diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 76a03c8c6..87ffa150f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -218,7 +218,7 @@ Id EmitLoadBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address) { template static Id EmitLoadBufferF32xN(EmitContext& ctx, u32 handle, Id address) { const auto& buffer = ctx.buffers[handle]; - Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); + const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); if constexpr (N == 1) { const Id ptr{ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index)}; return ctx.OpLoad(buffer.data_types->Get(1), ptr); @@ -425,7 +425,7 @@ Id EmitLoadBufferFormatF32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id ad template static void EmitStoreBufferF32xN(EmitContext& ctx, u32 handle, Id address, Id value) { const auto& buffer = ctx.buffers[handle]; - Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); + const Id index = ctx.OpShiftRightLogical(ctx.U32[1], address, ctx.ConstU32(2u)); if constexpr (N == 1) { const Id ptr{ctx.OpAccessChain(buffer.pointer_type, buffer.id, ctx.u32_zero_value, index)}; ctx.OpStore(ptr, value);