrbisCompanionHttpdResponse {
s32 status;
OrbisCompanionHttpdHeader* header;
char* body;
u64 bodySize;
};
using OrbisCompanionHttpdRequestBodyReceptionCallback =
PS4_SYSV_ABI s32 (*)(s32 event, Libraries::UserService::OrbisUserServiceUserId userId,
const OrbisCompanionHttpdRequest* httpRequest, void* param);
using OrbisCompanionHttpdRequestCallback =
PS4_SYSV_ABI s32 (*)(Libraries::UserService::OrbisUserServiceUserId userId,
const OrbisCompanionHttpdRequest* httpRequest,
OrbisCompanionHttpdResponse* httpResponse, void* param);
struct OrbisCompanionUtilDeviceInfo {
Libraries::UserService::OrbisUserServiceUserId userId;
Libraries::Net::OrbisNetSockaddrIn addr;
char reserved[236];
};
struct OrbisCompanionHttpdEvent {
s32 event;
union {
OrbisCompanionUtilDeviceInfo deviceInfo;
Libraries::UserService::OrbisUserServiceUserId userId;
char reserved[256];
} data;
};
s32 PS4_SYSV_ABI sceCompanionHttpdAddHeader(const char* key, const char* value,
OrbisCompanionHttpdResponse* response);
s32 PS4_SYSV_ABI
sceCompanionHttpdGet2ndScreenStatus(Libraries::UserService::OrbisUserServiceUserId userId);
s32 PS4_SYSV_ABI sceCompanionHttpdGetEvent(OrbisCompanionHttpdEvent* pEvent);
s32 PS4_SYSV_ABI sceCompanionHttpdGetUserId(u32 addr,
Libraries::UserService::OrbisUserServiceUserId* userId);
s32 PS4_SYSV_ABI sceCompanionHttpdInitialize();
s32 PS4_SYSV_ABI sceCompanionHttpdInitialize2();
s32 PS4_SYSV_ABI sceCompanionHttpdOptParamInitialize();
s32 PS4_SYSV_ABI sceCompanionHttpdRegisterRequestBodyReceptionCallback(
OrbisCompanionHttpdRequestBodyReceptionCallback function, void* param);
s32 PS4_SYSV_ABI
sceCompanionHttpdRegisterRequestCallback(OrbisCompanionHttpdRequestCallback function, void* param);
s32 PS4_SYSV_ABI
sceCompanionHttpdRegisterRequestCallback2(OrbisCompanionHttpdRequestCallback function, void* param);
s32 PS4_SYSV_ABI sceCompanionHttpdSetBody(const char* body, u64 bodySize,
OrbisCompanionHttpdResponse* response);
s32 PS4_SYSV_ABI sceCompanionHttpdSetStatus(s32 status, OrbisCompanionHttpdResponse* response);
s32 PS4_SYSV_ABI sceCompanionHttpdStart();
s32 PS4_SYSV_ABI sceCompanionHttpdStop();
s32 PS4_SYSV_ABI sceCompanionHttpdTerminate();
s32 PS4_SYSV_ABI sceCompanionHttpdUnregisterRequestBodyReceptionCallback();
s32 PS4_SYSV_ABI sceCompanionHttpdUnregisterRequestCallback();
void RegisterlibSceCompanionHttpd(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::CompanionHttpd

View File

@ -179,7 +179,7 @@ s32 PS4_SYSV_ABI sceGnmComputeWaitOnAddress(u32* cmdbuf, u32 size, uintptr_t add
auto* wait_reg_mem = reinterpret_cast<PM4CmdWaitRegMem*>(cmdbuf);
wait_reg_mem->header = PM4Type3Header{PM4ItOpcode::WaitRegMem, 5};
wait_reg_mem->raw = (is_mem << 4u) | (cmp_func & 7u);
wait_reg_mem->poll_addr_lo = u32(addr & addr_mask);
wait_reg_mem->poll_addr_lo_raw = u32(addr & addr_mask);
wait_reg_mem->poll_addr_hi = u32(addr >> 32u);
wait_reg_mem->ref = ref;
wait_reg_mem->mask = mask;
@ -505,9 +505,10 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
u32 flags) {
LOG_TRACE(Lib_GnmDriver, "called");
if ((!sceKernelIsNeoMode() || !UseNeoCompatSequences) && !cmdbuf && (size == 16) &&
(shader_stage < ShaderStages::Max) && (vertex_sgpr_offset < 0x10u) &&
(instance_sgpr_offset < 0x10u)) {
if ((!sceKernelIsNeoMode() || !UseNeoCompatSequences) && cmdbuf && (size == 16) &&
(vertex_sgpr_offset < 0x10u) && (instance_sgpr_offset < 0x10u) &&
(shader_stage == ShaderStages::Vs || shader_stage == ShaderStages::Es ||
shader_stage == ShaderStages::Ls)) {
cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, 2);
cmdbuf = WriteBody(cmdbuf, 0u);
@ -535,10 +536,33 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
return -1;
}
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti() {
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
UNREACHABLE();
return ORBIS_OK;
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti(u32* cmdbuf, u32 size, u32 data_offset, u32 max_count,
u32 shader_stage, u32 vertex_sgpr_offset,
u32 instance_sgpr_offset, u32 flags) {
LOG_TRACE(Lib_GnmDriver, "called");
if (cmdbuf && (size == 11) && (vertex_sgpr_offset < 0x10u) && (instance_sgpr_offset < 0x10u) &&
(shader_stage == ShaderStages::Vs || shader_stage == ShaderStages::Es ||
shader_stage == ShaderStages::Ls)) {
const auto predicate = flags & 1 ? PM4Predicate::PredEnable : PM4Predicate::PredDisable;
cmdbuf = WriteHeader<PM4ItOpcode::DrawIndexIndirectMulti>(
cmdbuf, 6, PM4ShaderType::ShaderGraphics, predicate);
const auto sgpr_offset = indirect_sgpr_offsets[shader_stage];
cmdbuf[0] = data_offset;
cmdbuf[1] = vertex_sgpr_offset == 0 ? 0 : (vertex_sgpr_offset & 0xffffu) + sgpr_offset;
cmdbuf[2] = instance_sgpr_offset == 0 ? 0 : (instance_sgpr_offset & 0xffffu) + sgpr_offset;
cmdbuf[3] = max_count;
cmdbuf[4] = sizeof(DrawIndexedIndirectArgs);
cmdbuf[5] = sceKernelIsNeoMode() ? flags & 0xe0000000u : 0;
cmdbuf += 6;
WriteTrailingNop<3>(cmdbuf);
return ORBIS_OK;
}
return -1;
}
int PS4_SYSV_ABI sceGnmDrawIndexMultiInstanced() {

View File

@ -51,7 +51,9 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
u32 max_count, u64 count_addr, u32 shader_stage,
u32 vertex_sgpr_offset, u32 instance_sgpr_offset,
u32 flags);
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti();
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti(u32* cmdbuf, u32 size, u32 data_offset, u32 max_count,
u32 shader_stage, u32 vertex_sgpr_offset,
u32 instance_sgpr_offset, u32 flags);
int PS4_SYSV_ABI sceGnmDrawIndexMultiInstanced();
s32 PS4_SYSV_ABI sceGnmDrawIndexOffset(u32* cmdbuf, u32 size, u32 index_offset, u32 index_count,
u32 flags);

View File

@ -13,7 +13,7 @@ class SymbolsResolver;
namespace Libraries::ImeDialog {
constexpr u32 ORBIS_IME_DIALOG_MAX_TEXT_LENGTH = 0x78;
constexpr u32 ORBIS_IME_DIALOG_MAX_TEXT_LENGTH = 2048;
enum class Error : u32 {
OK = 0x0,

View File

@ -19,7 +19,7 @@ namespace Libraries::Kernel {
static s32* id_state;
static s32 id_index;
s32 sceKernelAioInitializeImpl(void* p, s32 size) {
s32 PS4_SYSV_ABI sceKernelAioInitializeImpl(void* p, s32 size) {
return 0;
}

View File

@ -12,12 +12,25 @@
namespace Libraries::Kernel {
extern boost::asio::io_context io_context;
extern void KernelSignalRequest();
static constexpr auto HrTimerSpinlockThresholdUs = 1200u;
// Events are uniquely identified by id and filter.
bool EqueueInternal::AddEvent(EqueueEvent& event) {
std::scoped_lock lock{m_mutex};
event.time_added = std::chrono::steady_clock::now();
if (event.event.filter == SceKernelEvent::Filter::Timer ||
event.event.filter == SceKernelEvent::Filter::HrTimer) {
// HrTimer events are offset by the threshold of time at the end that we spinlock for
// greater accuracy.
const auto offset =
event.event.filter == SceKernelEvent::Filter::HrTimer ? HrTimerSpinlockThresholdUs : 0u;
event.timer_interval = std::chrono::microseconds(event.event.data - offset);
}
const auto& it = std::ranges::find(m_events, event);
if (it != m_events.cend()) {
@ -29,6 +42,47 @@ bool EqueueInternal::AddEvent(EqueueEvent& event) {
return true;
}
bool EqueueInternal::ScheduleEvent(u64 id, s16 filter,
void (*callback)(SceKernelEqueue, const SceKernelEvent&)) {
std::scoped_lock lock{m_mutex};
const auto& it = std::ranges::find_if(m_events, [id, filter](auto& ev) {
return ev.event.ident == id && ev.event.filter == filter;
});
if (it == m_events.cend()) {
return false;
}
const auto& event = *it;
ASSERT(event.event.filter == SceKernelEvent::Filter::Timer ||
event.event.filter == SceKernelEvent::Filter::HrTimer);
if (!it->timer) {
it->timer = std::make_unique<boost::asio::steady_timer>(io_context, event.timer_interval);
} else {
// If the timer already exists we are scheduling a reoccurrence after the next period.
// Set the expiration time to the previous occurrence plus the period.
it->timer->expires_at(it->timer->expiry() + event.timer_interval);
}
it->timer->async_wait(
[this, event_data = event.event, callback](const boost::system::error_code& ec) {
if (ec) {
if (ec != boost::system::errc::operation_canceled) {
LOG_ERROR(Kernel_Event, "Timer callback error: {}", ec.message());
} else {
// Timer was cancelled (removed) before it triggered
LOG_DEBUG(Kernel_Event, "Timer cancelled");
}
return;
}
callback(this, event_data);
});
KernelSignalRequest();
return true;
}
bool EqueueInternal::RemoveEvent(u64 id, s16 filter) {
bool has_found = false;
std::scoped_lock lock{m_mutex};
@ -152,18 +206,14 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
return count;
}
extern boost::asio::io_context io_context;
extern void KernelSignalRequest();
bool EqueueInternal::EventExists(u64 id, s16 filter) {
std::scoped_lock lock{m_mutex};
static constexpr auto HrTimerSpinlockThresholdUs = 1200u;
const auto& it = std::ranges::find_if(m_events, [id, filter](auto& ev) {
return ev.event.ident == id && ev.event.filter == filter;
});
static void SmallTimerCallback(const boost::system::error_code& error, SceKernelEqueue eq,
SceKernelEvent kevent) {
static EqueueEvent event;
event.event = kevent;
event.event.data = HrTimerSpinlockThresholdUs;
eq->AddSmallTimer(event);
eq->TriggerEvent(kevent.ident, SceKernelEvent::Filter::HrTimer, kevent.udata);
return it != m_events.cend();
}
int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
@ -243,6 +293,14 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
return ORBIS_OK;
}
static void HrTimerCallback(SceKernelEqueue eq, const SceKernelEvent& kevent) {
static EqueueEvent event;
event.event = kevent;
event.event.data = HrTimerSpinlockThresholdUs;
eq->AddSmallTimer(event);
eq->TriggerEvent(kevent.ident, SceKernelEvent::Filter::HrTimer, kevent.udata);
}
s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec* ts, void* udata) {
if (eq == nullptr) {
return ORBIS_KERNEL_ERROR_EBADF;
@ -273,17 +331,10 @@ s32 PS4_SYSV_ABI sceKernelAddHRTimerEvent(SceKernelEqueue eq, int id, timespec*
return eq->AddSmallTimer(event) ? ORBIS_OK : ORBIS_KERNEL_ERROR_ENOMEM;
}
event.timer = std::make_unique<boost::asio::steady_timer>(
io_context, std::chrono::microseconds(total_us - HrTimerSpinlockThresholdUs));
event.timer->async_wait(std::bind(SmallTimerCallback, std::placeholders::_1, eq, event.event));
if (!eq->AddEvent(event)) {
if (!eq->AddEvent(event) ||
!eq->ScheduleEvent(id, SceKernelEvent::Filter::HrTimer, HrTimerCallback)) {
return ORBIS_KERNEL_ERROR_ENOMEM;
}
KernelSignalRequest();
return ORBIS_OK;
}
@ -300,6 +351,57 @@ int PS4_SYSV_ABI sceKernelDeleteHRTimerEvent(SceKernelEqueue eq, int id) {
}
}
static void TimerCallback(SceKernelEqueue eq, const SceKernelEvent& kevent) {
if (eq->EventExists(kevent.ident, kevent.filter)) {
eq->TriggerEvent(kevent.ident, SceKernelEvent::Filter::Timer, kevent.udata);
if (!(kevent.flags & SceKernelEvent::Flags::OneShot)) {
// Reschedule the event for its next period.
eq->ScheduleEvent(kevent.ident, kevent.filter, TimerCallback);
}
}
}
int PS4_SYSV_ABI sceKernelAddTimerEvent(SceKernelEqueue eq, int id, SceKernelUseconds usec,
void* udata) {
if (eq == nullptr) {
return ORBIS_KERNEL_ERROR_EBADF;
}
EqueueEvent event{};
event.event.ident = static_cast<u64>(id);
event.event.filter = SceKernelEvent::Filter::Timer;
event.event.flags = SceKernelEvent::Flags::Add;
event.event.fflags = 0;
event.event.data = usec;
event.event.udata = udata;
if (eq->EventExists(event.event.ident, event.event.filter)) {
eq->RemoveEvent(id, SceKernelEvent::Filter::Timer);
LOG_DEBUG(Kernel_Event,
"Timer event already exists, removing it: queue name={}, queue id={}",
eq->GetName(), event.event.ident);
}
LOG_DEBUG(Kernel_Event, "Added timing event: queue name={}, queue id={}, usec={}, pointer={:x}",
eq->GetName(), event.event.ident, usec, reinterpret_cast<uintptr_t>(udata));
if (!eq->AddEvent(event) ||
!eq->ScheduleEvent(id, SceKernelEvent::Filter::Timer, TimerCallback)) {
return ORBIS_KERNEL_ERROR_ENOMEM;
}
return ORBIS_OK;
}
int PS4_SYSV_ABI sceKernelDeleteTimerEvent(SceKernelEqueue eq, int id) {
if (eq == nullptr) {
return ORBIS_KERNEL_ERROR_EBADF;
}
return eq->RemoveEvent(id, SceKernelEvent::Filter::Timer) ? ORBIS_OK
: ORBIS_KERNEL_ERROR_ENOENT;
}
int PS4_SYSV_ABI sceKernelAddUserEvent(SceKernelEqueue eq, int id) {
if (eq == nullptr) {
return ORBIS_KERNEL_ERROR_EBADF;
@ -380,6 +482,8 @@ void RegisterEventQueue(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("WDszmSbWuDk", "libkernel", 1, "libkernel", 1, 1, sceKernelAddUserEventEdge);
LIB_FUNCTION("R74tt43xP6k", "libkernel", 1, "libkernel", 1, 1, sceKernelAddHRTimerEvent);
LIB_FUNCTION("J+LF6LwObXU", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteHRTimerEvent);
LIB_FUNCTION("57ZK+ODEXWY", "libkernel", 1, "libkernel", 1, 1, sceKernelAddTimerEvent);
LIB_FUNCTION("YWQFUyXIVdU", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteTimerEvent);
LIB_FUNCTION("F6e0kwo4cnk", "libkernel", 1, "libkernel", 1, 1, sceKernelTriggerUserEvent);
LIB_FUNCTION("LJDwdSNTnDg", "libkernel", 1, "libkernel", 1, 1, sceKernelDeleteUserEvent);
LIB_FUNCTION("mJ7aghmgvfc", "libkernel", 1, "libkernel", 1, 1, sceKernelGetEventId);

View File

@ -21,6 +21,9 @@ namespace Libraries::Kernel {
class EqueueInternal;
struct EqueueEvent;
using SceKernelUseconds = u32;
using SceKernelEqueue = EqueueInternal*;
struct SceKernelEvent {
enum Filter : s16 {
None = 0,
@ -61,10 +64,23 @@ struct SceKernelEvent {
void* udata = nullptr; /* opaque user data identifier */
};
struct OrbisVideoOutEventHint {
u64 event_id : 8;
u64 video_id : 8;
u64 flip_arg : 48;
};
struct OrbisVideoOutEventData {
u64 time : 12;
u64 count : 4;
u64 flip_arg : 48;
};
struct EqueueEvent {
SceKernelEvent event;
void* data = nullptr;
std::chrono::steady_clock::time_point time_added;
std::chrono::microseconds timer_interval;
std::unique_ptr<boost::asio::steady_timer> timer;
void ResetTriggerState() {
@ -84,19 +100,18 @@ struct EqueueEvent {
void TriggerDisplay(void* data) {
is_triggered = true;
auto hint = reinterpret_cast<u64>(data);
if (hint != 0) {
auto hint_h = static_cast<u32>(hint >> 8) & 0xFFFFFF;
auto ident_h = static_cast<u32>(event.ident >> 40);
if ((static_cast<u32>(hint) & 0xFF) == event.ident && event.ident != 0xFE &&
((hint_h ^ ident_h) & 0xFF) == 0) {
if (data != nullptr) {
auto event_data = static_cast<OrbisVideoOutEventData>(event.data);
auto event_hint_raw = reinterpret_cast<u64>(data);
auto event_hint = static_cast<OrbisVideoOutEventHint>(event_hint_raw);
if (event_hint.event_id == event.ident && event.ident != 0xfe) {
auto time = Common::FencedRDTSC();
auto mask = 0xF000;
if ((static_cast<u32>(event.data) & 0xF000) != 0xF000) {
mask = (static_cast<u32>(event.data) + 0x1000) & 0xF000;
auto counter = event_data.count;
if (counter != 0xf) {
counter++;
}
event.data = (mask | static_cast<u64>(static_cast<u32>(time) & 0xFFF) |
(hint & 0xFFFFFFFFFFFF0000));
event.data =
(time & 0xfff) | (counter << 0xc) | (event_hint_raw & 0xffffffffffff0000);
}
}
}
@ -122,6 +137,8 @@ public:
}
bool AddEvent(EqueueEvent& event);
bool ScheduleEvent(u64 id, s16 filter,
void (*callback)(SceKernelEqueue, const SceKernelEvent&));
bool RemoveEvent(u64 id, s16 filter);
int WaitForEvents(SceKernelEvent* ev, int num, u32 micros);
bool TriggerEvent(u64 ident, s16 filter, void* trigger_data);
@ -141,6 +158,8 @@ public:
int WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros);
bool EventExists(u64 id, s16 filter);
private:
std::string m_name;
std::mutex m_mutex;
@ -149,9 +168,6 @@ private:
std::condition_variable m_cond;
};
using SceKernelUseconds = u32;
using SceKernelEqueue = EqueueInternal*;
u64 PS4_SYSV_ABI sceKernelGetEventData(const SceKernelEvent* ev);
void RegisterEventQueue(Core::Loader::SymbolsResolver* sym);

View File

@ -67,10 +67,16 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
bool write = (flags & 0x3) == ORBIS_KERNEL_O_WRONLY;
bool rdwr = (flags & 0x3) == ORBIS_KERNEL_O_RDWR;
if (!read && !write && !rdwr) {
// Start by checking for invalid flags.
*__Error() = POSIX_EINVAL;
return -1;
}
bool nonblock = (flags & ORBIS_KERNEL_O_NONBLOCK) != 0;
bool append = (flags & ORBIS_KERNEL_O_APPEND) != 0;
bool fsync = (flags & ORBIS_KERNEL_O_FSYNC) != 0;
bool sync = (flags & ORBIS_KERNEL_O_SYNC) != 0;
// Flags fsync and sync behave the same
bool sync = (flags & ORBIS_KERNEL_O_SYNC) != 0 || (flags & ORBIS_KERNEL_O_FSYNC) != 0;
bool create = (flags & ORBIS_KERNEL_O_CREAT) != 0;
bool truncate = (flags & ORBIS_KERNEL_O_TRUNC) != 0;
bool excl = (flags & ORBIS_KERNEL_O_EXCL) != 0;
@ -78,6 +84,10 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
bool direct = (flags & ORBIS_KERNEL_O_DIRECT) != 0;
bool directory = (flags & ORBIS_KERNEL_O_DIRECTORY) != 0;
if (sync || direct || dsync || nonblock) {
LOG_WARNING(Kernel_Fs, "flags {:#x} not fully handled", flags);
}
std::string_view path{raw_path};
u32 handle = h->CreateHandle();
auto* file = h->GetFile(handle);
@ -94,84 +104,127 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
}
}
if (directory) {
file->type = Core::FileSys::FileType::Directory;
file->m_guest_name = path;
file->m_host_name = mnt->GetHostPath(file->m_guest_name);
if (!std::filesystem::is_directory(file->m_host_name)) { // directory doesn't exist
bool read_only = false;
file->m_guest_name = path;
file->m_host_name = mnt->GetHostPath(file->m_guest_name, &read_only);
bool exists = std::filesystem::exists(file->m_host_name);
s32 e = 0;
if (create) {
if (excl && exists) {
// Error if file exists
h->DeleteHandle(handle);
*__Error() = POSIX_ENOENT;
*__Error() = POSIX_EEXIST;
return -1;
}
if (read_only) {
// Can't create files in a read only directory
h->DeleteHandle(handle);
*__Error() = POSIX_EROFS;
return -1;
}
// Create a file if it doesn't exist
Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Write);
} else if (!exists) {
// If we're not creating a file, and it doesn't exist, return ENOENT
h->DeleteHandle(handle);
*__Error() = POSIX_ENOENT;
return -1;
}
if (std::filesystem::is_directory(file->m_host_name) || directory) {
// Directories can be opened even if the directory flag isn't set.
// In these cases, error behavior is identical to the directory code path.
directory = true;
}
if (directory) {
if (!std::filesystem::is_directory(file->m_host_name)) {
// If the opened file is not a directory, return ENOTDIR.
// This will trigger when create & directory is specified, this is expected.
h->DeleteHandle(handle);
*__Error() = POSIX_ENOTDIR;
return -1;
}
file->type = Core::FileSys::FileType::Directory;
// Populate directory contents
mnt->IterateDirectory(file->m_guest_name,
[&file](const auto& ent_path, const auto ent_is_file) {
auto& dir_entry = file->dirents.emplace_back();
dir_entry.name = ent_path.filename().string();
dir_entry.isFile = ent_is_file;
});
file->dirents_index = 0;
if (read) {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
} else if (write || rdwr) {
// Cannot open directories with any type of write access
h->DeleteHandle(handle);
*__Error() = POSIX_EISDIR;
return -1;
}
if (e == EACCES) {
// Hack to bypass some platform limitations, ignore the error and continue as normal.
LOG_WARNING(Kernel_Fs, "Opening directories is not fully supported on this platform");
e = 0;
}
if (truncate) {
// Cannot open directories with truncate
h->DeleteHandle(handle);
*__Error() = POSIX_EISDIR;
return -1;
} else {
if (create) {
return handle; // dir already exists
} else {
mnt->IterateDirectory(file->m_guest_name,
[&file](const auto& ent_path, const auto ent_is_file) {
auto& dir_entry = file->dirents.emplace_back();
dir_entry.name = ent_path.filename().string();
dir_entry.isFile = ent_is_file;
});
file->dirents_index = 0;
}
}
} else {
file->m_guest_name = path;
file->m_host_name = mnt->GetHostPath(file->m_guest_name);
bool exists = std::filesystem::exists(file->m_host_name);
int e = 0;
file->type = Core::FileSys::FileType::Regular;
if (create) {
if (excl && exists) {
// Error if file exists
h->DeleteHandle(handle);
*__Error() = POSIX_EEXIST;
return -1;
}
// Create file if it doesn't exist
Common::FS::IOFile out(file->m_host_name, Common::FS::FileAccessMode::Write);
} else if (!exists) {
// File to open doesn't exist, return ENOENT
if (truncate && read_only) {
// Can't open files with truncate flag in a read only directory
h->DeleteHandle(handle);
*__Error() = POSIX_ENOENT;
*__Error() = POSIX_EROFS;
return -1;
} else if (truncate) {
// Open the file as read-write so we can truncate regardless of flags.
// Since open starts by closing the file, this won't interfere with later open calls.
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
if (e == 0) {
// If the file was opened successfully, reduce size to 0
file->f.SetSize(0);
}
}
if (read) {
// Read only
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Read);
} else if (read_only) {
// Can't open files with write/read-write access in a read only directory
h->DeleteHandle(handle);
*__Error() = POSIX_EROFS;
return -1;
} else if (append) {
// Append can be specified with rdwr or write, but we treat it as a separate mode.
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else if (write) {
// Write only
if (append) {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
}
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Write);
} else if (rdwr) {
// Read and write
if (append) {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::Append);
} else {
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
}
} else {
// Invalid flags
*__Error() = POSIX_EINVAL;
return -1;
}
if (truncate && e == 0) {
// If the file was opened successfully and truncate was enabled, reduce size to 0
file->f.SetSize(0);
}
if (e != 0) {
// Open failed in platform-specific code, errno needs to be converted.
h->DeleteHandle(handle);
SetPosixErrno(e);
return -1;
e = file->f.Open(file->m_host_name, Common::FS::FileAccessMode::ReadWrite);
}
}
if (e != 0) {
// Open failed in platform-specific code, errno needs to be converted.
h->DeleteHandle(handle);
SetPosixErrno(e);
return -1;
}
file->is_opened = true;
return handle;
}
@ -365,10 +418,10 @@ s64 PS4_SYSV_ABI posix_lseek(s32 fd, s64 offset, s32 whence) {
origin = Common::FS::SeekOrigin::CurrentPosition;
} else if (whence == 2) {
origin = Common::FS::SeekOrigin::End;
} else if (whence == 3) {
origin = Common::FS::SeekOrigin::SeekHole;
} else if (whence == 4) {
origin = Common::FS::SeekOrigin::SeekData;
} else if (whence == 3 || whence == 4) {
// whence parameter belongs to an unsupported POSIX extension
*__Error() = POSIX_ENOTTY;
return -1;
} else {
// whence parameter is invalid
*__Error() = POSIX_EINVAL;
@ -486,13 +539,13 @@ s32 PS4_SYSV_ABI posix_rmdir(const char* path) {
const std::filesystem::path dir_name = mnt->GetHostPath(path, &ro);
if (dir_name.empty() || !std::filesystem::is_directory(dir_name)) {
*__Error() = POSIX_ENOTDIR;
if (ro) {
*__Error() = POSIX_EROFS;
return -1;
}
if (ro) {
*__Error() = POSIX_EROFS;
if (dir_name.empty() || !std::filesystem::is_directory(dir_name)) {
*__Error() = POSIX_ENOTDIR;
return -1;
}
@ -523,8 +576,7 @@ s32 PS4_SYSV_ABI sceKernelRmdir(const char* path) {
s32 PS4_SYSV_ABI posix_stat(const char* path, OrbisKernelStat* sb) {
LOG_INFO(Kernel_Fs, "(PARTIAL) path = {}", path);
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
bool ro = false;
const auto path_name = mnt->GetHostPath(path, &ro);
const auto path_name = mnt->GetHostPath(path);
std::memset(sb, 0, sizeof(OrbisKernelStat));
const bool is_dir = std::filesystem::is_directory(path_name);
const bool is_file = std::filesystem::is_regular_file(path_name);
@ -545,9 +597,6 @@ s32 PS4_SYSV_ABI posix_stat(const char* path, OrbisKernelStat* sb) {
sb->st_blocks = (sb->st_size + 511) / 512;
// TODO incomplete
}
if (ro) {
sb->st_mode &= ~0000555u;
}
return ORBIS_OK;
}
@ -877,7 +926,7 @@ s32 PS4_SYSV_ABI sceKernelGetdirentries(s32 fd, char* buf, s32 nbytes, s64* base
return result;
}
s64 PS4_SYSV_ABI posix_pwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
s64 PS4_SYSV_ABI posix_pwritev(s32 fd, const SceKernelIovec* iov, s32 iovcnt, s64 offset) {
if (offset < 0) {
*__Error() = POSIX_EINVAL;
return -1;
@ -893,7 +942,7 @@ s64 PS4_SYSV_ABI posix_pwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
std::scoped_lock lk{file->m_mutex};
if (file->type == Core::FileSys::FileType::Device) {
s64 result = file->device->pwrite(buf, nbytes, offset);
s64 result = file->device->pwritev(iov, iovcnt, offset);
if (result < 0) {
ErrSceToPosix(result);
return -1;
@ -908,7 +957,16 @@ s64 PS4_SYSV_ABI posix_pwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
*__Error() = POSIX_EIO;
return -1;
}
return file->f.WriteRaw<u8>(buf, nbytes);
size_t total_written = 0;
for (int i = 0; i < iovcnt; i++) {
total_written += file->f.WriteRaw<u8>(iov[i].iov_base, iov[i].iov_len);
}
return total_written;
}
s64 PS4_SYSV_ABI posix_pwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
SceKernelIovec iovec{buf, nbytes};
return posix_pwritev(fd, &iovec, 1, offset);
}
s64 PS4_SYSV_ABI sceKernelPwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
@ -920,6 +978,15 @@ s64 PS4_SYSV_ABI sceKernelPwrite(s32 fd, void* buf, size_t nbytes, s64 offset) {
return result;
}
s64 PS4_SYSV_ABI sceKernelPwritev(s32 fd, const SceKernelIovec* iov, s32 iovcnt, s64 offset) {
s64 result = posix_pwritev(fd, iov, iovcnt, offset);
if (result < 0) {
LOG_ERROR(Kernel_Fs, "error = {}", *__Error());
return ErrnoToSceKernelError(*__Error());
}
return result;
}
s32 PS4_SYSV_ABI posix_unlink(const char* path) {
if (path == nullptr) {
*__Error() = POSIX_EINVAL;
@ -1017,7 +1084,10 @@ void RegisterFileSystem(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("sfKygSjIbI8", "libkernel", 1, "libkernel", 1, 1, getdirentries);
LIB_FUNCTION("taRWhTJFTgE", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdirentries);
LIB_FUNCTION("C2kJ-byS5rM", "libkernel", 1, "libkernel", 1, 1, posix_pwrite);
LIB_FUNCTION("FCcmRZhWtOk", "libScePosix", 1, "libkernel", 1, 1, posix_pwritev);
LIB_FUNCTION("FCcmRZhWtOk", "libkernel", 1, "libkernel", 1, 1, posix_pwritev);
LIB_FUNCTION("nKWi-N2HBV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPwrite);
LIB_FUNCTION("mBd4AfLP+u8", "libkernel", 1, "libkernel", 1, 1, sceKernelPwritev);
LIB_FUNCTION("AUXVxWeJU-A", "libkernel", 1, "libkernel", 1, 1, sceKernelUnlink);
}

