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Equeue: fix WaitEqueue assert on nullptr (#2994)
* fix * fix infinite call of waitforsmalltimer * fix wrong nullptr check * add comment back * fix discrepancy * remove assert --------- Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
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@ -187,7 +187,8 @@ int EqueueInternal::WaitForSmallTimer(SceKernelEvent* ev, int num, u32 micros) {
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ASSERT(num == 1);
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auto curr_clock = std::chrono::steady_clock::now();
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const auto wait_end_us = curr_clock + std::chrono::microseconds{micros};
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const auto wait_end_us = (micros == 0) ? std::chrono::steady_clock::time_point::max()
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: curr_clock + std::chrono::microseconds{micros};
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do {
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curr_clock = std::chrono::steady_clock::now();
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@ -266,23 +267,26 @@ int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int
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return ORBIS_KERNEL_ERROR_EINVAL;
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}
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// When the timeout is nullptr, we wait indefinitely
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if (eq->HasSmallTimer()) {
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ASSERT(timo && *timo);
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*out = eq->WaitForSmallTimer(ev, num, *timo);
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} else {
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if (timo == nullptr) { // wait until an event arrives without timing out
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*out = eq->WaitForEvents(ev, num, 0);
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}
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if (timo != nullptr) {
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if (timo == nullptr) {
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*out = eq->WaitForSmallTimer(ev, num, 0);
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} else if (*timo == 0) {
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// Only events that have already arrived at the time of this function call can be
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// received
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if (*timo == 0) {
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*out = eq->GetTriggeredEvents(ev, num);
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} else {
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// Wait until an event arrives with timing out
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*out = eq->WaitForEvents(ev, num, *timo);
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*out = eq->WaitForSmallTimer(ev, num, *timo);
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}
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} else {
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if (timo == nullptr) {
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*out = eq->WaitForEvents(ev, num, 0);
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} else if (*timo == 0) {
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// Only events that have already arrived at the time of this function call can be
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// received
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*out = eq->GetTriggeredEvents(ev, num);
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} else {
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*out = eq->WaitForEvents(ev, num, *timo);
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}
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}
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