texture_cache: Remove meta registered flag

Mostly useless and it is possible for images to switch metas
This commit is contained in:
IndecisiveTurtle 2025-07-15 21:27:07 +03:00
parent edb8ac290e
commit dec6968f5a
2 changed files with 17 additions and 26 deletions

View File

@ -27,10 +27,9 @@ enum ImageFlagBits : u32 {
CpuDirty = 1 << 1, ///< Contents have been modified from the CPU
GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache)
Dirty = MaybeCpuDirty | CpuDirty | GpuDirty,
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)

View File

@ -508,20 +508,16 @@ ImageView& TextureCache::FindRenderTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this color buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
}
return RegisterImageView(image_id, desc.view_info);
@ -536,15 +532,11 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this depth buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(
desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
}
// If there is a stencil attachment, link depth and stencil.