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shader_recompiler: Implement basic 64-bit floating point support (#915)
* shader_recompiler: Implement basic 64-bit floating point support * Fix formatting
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@@ -168,6 +168,7 @@ struct Info {
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bool uses_group_ballot{};
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bool uses_shared{};
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bool uses_fp16{};
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bool uses_fp64{};
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bool uses_step_rates{};
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bool translation_failed{}; // indicates that shader has unsupported instructions
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