View File

@ -24,11 +24,16 @@
#include "core/libraries/kernel/threads/exception.h"
#include "core/libraries/kernel/time.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/sys_net.h"
#ifdef _WIN64
#include <Rpc.h>
#else
#include <uuid/uuid.h>
#endif
#include <common/singleton.h>
#include <core/libraries/network/net_error.h>
#include <core/libraries/network/sockets.h>
#include "aio.h"
namespace Libraries::Kernel {
@ -103,6 +108,9 @@ void SetPosixErrno(int e) {
case EACCES:
g_posix_errno = POSIX_EACCES;
break;
case EFAULT:
g_posix_errno = POSIX_EFAULT;
break;
case EINVAL:
g_posix_errno = POSIX_EINVAL;
break;
@ -149,23 +157,23 @@ struct OrbisKernelUuid {
u8 clockSeqLow;
u8 node[6];
};
static_assert(sizeof(OrbisKernelUuid) == 0x10);
int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
if (!orbisUuid) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
#ifdef _WIN64
UUID uuid;
UuidCreate(&uuid);
orbisUuid->timeLow = uuid.Data1;
orbisUuid->timeMid = uuid.Data2;
orbisUuid->timeHiAndVersion = uuid.Data3;
orbisUuid->clockSeqHiAndReserved = uuid.Data4[0];
orbisUuid->clockSeqLow = uuid.Data4[1];
for (int i = 0; i < 6; i++) {
orbisUuid->node[i] = uuid.Data4[2 + i];
if (UuidCreate(&uuid) != RPC_S_OK) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
#else
LOG_ERROR(Kernel, "sceKernelUuidCreate: Add linux");
uuid_t uuid;
uuid_generate(uuid);
#endif
return 0;
std::memcpy(orbisUuid, &uuid, sizeof(OrbisKernelUuid));
return ORBIS_OK;
}
int PS4_SYSV_ABI kernel_ioctl(int fd, u64 cmd, VA_ARGS) {
@ -196,10 +204,6 @@ const char* PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord() {
return path;
}
int PS4_SYSV_ABI posix_connect() {
return -1;
}
int PS4_SYSV_ABI _sigprocmask() {
return ORBIS_OK;
}
@ -208,6 +212,24 @@ int PS4_SYSV_ABI posix_getpagesize() {
return 16_KB;
}
int PS4_SYSV_ABI posix_getsockname(Libraries::Net::OrbisNetId s,
Libraries::Net::OrbisNetSockaddr* addr, u32* paddrlen) {
auto* netcall = Common::Singleton<Libraries::Net::NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->GetSocketAddress(addr, paddrlen);
if (returncode >= 0) {
LOG_ERROR(Lib_Net, "return code : {:#x}", (u32)returncode);
return 0;
}
*Libraries::Kernel::__Error() = 0x20;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
service_thread = std::jthread{KernelServiceThread};
@ -225,7 +247,6 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);
LIB_FUNCTION("PfccT7qURYE", "libkernel", 1, "libkernel", 1, 1, kernel_ioctl);
LIB_FUNCTION("JGfTMBOdUJo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetFsSandboxRandomWord);
LIB_FUNCTION("XVL8So3QJUk", "libkernel", 1, "libkernel", 1, 1, posix_connect);
LIB_FUNCTION("6xVpy0Fdq+I", "libkernel", 1, "libkernel", 1, 1, _sigprocmask);
LIB_FUNCTION("Xjoosiw+XPI", "libkernel", 1, "libkernel", 1, 1, sceKernelUuidCreate);
LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
@ -234,6 +255,24 @@ void RegisterKernel(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
LIB_FUNCTION("NWtTN10cJzE", "libSceLibcInternalExt", 1, "libSceLibcInternal", 1, 1,
sceLibcHeapGetTraceInfo);
// network
LIB_FUNCTION("XVL8So3QJUk", "libkernel", 1, "libkernel", 1, 1, Libraries::Net::sys_connect);
LIB_FUNCTION("TU-d9PfIHPM", "libkernel", 1, "libkernel", 1, 1, Libraries::Net::sys_socketex);
LIB_FUNCTION("KuOmgKoqCdY", "libkernel", 1, "libkernel", 1, 1, Libraries::Net::sys_bind);
LIB_FUNCTION("pxnCmagrtao", "libkernel", 1, "libkernel", 1, 1, Libraries::Net::sys_listen);
LIB_FUNCTION("3e+4Iv7IJ8U", "libkernel", 1, "libkernel", 1, 1, Libraries::Net::sys_accept);
LIB_FUNCTION("TU-d9PfIHPM", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_socket);
LIB_FUNCTION("oBr313PppNE", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_sendto);
LIB_FUNCTION("lUk6wrGXyMw", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_recvfrom);
LIB_FUNCTION("fFxGkxF2bVo", "libScePosix", 1, "libkernel", 1, 1,
Libraries::Net::sys_setsockopt);
// LIB_FUNCTION("RenI1lL1WFk", "libScePosix", 1, "libkernel", 1, 1, posix_getsockname);
LIB_FUNCTION("KuOmgKoqCdY", "libScePosix", 1, "libkernel", 1, 1, Libraries::Net::sys_bind);
LIB_FUNCTION("5jRCs2axtr4", "libScePosix", 1, "libkernel", 1, 1,
Libraries::Net::sceNetInetNtop); // TODO fix it to sys_ ...
LIB_FUNCTION("4n51s0zEf0c", "libScePosix", 1, "libkernel", 1, 1,
Libraries::Net::sceNetInetPton); // TODO fix it to sys_ ...
}
} // namespace Libraries::Kernel

View File

@ -3,9 +3,6 @@
#pragma once
#include <algorithm>
#include <fmt/core.h>
#include "common/string_literal.h"
#include "common/types.h"
#include "core/libraries/kernel/orbis_error.h"
@ -18,27 +15,23 @@ namespace Libraries::Kernel {
void ErrSceToPosix(int result);
int ErrnoToSceKernelError(int e);
void SetPosixErrno(int e);
int* PS4_SYSV_ABI __Error();
template <StringLiteral name, class F, F f>
struct WrapperImpl;
template <class F, F f>
struct OrbisWrapperImpl;
template <StringLiteral name, class R, class... Args, PS4_SYSV_ABI R (*f)(Args...)>
struct WrapperImpl<name, PS4_SYSV_ABI R (*)(Args...), f> {
static constexpr StringLiteral Name{name};
template <class R, class... Args, PS4_SYSV_ABI R (*f)(Args...)>
struct OrbisWrapperImpl<PS4_SYSV_ABI R (*)(Args...), f> {
static R PS4_SYSV_ABI wrap(Args... args) {
u32 ret = f(args...);
if (ret != 0) {
// LOG_ERROR(Lib_Kernel, "Function {} returned {}", std::string_view{name.value}, ret);
ret += ORBIS_KERNEL_ERROR_UNKNOWN;
}
return ret;
}
};
template <StringLiteral name, class F, F f>
constexpr auto OrbisWrapper = WrapperImpl<name, F, f>::wrap;
#define ORBIS(func) WrapperImpl<#func, decltype(&func), func>::wrap
#define ORBIS(func) (Libraries::Kernel::OrbisWrapperImpl<decltype(&(func)), func>::wrap)
int* PS4_SYSV_ABI __Error();

View File

@ -126,9 +126,6 @@ s32 PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(u64 searchStart, u64 searchE
s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtualQueryInfo* info,
size_t infoSize) {
LOG_INFO(Kernel_Vmm, "called addr = {}, flags = {:#x}", fmt::ptr(addr), flags);
if (!addr) {
return ORBIS_KERNEL_ERROR_EACCES;
}
auto* memory = Core::Memory::Instance();
return memory->VirtualQuery(std::bit_cast<VAddr>(addr), flags, info);
}
@ -136,7 +133,6 @@ s32 PS4_SYSV_ABI sceKernelVirtualQuery(const void* addr, int flags, OrbisVirtual
s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u64 alignment) {
LOG_INFO(Kernel_Vmm, "addr = {}, len = {:#x}, flags = {:#x}, alignment = {:#x}",
fmt::ptr(*addr), len, flags, alignment);
if (addr == nullptr) {
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
return ORBIS_KERNEL_ERROR_EINVAL;
@ -155,9 +151,12 @@ s32 PS4_SYSV_ABI sceKernelReserveVirtualRange(void** addr, u64 len, int flags, u
auto* memory = Core::Memory::Instance();
const VAddr in_addr = reinterpret_cast<VAddr>(*addr);
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
memory->Reserve(addr, in_addr, len, map_flags, alignment);
return ORBIS_OK;
s32 result = memory->Reserve(addr, in_addr, len, map_flags, alignment);
if (result == 0) {
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr));
}
return result;
}
int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, int flags,
@ -172,10 +171,12 @@ int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, i
LOG_ERROR(Kernel_Vmm, "Map size is either zero or not 16KB aligned!");
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (!Common::Is16KBAligned(directMemoryStart)) {
LOG_ERROR(Kernel_Vmm, "Start address is not 16KB aligned!");
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (alignment != 0) {
if ((!std::has_single_bit(alignment) && !Common::Is16KBAligned(alignment))) {
LOG_ERROR(Kernel_Vmm, "Alignment value is invalid!");
@ -183,14 +184,19 @@ int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, i
}
}
if (std::strlen(name) >= ORBIS_KERNEL_MAXIMUM_NAME_LENGTH) {
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
}
const VAddr in_addr = reinterpret_cast<VAddr>(*addr);
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
auto* memory = Core::Memory::Instance();
const auto ret =
memory->MapMemory(addr, in_addr, len, mem_prot, map_flags, Core::VMAType::Direct, "", false,
directMemoryStart, alignment);
memory->MapMemory(addr, in_addr, len, mem_prot, map_flags, Core::VMAType::Direct, name,
false, directMemoryStart, alignment);
LOG_INFO(Kernel_Vmm, "out_addr = {}", fmt::ptr(*addr));
return ret;
@ -199,7 +205,21 @@ int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(void** addr, u64 len, int prot, i
int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int flags,
s64 directMemoryStart, u64 alignment) {
LOG_INFO(Kernel_Vmm, "called, redirected to sceKernelMapNamedDirectMemory");
return sceKernelMapNamedDirectMemory(addr, len, prot, flags, directMemoryStart, alignment, "");
return sceKernelMapNamedDirectMemory(addr, len, prot, flags, directMemoryStart, alignment,
"anon");
}
s32 PS4_SYSV_ABI sceKernelMapDirectMemory2(void** addr, u64 len, s32 type, s32 prot, s32 flags,
s64 phys_addr, u64 alignment) {
LOG_INFO(Kernel_Vmm, "called, redirected to sceKernelMapNamedDirectMemory");
const s32 ret =
sceKernelMapNamedDirectMemory(addr, len, prot, flags, phys_addr, alignment, "anon");
if (ret == 0) {
auto* memory = Core::Memory::Instance();
memory->SetDirectMemoryType(phys_addr, type);
}
return ret;
}
s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
@ -210,17 +230,16 @@ s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t
return ORBIS_KERNEL_ERROR_EINVAL;
}
static constexpr size_t MaxNameSize = 32;
if (std::strlen(name) > MaxNameSize) {
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
}
if (name == nullptr) {
LOG_ERROR(Kernel_Vmm, "name is invalid!");
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (std::strlen(name) >= ORBIS_KERNEL_MAXIMUM_NAME_LENGTH) {
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
}
const VAddr in_addr = reinterpret_cast<VAddr>(*addr_in_out);
const auto mem_prot = static_cast<Core::MemoryProt>(prot);
const auto map_flags = static_cast<Core::MemoryMapFlags>(flags);
@ -236,7 +255,7 @@ s32 PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(void** addr_in_out, std::size_t
s32 PS4_SYSV_ABI sceKernelMapFlexibleMemory(void** addr_in_out, std::size_t len, int prot,
int flags) {
return sceKernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "");
return sceKernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "anon");
}
int PS4_SYSV_ABI sceKernelQueryMemoryProtection(void* addr, void** start, void** end, u32* prot) {
@ -284,6 +303,12 @@ int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut
directMemoryEndOut);
}
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end) {
LOG_DEBUG(Kernel_Vmm, "called, addr = {}", fmt::ptr(addr));
auto* memory = Core::Memory::Instance();
return memory->IsStack(std::bit_cast<VAddr>(addr), start, end);
}
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut) {
return sceKernelBatchMap2(entries, numEntries, numEntriesOut,
@ -304,7 +329,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_MAP_DIRECT: {
result = sceKernelMapNamedDirectMemory(&entries[i].start, entries[i].length,
entries[i].protection, flags,
static_cast<s64>(entries[i].offset), 0, "");
static_cast<s64>(entries[i].offset), 0, "anon");
LOG_INFO(Kernel_Vmm,
"entry = {}, operation = {}, len = {:#x}, offset = {:#x}, type = {}, "
"result = {}",
@ -326,7 +351,7 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
}
case MemoryOpTypes::ORBIS_KERNEL_MAP_OP_MAP_FLEXIBLE: {
result = sceKernelMapNamedFlexibleMemory(&entries[i].start, entries[i].length,
entries[i].protection, flags, "");
entries[i].protection, flags, "anon");
LOG_INFO(Kernel_Vmm,
"entry = {}, operation = {}, len = {:#x}, type = {}, "
"result = {}",
@ -356,16 +381,16 @@ s32 PS4_SYSV_ABI sceKernelBatchMap2(OrbisKernelBatchMapEntry* entries, int numEn
}
s32 PS4_SYSV_ABI sceKernelSetVirtualRangeName(const void* addr, size_t len, const char* name) {
static constexpr size_t MaxNameSize = 32;
if (std::strlen(name) > MaxNameSize) {
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
}
if (name == nullptr) {
LOG_ERROR(Kernel_Vmm, "name is invalid!");
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (std::strlen(name) >= ORBIS_KERNEL_MAXIMUM_NAME_LENGTH) {
LOG_ERROR(Kernel_Vmm, "name exceeds 32 bytes!");
return ORBIS_KERNEL_ERROR_ENAMETOOLONG;
}
auto* memory = Core::Memory::Instance();
memory->NameVirtualRange(std::bit_cast<VAddr>(addr), len, name);
return ORBIS_OK;
@ -377,13 +402,12 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
return ORBIS_KERNEL_ERROR_EINVAL;
}
const bool is_in_range = searchEnd - searchStart >= len;
if (len <= 0 || !Common::Is64KBAligned(len) || !is_in_range) {
LOG_ERROR(Kernel_Vmm, "Provided address range is invalid!");
if (len <= 0 || !Common::Is64KBAligned(len)) {
LOG_ERROR(Kernel_Vmm, "Provided length {:#x} is invalid!", len);
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (alignment != 0 && !Common::Is64KBAligned(alignment)) {
LOG_ERROR(Kernel_Vmm, "Alignment value is invalid!");
LOG_ERROR(Kernel_Vmm, "Alignment {:#x} is invalid!", alignment);
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (physAddrOut == nullptr) {
@ -391,8 +415,21 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolExpand(u64 searchStart, u64 searchEnd, size_
return ORBIS_KERNEL_ERROR_EINVAL;
}
const bool is_in_range = searchEnd - searchStart >= len;
if (searchEnd <= searchStart || searchEnd < len || !is_in_range) {
LOG_ERROR(Kernel_Vmm,
"Provided address range is too small!"
" searchStart = {:#x}, searchEnd = {:#x}, length = {:#x}",
searchStart, searchEnd, len);
return ORBIS_KERNEL_ERROR_ENOMEM;
}
auto* memory = Core::Memory::Instance();
PAddr phys_addr = memory->PoolExpand(searchStart, searchEnd, len, alignment);
if (phys_addr == -1) {
return ORBIS_KERNEL_ERROR_ENOMEM;
}
*physAddrOut = static_cast<s64>(phys_addr);
LOG_INFO(Kernel_Vmm,
@ -407,10 +444,6 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t ali
LOG_INFO(Kernel_Vmm, "addrIn = {}, len = {:#x}, alignment = {:#x}, flags = {:#x}",
fmt::ptr(addrIn), len, alignment, flags);
if (addrIn == nullptr) {
LOG_ERROR(Kernel_Vmm, "Address is invalid!");
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (len == 0 || !Common::Is2MBAligned(len)) {
LOG_ERROR(Kernel_Vmm, "Map size is either zero or not 2MB aligned!");
return ORBIS_KERNEL_ERROR_EINVAL;
@ -463,9 +496,61 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags)
const VAddr pool_addr = reinterpret_cast<VAddr>(addr);
auto* memory = Core::Memory::Instance();
memory->PoolDecommit(pool_addr, len);
return ORBIS_OK;
return memory->PoolDecommit(pool_addr, len);
}
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry* entries, s32 count,
s32* num_processed, s32 flags) {
if (entries == nullptr) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
s32 result = ORBIS_OK;
s32 processed = 0;
for (s32 i = 0; i < count; i++, processed++) {
OrbisKernelMemoryPoolBatchEntry entry = entries[i];
switch (entry.opcode) {
case OrbisKernelMemoryPoolOpcode::Commit: {
result = sceKernelMemoryPoolCommit(entry.commit_params.addr, entry.commit_params.len,
entry.commit_params.type, entry.commit_params.prot,
entry.flags);
break;
}
case OrbisKernelMemoryPoolOpcode::Decommit: {
result = sceKernelMemoryPoolDecommit(entry.decommit_params.addr,
entry.decommit_params.len, entry.flags);
break;
}
case OrbisKernelMemoryPoolOpcode::Protect: {
result = sceKernelMProtect(entry.protect_params.addr, entry.protect_params.len,
entry.protect_params.prot);
break;
}
case OrbisKernelMemoryPoolOpcode::TypeProtect: {
result = sceKernelMTypeProtect(
entry.type_protect_params.addr, entry.type_protect_params.len,
entry.type_protect_params.type, entry.type_protect_params.prot);
break;
}
case OrbisKernelMemoryPoolOpcode::Move: {
UNREACHABLE_MSG("Unimplemented sceKernelMemoryPoolBatch opcode Move");
}
default: {
result = ORBIS_KERNEL_ERROR_EINVAL;
break;
}
}
if (result != ORBIS_OK) {
break;
}
}
if (num_processed != nullptr) {
*num_processed = processed;
}
return result;
}
int PS4_SYSV_ABI sceKernelMmap(void* addr, u64 len, int prot, int flags, int fd, size_t offset,
@ -570,8 +655,10 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("7oxv3PPCumo", "libkernel", 1, "libkernel", 1, 1, sceKernelReserveVirtualRange);
LIB_FUNCTION("BC+OG5m9+bw", "libkernel", 1, "libkernel", 1, 1, sceKernelGetDirectMemoryType);
LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, sceKernelGetDirectMemorySize);
LIB_FUNCTION("yDBwVAolDgg", "libkernel", 1, "libkernel", 1, 1, sceKernelIsStack);
LIB_FUNCTION("NcaWUxfMNIQ", "libkernel", 1, "libkernel", 1, 1, sceKernelMapNamedDirectMemory);
LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, sceKernelMapDirectMemory);
LIB_FUNCTION("BQQniolj9tQ", "libkernel", 1, "libkernel", 1, 1, sceKernelMapDirectMemory2);
LIB_FUNCTION("WFcfL2lzido", "libkernel", 1, "libkernel", 1, 1, sceKernelQueryMemoryProtection);
LIB_FUNCTION("BHouLQzh0X0", "libkernel", 1, "libkernel", 1, 1, sceKernelDirectMemoryQuery);
LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
@ -599,6 +686,7 @@ void RegisterMemory(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("pU-QydtGcGY", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolReserve);
LIB_FUNCTION("Vzl66WmfLvk", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolCommit);
LIB_FUNCTION("LXo1tpFqJGs", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolDecommit);
LIB_FUNCTION("YN878uKRBbE", "libkernel", 1, "libkernel", 1, 1, sceKernelMemoryPoolBatch);
LIB_FUNCTION("BPE9s9vQQXo", "libkernel", 1, "libkernel", 1, 1, posix_mmap);
LIB_FUNCTION("BPE9s9vQQXo", "libScePosix", 1, "libkernel", 1, 1, posix_mmap);

View File

@ -47,6 +47,8 @@ enum MemoryOpTypes : u32 {
ORBIS_KERNEL_MAP_OP_TYPE_PROTECT = 4
};
constexpr u32 ORBIS_KERNEL_MAXIMUM_NAME_LENGTH = 32;
struct OrbisQueryInfo {
uintptr_t start;
uintptr_t end;
@ -59,15 +61,15 @@ struct OrbisVirtualQueryInfo {
size_t offset;
s32 protection;
s32 memory_type;
union {
BitField<0, 1, u32> is_flexible;
BitField<1, 1, u32> is_direct;
BitField<2, 1, u32> is_stack;
BitField<3, 1, u32> is_pooled;
BitField<4, 1, u32> is_committed;
};
std::array<char, 32> name;
u8 is_flexible : 1;
u8 is_direct : 1;
u8 is_stack : 1;
u8 is_pooled : 1;
u8 is_committed : 1;
char name[ORBIS_KERNEL_MAXIMUM_NAME_LENGTH];
};
static_assert(sizeof(OrbisVirtualQueryInfo) == 72,
"OrbisVirtualQueryInfo struct size is incorrect");
struct OrbisKernelBatchMapEntry {
void* start;
@ -79,6 +81,48 @@ struct OrbisKernelBatchMapEntry {
int operation;
};
enum class OrbisKernelMemoryPoolOpcode : u32 {
Commit = 1,
Decommit = 2,
Protect = 3,
TypeProtect = 4,
Move = 5,
};
struct OrbisKernelMemoryPoolBatchEntry {
OrbisKernelMemoryPoolOpcode opcode;
u32 flags;
union {
struct {
void* addr;
u64 len;
u8 prot;
u8 type;
} commit_params;
struct {
void* addr;
u64 len;
} decommit_params;
struct {
void* addr;
u64 len;
u8 prot;
} protect_params;
struct {
void* addr;
u64 len;
u8 prot;
u8 type;
} type_protect_params;
struct {
void* dest_addr;
void* src_addr;
u64 len;
} move_params;
uintptr_t padding[3];
};
};
u64 PS4_SYSV_ABI sceKernelGetDirectMemorySize();
int PS4_SYSV_ABI sceKernelAllocateDirectMemory(s64 searchStart, s64 searchEnd, u64 len,
u64 alignment, int memoryType, s64* physAddrOut);
@ -114,6 +158,7 @@ void PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(void* func[]);
int PS4_SYSV_ABI sceKernelGetDirectMemoryType(u64 addr, int* directMemoryTypeOut,
void** directMemoryStartOut,
void** directMemoryEndOut);
int PS4_SYSV_ABI sceKernelIsStack(void* addr, void** start, void** end);
s32 PS4_SYSV_ABI sceKernelBatchMap(OrbisKernelBatchMapEntry* entries, int numEntries,
int* numEntriesOut);
@ -128,6 +173,8 @@ s32 PS4_SYSV_ABI sceKernelMemoryPoolReserve(void* addrIn, size_t len, size_t ali
void** addrOut);
s32 PS4_SYSV_ABI sceKernelMemoryPoolCommit(void* addr, size_t len, int type, int prot, int flags);
s32 PS4_SYSV_ABI sceKernelMemoryPoolDecommit(void* addr, size_t len, int flags);
s32 PS4_SYSV_ABI sceKernelMemoryPoolBatch(const OrbisKernelMemoryPoolBatchEntry* entries, s32 count,
s32* num_processed, s32 flags);
int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len);

View File

@ -127,6 +127,62 @@ int PS4_SYSV_ABI sceKernelGetModuleInfoFromAddr(VAddr addr, int flags,
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelGetModuleInfo(s32 handle, Core::OrbisKernelModuleInfo* info) {
if (info == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (info->st_size != sizeof(Core::OrbisKernelModuleInfo)) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
auto* linker = Common::Singleton<Core::Linker>::Instance();
auto* module = linker->GetModule(handle);
if (module == nullptr) {
return ORBIS_KERNEL_ERROR_ESRCH;
}
*info = module->GetModuleInfo();
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelGetModuleInfoInternal(s32 handle, Core::OrbisKernelModuleInfoEx* info) {
if (info == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (info->st_size != sizeof(Core::OrbisKernelModuleInfoEx)) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
auto* linker = Common::Singleton<Core::Linker>::Instance();
auto* module = linker->GetModule(handle);
if (module == nullptr) {
return ORBIS_KERNEL_ERROR_ESRCH;
}
*info = module->GetModuleInfoEx();
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelGetModuleList(s32* handles, u64 num_array, u64* out_count) {
if (handles == nullptr || out_count == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
auto* linker = Common::Singleton<Core::Linker>::Instance();
u64 count = 0;
auto* module = linker->GetModule(count);
while (module != nullptr && count < num_array) {
handles[count] = count;
count++;
module = linker->GetModule(count);
}
if (count == num_array && module != nullptr) {
return ORBIS_KERNEL_ERROR_ENOMEM;
}
*out_count = count;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI exit(s32 status) {
UNREACHABLE_MSG("Exiting with status code {}", status);
return 0;
@ -141,6 +197,9 @@ void RegisterProcess(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("LwG8g3niqwA", "libkernel", 1, "libkernel", 1, 1, sceKernelDlsym);
LIB_FUNCTION("RpQJJVKTiFM", "libkernel", 1, "libkernel", 1, 1, sceKernelGetModuleInfoForUnwind);
LIB_FUNCTION("f7KBOafysXo", "libkernel", 1, "libkernel", 1, 1, sceKernelGetModuleInfoFromAddr);
LIB_FUNCTION("kUpgrXIrz7Q", "libkernel", 1, "libkernel", 1, 1, sceKernelGetModuleInfo);
LIB_FUNCTION("HZO7xOos4xc", "libkernel", 1, "libkernel", 1, 1, sceKernelGetModuleInfoInternal);
LIB_FUNCTION("IuxnUuXk6Bg", "libkernel", 1, "libkernel", 1, 1, sceKernelGetModuleList);
LIB_FUNCTION("6Z83sYWFlA8", "libkernel", 1, "libkernel", 1, 1, exit);
}

