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Using OrbisKernelTimespec under clock_gettime, orbis_clock_gettime, sceKernelClockGettime to fix compatibility issues.
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@ -121,7 +121,7 @@ static u64 FileTimeTo100Ns(FILETIME& ft) {
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return *reinterpret_cast<u64*>(&ft);
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}
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static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
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static s32 clock_gettime(u32 clock_id, struct OrbisKernelTimespec* ts) {
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switch (clock_id) {
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case CLOCK_REALTIME:
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case CLOCK_REALTIME_COARSE: {
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@ -172,7 +172,7 @@ static s32 clock_gettime(u32 clock_id, struct timespec* ts) {
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}
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#endif
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int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct timespec* ts) {
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int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct OrbisKernelTimespec* ts) {
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if (ts == nullptr) {
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return ORBIS_KERNEL_ERROR_EFAULT;
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}
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@ -269,7 +269,7 @@ int PS4_SYSV_ABI orbis_clock_gettime(s32 clock_id, struct timespec* ts) {
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}
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int PS4_SYSV_ABI sceKernelClockGettime(s32 clock_id, OrbisKernelTimespec* tp) {
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struct timespec ts;
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struct OrbisKernelTimespec ts;
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const auto res = orbis_clock_gettime(clock_id, &ts);
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if (res < 0) {
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return ErrnoToSceKernelError(res);
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