View File

@ -17,6 +17,12 @@ int PS4_SYSV_ABI posix_pthread_attr_init(PthreadAttrT* attr);
int PS4_SYSV_ABI posix_pthread_attr_destroy(PthreadAttrT* attr);
int PS4_SYSV_ABI posix_pthread_attr_getaffinity_np(const PthreadAttrT* pattr, size_t cpusetsize,
Cpuset* cpusetp);
int PS4_SYSV_ABI posix_pthread_attr_setaffinity_np(PthreadAttrT* pattr, size_t cpusetsize,
const Cpuset* cpusetp);
int PS4_SYSV_ABI posix_pthread_create(PthreadT* thread, const PthreadAttrT* attr,
PthreadEntryFunc start_routine, void* arg);
@ -35,7 +41,7 @@ public:
this->func = std::move(func);
PthreadAttrT attr{};
posix_pthread_attr_init(&attr);
posix_pthread_create(&thread, &attr, RunWrapper, this);
posix_pthread_create(&thread, &attr, HOST_CALL(RunWrapper), this);
posix_pthread_attr_destroy(&attr);
}

View File

@ -315,7 +315,7 @@ int PS4_SYSV_ABI sceKernelPollEventFlag(OrbisKernelEventFlag ef, u64 bitPattern,
auto result = ef->Poll(bitPattern, wait, clear, pResultPat);
if (result != ORBIS_OK && result != ORBIS_KERNEL_ERROR_EBUSY) {
LOG_ERROR(Kernel_Event, "returned {}", result);
LOG_DEBUG(Kernel_Event, "returned {:#x}", result);
}
return result;
@ -361,7 +361,7 @@ int PS4_SYSV_ABI sceKernelWaitEventFlag(OrbisKernelEventFlag ef, u64 bitPattern,
u32 result = ef->Wait(bitPattern, wait, clear, pResultPat, pTimeout);
if (result != ORBIS_OK && result != ORBIS_KERNEL_ERROR_ETIMEDOUT) {
LOG_ERROR(Kernel_Event, "returned {:#x}", result);
LOG_DEBUG(Kernel_Event, "returned {:#x}", result);
}
return result;

View File

@ -6,6 +6,7 @@
#include "core/debug_state.h"
#include "core/libraries/kernel/kernel.h"
#include "core/libraries/kernel/posix_error.h"
#include "core/libraries/kernel/threads.h"
#include "core/libraries/kernel/threads/pthread.h"
#include "core/libraries/kernel/threads/thread_state.h"
#include "core/libraries/libs.h"
@ -289,7 +290,12 @@ int PS4_SYSV_ABI posix_pthread_create_name_np(PthreadT* thread, const PthreadAtt
/* Create thread */
new_thread->native_thr = Core::NativeThread();
int ret = new_thread->native_thr.Create(RunThread, new_thread, &new_thread->attr);
ASSERT_MSG(ret == 0, "Failed to create thread with error {}", ret);
if (attr != nullptr && *attr != nullptr && (*attr)->cpuset != nullptr) {
new_thread->SetAffinity((*attr)->cpuset);
}
if (ret) {
*thread = nullptr;
}
@ -521,6 +527,85 @@ int PS4_SYSV_ABI posix_pthread_setcancelstate(PthreadCancelState state,
return 0;
}
int Pthread::SetAffinity(const Cpuset* cpuset) {
const auto processor_count = std::thread::hardware_concurrency();
if (processor_count < 8) {
return 0;
}
if (cpuset == nullptr) {
return POSIX_EINVAL;
}
uintptr_t handle = native_thr.GetHandle();
if (handle == 0) {
return POSIX_ESRCH;
}
// We don't use this currently because some games gets performance problems
// when applying affinity even on strong hardware
/*
u64 mask = cpuset->bits;
#ifdef _WIN64
DWORD_PTR affinity_mask = static_cast<DWORD_PTR>(mask);
if (!SetThreadAffinityMask(reinterpret_cast<HANDLE>(handle), affinity_mask)) {
return POSIX_EINVAL;
}
#elif defined(__linux__)
cpu_set_t cpu_set;
CPU_ZERO(&cpu_set);
u64 mask = cpuset->bits;
for (int cpu = 0; cpu < std::min(64, CPU_SETSIZE); ++cpu) {
if (mask & (1ULL << cpu)) {
CPU_SET(cpu, &cpu_set);
}
}
int result =
pthread_setaffinity_np(static_cast<pthread_t>(handle), sizeof(cpu_set_t), &cpu_set);
if (result != 0) {
return POSIX_EINVAL;
}
#endif
*/
return 0;
}
int PS4_SYSV_ABI posix_pthread_getaffinity_np(PthreadT thread, size_t cpusetsize, Cpuset* cpusetp) {
if (thread == nullptr || cpusetp == nullptr) {
return POSIX_EINVAL;
}
auto* attr_ptr = &thread->attr;
return posix_pthread_attr_getaffinity_np(&attr_ptr, cpusetsize, cpusetp);
}
int PS4_SYSV_ABI posix_pthread_setaffinity_np(PthreadT thread, size_t cpusetsize,
const Cpuset* cpusetp) {
if (thread == nullptr || cpusetp == nullptr) {
return POSIX_EINVAL;
}
auto* attr_ptr = &thread->attr;
if (const auto ret = posix_pthread_attr_setaffinity_np(&attr_ptr, cpusetsize, cpusetp)) {
return ret;
}
return thread->SetAffinity(thread->attr.cpuset);
}
int PS4_SYSV_ABI scePthreadGetaffinity(PthreadT thread, u64* mask) {
Cpuset cpuset;
const int ret = posix_pthread_getaffinity_np(thread, sizeof(Cpuset), &cpuset);
if (ret == 0) {
*mask = cpuset.bits;
}
return ret;
}
int PS4_SYSV_ABI scePthreadSetaffinity(PthreadT thread, const u64 mask) {
const Cpuset cpuset = {.bits = mask};
return posix_pthread_setaffinity_np(thread, sizeof(Cpuset), &cpuset);
}
void RegisterThread(Core::Loader::SymbolsResolver* sym) {
// Posix
LIB_FUNCTION("Z4QosVuAsA0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_once);
@ -544,6 +629,8 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("Z4QosVuAsA0", "libkernel", 1, "libkernel", 1, 1, posix_pthread_once);
LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, posix_pthread_self);
LIB_FUNCTION("OxhIB8LB-PQ", "libkernel", 1, "libkernel", 1, 1, posix_pthread_create);
LIB_FUNCTION("Jb2uGFMr688", "libkernel", 1, "libkernel", 1, 1, posix_pthread_getaffinity_np);
LIB_FUNCTION("5KWrg7-ZqvE", "libkernel", 1, "libkernel", 1, 1, posix_pthread_setaffinity_np);
// Orbis
LIB_FUNCTION("14bOACANTBo", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_once));
@ -566,6 +653,8 @@ void RegisterThread(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("W0Hpm2X0uPE", "libkernel", 1, "libkernel", 1, 1, ORBIS(posix_pthread_setprio));
LIB_FUNCTION("rNhWz+lvOMU", "libkernel", 1, "libkernel", 1, 1, _sceKernelSetThreadDtors);
LIB_FUNCTION("6XG4B33N09g", "libkernel", 1, "libkernel", 1, 1, sched_yield);
LIB_FUNCTION("rcrVFJsQWRY", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadGetaffinity));
LIB_FUNCTION("bt3CTBKmGyI", "libkernel", 1, "libkernel", 1, 1, ORBIS(scePthreadSetaffinity));
}
} // namespace Libraries::Kernel

View File

@ -159,6 +159,7 @@ enum class SchedPolicy : u32 {
struct Cpuset {
u64 bits;
u64 _reserved;
};
struct PthreadAttr {
@ -269,7 +270,7 @@ struct Pthread {
bool no_cancel;
bool cancel_async;
bool cancelling;
Cpuset sigmask;
u64 sigmask;
bool unblock_sigcancel;
bool in_sigsuspend;
bool force_exit;
@ -332,6 +333,8 @@ struct Pthread {
return true;
}
}
int SetAffinity(const Cpuset* cpuset);
};
using PthreadT = Pthread*;

View File

@ -243,7 +243,7 @@ int PS4_SYSV_ABI posix_pthread_attr_getaffinity_np(const PthreadAttrT* pattr, si
if (attr->cpuset != nullptr)
memcpy(cpusetp, attr->cpuset, std::min(cpusetsize, attr->cpusetsize));
else
memset(cpusetp, -1, sizeof(Cpuset));
memset(cpusetp, -1, cpusetsize);
return 0;
}
@ -259,30 +259,31 @@ int PS4_SYSV_ABI posix_pthread_attr_setaffinity_np(PthreadAttrT* pattr, size_t c
if (cpusetsize == 0 || cpusetp == nullptr) {
if (attr->cpuset != nullptr) {
free(attr->cpuset);
attr->cpuset = NULL;
attr->cpuset = nullptr;
attr->cpusetsize = 0;
}
return 0;
}
if (attr->cpuset == nullptr) {
attr->cpuset = (Cpuset*)calloc(1, sizeof(Cpuset));
attr->cpuset = static_cast<Cpuset*>(calloc(1, sizeof(Cpuset)));
attr->cpusetsize = sizeof(Cpuset);
}
memcpy(attr->cpuset, cpusetp, sizeof(Cpuset));
memcpy(attr->cpuset, cpusetp, std::min(cpusetsize, sizeof(Cpuset)));
return 0;
}
int PS4_SYSV_ABI scePthreadAttrGetaffinity(PthreadAttrT* param_1, Cpuset* mask) {
int PS4_SYSV_ABI scePthreadAttrGetaffinity(PthreadAttrT* attr, u64* mask) {
Cpuset cpuset;
const int ret = posix_pthread_attr_getaffinity_np(param_1, 0x10, &cpuset);
const int ret = posix_pthread_attr_getaffinity_np(attr, sizeof(Cpuset), &cpuset);
if (ret == 0) {
*mask = cpuset;
*mask = cpuset.bits;
}
return ret;
}
int PS4_SYSV_ABI scePthreadAttrSetaffinity(PthreadAttrT* attr, const Cpuset mask) {
return posix_pthread_attr_setaffinity_np(attr, 0x10, &mask);
int PS4_SYSV_ABI scePthreadAttrSetaffinity(PthreadAttrT* attr, const u64 mask) {
const Cpuset cpuset = {.bits = mask};
return posix_pthread_attr_setaffinity_np(attr, sizeof(Cpuset), &cpuset);
}
void RegisterThreadAttr(Core::Loader::SymbolsResolver* sym) {

View File

@ -5,24 +5,23 @@
#include "common/assert.h"
#include "common/native_clock.h"
#include "common/thread.h"
#include "core/libraries/kernel/kernel.h"
#include "core/libraries/kernel/orbis_error.h"
#include "core/libraries/kernel/posix_error.h"
#include "core/libraries/kernel/time.h"
#include "core/libraries/libs.h"
#ifdef _WIN64
#include <pthread_time.h>
#include <windows.h>
#include "common/ntapi.h"
#else
#if __APPLE__
#include <date/tz.h>
#endif
#include <ctime>
#include <sys/resource.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#endif
@ -52,88 +51,116 @@ u64 PS4_SYSV_ABI sceKernelReadTsc() {
return clock->GetUptime();
}
int PS4_SYSV_ABI sceKernelUsleep(u32 microseconds) {
#ifdef _WIN64
const auto start_time = std::chrono::high_resolution_clock::now();
auto total_wait_time = std::chrono::microseconds(microseconds);
static s32 posix_nanosleep_impl(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp,
const bool interruptible) {
if (!rqtp || rqtp->tv_sec < 0 || rqtp->tv_nsec < 0 || rqtp->tv_nsec >= 1'000'000'000) {
SetPosixErrno(EINVAL);
return -1;
}
const auto duration = std::chrono::nanoseconds(rqtp->tv_sec * 1'000'000'000 + rqtp->tv_nsec);
std::chrono::nanoseconds remain;
const auto uninterrupted = Common::AccurateSleep(duration, &remain, interruptible);
if (rmtp) {
rmtp->tv_sec = remain.count() / 1'000'000'000;
rmtp->tv_nsec = remain.count() % 1'000'000'000;
}
if (!uninterrupted) {
SetPosixErrno(EINTR);
return -1;
}
return 0;
}
while (total_wait_time.count() > 0) {
auto wait_time = std::chrono::ceil<std::chrono::milliseconds>(total_wait_time).count();
u64 res = SleepEx(static_cast<u64>(wait_time), true);
if (res == WAIT_IO_COMPLETION) {
auto elapsedTime = std::chrono::high_resolution_clock::now() - start_time;
auto elapsedMicroseconds =
std::chrono::duration_cast<std::chrono::microseconds>(elapsedTime).count();
total_wait_time = std::chrono::microseconds(microseconds - elapsedMicroseconds);
} else {
break;
}
s32 PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
return posix_nanosleep_impl(rqtp, rmtp, true);
}
s32 PS4_SYSV_ABI sceKernelNanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
if (const auto ret = posix_nanosleep_impl(rqtp, rmtp, false); ret < 0) {
return ErrnoToSceKernelError(*__Error());
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI posix_usleep(u32 microseconds) {
const OrbisKernelTimespec ts = {
.tv_sec = microseconds / 1'000'000,
.tv_nsec = (microseconds % 1'000'000) * 1'000,
};
return posix_nanosleep(&ts, nullptr);
}
s32 PS4_SYSV_ABI sceKernelUsleep(u32 microseconds) {
const OrbisKernelTimespec ts = {
.tv_sec = microseconds / 1'000'000,
.tv_nsec = (microseconds % 1'000'000) * 1'000,
};
return sceKernelNanosleep(&ts, nullptr);
}
u32 PS4_SYSV_ABI posix_sleep(u32 seconds) {
const OrbisKernelTimespec ts = {
.tv_sec = seconds,
.tv_nsec = 0,
};
OrbisKernelTimespec rm;
if (const auto ret = posix_nanosleep(&ts, &rm); ret < 0) {
return *__Error() == POSIX_EINTR ? rm.tv_sec + (rm.tv_nsec == 0 ? 0 : 1) : seconds;
}
return 0;
}
s32 PS4_SYSV_ABI sceKernelSleep(u32 seconds) {
return sceKernelUsleep(seconds * 1'000'000);
}
s32 PS4_SYSV_ABI posix_clock_gettime(u32 clock_id, OrbisKernelTimespec* ts) {
if (ts == nullptr) {
SetPosixErrno(EFAULT);
return -1;
}
return 0;
#else
timespec start;
timespec remain;
start.tv_sec = microseconds / 1000000;
start.tv_nsec = (microseconds % 1000000) * 1000;
timespec* requested = &start;
int ret = 0;
do {
ret = nanosleep(requested, &remain);
requested = &remain;
} while (ret != 0);
return ret;
#endif
}
if (clock_id == ORBIS_CLOCK_PROCTIME) {
const auto us = sceKernelGetProcessTime();
ts->tv_sec = static_cast<s64>(us / 1'000'000);
ts->tv_nsec = static_cast<s64>((us % 1'000'000) * 1000);
return 0;
}
if (clock_id == ORBIS_CLOCK_EXT_NETWORK || clock_id == ORBIS_CLOCK_EXT_DEBUG_NETWORK ||
clock_id == ORBIS_CLOCK_EXT_AD_NETWORK || clock_id == ORBIS_CLOCK_EXT_RAW_NETWORK) {
LOG_ERROR(Lib_Kernel, "Unsupported clock type {}, using CLOCK_MONOTONIC", clock_id);
clock_id = ORBIS_CLOCK_MONOTONIC;
}
int PS4_SYSV_ABI posix_usleep(u32 microseconds) {
return sceKernelUsleep(microseconds);
}
u32 PS4_SYSV_ABI sceKernelSleep(u32 seconds) {
std::this_thread::sleep_for(std::chrono::seconds(seconds));
return 0;
}
#ifdef _WIN64
#ifndef CLOCK_REALTIME
#define CLOCK_REALTIME 0
#endif
#ifndef CLOCK_MONOTONIC
#define CLOCK_MONOTONIC 1
#endif
#ifndef CLOCK_PROCESS_CPUTIME_ID
#define CLOCK_PROCESS_CPUTIME_ID 2
#endif
#ifndef CLOCK_THREAD_CPUTIME_ID
#define CLOCK_THREAD_CPUTIME_ID 3
#endif
#ifndef CLOCK_REALTIME_COARSE
#define CLOCK_REALTIME_COARSE 5
#endif
#ifndef CLOCK_MONOTONIC_COARSE
#define CLOCK_MONOTONIC_COARSE 6
#endif
#define DELTA_EPOCH_IN_100NS 116444736000000000ULL
static u64 FileTimeTo100Ns(FILETIME& ft) {
return *reinterpret_cast<u64*>(&ft);
}
static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
#ifdef _WIN32
static const auto FileTimeTo100Ns = [](FILETIME& ft) { return *reinterpret_cast<u64*>(&ft); };
switch (clock_id) {
case CLOCK_REALTIME:
case CLOCK_REALTIME_COARSE: {
case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE: {
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
const u64 ns = FileTimeTo100Ns(ft) - DELTA_EPOCH_IN_100NS;
GetSystemTimePreciseAsFileTime(&ft);
static constexpr u64 DeltaEpochIn100ns = 116444736000000000ULL;
const u64 ns = FileTimeTo100Ns(ft) - DeltaEpochIn100ns;
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_MONOTONIC:
case CLOCK_MONOTONIC_COARSE: {
case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST: {
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
static constexpr u64 DeltaEpochIn100ns = 116444736000000000ULL;
const u64 ns = FileTimeTo100Ns(ft) - DeltaEpochIn100ns;
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case ORBIS_CLOCK_UPTIME:
case ORBIS_CLOCK_UPTIME_PRECISE:
case ORBIS_CLOCK_MONOTONIC:
case ORBIS_CLOCK_MONOTONIC_PRECISE:
case ORBIS_CLOCK_UPTIME_FAST:
case ORBIS_CLOCK_MONOTONIC_FAST: {
static LARGE_INTEGER pf = [] {
LARGE_INTEGER res{};
QueryPerformanceFrequency(&pf);
@ -141,43 +168,53 @@ static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
}();
LARGE_INTEGER pc{};
QueryPerformanceCounter(&pc);
if (!QueryPerformanceCounter(&pc)) {
SetPosixErrno(EFAULT);
return -1;
}
ts->tv_sec = pc.QuadPart / pf.QuadPart;
ts->tv_nsec = ((pc.QuadPart % pf.QuadPart) * 1000'000'000) / pf.QuadPart;
return 0;
}
case CLOCK_PROCESS_CPUTIME_ID: {
case ORBIS_CLOCK_THREAD_CPUTIME_ID: {
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
if (!GetThreadTimes(GetCurrentThread(), &ct, &et, &kt, &ut)) {
SetPosixErrno(EFAULT);
return -1;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case CLOCK_THREAD_CPUTIME_ID: {
case ORBIS_CLOCK_VIRTUAL: {
FILETIME ct, et, kt, ut;
if (!GetThreadTimes(GetCurrentThread(), &ct, &et, &kt, &ut)) {
return EFAULT;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
SetPosixErrno(EFAULT);
return -1;
}
const u64 ns = FileTimeTo100Ns(ut) + FileTimeTo100Ns(kt);
const u64 ns = FileTimeTo100Ns(ut);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
case ORBIS_CLOCK_PROF: {
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
SetPosixErrno(EFAULT);
return -1;
}
const u64 ns = FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
return 0;
}
default:
return EINVAL;
SetPosixErrno(EFAULT);
return -1;
}
}
#endif
int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* ts) {
if (ts == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
clockid_t pclock_id = CLOCK_MONOTONIC;
#else
clockid_t pclock_id;
switch (clock_id) {
case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE:
@ -185,7 +222,7 @@ int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* t
break;
case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST:
#ifndef __APPLE__
#ifdef CLOCK_REALTIME_COARSE
pclock_id = CLOCK_REALTIME_COARSE;
#else
pclock_id = CLOCK_REALTIME;
@ -199,7 +236,7 @@ int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* t
break;
case ORBIS_CLOCK_UPTIME_FAST:
case ORBIS_CLOCK_MONOTONIC_FAST:
#ifndef __APPLE__
#ifdef CLOCK_MONOTONIC_COARSE
pclock_id = CLOCK_MONOTONIC_COARSE;
#else
pclock_id = CLOCK_MONOTONIC;
@ -208,196 +245,226 @@ int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* t
case ORBIS_CLOCK_THREAD_CPUTIME_ID:
pclock_id = CLOCK_THREAD_CPUTIME_ID;
break;
case ORBIS_CLOCK_PROCTIME: {
const auto us = sceKernelGetProcessTime();
ts->tv_sec = us / 1'000'000;
ts->tv_nsec = (us % 1'000'000) * 1000;
return 0;
}
case ORBIS_CLOCK_VIRTUAL: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(ut);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
SetPosixErrno(EFAULT);
return -1;
}
ts->tv_sec = ru.ru_utime.tv_sec;
ts->tv_nsec = ru.ru_utime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_PROF: {
#ifdef _WIN64
FILETIME ct, et, kt, ut;
if (!GetProcessTimes(GetCurrentProcess(), &ct, &et, &kt, &ut)) {
return EFAULT;
}
const u64 ns = FileTimeTo100Ns(kt);
ts->tv_sec = ns / 10'000'000;
ts->tv_nsec = (ns % 10'000'000) * 100;
#else
struct rusage ru;
rusage ru;
const auto res = getrusage(RUSAGE_SELF, &ru);
if (res < 0) {
return res;
SetPosixErrno(EFAULT);
return -1;
}
ts->tv_sec = ru.ru_stime.tv_sec;
ts->tv_nsec = ru.ru_stime.tv_usec * 1000;
#endif
return 0;
}
case ORBIS_CLOCK_EXT_NETWORK:
case ORBIS_CLOCK_EXT_DEBUG_NETWORK:
case ORBIS_CLOCK_EXT_AD_NETWORK:
case ORBIS_CLOCK_EXT_RAW_NETWORK:
pclock_id = CLOCK_MONOTONIC;
LOG_ERROR(Lib_Kernel, "unsupported = {} using CLOCK_MONOTONIC", clock_id);
break;
default:
return EINVAL;
SetPosixErrno(EFAULT);
return -1;
}
timespec t{};
int result = clock_gettime(pclock_id, &t);
const auto result = clock_gettime(pclock_id, &t);
ts->tv_sec = t.tv_sec;
ts->tv_nsec = t.tv_nsec;
return result;
}
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) {
const auto res = orbis_clock_gettime(clock_id, tp);
if (res < 0) {
return ErrnoToSceKernelError(res);
if (result < 0) {
SetPosixErrno(errno);
return -1;
}
return ORBIS_OK;
}
int PS4_SYSV_ABI posix_nanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
const auto* request = reinterpret_cast<const timespec*>(rqtp);
auto* remain = reinterpret_cast<timespec*>(rmtp);
return nanosleep(request, remain);
}
int PS4_SYSV_ABI sceKernelNanosleep(const OrbisKernelTimespec* rqtp, OrbisKernelTimespec* rmtp) {
if (!rqtp || !rmtp) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
if (rqtp->tv_sec < 0 || rqtp->tv_nsec < 0) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
return posix_nanosleep(rqtp, rmtp);
}
int PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
if (!tp) {
return ORBIS_KERNEL_ERROR_EFAULT;
}
#ifdef _WIN64
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
constexpr u64 UNIX_TIME_START = 0x295E9648864000;
constexpr u64 TICKS_PER_SECOND = 1000000;
u64 ticks = filetime.dwHighDateTime;
ticks <<= 32;
ticks |= filetime.dwLowDateTime;
ticks /= 10;
ticks -= UNIX_TIME_START;
tp->tv_sec = ticks / TICKS_PER_SECOND;
tp->tv_usec = ticks % TICKS_PER_SECOND;
#else
timeval tv;
gettimeofday(&tv, nullptr);
tp->tv_sec = tv.tv_sec;
tp->tv_usec = tv.tv_usec;
return 0;
#endif
}
s32 PS4_SYSV_ABI sceKernelClockGettime(const u32 clock_id, OrbisKernelTimespec* ts) {
if (const auto ret = posix_clock_gettime(clock_id, ts); ret < 0) {
return ErrnoToSceKernelError(*__Error());
}
return ORBIS_OK;
}
int PS4_SYSV_ABI gettimeofday(OrbisKernelTimeval* tp, OrbisKernelTimezone* tz) {
// FreeBSD docs mention that the kernel generally does not track these values
// and they are usually returned as zero.
if (tz) {
tz->tz_minuteswest = 0;
tz->tz_dsttime = 0;
}
return sceKernelGettimeofday(tp);
}
s32 PS4_SYSV_ABI sceKernelGettimezone(OrbisKernelTimezone* tz) {
#ifdef _WIN64
ASSERT(tz);
static int tzflag = 0;
if (!tzflag) {
_tzset();
tzflag++;
}
tz->tz_minuteswest = _timezone / 60;
tz->tz_dsttime = _daylight;
#else
struct timezone tzz;
struct timeval tv;
gettimeofday(&tv, &tzz);
tz->tz_dsttime = tzz.tz_dsttime;
tz->tz_minuteswest = tzz.tz_minuteswest;
#endif
return ORBIS_OK;
}
int PS4_SYSV_ABI posix_clock_getres(u32 clock_id, OrbisKernelTimespec* res) {
s32 PS4_SYSV_ABI posix_clock_getres(u32 clock_id, OrbisKernelTimespec* res) {
if (res == nullptr) {
return ORBIS_KERNEL_ERROR_EFAULT;
SetPosixErrno(EFAULT);
return -1;
}
clockid_t pclock_id = CLOCK_REALTIME;
if (clock_id == ORBIS_CLOCK_EXT_NETWORK || clock_id == ORBIS_CLOCK_EXT_DEBUG_NETWORK ||
clock_id == ORBIS_CLOCK_EXT_AD_NETWORK || clock_id == ORBIS_CLOCK_EXT_RAW_NETWORK) {
LOG_ERROR(Lib_Kernel, "Unsupported clock type {}, using CLOCK_MONOTONIC", clock_id);
clock_id = ORBIS_CLOCK_MONOTONIC;
}
#ifdef _WIN32
switch (clock_id) {
case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST: {
DWORD timeAdjustment;
DWORD timeIncrement;
BOOL isTimeAdjustmentDisabled;
if (!GetSystemTimeAdjustment(&timeAdjustment, &timeIncrement, &isTimeAdjustmentDisabled)) {
SetPosixErrno(EFAULT);
return -1;
}
res->tv_sec = 0;
res->tv_nsec = timeIncrement * 100;
return 0;
}
case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE:
case ORBIS_CLOCK_UPTIME:
case ORBIS_CLOCK_UPTIME_PRECISE:
case ORBIS_CLOCK_MONOTONIC:
case ORBIS_CLOCK_MONOTONIC_PRECISE:
case ORBIS_CLOCK_UPTIME_FAST:
case ORBIS_CLOCK_MONOTONIC_FAST: {
LARGE_INTEGER pf;
if (!QueryPerformanceFrequency(&pf)) {
SetPosixErrno(EFAULT);
return -1;
}
res->tv_sec = 0;
res->tv_nsec =
std::max(static_cast<s32>((1000000000 + (pf.QuadPart >> 1)) / pf.QuadPart), 1);
return 0;
}
default:
UNREACHABLE();
}
#else
clockid_t pclock_id;
switch (clock_id) {
case ORBIS_CLOCK_REALTIME:
case ORBIS_CLOCK_REALTIME_PRECISE:
case ORBIS_CLOCK_REALTIME_FAST:
pclock_id = CLOCK_REALTIME;
break;
case ORBIS_CLOCK_SECOND:
case ORBIS_CLOCK_REALTIME_FAST:
#ifdef CLOCK_REALTIME_COARSE
pclock_id = CLOCK_REALTIME_COARSE;
#else
pclock_id = CLOCK_REALTIME;
#endif
break;
case ORBIS_CLOCK_UPTIME:
case ORBIS_CLOCK_UPTIME_PRECISE:
case ORBIS_CLOCK_MONOTONIC:
case ORBIS_CLOCK_MONOTONIC_PRECISE:
case ORBIS_CLOCK_MONOTONIC_FAST:
pclock_id = CLOCK_MONOTONIC;
break;
case ORBIS_CLOCK_UPTIME_FAST:
case ORBIS_CLOCK_MONOTONIC_FAST:
#ifdef CLOCK_MONOTONIC_COARSE
pclock_id = CLOCK_MONOTONIC_COARSE;
#else
pclock_id = CLOCK_MONOTONIC;
#endif
break;
default:
UNREACHABLE();
}
timespec t{};
int result = clock_getres(pclock_id, &t);
const auto result = clock_getres(pclock_id, &t);
res->tv_sec = t.tv_sec;
res->tv_nsec = t.tv_nsec;
if (result == 0) {
return ORBIS_OK;
if (result < 0) {
SetPosixErrno(errno);
return -1;
}
return ORBIS_KERNEL_ERROR_EINVAL;
return 0;
#endif
}
int PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2, time_t* seconds,
OrbisKernelTimezone* timezone, int* dst_seconds) {
s32 PS4_SYSV_ABI sceKernelClockGetres(const u32 clock_id, OrbisKernelTimespec* res) {
if (const auto ret = posix_clock_getres(clock_id, res); ret < 0) {
return ErrnoToSceKernelError(*__Error());
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI posix_gettimeofday(OrbisKernelTimeval* tp, OrbisKernelTimezone* tz) {
#ifdef _WIN64
if (tp) {
FILETIME filetime;
GetSystemTimePreciseAsFileTime(&filetime);
constexpr u64 UNIX_TIME_START = 0x295E9648864000;
constexpr u64 TICKS_PER_SECOND = 1000000;
u64 ticks = filetime.dwHighDateTime;
ticks <<= 32;
ticks |= filetime.dwLowDateTime;
ticks /= 10;
ticks -= UNIX_TIME_START;
tp->tv_sec = ticks / TICKS_PER_SECOND;
tp->tv_usec = ticks % TICKS_PER_SECOND;
}
if (tz) {
static int tzflag = 0;
if (!tzflag) {
_tzset();
tzflag++;
}
tz->tz_minuteswest = _timezone / 60;
tz->tz_dsttime = _daylight;
}
return 0;
#else
struct timezone tzz;
timeval tv;
const auto ret = gettimeofday(&tv, &tzz);
if (tp) {
tp->tv_sec = tv.tv_sec;
tp->tv_usec = tv.tv_usec;
}
if (tz) {
tz->tz_dsttime = tzz.tz_dsttime;
tz->tz_minuteswest = tzz.tz_minuteswest;
}
if (ret < 0) {
SetPosixErrno(errno);
return -1;
}
return 0;
#endif
}
s32 PS4_SYSV_ABI sceKernelGettimeofday(OrbisKernelTimeval* tp) {
if (const auto ret = posix_gettimeofday(tp, nullptr); ret < 0) {
return ErrnoToSceKernelError(*__Error());
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelGettimezone(OrbisKernelTimezone* tz) {
if (const auto ret = posix_gettimeofday(nullptr, tz); ret < 0) {
return ErrnoToSceKernelError(*__Error());
}
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2, time_t* seconds,
OrbisKernelTimezone* timezone, s32* dst_seconds) {
LOG_INFO(Kernel, "called");
if (timezone) {
sceKernelGettimezone(timezone);
param_1 -= (timezone->tz_minuteswest + timezone->tz_dsttime) * 60;
if (seconds)
if (seconds) {
*seconds = param_1;
if (dst_seconds)
}
if (dst_seconds) {
*dst_seconds = timezone->tz_dsttime * 60;
}
} else {
return ORBIS_KERNEL_ERROR_EINVAL;
}
@ -415,7 +482,7 @@ Common::NativeClock* GetClock() {
} // namespace Dev
int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time,
s32 PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time,
struct OrbisTimesec* st, u64* dst_sec) {
LOG_TRACE(Kernel, "Called");
#ifdef __APPLE__
@ -444,28 +511,35 @@ int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time,
void RegisterTime(Core::Loader::SymbolsResolver* sym) {
clock = std::make_unique<Common::NativeClock>();
initial_ptc = clock->GetUptime();
// POSIX
LIB_FUNCTION("yS8U2TGCe1A", "libkernel", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("QcteRwbsnV0", "libkernel", 1, "libkernel", 1, 1, posix_usleep);
LIB_FUNCTION("QcteRwbsnV0", "libScePosix", 1, "libkernel", 1, 1, posix_usleep);
LIB_FUNCTION("0wu33hunNdE", "libkernel", 1, "libkernel", 1, 1, posix_sleep);
LIB_FUNCTION("0wu33hunNdE", "libScePosix", 1, "libkernel", 1, 1, posix_sleep);
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, posix_clock_gettime);
LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, posix_clock_gettime);
LIB_FUNCTION("smIj7eqzZE8", "libkernel", 1, "libkernel", 1, 1, posix_clock_getres);
LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres);
LIB_FUNCTION("n88vx3C5nW8", "libkernel", 1, "libkernel", 1, 1, posix_gettimeofday);
LIB_FUNCTION("n88vx3C5nW8", "libScePosix", 1, "libkernel", 1, 1, posix_gettimeofday);
// Orbis
LIB_FUNCTION("4J2sUJmuHZQ", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTime);
LIB_FUNCTION("fgxnMeTNUtY", "libkernel", 1, "libkernel", 1, 1, sceKernelGetProcessTimeCounter);
LIB_FUNCTION("BNowx2l588E", "libkernel", 1, "libkernel", 1, 1,
sceKernelGetProcessTimeCounterFrequency);
LIB_FUNCTION("-2IRUCO--PM", "libkernel", 1, "libkernel", 1, 1, sceKernelReadTsc);
LIB_FUNCTION("1j3S3n-tTW4", "libkernel", 1, "libkernel", 1, 1, sceKernelGetTscFrequency);
LIB_FUNCTION("ejekcaNQNq0", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimeofday);
LIB_FUNCTION("n88vx3C5nW8", "libkernel", 1, "libkernel", 1, 1, gettimeofday);
LIB_FUNCTION("n88vx3C5nW8", "libScePosix", 1, "libkernel", 1, 1, gettimeofday);
LIB_FUNCTION("QvsZxomvUHs", "libkernel", 1, "libkernel", 1, 1, sceKernelNanosleep);
LIB_FUNCTION("1jfXLRVzisc", "libkernel", 1, "libkernel", 1, 1, sceKernelUsleep);
LIB_FUNCTION("QcteRwbsnV0", "libkernel", 1, "libkernel", 1, 1, posix_usleep);
LIB_FUNCTION("QcteRwbsnV0", "libScePosix", 1, "libkernel", 1, 1, posix_usleep);
LIB_FUNCTION("-ZR+hG7aDHw", "libkernel", 1, "libkernel", 1, 1, sceKernelSleep);
LIB_FUNCTION("0wu33hunNdE", "libScePosix", 1, "libkernel", 1, 1, sceKernelSleep);
LIB_FUNCTION("yS8U2TGCe1A", "libkernel", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("yS8U2TGCe1A", "libScePosix", 1, "libkernel", 1, 1, posix_nanosleep);
LIB_FUNCTION("QBi7HCK03hw", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGettime);
LIB_FUNCTION("wRYVA5Zolso", "libkernel", 1, "libkernel", 1, 1, sceKernelClockGetres);
LIB_FUNCTION("ejekcaNQNq0", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimeofday);
LIB_FUNCTION("kOcnerypnQA", "libkernel", 1, "libkernel", 1, 1, sceKernelGettimezone);
LIB_FUNCTION("lLMT9vJAck0", "libkernel", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("lLMT9vJAck0", "libScePosix", 1, "libkernel", 1, 1, orbis_clock_gettime);
LIB_FUNCTION("smIj7eqzZE8", "libScePosix", 1, "libkernel", 1, 1, posix_clock_getres);
LIB_FUNCTION("0NTHN1NKONI", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertLocaltimeToUtc);
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
}

View File

@ -75,14 +75,14 @@ u64 PS4_SYSV_ABI sceKernelGetProcessTime();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounter();
u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency();
u64 PS4_SYSV_ABI sceKernelReadTsc();
int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp);
s32 PS4_SYSV_ABI sceKernelClockGettime(u32 clock_id, OrbisKernelTimespec* tp);
s32 PS4_SYSV_ABI sceKernelGettimezone(OrbisKernelTimezone* tz);
int PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2, time_t* seconds,
OrbisKernelTimezone* timezone, int* dst_seconds);
s32 PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(time_t param_1, int64_t param_2, time_t* seconds,
OrbisKernelTimezone* timezone, s32* dst_seconds);
int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time, OrbisTimesec* st,
s32 PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(time_t time, time_t* local_time, OrbisTimesec* st,
u64* dst_sec);
int PS4_SYSV_ABI sceKernelUsleep(u32 microseconds);
s32 PS4_SYSV_ABI sceKernelUsleep(u32 microseconds);
void RegisterTime(Core::Loader::SymbolsResolver* sym);

View File

@ -56,7 +56,6 @@
#include <stdio.h>
#include <cstdarg>
#include <cstdbool>
#include <cstddef>
#include <cstdint>
#include <cstring>

View File

@ -8,6 +8,8 @@
#include "core/libraries/audio/audioout.h"
#include "core/libraries/audio3d/audio3d.h"
#include "core/libraries/avplayer/avplayer.h"
#include "core/libraries/camera/camera.h"
#include "core/libraries/companion/companion_httpd.h"
#include "core/libraries/disc_map/disc_map.h"
#include "core/libraries/game_live_streaming/gamelivestreaming.h"
#include "core/libraries/gnmdriver/gnmdriver.h"
@ -45,6 +47,7 @@
#include "core/libraries/save_data/savedata.h"
#include "core/libraries/screenshot/screenshot.h"
#include "core/libraries/share_play/shareplay.h"
#include "core/libraries/signin_dialog/signindialog.h"
#include "core/libraries/system/commondialog.h"
#include "core/libraries/system/msgdialog.h"
#include "core/libraries/system/posix.h"
@ -120,6 +123,9 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::Hmd::RegisterlibSceHmd(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
Libraries::Ulobjmgr::RegisterlibSceUlobjmgr(sym);
Libraries::SigninDialog::RegisterlibSceSigninDialog(sym);
Libraries::Camera::RegisterlibSceCamera(sym);
Libraries::CompanionHttpd::RegisterlibSceCompanionHttpd(sym);
}
} // namespace Libraries

View File

@ -3,13 +3,9 @@
#pragma once
#include <functional>
#include "common/logging/log.h"
#include "core/loader/elf.h"
#include "core/loader/symbols_resolver.h"
#define W(foo) foo
#include "core/tls.h"
#define LIB_FUNCTION(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
{ \
@ -21,11 +17,11 @@
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Function; \
auto func = reinterpret_cast<u64>(function); \
auto func = reinterpret_cast<u64>(HOST_CALL(function)); \
sym->AddSymbol(sr, func); \
}
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, function) \
#define LIB_OBJ(nid, lib, libversion, mod, moduleVersionMajor, moduleVersionMinor, obj) \
{ \
Core::Loader::SymbolResolver sr{}; \
sr.name = nid; \
@ -35,8 +31,7 @@
sr.module_version_major = moduleVersionMajor; \
sr.module_version_minor = moduleVersionMinor; \
sr.type = Core::Loader::SymbolType::Object; \
auto func = reinterpret_cast<u64>(function); \
sym->AddSymbol(sr, func); \
sym->AddSymbol(sr, reinterpret_cast<u64>(obj)); \
}
namespace Libraries {

View File

@ -10,16 +10,24 @@
#include <arpa/inet.h>
#endif
#include <core/libraries/kernel/kernel.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/net.h"
#include "net_error.h"
#include "net_util.h"
#include "netctl.h"
#include "sys_net.h"
namespace Libraries::Net {
static thread_local int32_t net_errno = 0;
static bool g_isNetInitialized = true; // TODO init it properly
int PS4_SYSV_ABI in6addr_any() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
@ -61,8 +69,45 @@ int PS4_SYSV_ABI sce_net_in6addr_nodelocal_allnodes() {
}
OrbisNetId PS4_SYSV_ABI sceNetAccept(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_accept(s, addr, paddrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetAddrConfig6GetInfo() {
@ -121,8 +166,45 @@ int PS4_SYSV_ABI sceNetBandwidthControlSetPolicy() {
}
int PS4_SYSV_ABI sceNetBind(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_bind(s, addr, addrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetClearDnsCache() {
@ -465,9 +547,46 @@ int PS4_SYSV_ABI sceNetConfigWlanSetDeviceConfig() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetConnect() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetConnect(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_connect(s, addr, addrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetControl() {
@ -640,8 +759,15 @@ int PS4_SYSV_ABI sceNetGetIfnameNumList() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetGetMacAddress() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
int PS4_SYSV_ABI sceNetGetMacAddress(Libraries::NetCtl::OrbisNetEtherAddr* addr, int flags) {
if (addr == nullptr) {
LOG_ERROR(Lib_Net, "addr is null!");
return ORBIS_NET_EINVAL;
}
auto* netinfo = Common::Singleton<NetUtil::NetUtilInternal>::Instance();
netinfo->RetrieveEthernetAddr();
memcpy(addr->data, netinfo->GetEthernetAddr().data(), 6);
return ORBIS_OK;
}
@ -655,9 +781,46 @@ int PS4_SYSV_ABI sceNetGetNameToIndex() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetGetpeername() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetGetpeername(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_getpeername(s, addr, paddrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetGetRandom() {
@ -681,13 +844,88 @@ int PS4_SYSV_ABI sceNetGetSockInfo6() {
}
int PS4_SYSV_ABI sceNetGetsockname(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_getsockname(s, addr, paddrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetGetsockopt(OrbisNetId s, int level, int optname, void* optval, u32* optlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
LOG_INFO(Lib_Net, "s={} level={} optname={}", s, level, optname);
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_getsockopt(s, level, optname, optval, optlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetGetStatisticsInfo() {
@ -781,9 +1019,46 @@ int PS4_SYSV_ABI sceNetIoctl() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetListen() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetListen(OrbisNetId s, int backlog) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_listen(s, backlog);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetMemoryAllocate() {
@ -829,20 +1104,131 @@ int PS4_SYSV_ABI sceNetPppoeStop() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetRecv() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetRecv(OrbisNetId s, void* buf, u64 len, int flags) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_recvfrom(s, buf, len, flags | 0x40000000, nullptr, 0);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, size_t len, int flags,
OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, u64 len, int flags, OrbisNetSockaddr* addr,
u32* paddrlen) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_recvfrom(s, buf, len, flags | 0x40000000, addr, paddrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetRecvmsg() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetRecvmsg(OrbisNetId s, OrbisNetMsghdr* msg, int flags) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_recvmsg(s, msg, flags | 0x40000000);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetResolverAbort() {
@ -915,19 +1301,131 @@ int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecordsEx() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetSend() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSend(OrbisNetId s, const void* buf, u64 len, int flags) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_sendto(s, buf, len, flags | 0x40020000, nullptr, 0);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSendmsg() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_sendmsg(s, msg, flags | 0x40020000);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSendto() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSendto(OrbisNetId s, const void* buf, u64 len, int flags,
const OrbisNetSockaddr* addr, u32 addrlen) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_sendto(s, buf, len, flags | 0x40020000, addr, addrlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSetDns6Info() {
@ -950,9 +1448,48 @@ int PS4_SYSV_ABI sceNetSetDnsInfoToKernel() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetSetsockopt() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSetsockopt(OrbisNetId s, int level, int optname, const void* optval,
u32 optlen) {
LOG_INFO(Lib_Net, "s={} level={} optname={} optlen={}", s, level, optname, optlen);
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_setsockopt(s, level, optname, optval, optlen);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetShowIfconfig() {
@ -1035,24 +1572,172 @@ int PS4_SYSV_ABI sceNetShowRouteWithMemory() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceNetShutdown() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetShutdown(OrbisNetId s, int how) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_shutdown(s, how);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSocket(const char* name, int family, int type, int protocol) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
OrbisNetId PS4_SYSV_ABI sceNetSocket(const char* name, int family, int type, int protocol) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_socketex(name, family, type, protocol);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSocketAbort() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSocketAbort(OrbisNetId s, int flags) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_netabort(s, flags);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSocketClose() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceNetSocketClose(OrbisNetId s) {
if (!g_isNetInitialized) {
return ORBIS_NET_ERROR_ENOTINIT;
}
int result;
int err;
int positiveErr;
do {
result = sys_socketclose(s);
if (result >= 0) {
return result; // Success
}
err = *Libraries::Kernel::__Error(); // Standard errno
// Convert to positive error for comparison
int positiveErr = (err < 0) ? -err : err;
if ((positiveErr & 0xfff0000) != 0) {
// Unknown/fatal error range
*sceNetErrnoLoc() = ORBIS_NET_ERETURN;
return -positiveErr;
}
// Retry if interrupted
} while (positiveErr == ORBIS_NET_EINTR);
if (positiveErr == ORBIS_NET_EADDRINUSE) {
result = -ORBIS_NET_EBADF;
} else if (positiveErr == ORBIS_NET_EALREADY) {
result = -ORBIS_NET_EINTR;
} else {
result = -positiveErr;
}
*sceNetErrnoLoc() = -result;
return (-result) | ORBIS_NET_ERROR_BASE; // Convert to official ORBIS_NET_ERROR code
}
int PS4_SYSV_ABI sceNetSyncCreate() {

View File

@ -4,6 +4,7 @@
#pragma once
#include "common/types.h"
#include "netctl.h"
namespace Core::Loader {
class SymbolsResolver;
@ -19,6 +20,63 @@ class SymbolsResolver;
namespace Libraries::Net {
enum OrbisNetSocketType : u32 {
ORBIS_NET_SOCK_STREAM = 1,
ORBIS_NET_SOCK_DGRAM = 2,
ORBIS_NET_SOCK_RAW = 3,
ORBIS_NET_SOCK_DGRAM_P2P = 6,
ORBIS_NET_SOCK_STREAM_P2P = 10
};
enum OrbisNetProtocol : u32 {
ORBIS_NET_IPPROTO_IP = 0,
ORBIS_NET_IPPROTO_ICMP = 1,
ORBIS_NET_IPPROTO_IGMP = 2,
ORBIS_NET_IPPROTO_TCP = 6,
ORBIS_NET_IPPROTO_UDP = 17,
ORBIS_NET_SOL_SOCKET = 0xFFFF
};
enum OrbisNetSocketOption : u32 {
/* IP */
ORBIS_NET_IP_HDRINCL = 2,
ORBIS_NET_IP_TOS = 3,
ORBIS_NET_IP_TTL = 4,
ORBIS_NET_IP_MULTICAST_IF = 9,
ORBIS_NET_IP_MULTICAST_TTL = 10,
ORBIS_NET_IP_MULTICAST_LOOP = 11,
ORBIS_NET_IP_ADD_MEMBERSHIP = 12,
ORBIS_NET_IP_DROP_MEMBERSHIP = 13,
ORBIS_NET_IP_TTLCHK = 23,
ORBIS_NET_IP_MAXTTL = 24,
/* TCP */
ORBIS_NET_TCP_NODELAY = 1,
ORBIS_NET_TCP_MAXSEG = 2,
ORBIS_NET_TCP_MSS_TO_ADVERTISE = 3,
/* SOCKET */
ORBIS_NET_SO_REUSEADDR = 0x00000004,
ORBIS_NET_SO_KEEPALIVE = 0x00000008,
ORBIS_NET_SO_BROADCAST = 0x00000020,
ORBIS_NET_SO_LINGER = 0x00000080,
ORBIS_NET_SO_REUSEPORT = 0x00000200,
ORBIS_NET_SO_ONESBCAST = 0x00010000,
ORBIS_NET_SO_USECRYPTO = 0x00020000,
ORBIS_NET_SO_USESIGNATURE = 0x00040000,
ORBIS_NET_SO_SNDBUF = 0x1001,
ORBIS_NET_SO_RCVBUF = 0x1002,
ORBIS_NET_SO_ERROR = 0x1007,
ORBIS_NET_SO_TYPE = 0x1008,
ORBIS_NET_SO_SNDTIMEO = 0x1105,
ORBIS_NET_SO_RCVTIMEO = 0x1106,
ORBIS_NET_SO_ERROR_EX = 0x1107,
ORBIS_NET_SO_ACCEPTTIMEO = 0x1108,
ORBIS_NET_SO_CONNECTTIMEO = 0x1109,
ORBIS_NET_SO_NBIO = 0x1200,
ORBIS_NET_SO_POLICY = 0x1201,
ORBIS_NET_SO_NAME = 0x1202,
ORBIS_NET_SO_PRIORITY = 0x1203
};
using OrbisNetId = s32;
struct OrbisNetSockaddr {
@ -27,6 +85,30 @@ struct OrbisNetSockaddr {
char sa_data[14];
};
struct OrbisNetSockaddrIn {
u8 sin_len;
u8 sin_family;
u16 sin_port;
u32 sin_addr;
u16 sin_vport;
char sin_zero[6];
};
struct OrbisNetIovec {
void* iov_base;
u64 iov_len;
};
struct OrbisNetMsghdr {
void* msg_name;
u32 msg_namelen;
OrbisNetIovec* msg_iov;
int msg_iovlen;
void* msg_control;
u32 msg_controllen;
int msg_flags;
};
int PS4_SYSV_ABI in6addr_any();
int PS4_SYSV_ABI in6addr_loopback();
int PS4_SYSV_ABI sce_net_dummy();
@ -116,7 +198,7 @@ int PS4_SYSV_ABI sceNetConfigWlanInfraLeave();
int PS4_SYSV_ABI sceNetConfigWlanInfraScanJoin();
int PS4_SYSV_ABI sceNetConfigWlanScan();
int PS4_SYSV_ABI sceNetConfigWlanSetDeviceConfig();
int PS4_SYSV_ABI sceNetConnect();
int PS4_SYSV_ABI sceNetConnect(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sceNetControl();
int PS4_SYSV_ABI sceNetDhcpdStart();
int PS4_SYSV_ABI sceNetDhcpdStop();
@ -151,10 +233,10 @@ int PS4_SYSV_ABI sceNetGetIfList();
int PS4_SYSV_ABI sceNetGetIfListOnce();
int PS4_SYSV_ABI sceNetGetIfName();
int PS4_SYSV_ABI sceNetGetIfnameNumList();
int PS4_SYSV_ABI sceNetGetMacAddress();
int PS4_SYSV_ABI sceNetGetMacAddress(Libraries::NetCtl::OrbisNetEtherAddr* addr, int flags);
int PS4_SYSV_ABI sceNetGetMemoryPoolStats();
int PS4_SYSV_ABI sceNetGetNameToIndex();
int PS4_SYSV_ABI sceNetGetpeername();
int PS4_SYSV_ABI sceNetGetpeername(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sceNetGetRandom();
int PS4_SYSV_ABI sceNetGetRouteInfo();
int PS4_SYSV_ABI sceNetGetSockInfo();
@ -177,7 +259,7 @@ int PS4_SYSV_ABI sceNetInfoDumpStop();
int PS4_SYSV_ABI sceNetInit();
int PS4_SYSV_ABI sceNetInitParam();
int PS4_SYSV_ABI sceNetIoctl();
int PS4_SYSV_ABI sceNetListen();
int PS4_SYSV_ABI sceNetListen(OrbisNetId s, int backlog);
int PS4_SYSV_ABI sceNetMemoryAllocate();
int PS4_SYSV_ABI sceNetMemoryFree();
u32 PS4_SYSV_ABI sceNetNtohl(u32 net32);
@ -187,10 +269,10 @@ int PS4_SYSV_ABI sceNetPoolCreate(const char* name, int size, int flags);
int PS4_SYSV_ABI sceNetPoolDestroy();
int PS4_SYSV_ABI sceNetPppoeStart();
int PS4_SYSV_ABI sceNetPppoeStop();
int PS4_SYSV_ABI sceNetRecv();
int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, size_t len, int flags,
OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sceNetRecvmsg();
int PS4_SYSV_ABI sceNetRecv(OrbisNetId s, void* buf, u64 len, int flags);
int PS4_SYSV_ABI sceNetRecvfrom(OrbisNetId s, void* buf, u64 len, int flags, OrbisNetSockaddr* addr,
u32* paddrlen);
int PS4_SYSV_ABI sceNetRecvmsg(OrbisNetId s, OrbisNetMsghdr* msg, int flags);
int PS4_SYSV_ABI sceNetResolverAbort();
int PS4_SYSV_ABI sceNetResolverConnect();
int PS4_SYSV_ABI sceNetResolverConnectAbort();
@ -205,14 +287,16 @@ int PS4_SYSV_ABI sceNetResolverStartNtoa();
int PS4_SYSV_ABI sceNetResolverStartNtoa6();
int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecords();
int PS4_SYSV_ABI sceNetResolverStartNtoaMultipleRecordsEx();
int PS4_SYSV_ABI sceNetSend();
int PS4_SYSV_ABI sceNetSendmsg();
int PS4_SYSV_ABI sceNetSendto();
int PS4_SYSV_ABI sceNetSend(OrbisNetId s, const void* buf, u64 len, int flags);
int PS4_SYSV_ABI sceNetSendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags);
int PS4_SYSV_ABI sceNetSendto(OrbisNetId s, const void* buf, u64 len, int flags,
const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sceNetSetDns6Info();
int PS4_SYSV_ABI sceNetSetDns6InfoToKernel();
int PS4_SYSV_ABI sceNetSetDnsInfo();
int PS4_SYSV_ABI sceNetSetDnsInfoToKernel();
int PS4_SYSV_ABI sceNetSetsockopt();
int PS4_SYSV_ABI sceNetSetsockopt(OrbisNetId s, int level, int optname, const void* optval,
u32 optlen);
int PS4_SYSV_ABI sceNetShowIfconfig();
int PS4_SYSV_ABI sceNetShowIfconfigForBuffer();
int PS4_SYSV_ABI sceNetShowIfconfigWithMemory();
@ -229,10 +313,10 @@ int PS4_SYSV_ABI sceNetShowRoute6ForBuffer();
int PS4_SYSV_ABI sceNetShowRoute6WithMemory();
int PS4_SYSV_ABI sceNetShowRouteForBuffer();
int PS4_SYSV_ABI sceNetShowRouteWithMemory();
int PS4_SYSV_ABI sceNetShutdown();
int PS4_SYSV_ABI sceNetSocket(const char* name, int family, int type, int protocol);
int PS4_SYSV_ABI sceNetSocketAbort();
int PS4_SYSV_ABI sceNetSocketClose();
int PS4_SYSV_ABI sceNetShutdown(OrbisNetId s, int how);
OrbisNetId PS4_SYSV_ABI sceNetSocket(const char* name, int family, int type, int protocol);
int PS4_SYSV_ABI sceNetSocketAbort(OrbisNetId s, int flags);
int PS4_SYSV_ABI sceNetSocketClose(OrbisNetId s);
int PS4_SYSV_ABI sceNetSyncCreate();
int PS4_SYSV_ABI sceNetSyncDestroy();
int PS4_SYSV_ABI sceNetSyncGet();

View File

@ -0,0 +1,162 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// net errno codes
constexpr int ORBIS_NET_EPERM = 1;
constexpr int ORBIS_NET_ENOENT = 2;
constexpr int ORBIS_NET_EINTR = 4;
constexpr int ORBIS_NET_EBADF = 9;
constexpr int ORBIS_NET_EACCES = 13;
constexpr int ORBIS_NET_EFAULT = 14;
constexpr int ORBIS_NET_ENOTBLK = 15;
constexpr int ORBIS_NET_EBUSY = 16;
constexpr int ORBIS_NET_EEXIST = 17;
constexpr int ORBIS_NET_ENODEV = 19;
constexpr int ORBIS_NET_EINVAL = 22;
constexpr int ORBIS_NET_EMFILE = 24;
constexpr int ORBIS_NET_ENOSPC = 28;
constexpr int ORBIS_NET_EPIPE = 32;
constexpr int ORBIS_NET_EAGAIN = 35;
constexpr int ORBIS_NET_EWOULDBLOCK = 35;
constexpr int ORBIS_NET_EINPROGRESS = 36;
constexpr int ORBIS_NET_EALREADY = 37;
constexpr int ORBIS_NET_ENOTSOCK = 38;
constexpr int ORBIS_NET_EDESTADDRREQ = 39;
constexpr int ORBIS_NET_EMSGSIZE = 40;
constexpr int ORBIS_NET_EPROTOTYPE = 41;
constexpr int ORBIS_NET_ENOPROTOOPT = 42;
constexpr int ORBIS_NET_EPROTONOSUPPORT = 43;
constexpr int ORBIS_NET_EOPNOTSUPP = 45;
constexpr int ORBIS_NET_EAFNOSUPPORT = 47;
constexpr int ORBIS_NET_EADDRINUSE = 48;
constexpr int ORBIS_NET_EADDRNOTAVAIL = 49;
constexpr int ORBIS_NET_ENETDOWN = 50;
constexpr int ORBIS_NET_ENETUNREACH = 51;
constexpr int ORBIS_NET_ENETRESET = 52;
constexpr int ORBIS_NET_ECONNABORTED = 53;
constexpr int ORBIS_NET_ECONNRESET = 54;
constexpr int ORBIS_NET_EISCONN = 56;
constexpr int ORBIS_NET_ENOTCONN = 57;
constexpr int ORBIS_NET_ETOOMANYREFS = 59;
constexpr int ORBIS_NET_ETIMEDOUT = 60;
constexpr int ORBIS_NET_ECONNREFUSED = 61;
constexpr int ORBIS_NET_ELOOP = 62;
constexpr int ORBIS_NET_ENAMETOOLONG = 63;
constexpr int ORBIS_NET_EHOSTDOWN = 64;
constexpr int ORBIS_NET_EHOSTUNREACH = 65;
constexpr int ORBIS_NET_ENOTEMPTY = 66;
constexpr int ORBIS_NET_EPROCUNAVAIL = 76;
constexpr int ORBIS_NET_EPROTO = 92;
constexpr int ORBIS_NET_EADHOC = 160;
constexpr int ORBIS_NET_EINACTIVEDISABLED = 163;
constexpr int ORBIS_NET_ENODATA = 164;
constexpr int ORBIS_NET_EDESC = 165;
constexpr int ORBIS_NET_EDESCTIMEDOUT = 166;
constexpr int ORBIS_NET_ENOTINIT = 200;
constexpr int ORBIS_NET_ENOLIBMEM = 201;
constexpr int ORBIS_NET_ECALLBACK = 203;
constexpr int ORBIS_NET_EINTERNAL = 204;
constexpr int ORBIS_NET_ERETURN = 205;
constexpr int ORBIS_NET_ENOALLOCMEM = 206;
// errno for dns resolver
constexpr int ORBIS_NET_RESOLVER_EINTERNAL = 220;
constexpr int ORBIS_NET_RESOLVER_EBUSY = 221;
constexpr int ORBIS_NET_RESOLVER_ENOSPACE = 222;
constexpr int ORBIS_NET_RESOLVER_EPACKET = 223;
constexpr int ORBIS_NET_RESOLVER_ENODNS = 225;
constexpr int ORBIS_NET_RESOLVER_ETIMEDOUT = 226;
constexpr int ORBIS_NET_RESOLVER_ENOSUPPORT = 227;
constexpr int ORBIS_NET_RESOLVER_EFORMAT = 228;
constexpr int ORBIS_NET_RESOLVER_ESERVERFAILURE = 229;
constexpr int ORBIS_NET_RESOLVER_ENOHOST = 230;
constexpr int ORBIS_NET_RESOLVER_ENOTIMPLEMENTED = 231;
constexpr int ORBIS_NET_RESOLVER_ESERVERREFUSED = 232;
constexpr int ORBIS_NET_RESOLVER_ENORECORD = 233;
constexpr int ORBIS_NET_RESOLVER_EALIGNMENT = 234;
// common errno
constexpr int ORBIS_NET_ENOMEM = 12;
constexpr int ORBIS_NET_ENOBUFS = 55;
// error codes
constexpr int ORBIS_NET_ERROR_BASE = 0x80410100; // not existed used for calculation
constexpr int ORBIS_NET_ERROR_EPERM = 0x80410101;
constexpr int ORBIS_NET_ERROR_ENOENT = 0x80410102;
constexpr int ORBIS_NET_ERROR_EINTR = 0x80410104;
constexpr int ORBIS_NET_ERROR_EBADF = 0x80410109;
constexpr int ORBIS_NET_ERROR_ENOMEM = 0x8041010c;
constexpr int ORBIS_NET_ERROR_EACCES = 0x8041010d;
constexpr int ORBIS_NET_ERROR_EFAULT = 0x8041010e;
constexpr int ORBIS_NET_ERROR_ENOTBLK = 0x8041010f;
constexpr int ORBIS_NET_ERROR_EEXIST = 0x80410111;
constexpr int ORBIS_NET_ERROR_ENODEV = 0x80410113;
constexpr int ORBIS_NET_ERROR_EINVAL = 0x80410116;
constexpr int ORBIS_NET_ERROR_ENFILE = 0x80410117;
constexpr int ORBIS_NET_ERROR_EMFILE = 0x80410118;
constexpr int ORBIS_NET_ERROR_ENOSPC = 0x8041011c;
constexpr int ORBIS_NET_ERROR_EPIPE = 0x80410120;
constexpr int ORBIS_NET_ERROR_EAGAIN = 0x80410123;
constexpr int ORBIS_NET_ERROR_EWOULDBLOCK = 0x80410123;
constexpr int ORBIS_NET_ERROR_EINPROGRESS = 0x80410124;
constexpr int ORBIS_NET_ERROR_EALREADY = 0x80410125;
constexpr int ORBIS_NET_ERROR_ENOTSOCK = 0x80410126;
constexpr int ORBIS_NET_ERROR_EDESTADDRREQ = 0x80410127;
constexpr int ORBIS_NET_ERROR_EMSGSIZE = 0x80410128;
constexpr int ORBIS_NET_ERROR_EPROTOTYPE = 0x80410129;
constexpr int ORBIS_NET_ERROR_ENOPROTOOPT = 0x8041012a;
constexpr int ORBIS_NET_ERROR_EPROTONOSUPPORT = 0x8041012b;
constexpr int ORBIS_NET_ERROR_EOPNOTSUPP = 0x8041012d;
constexpr int ORBIS_NET_ERROR_EPFNOSUPPORT = 0x8041012e;
constexpr int ORBIS_NET_ERROR_EAFNOSUPPORT = 0x8041012f;
constexpr int ORBIS_NET_ERROR_EADDRINUSE = 0x80410130;
constexpr int ORBIS_NET_ERROR_EADDRNOTAVAIL = 0x80410131;
constexpr int ORBIS_NET_ERROR_ENETDOWN = 0x80410132;
constexpr int ORBIS_NET_ERROR_ENETUNREACH = 0x80410133;
constexpr int ORBIS_NET_ERROR_ENETRESET = 0x80410134;
constexpr int ORBIS_NET_ERROR_ECONNABORTED = 0x80410135;
constexpr int ORBIS_NET_ERROR_ECONNRESET = 0x80410136;
constexpr int ORBIS_NET_ERROR_ENOBUFS = 0x80410137;
constexpr int ORBIS_NET_ERROR_EISCONN = 0x80410138;
constexpr int ORBIS_NET_ERROR_ENOTCONN = 0x80410139;
constexpr int ORBIS_NET_ERROR_ESHUTDOWN = 0x8041013a;
constexpr int ORBIS_NET_ERROR_ETOOMANYREFS = 0x8041013b;
constexpr int ORBIS_NET_ERROR_ETIMEDOUT = 0x8041013c;
constexpr int ORBIS_NET_ERROR_ECONNREFUSED = 0x8041013d;
constexpr int ORBIS_NET_ERROR_ELOOP = 0x8041013e;
constexpr int ORBIS_NET_ERROR_ENAMETOOLONG = 0x8041013f;
constexpr int ORBIS_NET_ERROR_EHOSTDOWN = 0x80410140;
constexpr int ORBIS_NET_ERROR_EHOSTUNREACH = 0x80410141;
constexpr int ORBIS_NET_ERROR_ENOTEMPTY = 0x80410142;
constexpr int ORBIS_NET_ERROR_EPROCUNAVAIL = 0x8041014C;
constexpr int ORBIS_NET_ERROR_ECANCELED = 0x80410157;
constexpr int ORBIS_NET_ERROR_EPROTO = 0x8041015C;
constexpr int ORBIS_NET_ERROR_EADHOC = 0x804101a0;
constexpr int ORBIS_NET_ERROR_ERESERVED161 = 0x804101a1;
constexpr int ORBIS_NET_ERROR_ERESERVED162 = 0x804101a2;
constexpr int ORBIS_NET_ERROR_EINACTIVEDISABLED = 0x804101a3;
constexpr int ORBIS_NET_ERROR_ENODATA = 0x804101a4;
constexpr int ORBIS_NET_ERROR_EDESC = 0x804101a5;
constexpr int ORBIS_NET_ERROR_EDESCTIMEDOUT = 0x804101a6;
constexpr int ORBIS_NET_ERROR_ENOTINIT = 0x804101c8;
constexpr int ORBIS_NET_ERROR_ENOLIBMEM = 0x804101c9;
constexpr int ORBIS_NET_ERROR_ECALLBACK = 0x804101cb;
constexpr int ORBIS_NET_ERROR_EINTERNAL = 0x804101cc;
constexpr int ORBIS_NET_ERROR_ERETURN = 0x804101cd;
constexpr int ORBIS_NET_ERROR_ENOALLOCMEM = 0x804101ce;
constexpr int ORBIS_NET_ERROR_RESOLVER_EINTERNAL = 0x804101dc;
constexpr int ORBIS_NET_ERROR_RESOLVER_EBUSY = 0x804101dd;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENOSPACE = 0x804101de;
constexpr int ORBIS_NET_ERROR_RESOLVER_EPACKET = 0x804101df;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENODNS = 0x804101e1;
constexpr int ORBIS_NET_ERROR_RESOLVER_ETIMEDOUT = 0x804101e2;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENOSUPPORT = 0x804101e3;
constexpr int ORBIS_NET_ERROR_RESOLVER_EFORMAT = 0x804101e4;
constexpr int ORBIS_NET_ERROR_RESOLVER_ESERVERFAILURE = 0x804101e5;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENOHOST = 0x804101e6;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENOTIMPLEMENTED = 0x804101e7;
constexpr int ORBIS_NET_ERROR_RESOLVER_ESERVERREFUSED = 0x804101e8;
constexpr int ORBIS_NET_ERROR_RESOLVER_ENORECORD = 0x804101e9;
constexpr int ORBIS_NET_ERROR_RESOLVER_EALIGNMENT = 0x804101ea;

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@ -0,0 +1,110 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Ws2tcpip.h>
#include <iphlpapi.h>
#include <winsock2.h>
typedef SOCKET net_socket;
typedef int socklen_t;
#else
#include <cerrno>
#include <arpa/inet.h>
#include <net/if.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <unistd.h>
typedef int net_socket;
#endif
#if defined(__APPLE__)
#include <ifaddrs.h>
#include <net/if_dl.h>
#endif
#include <map>
#include <memory>
#include <mutex>
#include <vector>
#include <string.h>
#include "net_util.h"
namespace NetUtil {
const std::array<u8, 6>& NetUtilInternal::GetEthernetAddr() const {
return ether_address;
}
bool NetUtilInternal::RetrieveEthernetAddr() {
std::scoped_lock lock{m_mutex};
#ifdef _WIN32
std::vector<u8> adapter_infos(sizeof(IP_ADAPTER_INFO));
ULONG size_infos = sizeof(IP_ADAPTER_INFO);
if (GetAdaptersInfo(reinterpret_cast<PIP_ADAPTER_INFO>(adapter_infos.data()), &size_infos) ==
ERROR_BUFFER_OVERFLOW)
adapter_infos.resize(size_infos);
if (GetAdaptersInfo(reinterpret_cast<PIP_ADAPTER_INFO>(adapter_infos.data()), &size_infos) ==
NO_ERROR &&
size_infos) {
PIP_ADAPTER_INFO info = reinterpret_cast<PIP_ADAPTER_INFO>(adapter_infos.data());
memcpy(ether_address.data(), info[0].Address, 6);
return true;
}
#elif defined(__APPLE__)
ifaddrs* ifap;
if (getifaddrs(&ifap) == 0) {
ifaddrs* p;
for (p = ifap; p; p = p->ifa_next) {
if (p->ifa_addr->sa_family == AF_LINK) {
sockaddr_dl* sdp = reinterpret_cast<sockaddr_dl*>(p->ifa_addr);
memcpy(ether_address.data(), sdp->sdl_data + sdp->sdl_nlen, 6);
freeifaddrs(ifap);
return true;
}
}
freeifaddrs(ifap);
}
#else
ifreq ifr;
ifconf ifc;
char buf[1024];
int success = 0;
int sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_IP);
if (sock == -1)
return false;
ifc.ifc_len = sizeof(buf);
ifc.ifc_buf = buf;
if (ioctl(sock, SIOCGIFCONF, &ifc) == -1)
return false;
ifreq* it = ifc.ifc_req;
const ifreq* const end = it + (ifc.ifc_len / sizeof(ifreq));
for (; it != end; ++it) {
strcpy(ifr.ifr_name, it->ifr_name);
if (ioctl(sock, SIOCGIFFLAGS, &ifr) == 0) {
if (!(ifr.ifr_flags & IFF_LOOPBACK)) {
if (ioctl(sock, SIOCGIFHWADDR, &ifr) == 0) {
success = 1;
break;
}
}
}
}
if (success) {
memcpy(ether_address.data(), ifr.ifr_hwaddr.sa_data, 6);
return true;
}
#endif
return false;
}
} // namespace NetUtil

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@ -0,0 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include "common/types.h"
namespace NetUtil {
class NetUtilInternal {
public:
explicit NetUtilInternal() = default;
~NetUtilInternal() = default;
private:
std::array<u8, 6> ether_address{};
std::mutex m_mutex;
public:
const std::array<u8, 6>& GetEthernetAddr() const;
bool RetrieveEthernetAddr();
};
} // namespace NetUtil

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@ -12,11 +12,13 @@
#include <unistd.h>
#endif
#include <common/singleton.h>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/net_ctl_codes.h"
#include "core/libraries/network/netctl.h"
#include "net_util.h"
namespace Libraries::NetCtl {
@ -162,6 +164,14 @@ int PS4_SYSV_ABI sceNetCtlGetInfo(int code, OrbisNetCtlInfo* info) {
case ORBIS_NET_CTL_INFO_DEVICE:
info->device = ORBIS_NET_CTL_DEVICE_WIRED;
break;
case ORBIS_NET_CTL_INFO_ETHER_ADDR: {
auto* netinfo = Common::Singleton<NetUtil::NetUtilInternal>::Instance();
netinfo->RetrieveEthernetAddr();
memcpy(info->ether_addr.data, netinfo->GetEthernetAddr().data(), 6);
} break;
case ORBIS_NET_CTL_INFO_MTU:
info->mtu = 1500; // default value
break;
case ORBIS_NET_CTL_INFO_LINK:
info->link = ORBIS_NET_CTL_LINK_DISCONNECTED;
break;
@ -183,6 +193,7 @@ int PS4_SYSV_ABI sceNetCtlGetInfo(int code, OrbisNetCtlInfo* info) {
}
break;
}
default:
LOG_ERROR(Lib_NetCtl, "{} unsupported code", code);
}

View File

@ -49,8 +49,26 @@ union OrbisNetCtlInfo {
// GetInfo codes
constexpr int ORBIS_NET_CTL_INFO_DEVICE = 1;
constexpr int ORBIS_NET_CTL_INFO_ETHER_ADDR = 2;
constexpr int ORBIS_NET_CTL_INFO_MTU = 3;
constexpr int ORBIS_NET_CTL_INFO_LINK = 4;
constexpr int ORBIS_NET_CTL_INFO_BSSID = 5;
constexpr int ORBIS_NET_CTL_INFO_SSID = 6;
constexpr int ORBIS_NET_CTL_INFO_WIFI_SECURITY = 7;
constexpr int ORBIS_NET_CTL_INFO_RSSI_DBM = 8;
constexpr int ORBIS_NET_CTL_INFO_RSSI_PERCENTAGE = 9;
constexpr int ORBIS_NET_CTL_INFO_CHANNEL = 10;
constexpr int ORBIS_NET_CTL_INFO_IP_CONFIG = 11;
constexpr int ORBIS_NET_CTL_INFO_DHCP_HOSTNAME = 12;
constexpr int ORBIS_NET_CTL_INFO_PPPOE_AUTH_NAME = 13;
constexpr int ORBIS_NET_CTL_INFO_IP_ADDRESS = 14;
constexpr int ORBIS_NET_CTL_INFO_NETMASK = 15;
constexpr int ORBIS_NET_CTL_INFO_DEFAULT_ROUTE = 16;
constexpr int ORBIS_NET_CTL_INFO_PRIMARY_DNS = 17;
constexpr int ORBIS_NET_CTL_INFO_SECONDARY_DNS = 18;
constexpr int ORBIS_NET_CTL_INFO_HTTP_PROXY_CONFIG = 19;
constexpr int ORBIS_NET_CTL_INFO_HTTP_PROXY_SERVER = 20;
constexpr int ORBIS_NET_CTL_INFO_HTTP_PROXY_PORT = 21;
int PS4_SYSV_ABI sceNetBweCheckCallbackIpcInt();
int PS4_SYSV_ABI sceNetBweClearEventIpcInt();

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@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/assert.h>
#include "net.h"
#include "net_error.h"
#include "sockets.h"
namespace Libraries::Net {
int P2PSocket::Close() {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::SetSocketOptions(int level, int optname, const void* optval, u32 optlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::GetSocketOptions(int level, int optname, void* optval, u32* optlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::Bind(const OrbisNetSockaddr* addr, u32 addrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::Listen(int backlog) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::SendPacket(const void* msg, u32 len, int flags, const OrbisNetSockaddr* to,
u32 tolen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
int P2PSocket::ReceivePacket(void* buf, u32 len, int flags, OrbisNetSockaddr* from, u32* fromlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
SocketPtr P2PSocket::Accept(OrbisNetSockaddr* addr, u32* addrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return nullptr;
}
int P2PSocket::Connect(const OrbisNetSockaddr* addr, u32 namelen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
int P2PSocket::GetSocketAddress(OrbisNetSockaddr* name, u32* namelen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return 0;
}
} // namespace Libraries::Net

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@ -0,0 +1,395 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/assert.h>
#include "net.h"
#include "net_error.h"
#include "sockets.h"
namespace Libraries::Net {
#ifdef _WIN32
#define ERROR_CASE(errname) \
case (WSA##errname): \
return ORBIS_NET_ERROR_##errname;
#else
#define ERROR_CASE(errname) \
case (errname): \
return ORBIS_NET_ERROR_##errname;
#endif
static int ConvertReturnErrorCode(int retval) {
if (retval < 0) {
#ifdef _WIN32
switch (WSAGetLastError()) {
#else
switch (errno) {
#endif
#ifndef _WIN32 // These errorcodes don't exist in WinSock
ERROR_CASE(EPERM)
ERROR_CASE(ENOENT)
// ERROR_CASE(ESRCH)
// ERROR_CASE(EIO)
// ERROR_CASE(ENXIO)
// ERROR_CASE(E2BIG)
// ERROR_CASE(ENOEXEC)
// ERROR_CASE(EDEADLK)
ERROR_CASE(ENOMEM)
// ERROR_CASE(ECHILD)
// ERROR_CASE(EBUSY)
ERROR_CASE(EEXIST)
// ERROR_CASE(EXDEV)
ERROR_CASE(ENODEV)
// ERROR_CASE(ENOTDIR)
// ERROR_CASE(EISDIR)
ERROR_CASE(ENFILE)
// ERROR_CASE(ENOTTY)
// ERROR_CASE(ETXTBSY)
// ERROR_CASE(EFBIG)
ERROR_CASE(ENOSPC)
// ERROR_CASE(ESPIPE)
// ERROR_CASE(EROFS)
// ERROR_CASE(EMLINK)
ERROR_CASE(EPIPE)
// ERROR_CASE(EDOM)
// ERROR_CASE(ERANGE)
// ERROR_CASE(ENOLCK)
// ERROR_CASE(ENOSYS)
// ERROR_CASE(EIDRM)
// ERROR_CASE(EOVERFLOW)
// ERROR_CASE(EILSEQ)
// ERROR_CASE(ENOTSUP)
ERROR_CASE(ECANCELED)
// ERROR_CASE(EBADMSG)
ERROR_CASE(ENODATA)
// ERROR_CASE(ENOSR)
// ERROR_CASE(ENOSTR)
// ERROR_CASE(ETIME)
#endif
ERROR_CASE(EINTR)
ERROR_CASE(EBADF)
ERROR_CASE(EACCES)
ERROR_CASE(EFAULT)
ERROR_CASE(EINVAL)
ERROR_CASE(EMFILE)
ERROR_CASE(EWOULDBLOCK)
ERROR_CASE(EINPROGRESS)
ERROR_CASE(EALREADY)
ERROR_CASE(ENOTSOCK)
ERROR_CASE(EDESTADDRREQ)
ERROR_CASE(EMSGSIZE)
ERROR_CASE(EPROTOTYPE)
ERROR_CASE(ENOPROTOOPT)
ERROR_CASE(EPROTONOSUPPORT)
#if defined(__APPLE__) || defined(_WIN32)
ERROR_CASE(EOPNOTSUPP)
#endif
ERROR_CASE(EAFNOSUPPORT)
ERROR_CASE(EADDRINUSE)
ERROR_CASE(EADDRNOTAVAIL)
ERROR_CASE(ENETDOWN)
ERROR_CASE(ENETUNREACH)
ERROR_CASE(ENETRESET)
ERROR_CASE(ECONNABORTED)
ERROR_CASE(ECONNRESET)
ERROR_CASE(ENOBUFS)
ERROR_CASE(EISCONN)
ERROR_CASE(ENOTCONN)
ERROR_CASE(ETIMEDOUT)
ERROR_CASE(ECONNREFUSED)
ERROR_CASE(ELOOP)
ERROR_CASE(ENAMETOOLONG)
ERROR_CASE(EHOSTUNREACH)
ERROR_CASE(ENOTEMPTY)
}
return ORBIS_NET_ERROR_EINTERNAL;
}
// if it is 0 or positive return it as it is
return retval;
}
static int ConvertLevels(int level) {
switch (level) {
case ORBIS_NET_SOL_SOCKET:
return SOL_SOCKET;
case ORBIS_NET_IPPROTO_IP:
return IPPROTO_IP;
case ORBIS_NET_IPPROTO_TCP:
return IPPROTO_TCP;
}
return -1;
}
static void convertOrbisNetSockaddrToPosix(const OrbisNetSockaddr* src, sockaddr* dst) {
if (src == nullptr || dst == nullptr)
return;
memset(dst, 0, sizeof(sockaddr));
const OrbisNetSockaddrIn* src_in = (const OrbisNetSockaddrIn*)src;
sockaddr_in* dst_in = (sockaddr_in*)dst;
dst_in->sin_family = src_in->sin_family;
dst_in->sin_port = src_in->sin_port;
memcpy(&dst_in->sin_addr, &src_in->sin_addr, 4);
}
static void convertPosixSockaddrToOrbis(sockaddr* src, OrbisNetSockaddr* dst) {
if (src == nullptr || dst == nullptr)
return;
memset(dst, 0, sizeof(OrbisNetSockaddr));
OrbisNetSockaddrIn* dst_in = (OrbisNetSockaddrIn*)dst;
sockaddr_in* src_in = (sockaddr_in*)src;
dst_in->sin_family = static_cast<unsigned char>(src_in->sin_family);
dst_in->sin_port = src_in->sin_port;
memcpy(&dst_in->sin_addr, &src_in->sin_addr, 4);
}
int PosixSocket::Close() {
std::scoped_lock lock{m_mutex};
#ifdef _WIN32
auto out = closesocket(sock);
#else
auto out = ::close(sock);
#endif
return ConvertReturnErrorCode(out);
}
int PosixSocket::Bind(const OrbisNetSockaddr* addr, u32 addrlen) {
std::scoped_lock lock{m_mutex};
sockaddr addr2;
convertOrbisNetSockaddrToPosix(addr, &addr2);
return ConvertReturnErrorCode(::bind(sock, &addr2, sizeof(sockaddr_in)));
}
int PosixSocket::Listen(int backlog) {
std::scoped_lock lock{m_mutex};
return ConvertReturnErrorCode(::listen(sock, backlog));
}
int PosixSocket::SendPacket(const void* msg, u32 len, int flags, const OrbisNetSockaddr* to,
u32 tolen) {
std::scoped_lock lock{m_mutex};
if (to != nullptr) {
sockaddr addr;
convertOrbisNetSockaddrToPosix(to, &addr);
return ConvertReturnErrorCode(
sendto(sock, (const char*)msg, len, flags, &addr, sizeof(sockaddr_in)));
} else {
return ConvertReturnErrorCode(send(sock, (const char*)msg, len, flags));
}
}
int PosixSocket::ReceivePacket(void* buf, u32 len, int flags, OrbisNetSockaddr* from,
u32* fromlen) {
std::scoped_lock lock{m_mutex};
if (from != nullptr) {
sockaddr addr;
int res = recvfrom(sock, (char*)buf, len, flags, &addr, (socklen_t*)fromlen);
convertPosixSockaddrToOrbis(&addr, from);
*fromlen = sizeof(OrbisNetSockaddrIn);
return ConvertReturnErrorCode(res);
} else {
return ConvertReturnErrorCode(recv(sock, (char*)buf, len, flags));
}
}
SocketPtr PosixSocket::Accept(OrbisNetSockaddr* addr, u32* addrlen) {
std::scoped_lock lock{m_mutex};
sockaddr addr2;
net_socket new_socket = ::accept(sock, &addr2, (socklen_t*)addrlen);
#ifdef _WIN32
if (new_socket != INVALID_SOCKET) {
#else
if (new_socket >= 0) {
#endif
convertPosixSockaddrToOrbis(&addr2, addr);
*addrlen = sizeof(OrbisNetSockaddrIn);
return std::make_shared<PosixSocket>(new_socket);
}
return nullptr;
}
int PosixSocket::Connect(const OrbisNetSockaddr* addr, u32 namelen) {
std::scoped_lock lock{m_mutex};
sockaddr addr2;
convertOrbisNetSockaddrToPosix(addr, &addr2);
return ::connect(sock, &addr2, sizeof(sockaddr_in));
}
int PosixSocket::GetSocketAddress(OrbisNetSockaddr* name, u32* namelen) {
std::scoped_lock lock{m_mutex};
sockaddr addr;
convertOrbisNetSockaddrToPosix(name, &addr);
if (name != nullptr) {
*namelen = sizeof(sockaddr_in);
}
int res = getsockname(sock, &addr, (socklen_t*)namelen);
if (res >= 0) {
convertPosixSockaddrToOrbis(&addr, name);
*namelen = sizeof(OrbisNetSockaddrIn);
}
return res;
}
#define CASE_SETSOCKOPT(opt) \
case ORBIS_NET_##opt: \
return ConvertReturnErrorCode(setsockopt(sock, level, opt, (const char*)optval, optlen))
#define CASE_SETSOCKOPT_VALUE(opt, value) \
case opt: \
if (optlen != sizeof(*value)) { \
return ORBIS_NET_ERROR_EFAULT; \
} \
memcpy(value, optval, optlen); \
return 0
int PosixSocket::SetSocketOptions(int level, int optname, const void* optval, u32 optlen) {
std::scoped_lock lock{m_mutex};
level = ConvertLevels(level);
::linger native_linger;
if (level == SOL_SOCKET) {
switch (optname) {
CASE_SETSOCKOPT(SO_REUSEADDR);
CASE_SETSOCKOPT(SO_KEEPALIVE);
CASE_SETSOCKOPT(SO_BROADCAST);
// CASE_SETSOCKOPT(SO_LINGER);
CASE_SETSOCKOPT(SO_SNDBUF);
CASE_SETSOCKOPT(SO_RCVBUF);
CASE_SETSOCKOPT(SO_SNDTIMEO);
CASE_SETSOCKOPT(SO_RCVTIMEO);
CASE_SETSOCKOPT(SO_ERROR);
CASE_SETSOCKOPT(SO_TYPE);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_SO_REUSEPORT, &sockopt_so_reuseport);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_SO_ONESBCAST, &sockopt_so_onesbcast);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_SO_USECRYPTO, &sockopt_so_usecrypto);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_SO_USESIGNATURE, &sockopt_so_usesignature);
case ORBIS_NET_SO_LINGER: {
if (socket_type != ORBIS_NET_SOCK_STREAM) {
return ORBIS_NET_EPROCUNAVAIL;
}
if (optlen < sizeof(OrbisNetLinger)) {
LOG_ERROR(Lib_Net, "size missmatched! optlen = {} OrbisNetLinger={}", optlen,
sizeof(OrbisNetLinger));
return ORBIS_NET_ERROR_EINVAL;
}
const void* native_val = &native_linger;
u32 native_len = sizeof(native_linger);
native_linger.l_onoff = reinterpret_cast<const OrbisNetLinger*>(optval)->l_onoff;
native_linger.l_linger = reinterpret_cast<const OrbisNetLinger*>(optval)->l_linger;
return ConvertReturnErrorCode(
setsockopt(sock, level, SO_LINGER, (const char*)native_val, native_len));
}
case ORBIS_NET_SO_NAME:
return ORBIS_NET_ERROR_EINVAL; // don't support set for name
case ORBIS_NET_SO_NBIO: {
if (optlen != sizeof(sockopt_so_nbio)) {
return ORBIS_NET_ERROR_EFAULT;
}
memcpy(&sockopt_so_nbio, optval, optlen);
#ifdef _WIN32
static_assert(sizeof(u_long) == sizeof(sockopt_so_nbio),
"type used for ioctlsocket value does not have the expected size");
return ConvertReturnErrorCode(ioctlsocket(sock, FIONBIO, (u_long*)&sockopt_so_nbio));
#else
return ConvertReturnErrorCode(ioctl(sock, FIONBIO, &sockopt_so_nbio));
#endif
}
}
} else if (level == IPPROTO_IP) {
switch (optname) {
// CASE_SETSOCKOPT(IP_HDRINCL);
CASE_SETSOCKOPT(IP_TOS);
CASE_SETSOCKOPT(IP_TTL);
CASE_SETSOCKOPT(IP_MULTICAST_IF);
CASE_SETSOCKOPT(IP_MULTICAST_TTL);
CASE_SETSOCKOPT(IP_MULTICAST_LOOP);
CASE_SETSOCKOPT(IP_ADD_MEMBERSHIP);
CASE_SETSOCKOPT(IP_DROP_MEMBERSHIP);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_IP_TTLCHK, &sockopt_ip_ttlchk);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_IP_MAXTTL, &sockopt_ip_maxttl);
case ORBIS_NET_IP_HDRINCL: {
if (socket_type != ORBIS_NET_SOCK_RAW) {
return ORBIS_NET_EPROCUNAVAIL;
}
return ConvertReturnErrorCode(
setsockopt(sock, level, optname, (const char*)optval, optlen));
}
}
} else if (level == IPPROTO_TCP) {
switch (optname) {
CASE_SETSOCKOPT(TCP_NODELAY);
CASE_SETSOCKOPT(TCP_MAXSEG);
CASE_SETSOCKOPT_VALUE(ORBIS_NET_TCP_MSS_TO_ADVERTISE, &sockopt_tcp_mss_to_advertise);
}
}
UNREACHABLE_MSG("Unknown level ={} optname ={}", level, optname);
return 0;
}
#define CASE_GETSOCKOPT(opt) \
case ORBIS_NET_##opt: { \
socklen_t optlen_temp = *optlen; \
auto retval = \
ConvertReturnErrorCode(getsockopt(sock, level, opt, (char*)optval, &optlen_temp)); \
*optlen = optlen_temp; \
return retval; \
}
#define CASE_GETSOCKOPT_VALUE(opt, value) \
case opt: \
if (*optlen < sizeof(value)) { \
*optlen = sizeof(value); \
return ORBIS_NET_ERROR_EFAULT; \
} \
*optlen = sizeof(value); \
*(decltype(value)*)optval = value; \
return 0;
int PosixSocket::GetSocketOptions(int level, int optname, void* optval, u32* optlen) {
std::scoped_lock lock{m_mutex};
level = ConvertLevels(level);
if (level == SOL_SOCKET) {
switch (optname) {
CASE_GETSOCKOPT(SO_REUSEADDR);
CASE_GETSOCKOPT(SO_KEEPALIVE);
CASE_GETSOCKOPT(SO_BROADCAST);
CASE_GETSOCKOPT(SO_LINGER);
CASE_GETSOCKOPT(SO_SNDBUF);
CASE_GETSOCKOPT(SO_RCVBUF);
CASE_GETSOCKOPT(SO_SNDTIMEO);
CASE_GETSOCKOPT(SO_RCVTIMEO);
CASE_GETSOCKOPT(SO_ERROR);
CASE_GETSOCKOPT(SO_TYPE);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_NBIO, sockopt_so_nbio);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_REUSEPORT, sockopt_so_reuseport);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_ONESBCAST, sockopt_so_onesbcast);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_USECRYPTO, sockopt_so_usecrypto);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_USESIGNATURE, sockopt_so_usesignature);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_SO_NAME,
(char)0); // writes an empty string to the output buffer
}
} else if (level == IPPROTO_IP) {
switch (optname) {
CASE_GETSOCKOPT(IP_HDRINCL);
CASE_GETSOCKOPT(IP_TOS);
CASE_GETSOCKOPT(IP_TTL);
CASE_GETSOCKOPT(IP_MULTICAST_IF);
CASE_GETSOCKOPT(IP_MULTICAST_TTL);
CASE_GETSOCKOPT(IP_MULTICAST_LOOP);
CASE_GETSOCKOPT(IP_ADD_MEMBERSHIP);
CASE_GETSOCKOPT(IP_DROP_MEMBERSHIP);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_IP_TTLCHK, sockopt_ip_ttlchk);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_IP_MAXTTL, sockopt_ip_maxttl);
}
} else if (level == IPPROTO_TCP) {
switch (optname) {
CASE_GETSOCKOPT(TCP_NODELAY);
CASE_GETSOCKOPT(TCP_MAXSEG);
CASE_GETSOCKOPT_VALUE(ORBIS_NET_TCP_MSS_TO_ADVERTISE, sockopt_tcp_mss_to_advertise);
}
}
UNREACHABLE_MSG("Unknown level ={} optname ={}", level, optname);
return 0;
}
} // namespace Libraries::Net

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@ -0,0 +1,120 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Ws2tcpip.h>
#include <iphlpapi.h>
#include <winsock2.h>
typedef SOCKET net_socket;
typedef int socklen_t;
#else
#include <cerrno>
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <unistd.h>
typedef int net_socket;
#endif
#include <map>
#include <memory>
#include <mutex>
#include "net.h"
namespace Libraries::Net {
struct Socket;
typedef std::shared_ptr<Socket> SocketPtr;
struct OrbisNetLinger {
s32 l_onoff;
s32 l_linger;
};
struct Socket {
explicit Socket(int domain, int type, int protocol) {}
virtual ~Socket() = default;
virtual int Close() = 0;
virtual int SetSocketOptions(int level, int optname, const void* optval, u32 optlen) = 0;
virtual int GetSocketOptions(int level, int optname, void* optval, u32* optlen) = 0;
virtual int Bind(const OrbisNetSockaddr* addr, u32 addrlen) = 0;
virtual int Listen(int backlog) = 0;
virtual int SendPacket(const void* msg, u32 len, int flags, const OrbisNetSockaddr* to,
u32 tolen) = 0;
virtual SocketPtr Accept(OrbisNetSockaddr* addr, u32* addrlen) = 0;
virtual int ReceivePacket(void* buf, u32 len, int flags, OrbisNetSockaddr* from,
u32* fromlen) = 0;
virtual int Connect(const OrbisNetSockaddr* addr, u32 namelen) = 0;
virtual int GetSocketAddress(OrbisNetSockaddr* name, u32* namelen) = 0;
std::mutex m_mutex;
};
struct PosixSocket : public Socket {
net_socket sock;
int sockopt_so_reuseport = 0;
int sockopt_so_onesbcast = 0;
int sockopt_so_usecrypto = 0;
int sockopt_so_usesignature = 0;
int sockopt_so_nbio = 0;
int sockopt_ip_ttlchk = 0;
int sockopt_ip_maxttl = 0;
int sockopt_tcp_mss_to_advertise = 0;
int socket_type;
explicit PosixSocket(int domain, int type, int protocol)
: Socket(domain, type, protocol), sock(socket(domain, type, protocol)) {
socket_type = type;
}
explicit PosixSocket(net_socket sock) : Socket(0, 0, 0), sock(sock) {}
int Close() override;
int SetSocketOptions(int level, int optname, const void* optval, u32 optlen) override;
int GetSocketOptions(int level, int optname, void* optval, u32* optlen) override;
int Bind(const OrbisNetSockaddr* addr, u32 addrlen) override;
int Listen(int backlog) override;
int SendPacket(const void* msg, u32 len, int flags, const OrbisNetSockaddr* to,
u32 tolen) override;
int ReceivePacket(void* buf, u32 len, int flags, OrbisNetSockaddr* from, u32* fromlen) override;
SocketPtr Accept(OrbisNetSockaddr* addr, u32* addrlen) override;
int Connect(const OrbisNetSockaddr* addr, u32 namelen) override;
int GetSocketAddress(OrbisNetSockaddr* name, u32* namelen) override;
};
struct P2PSocket : public Socket {
explicit P2PSocket(int domain, int type, int protocol) : Socket(domain, type, protocol) {}
int Close() override;
int SetSocketOptions(int level, int optname, const void* optval, u32 optlen) override;
int GetSocketOptions(int level, int optname, void* optval, u32* optlen) override;
int Bind(const OrbisNetSockaddr* addr, u32 addrlen) override;
int Listen(int backlog) override;
int SendPacket(const void* msg, u32 len, int flags, const OrbisNetSockaddr* to,
u32 tolen) override;
int ReceivePacket(void* buf, u32 len, int flags, OrbisNetSockaddr* from, u32* fromlen) override;
SocketPtr Accept(OrbisNetSockaddr* addr, u32* addrlen) override;
int Connect(const OrbisNetSockaddr* addr, u32 namelen) override;
int GetSocketAddress(OrbisNetSockaddr* name, u32* namelen) override;
};
class NetInternal {
public:
explicit NetInternal() = default;
~NetInternal() = default;
SocketPtr FindSocket(int sockid) {
std::scoped_lock lock{m_mutex};
const auto it = socks.find(sockid);
if (it != socks.end()) {
return it->second;
}
return 0;
}
public:
std::mutex m_mutex;
typedef std::map<int, SocketPtr> NetSockets;
NetSockets socks;
int next_sock_id = 0;
};
} // namespace Libraries::Net

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@ -0,0 +1,228 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/assert.h>
#include <common/logging/log.h>
#include <core/libraries/kernel/kernel.h>
#include "common/singleton.h"
#include "net_error.h"
#include "sockets.h"
#include "sys_net.h"
namespace Libraries::Net {
int PS4_SYSV_ABI sys_connect(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->Connect(addr, addrlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_bind(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->Bind(addr, addrlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_accept(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
auto new_sock = sock->Accept(addr, paddrlen);
if (!new_sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_EBADF;
LOG_ERROR(Lib_Net, "error creating new socket for accepting");
return -1;
}
auto id = ++netcall->next_sock_id;
netcall->socks.emplace(id, new_sock);
return id;
}
int PS4_SYSV_ABI sys_getpeername(OrbisNetId s, const OrbisNetSockaddr* addr, u32* paddrlen) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
int PS4_SYSV_ABI sys_getsockname(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->GetSocketAddress(addr, paddrlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_getsockopt(OrbisNetId s, int level, int optname, void* optval, u32* optlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->GetSocketOptions(level, optname, optval, optlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_listen(OrbisNetId s, int backlog) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->Listen(backlog);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_setsockopt(OrbisNetId s, int level, int optname, const void* optval,
u32 optlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->SetSocketOptions(level, optname, optval, optlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_shutdown(OrbisNetId s, int how) {
return -1;
}
int PS4_SYSV_ABI sys_socketex(const char* name, int family, int type, int protocol) {
if (name == nullptr) {
LOG_INFO(Lib_Net, "name = no-named family = {} type = {} protocol = {}", family, type,
protocol);
} else {
LOG_INFO(Lib_Net, "name = {} family = {} type = {} protocol = {}", std::string(name),
family, type, protocol);
}
SocketPtr sock;
switch (type) {
case ORBIS_NET_SOCK_STREAM:
case ORBIS_NET_SOCK_DGRAM:
case ORBIS_NET_SOCK_RAW:
sock = std::make_shared<PosixSocket>(family, type, protocol);
break;
case ORBIS_NET_SOCK_DGRAM_P2P:
case ORBIS_NET_SOCK_STREAM_P2P:
sock = std::make_shared<P2PSocket>(family, type, protocol);
break;
default:
UNREACHABLE_MSG("Unknown type {}", type);
}
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto id = ++netcall->next_sock_id;
netcall->socks.emplace(id, sock);
return id;
}
int PS4_SYSV_ABI sys_socket(int family, int type, int protocol) {
return sys_socketex(nullptr, family, type, protocol);
}
int PS4_SYSV_ABI sys_netabort(OrbisNetId s, int flags) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
int PS4_SYSV_ABI sys_socketclose(OrbisNetId s) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->Close();
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_sendto(OrbisNetId s, const void* buf, u64 len, int flags,
const OrbisNetSockaddr* addr, u32 addrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->SendPacket(buf, len, flags, addr, addrlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_sendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
int PS4_SYSV_ABI sys_recvfrom(OrbisNetId s, void* buf, u64 len, int flags, OrbisNetSockaddr* addr,
u32* paddrlen) {
auto* netcall = Common::Singleton<NetInternal>::Instance();
auto sock = netcall->FindSocket(s);
if (!sock) {
*Libraries::Kernel::__Error() = ORBIS_NET_ERROR_EBADF;
LOG_ERROR(Lib_Net, "socket id is invalid = {}", s);
return -1;
}
int returncode = sock->ReceivePacket(buf, len, flags, addr, paddrlen);
if (returncode >= 0) {
return returncode;
}
*Libraries::Kernel::__Error() = returncode;
LOG_ERROR(Lib_Net, "error code returned : {:#x}", (u32)returncode);
return -1;
}
int PS4_SYSV_ABI sys_recvmsg(OrbisNetId s, OrbisNetMsghdr* msg, int flags) {
LOG_ERROR(Lib_Net, "(STUBBED) called");
return -1;
}
} // namespace Libraries::Net

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@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "net.h"
namespace Libraries::Net {
int PS4_SYSV_ABI sys_connect(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sys_bind(OrbisNetId s, const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sys_accept(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sys_getpeername(OrbisNetId s, const OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sys_getsockname(OrbisNetId s, OrbisNetSockaddr* addr, u32* paddrlen);
int PS4_SYSV_ABI sys_getsockopt(OrbisNetId s, int level, int optname, void* optval, u32* optlen);
int PS4_SYSV_ABI sys_listen(OrbisNetId s, int backlog);
int PS4_SYSV_ABI sys_setsockopt(OrbisNetId s, int level, int optname, const void* optval,
u32 optlen);
int PS4_SYSV_ABI sys_shutdown(OrbisNetId s, int how);
int PS4_SYSV_ABI sys_socketex(const char* name, int family, int type, int protocol);
int PS4_SYSV_ABI sys_socket(int family, int type, int protocol);
int PS4_SYSV_ABI sys_netabort(OrbisNetId s, int flags);
int PS4_SYSV_ABI sys_socketclose(OrbisNetId s);
int PS4_SYSV_ABI sys_sendto(OrbisNetId s, const void* buf, u64 len, int flags,
const OrbisNetSockaddr* addr, u32 addrlen);
int PS4_SYSV_ABI sys_sendmsg(OrbisNetId s, const OrbisNetMsghdr* msg, int flags);
int PS4_SYSV_ABI sys_recvfrom(OrbisNetId s, void* buf, u64 len, int flags, OrbisNetSockaddr* addr,
u32* paddrlen);
int PS4_SYSV_ABI sys_recvmsg(OrbisNetId s, OrbisNetMsghdr* msg, int flags);
} // namespace Libraries::Net

View File

@ -380,8 +380,7 @@ s32 PS4_SYSV_ABI sceNgs2GeomApply(const OrbisNgs2GeomListenerWork* listener,
s32 PS4_SYSV_ABI sceNgs2PanInit(OrbisNgs2PanWork* work, const float* aSpeakerAngle, float unitAngle,
u32 numSpeakers) {
LOG_ERROR(Lib_Ngs2, "aSpeakerAngle = {}, unitAngle = {}, numSpeakers = {}", *aSpeakerAngle,
unitAngle, numSpeakers);
LOG_ERROR(Lib_Ngs2, "unitAngle = {}, numSpeakers = {}", unitAngle, numSpeakers);
return ORBIS_OK;
}

View File

@ -206,6 +206,10 @@ s32 PS4_SYSV_ABI sceNpTrophyDestroyHandle(OrbisNpTrophyHandle handle) {
if (handle == ORBIS_NP_TROPHY_INVALID_HANDLE)
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
if (handle >= trophy_handles.size()) {
LOG_ERROR(Lib_NpTrophy, "Invalid handle {}", handle);
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}
if (!trophy_handles.is_allocated({static_cast<u32>(handle)})) {
return ORBIS_NP_TROPHY_ERROR_INVALID_HANDLE;
}

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@ -49,13 +49,11 @@ void SaveDialogResult::CopyTo(OrbisSaveDataDialogResult& result) const {
result.mode = this->mode;
result.result = this->result;
result.buttonId = this->button_id;
if (mode == SaveDataDialogMode::LIST || ElfInfo::Instance().FirmwareVer() >= ElfInfo::FW_45) {
if (result.dirName != nullptr) {
result.dirName->data.FromString(this->dir_name);
}
if (result.param != nullptr && this->param.GetString(SaveParams::MAINTITLE).has_value()) {
result.param->FromSFO(this->param);
}
if (result.dirName != nullptr) {
result.dirName->data.FromString(this->dir_name);
}
if (result.param != nullptr && this->param.GetString(SaveParams::MAINTITLE).has_value()) {
result.param->FromSFO(this->param);
}
result.userData = this->user_data;
}
@ -157,7 +155,7 @@ SaveDialogState::SaveDialogState(const OrbisSaveDataDialogParam& param) {
if (item->focusPos != FocusPos::DIRNAME) {
this->focus_pos = item->focusPos;
} else {
} else if (item->focusPosDirName != nullptr) {
this->focus_pos = item->focusPosDirName->data.to_string();
}
this->style = item->itemStyle;
@ -345,12 +343,15 @@ SaveDialogUi::SaveDialogUi(SaveDialogUi&& other) noexcept
}
}
SaveDialogUi& SaveDialogUi::operator=(SaveDialogUi other) {
SaveDialogUi& SaveDialogUi::operator=(SaveDialogUi&& other) noexcept {
std::scoped_lock lock(draw_mutex, other.draw_mutex);
using std::swap;
swap(state, other.state);
swap(status, other.status);
swap(result, other.result);
state = other.state;
other.state = nullptr;
status = other.status;
other.status = nullptr;
result = other.result;
other.result = nullptr;
if (status && *status == Status::RUNNING) {
first_render = true;
AddLayer(this);

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@ -300,7 +300,8 @@ public:
~SaveDialogUi() override;
SaveDialogUi(const SaveDialogUi& other) = delete;
SaveDialogUi(SaveDialogUi&& other) noexcept;
SaveDialogUi& operator=(SaveDialogUi other);
SaveDialogUi& operator=(SaveDialogUi& other) = delete;
SaveDialogUi& operator=(SaveDialogUi&& other) noexcept;
void Finish(ButtonId buttonId, CommonDialog::Result r = CommonDialog::Result::OK);

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@ -10,15 +10,14 @@
#include <utility>
#include <fmt/format.h>
#include <core/libraries/system/msgdialog_ui.h>
#include "common/assert.h"
#include "boost/icl/concept/interval.hpp"
#include "common/elf_info.h"
#include "common/logging/log.h"
#include "common/path_util.h"
#include "common/singleton.h"
#include "common/thread.h"
#include "core/file_sys/fs.h"
#include "core/libraries/system/msgdialog_ui.h"
#include "save_instance.h"
using Common::FS::IOFile;
@ -35,11 +34,12 @@ namespace Libraries::SaveData::SaveMemory {
static Core::FileSys::MntPoints* g_mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
struct SlotData {
OrbisUserServiceUserId user_id;
OrbisUserServiceUserId user_id{};
std::string game_serial;
std::filesystem::path folder_path;
PSF sfo;
std::vector<u8> memory_cache;
size_t memory_cache_size{};
};
static std::mutex g_slot_mtx;
@ -97,7 +97,8 @@ std::filesystem::path GetSavePath(OrbisUserServiceUserId user_id, u32 slot_id,
return SaveInstance::MakeDirSavePath(user_id, Common::ElfInfo::Instance().GameSerial(), dir);
}
size_t SetupSaveMemory(OrbisUserServiceUserId user_id, u32 slot_id, std::string_view game_serial) {
size_t SetupSaveMemory(OrbisUserServiceUserId user_id, u32 slot_id, std::string_view game_serial,
size_t memory_size) {
std::lock_guard lck{g_slot_mtx};
const auto save_dir = GetSavePath(user_id, slot_id, game_serial);
@ -109,6 +110,7 @@ size_t SetupSaveMemory(OrbisUserServiceUserId user_id, u32 slot_id, std::string_
.folder_path = save_dir,
.sfo = {},
.memory_cache = {},
.memory_cache_size = memory_size,
};
SaveInstance::SetupDefaultParamSFO(data.sfo, GetSaveDir(slot_id), std::string{game_serial});
@ -196,9 +198,9 @@ void ReadMemory(u32 slot_id, void* buf, size_t buf_size, int64_t offset) {
auto& data = g_attached_slots[slot_id];
auto& memory = data.memory_cache;
if (memory.empty()) { // Load file
memory.resize(data.memory_cache_size);
IOFile f{data.folder_path / FilenameSaveDataMemory, Common::FS::FileAccessMode::Read};
if (f.IsOpen()) {
memory.resize(f.GetSize());
f.Seek(0);
f.ReadSpan(std::span{memory});
}
@ -222,5 +224,4 @@ void WriteMemory(u32 slot_id, void* buf, size_t buf_size, int64_t offset) {
Backup::NewRequest(data.user_id, data.game_serial, GetSaveDir(slot_id),
Backup::OrbisSaveDataEventType::__DO_NOT_SAVE);
}
} // namespace Libraries::SaveData::SaveMemory

View File

@ -4,13 +4,13 @@
#pragma once
#include <vector>
#include "save_backup.h"
#include "core/libraries/save_data/save_backup.h"
class PSF;
namespace Libraries::SaveData {
using OrbisUserServiceUserId = s32;
}
} // namespace Libraries::SaveData
namespace Libraries::SaveData::SaveMemory {
@ -22,7 +22,8 @@ void PersistMemory(u32 slot_id, bool lock = true);
std::string_view game_serial);
// returns the size of the save memory if exists
size_t SetupSaveMemory(OrbisUserServiceUserId user_id, u32 slot_id, std::string_view game_serial);
size_t SetupSaveMemory(OrbisUserServiceUserId user_id, u32 slot_id, std::string_view game_serial,
size_t memory_size);
// Write the icon. Set buf to null to read the standard icon.
void SetIcon(u32 slot_id, void* buf = nullptr, size_t buf_size = 0);

View File

@ -5,10 +5,10 @@
#include <thread>
#include <vector>
#include <core/libraries/system/msgdialog_ui.h>
#include <magic_enum/magic_enum.hpp>
#include "common/assert.h"
#include "common/config.h"
#include "common/cstring.h"
#include "common/elf_info.h"
#include "common/enum.h"
@ -20,7 +20,9 @@
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "core/libraries/save_data/savedata.h"
#include "core/libraries/save_data/savedata_error.h"
#include "core/libraries/system/msgdialog.h"
#include "core/libraries/system/msgdialog_ui.h"
#include "save_backup.h"
#include "save_instance.h"
#include "save_memory.h"
@ -33,27 +35,6 @@ using Common::ElfInfo;
namespace Libraries::SaveData {
enum class Error : u32 {
OK = 0,
USER_SERVICE_NOT_INITIALIZED = 0x80960002,
PARAMETER = 0x809F0000,
NOT_INITIALIZED = 0x809F0001,
OUT_OF_MEMORY = 0x809F0002,
BUSY = 0x809F0003,
NOT_MOUNTED = 0x809F0004,
EXISTS = 0x809F0007,
NOT_FOUND = 0x809F0008,
NO_SPACE_FS = 0x809F000A,
INTERNAL = 0x809F000B,
MOUNT_FULL = 0x809F000C,
BAD_MOUNTED = 0x809F000D,
BROKEN = 0x809F000F,
INVALID_LOGIN_USER = 0x809F0011,
MEMORY_NOT_READY = 0x809F0012,
BACKUP_BUSY = 0x809F0013,
BUSY_FOR_SAVING = 0x809F0016,
};
enum class OrbisSaveDataSaveDataMemoryOption : u32 {
NONE = 0,
SET_PARAM = 1 << 0,
@ -336,7 +317,9 @@ static std::array<std::optional<SaveInstance>, 16> g_mount_slots;
static void initialize() {
g_initialized = true;
g_game_serial = ElfInfo::Instance().GameSerial();
g_game_serial = Common::Singleton<PSF>::Instance()
->GetString("INSTALL_DIR_SAVEDATA")
.value_or(ElfInfo::Instance().GameSerial());
g_fw_ver = ElfInfo::Instance().FirmwareVer();
Backup::StartThread();
}
@ -456,7 +439,7 @@ static Error saveDataMount(const OrbisSaveDataMount2* mount_info,
LOG_INFO(Lib_SaveData, "called with invalid block size");
}
const auto root_save = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir);
const auto root_save = Config::GetSaveDataPath();
fs::create_directories(root_save);
const auto available = fs::space(root_save).available;
@ -1593,8 +1576,8 @@ Error PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2(const OrbisSaveDataMemorySetu
}
try {
size_t existed_size =
SaveMemory::SetupSaveMemory(setupParam->userId, slot_id, g_game_serial);
size_t existed_size = SaveMemory::SetupSaveMemory(setupParam->userId, slot_id,
g_game_serial, setupParam->memorySize);
if (existed_size == 0) { // Just created
if (g_fw_ver >= ElfInfo::FW_45 && setupParam->initParam != nullptr) {
auto& sfo = SaveMemory::GetParamSFO(slot_id);

View File

@ -0,0 +1,27 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Libraries::SaveData {
enum class Error : u32 {
OK = 0,
USER_SERVICE_NOT_INITIALIZED = 0x80960002,
PARAMETER = 0x809F0000,
NOT_INITIALIZED = 0x809F0001,
OUT_OF_MEMORY = 0x809F0002,
BUSY = 0x809F0003,
NOT_MOUNTED = 0x809F0004,
EXISTS = 0x809F0007,
NOT_FOUND = 0x809F0008,
NO_SPACE_FS = 0x809F000A,
INTERNAL = 0x809F000B,
MOUNT_FULL = 0x809F000C,
BAD_MOUNTED = 0x809F000D,
BROKEN = 0x809F000F,
INVALID_LOGIN_USER = 0x809F0011,
MEMORY_NOT_READY = 0x809F0012,
BACKUP_BUSY = 0x809F0013,
BUSY_FOR_SAVING = 0x809F0016,
};
} // namespace Libraries::SaveData

View File

@ -0,0 +1,64 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "signindialog.h"
namespace Libraries::SigninDialog {
s32 PS4_SYSV_ABI sceSigninDialogInitialize() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceSigninDialogOpen() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called");
return ORBIS_OK;
}
Status PS4_SYSV_ABI sceSigninDialogGetStatus() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called, return 'finished' status");
return Status::FINISHED;
}
Status PS4_SYSV_ABI sceSigninDialogUpdateStatus() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called, return 'finished' status");
return Status::FINISHED;
}
s32 PS4_SYSV_ABI sceSigninDialogGetResult() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceSigninDialogClose() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceSigninDialogTerminate() {
LOG_ERROR(Lib_SigninDialog, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceSigninDialog(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("mlYGfmqE3fQ", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogInitialize);
LIB_FUNCTION("JlpJVoRWv7U", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogOpen);
LIB_FUNCTION("2m077aeC+PA", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogGetStatus);
LIB_FUNCTION("Bw31liTFT3A", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogUpdateStatus);
LIB_FUNCTION("nqG7rqnYw1U", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogGetResult);
LIB_FUNCTION("M3OkENHcyiU", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogClose);
LIB_FUNCTION("LXlmS6PvJdU", "libSceSigninDialog", 1, "libSceSigninDialog", 1, 1,
sceSigninDialogTerminate);
};
} // namespace Libraries::SigninDialog

View File

@ -0,0 +1,29 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
enum class Status : u32 {
NONE = 0,
INITIALIZED = 1,
RUNNING = 2,
FINISHED = 3,
};
namespace Libraries::SigninDialog {
s32 PS4_SYSV_ABI sceSigninDialogInitialize();
s32 PS4_SYSV_ABI sceSigninDialogOpen();
Status PS4_SYSV_ABI sceSigninDialogGetStatus();
Status PS4_SYSV_ABI sceSigninDialogUpdateStatus();
s32 PS4_SYSV_ABI sceSigninDialogGetResult();
s32 PS4_SYSV_ABI sceSigninDialogClose();
s32 PS4_SYSV_ABI sceSigninDialogTerminate();
void RegisterlibSceSigninDialog(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::SigninDialog

View File

@ -17,10 +17,12 @@ int PS4_SYSV_ABI sceVideodecCreateDecoder(const OrbisVideodecConfigInfo* pCfgInf
LOG_INFO(Lib_Videodec, "called");
if (!pCfgInfoIn || !pRsrcInfoIn || !pCtrlOut) {
LOG_ERROR(Lib_Videodec, "Invalid arguments");
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCfgInfoIn->thisSize != sizeof(OrbisVideodecConfigInfo) ||
pRsrcInfoIn->thisSize != sizeof(OrbisVideodecResourceInfo)) {
LOG_ERROR(Lib_Videodec, "Invalid struct size");
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
@ -37,15 +39,18 @@ int PS4_SYSV_ABI sceVideodecDecode(OrbisVideodecCtrl* pCtrlIn,
OrbisVideodecPictureInfo* pPictureInfoOut) {
LOG_TRACE(Lib_Videodec, "called");
if (!pCtrlIn || !pInputDataIn || !pPictureInfoOut) {
LOG_ERROR(Lib_Videodec, "Invalid arguments");
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCtrlIn->thisSize != sizeof(OrbisVideodecCtrl) ||
pFrameBufferInOut->thisSize != sizeof(OrbisVideodecFrameBuffer)) {
LOG_ERROR(Lib_Videodec, "Invalid struct size");
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
LOG_ERROR(Lib_Videodec, "Invalid decoder handle");
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
return decoder->Decode(*pInputDataIn, *pFrameBufferInOut, *pPictureInfoOut);
@ -56,6 +61,7 @@ int PS4_SYSV_ABI sceVideodecDeleteDecoder(OrbisVideodecCtrl* pCtrlIn) {
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
LOG_ERROR(Lib_Videodec, "Invalid decoder handle");
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
delete decoder;
@ -68,15 +74,18 @@ int PS4_SYSV_ABI sceVideodecFlush(OrbisVideodecCtrl* pCtrlIn,
LOG_INFO(Lib_Videodec, "called");
if (!pFrameBufferInOut || !pPictureInfoOut) {
LOG_ERROR(Lib_Videodec, "Invalid arguments");
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pFrameBufferInOut->thisSize != sizeof(OrbisVideodecFrameBuffer) ||
pPictureInfoOut->thisSize != sizeof(OrbisVideodecPictureInfo)) {
LOG_ERROR(Lib_Videodec, "Invalid struct size");
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
LOG_ERROR(Lib_Videodec, "Invalid decoder handle");
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
return decoder->Flush(*pFrameBufferInOut, *pPictureInfoOut);
@ -92,10 +101,12 @@ int PS4_SYSV_ABI sceVideodecQueryResourceInfo(const OrbisVideodecConfigInfo* pCf
LOG_INFO(Lib_Videodec, "called");
if (!pCfgInfoIn || !pRsrcInfoOut) {
LOG_ERROR(Lib_Videodec, "Invalid arguments");
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCfgInfoIn->thisSize != sizeof(OrbisVideodecConfigInfo) ||
pRsrcInfoOut->thisSize != sizeof(OrbisVideodecResourceInfo)) {
LOG_ERROR(Lib_Videodec, "Invalid struct size");
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}

View File

@ -17,9 +17,11 @@ sceVideodec2QueryComputeMemoryInfo(OrbisVideodec2ComputeMemoryInfo* computeMemIn
LOG_INFO(Lib_Vdec2, "called");
if (!computeMemInfo) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (computeMemInfo->thisSize != sizeof(OrbisVideodec2ComputeMemoryInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -47,10 +49,12 @@ sceVideodec2QueryDecoderMemoryInfo(const OrbisVideodec2DecoderConfigInfo* decode
LOG_INFO(Lib_Vdec2, "called");
if (!decoderCfgInfo || !decoderMemInfo) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (decoderCfgInfo->thisSize != sizeof(OrbisVideodec2DecoderConfigInfo) ||
decoderMemInfo->thisSize != sizeof(OrbisVideodec2DecoderMemoryInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -74,10 +78,12 @@ s32 PS4_SYSV_ABI sceVideodec2CreateDecoder(const OrbisVideodec2DecoderConfigInfo
LOG_INFO(Lib_Vdec2, "called");
if (!decoderCfgInfo || !decoderMemInfo || !decoder) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (decoderCfgInfo->thisSize != sizeof(OrbisVideodec2DecoderConfigInfo) ||
decoderMemInfo->thisSize != sizeof(OrbisVideodec2DecoderMemoryInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -89,6 +95,7 @@ s32 PS4_SYSV_ABI sceVideodec2DeleteDecoder(OrbisVideodec2Decoder decoder) {
LOG_INFO(Lib_Vdec2, "called");
if (!decoder) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_DECODER_INSTANCE;
}
@ -103,13 +110,16 @@ s32 PS4_SYSV_ABI sceVideodec2Decode(OrbisVideodec2Decoder decoder,
LOG_TRACE(Lib_Vdec2, "called");
if (!decoder) {
LOG_ERROR(Lib_Vdec2, "Invalid decoder instance");
return ORBIS_VIDEODEC2_ERROR_DECODER_INSTANCE;
}
if (!inputData || !frameBuffer || !outputInfo) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (inputData->thisSize != sizeof(OrbisVideodec2InputData) ||
frameBuffer->thisSize != sizeof(OrbisVideodec2FrameBuffer)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -122,13 +132,16 @@ s32 PS4_SYSV_ABI sceVideodec2Flush(OrbisVideodec2Decoder decoder,
LOG_INFO(Lib_Vdec2, "called");
if (!decoder) {
LOG_ERROR(Lib_Vdec2, "Invalid decoder instance");
return ORBIS_VIDEODEC2_ERROR_DECODER_INSTANCE;
}
if (!frameBuffer || !outputInfo) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (frameBuffer->thisSize != sizeof(OrbisVideodec2FrameBuffer) ||
outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
@ -139,6 +152,7 @@ s32 PS4_SYSV_ABI sceVideodec2Reset(OrbisVideodec2Decoder decoder) {
LOG_INFO(Lib_Vdec2, "called");
if (!decoder) {
LOG_ERROR(Lib_Vdec2, "Invalid decoder instance");
return ORBIS_VIDEODEC2_ERROR_DECODER_INSTANCE;
}
@ -150,12 +164,15 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
LOG_TRACE(Lib_Vdec2, "called");
if (!outputInfo) {
LOG_ERROR(Lib_Vdec2, "Invalid arguments");
return ORBIS_VIDEODEC2_ERROR_ARGUMENT_POINTER;
}
if (outputInfo->thisSize != sizeof(OrbisVideodec2OutputInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
if (outputInfo->pictureCount == 0 || gPictureInfos.empty()) {
LOG_ERROR(Lib_Vdec2, "No picture info available");
return ORBIS_OK;
}
@ -163,6 +180,7 @@ s32 PS4_SYSV_ABI sceVideodec2GetPictureInfo(const OrbisVideodec2OutputInfo* outp
OrbisVideodec2AvcPictureInfo* picInfo =
static_cast<OrbisVideodec2AvcPictureInfo*>(p1stPictureInfoOut);
if (picInfo->thisSize != sizeof(OrbisVideodec2AvcPictureInfo)) {
LOG_ERROR(Lib_Vdec2, "Invalid struct size");
return ORBIS_VIDEODEC2_ERROR_STRUCT_SIZE;
}
*picInfo = gPictureInfos.back();

View File

@ -220,7 +220,7 @@ s32 PS4_SYSV_ABI sceVideoOutGetEventData(const Kernel::SceKernelEvent* ev, s64*
if (ev->ident != static_cast<s32>(OrbisVideoOutInternalEventId::Flip) || ev->data == 0) {
*data = event_data;
} else {
*data = event_data | 0xFFFF000000000000;
*data = event_data | 0xffff000000000000;
}
return ORBIS_OK;
}
@ -233,7 +233,8 @@ s32 PS4_SYSV_ABI sceVideoOutGetEventCount(const Kernel::SceKernelEvent* ev) {
return ORBIS_VIDEO_OUT_ERROR_INVALID_EVENT;
}
return (ev->data >> 0xc) & 0xf;
auto event_data = static_cast<OrbisVideoOutEventData>(ev->data);
return event_data.count;
}
s32 PS4_SYSV_ABI sceVideoOutGetFlipStatus(s32 handle, FlipStatus* status) {

View File

@ -111,6 +111,12 @@ struct SceVideoOutColorSettings {
u32 reserved[3];
};
struct OrbisVideoOutEventData {
u64 time : 12;
u64 count : 4;
u64 flip_arg : 48;
};
void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(BufferAttribute* attribute, PixelFormat pixelFormat,
u32 tilingMode, u32 aspectRatio, u32 width,
u32 height, u32 pitchInPixel);
@ -128,8 +134,8 @@ s32 PS4_SYSV_ABI sceVideoOutGetResolutionStatus(s32 handle, SceVideoOutResolutio
s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 index,
const void* param);
s32 PS4_SYSV_ABI sceVideoOutClose(s32 handle);
int PS4_SYSV_ABI sceVideoOutGetEventId(const Kernel::SceKernelEvent* ev);
int PS4_SYSV_ABI sceVideoOutGetEventData(const Kernel::SceKernelEvent* ev, int64_t* data);
s32 PS4_SYSV_ABI sceVideoOutGetEventId(const Kernel::SceKernelEvent* ev);
s32 PS4_SYSV_ABI sceVideoOutGetEventData(const Kernel::SceKernelEvent* ev, s64* data);
s32 PS4_SYSV_ABI sceVideoOutColorSettingsSetGamma(SceVideoOutColorSettings* settings, float gamma);
s32 PS4_SYSV_ABI sceVideoOutAdjustColor(s32 handle, const SceVideoOutColorSettings* settings);

View File

@ -12,6 +12,7 @@
#include "common/thread.h"
#include "core/aerolib/aerolib.h"
#include "core/aerolib/stubs.h"
#include "core/devtools/widget/module_list.h"
#include "core/libraries/kernel/memory.h"
#include "core/libraries/kernel/threads.h"
#include "core/linker.h"
@ -127,7 +128,7 @@ void Linker::Execute(const std::vector<std::string> args) {
}
}
params.entry_addr = module->GetEntryAddress();
RunMainEntry(&params);
ExecuteGuest(RunMainEntry, &params);
});
}
@ -147,6 +148,9 @@ s32 Linker::LoadModule(const std::filesystem::path& elf_name, bool is_dynamic) {
num_static_modules += !is_dynamic;
m_modules.emplace_back(std::move(module));
Core::Devtools::Widget::ModuleList::AddModule(elf_name.filename().string(), elf_name);
return m_modules.size() - 1;
}
@ -325,6 +329,9 @@ bool Linker::Resolve(const std::string& name, Loader::SymbolType sym_type, Modul
}
if (record) {
*return_info = *record;
Core::Devtools::Widget::ModuleList::AddModule(sr.library);
return true;
}
@ -366,7 +373,8 @@ void* Linker::TlsGetAddr(u64 module_index, u64 offset) {
if (!addr) {
// Module was just loaded by above code. Allocate TLS block for it.
const u32 init_image_size = module->tls.init_image_size;
u8* dest = reinterpret_cast<u8*>(heap_api->heap_malloc(module->tls.image_size));
u8* dest = reinterpret_cast<u8*>(
Core::ExecuteGuest(heap_api->heap_malloc, module->tls.image_size));
const u8* src = reinterpret_cast<const u8*>(module->tls.image_virtual_addr);
std::memcpy(dest, src, init_image_size);
std::memset(dest + init_image_size, 0, module->tls.image_size - init_image_size);

View File

@ -83,7 +83,7 @@ public:
}
Module* GetModule(s32 index) const {
if (index >= 0 || index < m_modules.size()) {
if (index >= 0 && index < m_modules.size()) {
return m_modules.at(index).get();
}
return nullptr;

View File

@ -75,7 +75,8 @@ u64 MemoryManager::ClampRangeSize(VAddr virtual_addr, u64 size) {
// Clamp size to the remaining size of the current VMA.
auto vma = FindVMA(virtual_addr);
ASSERT_MSG(vma != vma_map.end(), "Attempted to access invalid GPU address {:#x}", virtual_addr);
ASSERT_MSG(vma->second.Contains(virtual_addr, 0),
"Attempted to access invalid GPU address {:#x}", virtual_addr);
u64 clamped_size = vma->second.base + vma->second.size - virtual_addr;
++vma;
@ -96,6 +97,8 @@ u64 MemoryManager::ClampRangeSize(VAddr virtual_addr, u64 size) {
bool MemoryManager::TryWriteBacking(void* address, const void* data, u32 num_bytes) {
const VAddr virtual_addr = std::bit_cast<VAddr>(address);
const auto& vma = FindVMA(virtual_addr)->second;
ASSERT_MSG(vma.Contains(virtual_addr, 0),
"Attempting to access out of bounds memory at address {:#x}", virtual_addr);
if (vma.type != VMAType::Direct) {
return false;
}
@ -106,31 +109,42 @@ bool MemoryManager::TryWriteBacking(void* address, const void* data, u32 num_byt
PAddr MemoryManager::PoolExpand(PAddr search_start, PAddr search_end, size_t size, u64 alignment) {
std::scoped_lock lk{mutex};
alignment = alignment > 0 ? alignment : 64_KB;
auto dmem_area = FindDmemArea(search_start);
auto mapping_start = search_start > dmem_area->second.base
? Common::AlignUp(search_start, alignment)
: Common::AlignUp(dmem_area->second.base, alignment);
auto mapping_end = mapping_start + size;
const auto is_suitable = [&] {
const auto aligned_base = alignment > 0 ? Common::AlignUp(dmem_area->second.base, alignment)
: dmem_area->second.base;
const auto alignment_size = aligned_base - dmem_area->second.base;
const auto remaining_size =
dmem_area->second.size >= alignment_size ? dmem_area->second.size - alignment_size : 0;
return dmem_area->second.is_free && remaining_size >= size;
};
while (!is_suitable() && dmem_area->second.GetEnd() <= search_end) {
// Find the first free, large enough dmem area in the range.
while (!dmem_area->second.is_free || dmem_area->second.GetEnd() < mapping_end) {
// The current dmem_area isn't suitable, move to the next one.
dmem_area++;
}
ASSERT_MSG(is_suitable(), "Unable to find free direct memory area: size = {:#x}", size);
if (dmem_area == dmem_map.end()) {
break;
}
// Align free position
PAddr free_addr = dmem_area->second.base;
free_addr = alignment > 0 ? Common::AlignUp(free_addr, alignment) : free_addr;
// Update local variables based on the new dmem_area
mapping_start = Common::AlignUp(dmem_area->second.base, alignment);
mapping_end = mapping_start + size;
}
if (dmem_area == dmem_map.end()) {
// There are no suitable mappings in this range
LOG_ERROR(Kernel_Vmm, "Unable to find free direct memory area: size = {:#x}", size);
return -1;
}
// Add the allocated region to the list and commit its pages.
auto& area = CarveDmemArea(free_addr, size)->second;
auto& area = CarveDmemArea(mapping_start, size)->second;
area.is_free = false;
area.is_pooled = true;
return free_addr;
// Track how much dmem was allocated for pools.
pool_budget += size;
return mapping_start;
}
PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size, u64 alignment,
@ -145,10 +159,12 @@ PAddr MemoryManager::Allocate(PAddr search_start, PAddr search_end, size_t size,
auto mapping_end = mapping_start + size;
// Find the first free, large enough dmem area in the range.
while ((!dmem_area->second.is_free || dmem_area->second.GetEnd() < mapping_end) &&
dmem_area != dmem_map.end()) {
while (!dmem_area->second.is_free || dmem_area->second.GetEnd() < mapping_end) {
// The current dmem_area isn't suitable, move to the next one.
dmem_area++;
if (dmem_area == dmem_map.end()) {
break;
}
// Update local variables based on the new dmem_area
mapping_start = Common::AlignUp(dmem_area->second.base, alignment);
@ -172,7 +188,6 @@ void MemoryManager::Free(PAddr phys_addr, size_t size) {
std::scoped_lock lk{mutex};
auto dmem_area = CarveDmemArea(phys_addr, size);
ASSERT(dmem_area != dmem_map.end() && dmem_area->second.size >= size);
// Release any dmem mappings that reference this physical block.
std::vector<std::pair<VAddr, u64>> remove_list;
@ -202,26 +217,32 @@ void MemoryManager::Free(PAddr phys_addr, size_t size) {
int MemoryManager::PoolReserve(void** out_addr, VAddr virtual_addr, size_t size,
MemoryMapFlags flags, u64 alignment) {
std::scoped_lock lk{mutex};
virtual_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
alignment = alignment > 0 ? alignment : 2_MB;
VAddr mapped_addr = alignment > 0 ? Common::AlignUp(virtual_addr, alignment) : virtual_addr;
VAddr min_address = Common::AlignUp(impl.SystemManagedVirtualBase(), alignment);
VAddr mapped_addr = Common::AlignUp(virtual_addr, alignment);
// Fixed mapping means the virtual address must exactly match the provided one.
if (True(flags & MemoryMapFlags::Fixed)) {
auto& vma = FindVMA(mapped_addr)->second;
// If the VMA is mapped, unmap the region first.
if (vma.IsMapped()) {
// Make sure we're mapping to a valid address
mapped_addr = mapped_addr > min_address ? mapped_addr : min_address;
auto vma = FindVMA(mapped_addr)->second;
size_t remaining_size = vma.base + vma.size - mapped_addr;
// If the VMA is mapped or there's not enough space, unmap the region first.
if (vma.IsMapped() || remaining_size < size) {
UnmapMemoryImpl(mapped_addr, size);
vma = FindVMA(mapped_addr)->second;
}
const size_t remaining_size = vma.base + vma.size - mapped_addr;
ASSERT_MSG(vma.type == VMAType::Free && remaining_size >= size);
}
// Find the first free area starting with provided virtual address.
if (False(flags & MemoryMapFlags::Fixed)) {
// When MemoryMapFlags::Fixed is not specified, and mapped_addr is 0,
// search from address 0x200000000 instead.
mapped_addr = mapped_addr == 0 ? 0x200000000 : mapped_addr;
mapped_addr = SearchFree(mapped_addr, size, alignment);
if (mapped_addr == -1) {
// No suitable memory areas to map to
return ORBIS_KERNEL_ERROR_ENOMEM;
}
}
// Add virtual memory area
@ -229,9 +250,8 @@ int MemoryManager::PoolReserve(void** out_addr, VAddr virtual_addr, size_t size,
auto& new_vma = new_vma_handle->second;
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
new_vma.prot = MemoryProt::NoAccess;
new_vma.name = "";
new_vma.name = "anon";
new_vma.type = VMAType::PoolReserved;
MergeAdjacent(vma_map, new_vma_handle);
*out_addr = std::bit_cast<void*>(mapped_addr);
return ORBIS_OK;
@ -247,19 +267,22 @@ int MemoryManager::Reserve(void** out_addr, VAddr virtual_addr, size_t size, Mem
// Fixed mapping means the virtual address must exactly match the provided one.
if (True(flags & MemoryMapFlags::Fixed)) {
auto& vma = FindVMA(mapped_addr)->second;
// If the VMA is mapped, unmap the region first.
if (vma.IsMapped()) {
auto vma = FindVMA(mapped_addr)->second;
size_t remaining_size = vma.base + vma.size - mapped_addr;
// If the VMA is mapped or there's not enough space, unmap the region first.
if (vma.IsMapped() || remaining_size < size) {
UnmapMemoryImpl(mapped_addr, size);
vma = FindVMA(mapped_addr)->second;
}
const size_t remaining_size = vma.base + vma.size - mapped_addr;
ASSERT_MSG(vma.type == VMAType::Free && remaining_size >= size);
}
// Find the first free area starting with provided virtual address.
if (False(flags & MemoryMapFlags::Fixed)) {
mapped_addr = SearchFree(mapped_addr, size, alignment);
if (mapped_addr == -1) {
// No suitable memory areas to map to
return ORBIS_KERNEL_ERROR_ENOMEM;
}
}
// Add virtual memory area
@ -267,7 +290,7 @@ int MemoryManager::Reserve(void** out_addr, VAddr virtual_addr, size_t size, Mem
auto& new_vma = new_vma_handle->second;
new_vma.disallow_merge = True(flags & MemoryMapFlags::NoCoalesce);
new_vma.prot = MemoryProt::NoAccess;
new_vma.name = "";
new_vma.name = "anon";
new_vma.type = VMAType::Reserved;
MergeAdjacent(vma_map, new_vma_handle);
@ -280,29 +303,51 @@ int MemoryManager::PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot)
const u64 alignment = 64_KB;
// When virtual addr is zero, force it to virtual_base. The guest cannot pass Fixed
// flag so we will take the branch that searches for free (or reserved) mappings.
virtual_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
// Input addresses to PoolCommit are treated as fixed.
VAddr mapped_addr = Common::AlignUp(virtual_addr, alignment);
// This should return SCE_KERNEL_ERROR_ENOMEM but shouldn't normally happen.
const auto& vma = FindVMA(mapped_addr)->second;
const size_t remaining_size = vma.base + vma.size - mapped_addr;
ASSERT_MSG(!vma.IsMapped() && remaining_size >= size);
auto& vma = FindVMA(mapped_addr)->second;
if (vma.type != VMAType::PoolReserved) {
// If we're attempting to commit non-pooled memory, return EINVAL
LOG_ERROR(Kernel_Vmm, "Attempting to commit non-pooled memory at {:#x}", mapped_addr);
return ORBIS_KERNEL_ERROR_EINVAL;
}
// Perform the mapping.
void* out_addr = impl.Map(mapped_addr, size, alignment, -1, false);
TRACK_ALLOC(out_addr, size, "VMEM");
if (!vma.Contains(mapped_addr, size)) {
// If there's not enough space to commit, return EINVAL
LOG_ERROR(Kernel_Vmm,
"Pooled region {:#x} to {:#x} is not large enough to commit from {:#x} to {:#x}",
vma.base, vma.base + vma.size, mapped_addr, mapped_addr + size);
return ORBIS_KERNEL_ERROR_EINVAL;
}
auto& new_vma = CarveVMA(mapped_addr, size)->second;
if (pool_budget <= size) {
// If there isn't enough pooled memory to perform the mapping, return ENOMEM
LOG_ERROR(Kernel_Vmm, "Not enough pooled memory to perform mapping");
return ORBIS_KERNEL_ERROR_ENOMEM;
} else {
// Track how much pooled memory this commit will take
pool_budget -= size;
}
// Carve out the new VMA representing this mapping
const auto new_vma_handle = CarveVMA(mapped_addr, size);
auto& new_vma = new_vma_handle->second;
new_vma.disallow_merge = false;
new_vma.prot = prot;
new_vma.name = "";
new_vma.name = "anon";
new_vma.type = Core::VMAType::Pooled;
new_vma.is_exec = false;
new_vma.phys_base = 0;
rasterizer->MapMemory(mapped_addr, size);
// Perform the mapping
void* out_addr = impl.Map(mapped_addr, size, alignment, -1, false);
TRACK_ALLOC(out_addr, size, "VMEM");
if (IsValidGpuMapping(mapped_addr, size)) {
rasterizer->MapMemory(mapped_addr, size);
}
return ORBIS_OK;
}
@ -317,23 +362,44 @@ int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, M
return ORBIS_KERNEL_ERROR_ENOMEM;
}
// When virtual addr is zero, force it to virtual_base. The guest cannot pass Fixed
// flag so we will take the branch that searches for free (or reserved) mappings.
virtual_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
alignment = alignment > 0 ? alignment : 16_KB;
VAddr mapped_addr = alignment > 0 ? Common::AlignUp(virtual_addr, alignment) : virtual_addr;
// Limit the minumum address to SystemManagedVirtualBase to prevent hardware-specific issues.
VAddr mapped_addr = (virtual_addr == 0) ? impl.SystemManagedVirtualBase() : virtual_addr;
// Fixed mapping means the virtual address must exactly match the provided one.
if (True(flags & MemoryMapFlags::Fixed)) {
// This should return SCE_KERNEL_ERROR_ENOMEM but shouldn't normally happen.
const auto& vma = FindVMA(mapped_addr)->second;
const size_t remaining_size = vma.base + vma.size - mapped_addr;
ASSERT_MSG(!vma.IsMapped() && remaining_size >= size);
auto vma = FindVMA(mapped_addr)->second;
size_t remaining_size = vma.base + vma.size - mapped_addr;
// There's a possible edge case where we're mapping to a partially reserved range.
// To account for this, unmap any reserved areas within this mapping range first.
auto unmap_addr = mapped_addr;
auto unmap_size = size;
// If flag NoOverwrite is provided, don't overwrite mapped VMAs.
// When it isn't provided, VMAs can be overwritten regardless of if they're mapped.
while ((False(flags & MemoryMapFlags::NoOverwrite) || !vma.IsMapped()) &&
unmap_addr < mapped_addr + size && remaining_size < size) {
auto unmapped = UnmapBytesFromEntry(unmap_addr, vma, unmap_size);
unmap_addr += unmapped;
unmap_size -= unmapped;
vma = FindVMA(unmap_addr)->second;
}
vma = FindVMA(mapped_addr)->second;
remaining_size = vma.base + vma.size - mapped_addr;
if (vma.IsMapped() || remaining_size < size) {
LOG_ERROR(Kernel_Vmm, "Unable to map {:#x} bytes at address {:#x}", size, mapped_addr);
return ORBIS_KERNEL_ERROR_ENOMEM;
}
}
// Find the first free area starting with provided virtual address.
if (False(flags & MemoryMapFlags::Fixed)) {
mapped_addr = SearchFree(mapped_addr, size, alignment);
// Provided address needs to be aligned before we can map.
alignment = alignment > 0 ? alignment : 16_KB;
mapped_addr = SearchFree(Common::AlignUp(mapped_addr, alignment), size, alignment);
if (mapped_addr == -1) {
// No suitable memory areas to map to
return ORBIS_KERNEL_ERROR_ENOMEM;
}
}
// Perform the mapping.
@ -353,7 +419,10 @@ int MemoryManager::MapMemory(void** out_addr, VAddr virtual_addr, size_t size, M
if (type == VMAType::Flexible) {
flexible_usage += size;
}
rasterizer->MapMemory(mapped_addr, size);
if (IsValidGpuMapping(mapped_addr, size)) {
rasterizer->MapMemory(mapped_addr, size);
}
return ORBIS_OK;
}
@ -366,12 +435,18 @@ int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, Mem
// Find first free area to map the file.
if (False(flags & MemoryMapFlags::Fixed)) {
mapped_addr = SearchFree(mapped_addr, size_aligned, 1);
if (mapped_addr == -1) {
// No suitable memory areas to map to
return ORBIS_KERNEL_ERROR_ENOMEM;
}
}
if (True(flags & MemoryMapFlags::Fixed)) {
const auto& vma = FindVMA(virtual_addr)->second;
const size_t remaining_size = vma.base + vma.size - virtual_addr;
ASSERT_MSG(!vma.IsMapped() && remaining_size >= size);
ASSERT_MSG(!vma.IsMapped() && remaining_size >= size,
"Memory region {:#x} to {:#x} isn't free enough to map region {:#x} to {:#x}",
vma.base, vma.base + vma.size, virtual_addr, virtual_addr + size);
}
// Map the file.
@ -389,7 +464,7 @@ int MemoryManager::MapFile(void** out_addr, VAddr virtual_addr, size_t size, Mem
return ORBIS_OK;
}
void MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
s32 MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
std::scoped_lock lk{mutex};
const auto it = FindVMA(virtual_addr);
@ -404,7 +479,19 @@ void MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
const auto start_in_vma = virtual_addr - vma_base_addr;
const auto type = vma_base.type;
rasterizer->UnmapMemory(virtual_addr, size);
if (type != VMAType::PoolReserved && type != VMAType::Pooled) {
LOG_ERROR(Kernel_Vmm, "Attempting to decommit non-pooled memory!");
return ORBIS_KERNEL_ERROR_EINVAL;
}
if (type == VMAType::Pooled) {
// Track how much pooled memory is decommitted
pool_budget += size;
}
if (IsValidGpuMapping(virtual_addr, size)) {
rasterizer->UnmapMemory(virtual_addr, size);
}
// Mark region as free and attempt to coalesce it with neighbours.
const auto new_it = CarveVMA(virtual_addr, size);
@ -413,13 +500,17 @@ void MemoryManager::PoolDecommit(VAddr virtual_addr, size_t size) {
vma.prot = MemoryProt::NoAccess;
vma.phys_base = 0;
vma.disallow_merge = false;
vma.name = "";
vma.name = "anon";
MergeAdjacent(vma_map, new_it);
// Unmap the memory region.
impl.Unmap(vma_base_addr, vma_base_size, start_in_vma, start_in_vma + size, phys_base, is_exec,
false, false);
TRACK_FREE(virtual_addr, "VMEM");
if (type != VMAType::PoolReserved) {
// Unmap the memory region.
impl.Unmap(vma_base_addr, vma_base_size, start_in_vma, start_in_vma + size, phys_base,
is_exec, false, false);
TRACK_FREE(virtual_addr, "VMEM");
}
return ORBIS_OK;
}
s32 MemoryManager::UnmapMemory(VAddr virtual_addr, size_t size) {
@ -444,7 +535,10 @@ u64 MemoryManager::UnmapBytesFromEntry(VAddr virtual_addr, VirtualMemoryArea vma
if (type == VMAType::Flexible) {
flexible_usage -= adjusted_size;
}
rasterizer->UnmapMemory(virtual_addr, adjusted_size);
if (IsValidGpuMapping(virtual_addr, adjusted_size)) {
rasterizer->UnmapMemory(virtual_addr, adjusted_size);
}
// Mark region as free and attempt to coalesce it with neighbours.
const auto new_it = CarveVMA(virtual_addr, adjusted_size);
@ -471,6 +565,8 @@ s32 MemoryManager::UnmapMemoryImpl(VAddr virtual_addr, u64 size) {
do {
auto it = FindVMA(virtual_addr + unmapped_bytes);
auto& vma_base = it->second;
ASSERT_MSG(vma_base.Contains(virtual_addr + unmapped_bytes, 0),
"Address {:#x} is out of bounds", virtual_addr + unmapped_bytes);
auto unmapped =
UnmapBytesFromEntry(virtual_addr + unmapped_bytes, vma_base, size - unmapped_bytes);
ASSERT_MSG(unmapped > 0, "Failed to unmap memory, progress is impossible");
@ -485,7 +581,10 @@ int MemoryManager::QueryProtection(VAddr addr, void** start, void** end, u32* pr
const auto it = FindVMA(addr);
const auto& vma = it->second;
ASSERT_MSG(vma.type != VMAType::Free, "Provided address is not mapped");
if (!vma.Contains(addr, 0) || vma.IsFree()) {
LOG_ERROR(Kernel_Vmm, "Address {:#x} is not mapped", addr);
return ORBIS_KERNEL_ERROR_EACCES;
}
if (start != nullptr) {
*start = reinterpret_cast<void*>(vma.base);
@ -552,17 +651,23 @@ s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t s
s32 MemoryManager::Protect(VAddr addr, size_t size, MemoryProt prot) {
std::scoped_lock lk{mutex};
s64 protected_bytes = 0;
auto aligned_addr = Common::AlignDown(addr, 16_KB);
auto aligned_size = Common::AlignUp(size + addr - aligned_addr, 16_KB);
do {
auto it = FindVMA(addr + protected_bytes);
auto it = FindVMA(aligned_addr + protected_bytes);
auto& vma_base = it->second;
ASSERT_MSG(vma_base.Contains(addr + protected_bytes, 0), "Address {:#x} is out of bounds",
addr + protected_bytes);
auto result = 0;
result = ProtectBytes(addr + protected_bytes, vma_base, size - protected_bytes, prot);
result = ProtectBytes(aligned_addr + protected_bytes, vma_base,
aligned_size - protected_bytes, prot);
if (result < 0) {
// ProtectBytes returned an error, return it
return result;
}
protected_bytes += result;
} while (protected_bytes < size);
} while (protected_bytes < aligned_size);
return ORBIS_OK;
}
@ -571,8 +676,16 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
::Libraries::Kernel::OrbisVirtualQueryInfo* info) {
std::scoped_lock lk{mutex};
auto it = FindVMA(addr);
if (it->second.type == VMAType::Free && flags == 1) {
// FindVMA on addresses before the vma_map return garbage data.
auto query_addr =
addr < impl.SystemManagedVirtualBase() ? impl.SystemManagedVirtualBase() : addr;
if (addr < query_addr && flags == 0) {
LOG_WARNING(Kernel_Vmm, "VirtualQuery on free memory region");
return ORBIS_KERNEL_ERROR_EACCES;
}
auto it = FindVMA(query_addr);
while (it->second.type == VMAType::Free && flags == 1 && it != --vma_map.end()) {
++it;
}
if (it->second.type == VMAType::Free) {
@ -585,15 +698,17 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
info->end = vma.base + vma.size;
info->offset = vma.phys_base;
info->protection = static_cast<s32>(vma.prot);
info->is_flexible.Assign(vma.type == VMAType::Flexible);
info->is_direct.Assign(vma.type == VMAType::Direct);
info->is_stack.Assign(vma.type == VMAType::Stack);
info->is_pooled.Assign(vma.type == VMAType::PoolReserved || vma.type == VMAType::Pooled);
info->is_committed.Assign(vma.IsMapped());
vma.name.copy(info->name.data(), std::min(info->name.size(), vma.name.size()));
info->is_flexible = vma.type == VMAType::Flexible ? 1 : 0;
info->is_direct = vma.type == VMAType::Direct ? 1 : 0;
info->is_stack = vma.type == VMAType::Stack ? 1 : 0;
info->is_pooled = vma.type == VMAType::PoolReserved || vma.type == VMAType::Pooled ? 1 : 0;
info->is_committed = vma.IsMapped() ? 1 : 0;
strncpy(info->name, vma.name.data(), ::Libraries::Kernel::ORBIS_KERNEL_MAXIMUM_NAME_LENGTH);
if (vma.type == VMAType::Direct) {
const auto dmem_it = FindDmemArea(vma.phys_base);
ASSERT(dmem_it != dmem_map.end());
ASSERT_MSG(vma.phys_base <= dmem_it->second.GetEnd(), "vma.phys_base is not in dmem_map!");
info->memory_type = dmem_it->second.memory_type;
} else {
info->memory_type = ::Libraries::Kernel::SCE_KERNEL_WB_ONION;
@ -607,11 +722,11 @@ int MemoryManager::DirectMemoryQuery(PAddr addr, bool find_next,
std::scoped_lock lk{mutex};
auto dmem_area = FindDmemArea(addr);
while (dmem_area != dmem_map.end() && dmem_area->second.is_free && find_next) {
while (dmem_area != --dmem_map.end() && dmem_area->second.is_free && find_next) {
dmem_area++;
}
if (dmem_area == dmem_map.end() || dmem_area->second.is_free) {
if (dmem_area->second.is_free) {
LOG_ERROR(Core, "Unable to find allocated direct memory region to query!");
return ORBIS_KERNEL_ERROR_EACCES;
}
@ -670,6 +785,19 @@ int MemoryManager::DirectQueryAvailable(PAddr search_start, PAddr search_end, si
return ORBIS_OK;
}
s32 MemoryManager::SetDirectMemoryType(s64 phys_addr, s32 memory_type) {
std::scoped_lock lk{mutex};
auto& dmem_area = FindDmemArea(phys_addr)->second;
ASSERT_MSG(phys_addr <= dmem_area.GetEnd() && !dmem_area.is_free,
"Direct memory area is not mapped");
dmem_area.memory_type = memory_type;
return ORBIS_OK;
}
void MemoryManager::NameVirtualRange(VAddr virtual_addr, size_t size, std::string_view name) {
auto it = FindVMA(virtual_addr);
@ -691,36 +819,56 @@ VAddr MemoryManager::SearchFree(VAddr virtual_addr, size_t size, u32 alignment)
virtual_addr = min_search_address;
}
// If the requested address is beyond the maximum our code can handle, throw an assert
auto max_search_address = impl.UserVirtualBase() + impl.UserVirtualSize();
ASSERT_MSG(virtual_addr <= max_search_address, "Input address {:#x} is out of bounds",
virtual_addr);
auto it = FindVMA(virtual_addr);
ASSERT_MSG(it != vma_map.end(), "Specified mapping address was not found!");
// If the VMA is free and contains the requested mapping we are done.
if (it->second.IsFree() && it->second.Contains(virtual_addr, size)) {
return virtual_addr;
}
// Search for the first free VMA that fits our mapping.
const auto is_suitable = [&] {
while (it != vma_map.end()) {
if (!it->second.IsFree()) {
return false;
it++;
continue;
}
const auto& vma = it->second;
virtual_addr = Common::AlignUp(vma.base, alignment);
// Sometimes the alignment itself might be larger than the VMA.
if (virtual_addr > vma.base + vma.size) {
return false;
it++;
continue;
}
// Make sure the address is within our defined bounds
if (virtual_addr >= max_search_address) {
// There are no free mappings within our safely usable address space.
break;
}
// If there's enough space in the VMA, return the address.
const size_t remaining_size = vma.base + vma.size - virtual_addr;
return remaining_size >= size;
};
while (!is_suitable()) {
++it;
if (remaining_size >= size) {
return virtual_addr;
}
it++;
}
return virtual_addr;
// Couldn't find a suitable VMA, return an error.
LOG_ERROR(Kernel_Vmm, "Couldn't find a free mapping for address {:#x}, size {:#x}",
virtual_addr, size);
return -1;
}
MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, size_t size) {
auto vma_handle = FindVMA(virtual_addr);
ASSERT_MSG(vma_handle != vma_map.end(), "Virtual address not in vm_map");
ASSERT_MSG(vma_handle->second.Contains(virtual_addr, 0), "Virtual address not in vm_map");
const VirtualMemoryArea& vma = vma_handle->second;
ASSERT_MSG(vma.base <= virtual_addr, "Adding a mapping to already mapped region");
@ -749,7 +897,7 @@ MemoryManager::VMAHandle MemoryManager::CarveVMA(VAddr virtual_addr, size_t size
MemoryManager::DMemHandle MemoryManager::CarveDmemArea(PAddr addr, size_t size) {
auto dmem_handle = FindDmemArea(addr);
ASSERT_MSG(dmem_handle != dmem_map.end(), "Physical address not in dmem_map");
ASSERT_MSG(addr <= dmem_handle->second.GetEnd(), "Physical address not in dmem_map");
const DirectMemoryArea& area = dmem_handle->second;
ASSERT_MSG(area.base <= addr, "Adding an allocation to already allocated region");
@ -804,7 +952,7 @@ int MemoryManager::GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut,
auto dmem_area = FindDmemArea(addr);
if (dmem_area == dmem_map.end() || dmem_area->second.is_free) {
if (addr > dmem_area->second.GetEnd() || dmem_area->second.is_free) {
LOG_ERROR(Core, "Unable to find allocated direct memory region to check type!");
return ORBIS_KERNEL_ERROR_ENOENT;
}
@ -816,4 +964,33 @@ int MemoryManager::GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut,
return ORBIS_OK;
}
int MemoryManager::IsStack(VAddr addr, void** start, void** end) {
auto vma_handle = FindVMA(addr);
if (vma_handle == vma_map.end()) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
const VirtualMemoryArea& vma = vma_handle->second;
if (!vma.Contains(addr, 0) || vma.IsFree()) {
return ORBIS_KERNEL_ERROR_EACCES;
}
auto stack_start = 0ul;
auto stack_end = 0ul;
if (vma.type == VMAType::Stack) {
stack_start = vma.base;
stack_end = vma.base + vma.size;
}
if (start != nullptr) {
*start = reinterpret_cast<void*>(stack_start);
}
if (end != nullptr) {
*end = reinterpret_cast<void*>(stack_end);
}
return ORBIS_OK;
}
} // namespace Core

View File

@ -157,6 +157,12 @@ public:
return impl.SystemReservedVirtualBase();
}
bool IsValidGpuMapping(VAddr virtual_addr, u64 size) {
// The PS4's GPU can only handle 40 bit addresses.
const VAddr max_gpu_address{0x10000000000};
return virtual_addr + size < max_gpu_address;
}
bool IsValidAddress(const void* addr) const noexcept {
const VAddr virtual_addr = reinterpret_cast<VAddr>(addr);
const auto end_it = std::prev(vma_map.end());
@ -186,13 +192,13 @@ public:
int PoolCommit(VAddr virtual_addr, size_t size, MemoryProt prot);
int MapMemory(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
MemoryMapFlags flags, VMAType type, std::string_view name = "",
MemoryMapFlags flags, VMAType type, std::string_view name = "anon",
bool is_exec = false, PAddr phys_addr = -1, u64 alignment = 0);
int MapFile(void** out_addr, VAddr virtual_addr, size_t size, MemoryProt prot,
MemoryMapFlags flags, uintptr_t fd, size_t offset);
void PoolDecommit(VAddr virtual_addr, size_t size);
s32 PoolDecommit(VAddr virtual_addr, size_t size);
s32 UnmapMemory(VAddr virtual_addr, size_t size);
@ -213,10 +219,14 @@ public:
int GetDirectMemoryType(PAddr addr, int* directMemoryTypeOut, void** directMemoryStartOut,
void** directMemoryEndOut);
s32 SetDirectMemoryType(s64 phys_addr, s32 memory_type);
void NameVirtualRange(VAddr virtual_addr, size_t size, std::string_view name);
void InvalidateMemory(VAddr addr, u64 size) const;
int IsStack(VAddr addr, void** start, void** end);
private:
VMAHandle FindVMA(VAddr target) {
return std::prev(vma_map.upper_bound(target));
@ -268,6 +278,7 @@ private:
size_t total_direct_size{};
size_t total_flexible_size{};
size_t flexible_usage{};
size_t pool_budget{};
Vulkan::Rasterizer* rasterizer{};
friend class ::Core::Devtools::Widget::MemoryMapViewer;

View File

@ -19,8 +19,7 @@ namespace Core {
using EntryFunc = PS4_SYSV_ABI int (*)(size_t args, const void* argp, void* param);
static u64 LoadOffset = CODE_BASE_OFFSET;
static constexpr u64 CODE_BASE_INCR = 0x010000000u;
static constexpr u64 ModuleLoadBase = 0x800000000;
static u64 GetAlignedSize(const elf_program_header& phdr) {
return (phdr.p_align != 0 ? (phdr.p_memsz + (phdr.p_align - 1)) & ~(phdr.p_align - 1)
@ -84,7 +83,7 @@ static std::string StringToNid(std::string_view symbol) {
}
Module::Module(Core::MemoryManager* memory_, const std::filesystem::path& file_, u32& max_tls_index)
: memory{memory_}, file{file_}, name{file.stem().string()} {
: memory{memory_}, file{file_}, name{file.filename().string()} {
elf.Open(file);
if (elf.IsElfFile()) {
LoadModuleToMemory(max_tls_index);
@ -113,10 +112,8 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
// Map module segments (and possible TLS trampolines)
void** out_addr = reinterpret_cast<void**>(&base_virtual_addr);
memory->MapMemory(out_addr, memory->SystemReservedVirtualBase() + LoadOffset,
aligned_base_size + TrampolineSize, MemoryProt::CpuReadWrite,
MemoryMapFlags::Fixed, VMAType::Code, name, true);
LoadOffset += CODE_BASE_INCR * (1 + aligned_base_size / CODE_BASE_INCR);
memory->MapMemory(out_addr, ModuleLoadBase, aligned_base_size + TrampolineSize,
MemoryProt::CpuReadWrite, MemoryMapFlags::NoFlags, VMAType::Code, name, true);
LOG_INFO(Core_Linker, "Loading module {} to {}", name, fmt::ptr(*out_addr));
#ifdef ARCH_X86_64
@ -135,10 +132,14 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
if (do_map) {
elf.LoadSegment(segment_addr, phdr.p_offset, phdr.p_filesz);
}
auto& segment = info.segments[info.num_segments++];
segment.address = segment_addr;
segment.prot = phdr.p_flags;
segment.size = GetAlignedSize(phdr);
if (info.num_segments < 4) {
auto& segment = info.segments[info.num_segments++];
segment.address = segment_addr;
segment.prot = phdr.p_flags;
segment.size = GetAlignedSize(phdr);
} else {
LOG_ERROR(Core_Linker, "Attempting to add too many segments!");
}
};
for (u16 i = 0; i < elf_header.e_phnum; i++) {
@ -225,7 +226,7 @@ void Module::LoadModuleToMemory(u32& max_tls_index) {
LOG_INFO(Core_Linker, "program entry addr ..........: {:#018x}", entry_addr);
if (MemoryPatcher::g_eboot_address == 0) {
if (name == "eboot") {
if (name == "eboot.bin") {
MemoryPatcher::g_eboot_address = base_virtual_addr;
MemoryPatcher::g_eboot_image_size = base_size;
MemoryPatcher::OnGameLoaded();

View File

@ -3,6 +3,7 @@
#pragma once
#include <cstring>
#include "common/types.h"
namespace Xbyak {
@ -41,10 +42,31 @@ Tcb* GetTcbBase();
/// Makes sure TLS is initialized for the thread before entering guest.
void EnsureThreadInitialized();
template <size_t size>
__attribute__((optnone)) void ClearStack() {
volatile void* buf = alloca(size);
memset(const_cast<void*>(buf), 0, size);
buf = nullptr;
}
template <class ReturnType, class... FuncArgs, class... CallArgs>
ReturnType ExecuteGuest(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...), CallArgs&&... args) {
EnsureThreadInitialized();
// clear stack to avoid trash from EnsureThreadInitialized
ClearStack<12_KB>();
return func(std::forward<CallArgs>(args)...);
}
template <class F, F f>
struct HostCallWrapperImpl;
template <class ReturnType, class... Args, PS4_SYSV_ABI ReturnType (*func)(Args...)>
struct HostCallWrapperImpl<PS4_SYSV_ABI ReturnType (*)(Args...), func> {
static ReturnType PS4_SYSV_ABI wrap(Args... args) {
return func(args...);
}
};
#define HOST_CALL(func) (Core::HostCallWrapperImpl<decltype(&(func)), func>::wrap)
} // namespace Core

View File

@ -10,18 +10,22 @@
#include "common/logging/log.h"
#ifdef ENABLE_QT_GUI
#include <QtCore>
#include "common/memory_patcher.h"
#endif
#include "common/assert.h"
#ifdef ENABLE_DISCORD_RPC
#include "common/discord_rpc_handler.h"
#endif
#ifdef _WIN32
#include <WinSock2.h>
#endif
#include "common/elf_info.h"
#include "common/memory_patcher.h"
#include "common/ntapi.h"
#include "common/path_util.h"
#include "common/polyfill_thread.h"
#include "common/scm_rev.h"
#include "common/singleton.h"
#include "core/devtools/widget/module_list.h"
#include "core/file_format/psf.h"
#include "core/file_format/trp.h"
#include "core/file_sys/fs.h"
@ -46,27 +50,10 @@ Emulator::Emulator() {
#ifdef _WIN32
Common::NtApi::Initialize();
SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
#endif
// Create stdin/stdout/stderr
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();
// Defer until after logging is initialized.
memory = Core::Memory::Instance();
controllers = Common::Singleton<Input::GameControllers>::Instance();
linker = Common::Singleton<Core::Linker>::Instance();
// Load renderdoc module.
VideoCore::LoadRenderDoc();
// Start the timer (Play Time)
#ifdef ENABLE_QT_GUI
start_time = std::chrono::steady_clock::now();
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
QFile file(filePath);
ASSERT_MSG(file.open(QIODevice::ReadWrite | QIODevice::Text),
"Error opening or creating play_time.txt");
// need to init this in order for winsock2 to work
WORD versionWanted = MAKEWORD(2, 2);
WSADATA wsaData;
WSAStartup(versionWanted, &wsaData);
#endif
}
@ -91,58 +78,93 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
// Applications expect to be run from /app0 so mount the file's parent path as app0.
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(game_folder, "/app0");
mnt->Mount(game_folder, "/app0", true);
// Certain games may use /hostapp as well such as CUSA001100
mnt->Mount(game_folder, "/hostapp");
mnt->Mount(game_folder, "/hostapp", true);
auto& game_info = Common::ElfInfo::Instance();
const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
const auto param_sfo_exists = std::filesystem::exists(param_sfo_path);
// Loading param.sfo file if exists
// Load param.sfo details if it exists
std::string id;
std::string title;
std::string app_version;
u32 fw_version;
Common::PSFAttributes psf_attributes{};
const auto param_sfo_path = mnt->GetHostPath("/app0/sce_sys/param.sfo");
if (!std::filesystem::exists(param_sfo_path) || !Config::getSeparateLogFilesEnabled()) {
Common::Log::Initialize();
Common::Log::Start();
}
if (std::filesystem::exists(param_sfo_path)) {
if (param_sfo_exists) {
auto* param_sfo = Common::Singleton<PSF>::Instance();
const bool success = param_sfo->Open(param_sfo_path);
ASSERT_MSG(success, "Failed to open param.sfo");
ASSERT_MSG(param_sfo->Open(param_sfo_path), "Failed to open param.sfo");
const auto content_id = param_sfo->GetString("CONTENT_ID");
ASSERT_MSG(content_id.has_value(), "Failed to get CONTENT_ID");
id = std::string(*content_id, 7, 9);
if (Config::getSeparateLogFilesEnabled()) {
Common::Log::Initialize(id + ".log");
Common::Log::Start();
title = param_sfo->GetString("TITLE").value_or("Unknown title");
fw_version = param_sfo->GetInteger("SYSTEM_VER").value_or(0x4700000);
app_version = param_sfo->GetString("APP_VER").value_or("Unknown version");
if (const auto raw_attributes = param_sfo->GetInteger("ATTRIBUTE")) {
psf_attributes.raw = *raw_attributes;
}
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::g_version);
LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
LOG_INFO(Loader, "Description {}", Common::g_scm_desc);
LOG_INFO(Loader, "Remote {}", Common::g_scm_remote_url);
}
LOG_INFO(Config, "General LogType: {}", Config::getLogType());
LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());
LOG_INFO(Config, "Vulkan vkValidationGpu: {}", Config::vkValidationGpuEnabled());
LOG_INFO(Config, "Vulkan crashDiagnostics: {}", Config::getVkCrashDiagnosticEnabled());
LOG_INFO(Config, "Vulkan hostMarkers: {}", Config::getVkHostMarkersEnabled());
LOG_INFO(Config, "Vulkan guestMarkers: {}", Config::getVkGuestMarkersEnabled());
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
// Initialize logging as soon as possible
if (!id.empty() && Config::getSeparateLogFilesEnabled()) {
Common::Log::Initialize(id + ".log");
} else {
Common::Log::Initialize();
}
Common::Log::Start();
LOG_INFO(Loader, "Starting shadps4 emulator v{} ", Common::g_version);
LOG_INFO(Loader, "Revision {}", Common::g_scm_rev);
LOG_INFO(Loader, "Branch {}", Common::g_scm_branch);
LOG_INFO(Loader, "Description {}", Common::g_scm_desc);
LOG_INFO(Loader, "Remote {}", Common::g_scm_remote_url);
LOG_INFO(Config, "General LogType: {}", Config::getLogType());
LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
LOG_INFO(Config, "GPU shouldDumpShaders: {}", Config::dumpShaders());
LOG_INFO(Config, "GPU vblankDivider: {}", Config::vblankDiv());
LOG_INFO(Config, "Vulkan gpuId: {}", Config::getGpuId());
LOG_INFO(Config, "Vulkan vkValidation: {}", Config::vkValidationEnabled());
LOG_INFO(Config, "Vulkan vkValidationSync: {}", Config::vkValidationSyncEnabled());
LOG_INFO(Config, "Vulkan vkValidationGpu: {}", Config::vkValidationGpuEnabled());
LOG_INFO(Config, "Vulkan crashDiagnostics: {}", Config::getVkCrashDiagnosticEnabled());
LOG_INFO(Config, "Vulkan hostMarkers: {}", Config::getVkHostMarkersEnabled());
LOG_INFO(Config, "Vulkan guestMarkers: {}", Config::getVkGuestMarkersEnabled());
LOG_INFO(Config, "Vulkan rdocEnable: {}", Config::isRdocEnabled());
if (param_sfo_exists) {
LOG_INFO(Loader, "Game id: {} Title: {}", id, title);
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
}
if (!args.empty()) {
const auto argc = std::min<size_t>(args.size(), 32);
for (auto i = 0; i < argc; i++) {
LOG_INFO(Loader, "Game argument {}: {}", i, args[i]);
}
if (args.size() > 32) {
LOG_ERROR(Loader, "Too many game arguments, only passing the first 32");
}
}
// Create stdin/stdout/stderr
Common::Singleton<FileSys::HandleTable>::Instance()->CreateStdHandles();
// Initialize components
memory = Core::Memory::Instance();
controllers = Common::Singleton<Input::GameControllers>::Instance();
linker = Common::Singleton<Core::Linker>::Instance();
// Load renderdoc module
VideoCore::LoadRenderDoc();
// Initialize patcher and trophies
if (!id.empty()) {
MemoryPatcher::g_game_serial = id;
Libraries::NpTrophy::game_serial = id;
const auto trophyDir =
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / id / "TrophyFiles";
if (!std::filesystem::exists(trophyDir)) {
@ -151,41 +173,9 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
LOG_ERROR(Loader, "Couldn't extract trophies");
}
}
#ifdef ENABLE_QT_GUI
MemoryPatcher::g_game_serial = id;
// Timer for 'Play Time'
QTimer* timer = new QTimer();
QObject::connect(timer, &QTimer::timeout, [this, id]() {
UpdatePlayTime(id);
start_time = std::chrono::steady_clock::now();
});
timer->start(60000); // 60000 ms = 1 minute
#endif
title = param_sfo->GetString("TITLE").value_or("Unknown title");
LOG_INFO(Loader, "Game id: {} Title: {}", id, title);
fw_version = param_sfo->GetInteger("SYSTEM_VER").value_or(0x4700000);
app_version = param_sfo->GetString("APP_VER").value_or("Unknown version");
LOG_INFO(Loader, "Fw: {:#x} App Version: {}", fw_version, app_version);
if (const auto raw_attributes = param_sfo->GetInteger("ATTRIBUTE")) {
psf_attributes.raw = *raw_attributes;
}
if (!args.empty()) {
int argc = std::min<int>(args.size(), 32);
for (int i = 0; i < argc; i++) {
LOG_INFO(Loader, "Game argument {}: {}", i, args[i]);
}
if (args.size() > 32) {
LOG_ERROR(Loader, "Too many game arguments, only passing the first 32");
}
}
}
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
if (std::filesystem::exists(pic1_path)) {
game_info.splash_path = pic1_path;
}
auto& game_info = Common::ElfInfo::Instance();
game_info.initialized = true;
game_info.game_serial = id;
game_info.title = title;
@ -194,18 +184,33 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
game_info.raw_firmware_ver = fw_version;
game_info.psf_attributes = psf_attributes;
const auto pic1_path = mnt->GetHostPath("/app0/sce_sys/pic1.png");
if (std::filesystem::exists(pic1_path)) {
game_info.splash_path = pic1_path;
}
game_info.game_folder = game_folder;
std::string game_title = fmt::format("{} - {} <{}>", id, title, app_version);
std::string window_title = "";
if (Common::g_is_release) {
window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title);
} else {
std::string remote_url(Common::g_scm_remote_url);
std::string remote_host;
try {
remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
} catch (...) {
remote_host = "unknown";
std::string remote_url(Common::g_scm_remote_url);
std::string remote_host;
try {
if (*remote_url.rbegin() == '/') {
remote_url.pop_back();
}
remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
} catch (...) {
remote_host = "unknown";
}
if (Common::g_is_release) {
if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
window_title = fmt::format("shadPS4 v{} | {}", Common::g_version, game_title);
} else {
window_title =
fmt::format("shadPS4 {}/v{} | {}", remote_host, Common::g_version, game_title);
}
} else {
if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::g_version,
Common::g_scm_branch, Common::g_scm_desc, game_title);
@ -224,11 +229,15 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
std::filesystem::create_directory(mount_data_dir);
}
mnt->Mount(mount_data_dir, "/data"); // should just exist, manually create with game serial
// Mounting temp folders
const auto& mount_temp_dir = Common::FS::GetUserPath(Common::FS::PathType::TempDataDir) / id;
if (!std::filesystem::exists(mount_temp_dir)) {
std::filesystem::create_directory(mount_temp_dir);
if (std::filesystem::exists(mount_temp_dir)) {
// Temp folder should be cleared on each boot.
std::filesystem::remove_all(mount_temp_dir);
}
mnt->Mount(mount_temp_dir, "/temp0"); // called in app_content ==> stat/mkdir
std::filesystem::create_directory(mount_temp_dir);
mnt->Mount(mount_temp_dir, "/temp0");
mnt->Mount(mount_temp_dir, "/temp");
const auto& mount_download_dir =
@ -273,6 +282,25 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
}
#endif
// Start the timer (Play Time)
#ifdef ENABLE_QT_GUI
if (!id.empty()) {
auto* timer = new QTimer();
QObject::connect(timer, &QTimer::timeout, [this, id]() {
UpdatePlayTime(id);
start_time = std::chrono::steady_clock::now();
});
timer->start(60000); // 60000 ms = 1 minute
start_time = std::chrono::steady_clock::now();
const auto user_dir = Common::FS::GetUserPath(Common::FS::PathType::UserDir);
QString filePath = QString::fromStdString((user_dir / "play_time.txt").string());
QFile file(filePath);
ASSERT_MSG(file.open(QIODevice::ReadWrite | QIODevice::Text),
"Error opening or creating play_time.txt");
}
#endif
linker->Execute(args);
window->InitTimers();

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