From e076030ce9678b6de00d71ebfbd4d2109ecff2de Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Mon, 2 Sep 2024 20:51:00 +0300 Subject: [PATCH] libSceRazorCpu needed for gravity rush --- src/emulator.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/emulator.cpp b/src/emulator.cpp index 9c41a3dbd..30fc66c4d 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -205,7 +205,7 @@ void Emulator::Run(const std::filesystem::path& file) { } void Emulator::LoadSystemModules(const std::filesystem::path& file) { - constexpr std::array ModulesToLoad{ + constexpr std::array ModulesToLoad{ {{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2}, {"libSceFiber.sprx", nullptr}, {"libSceUlt.sprx", nullptr}, @@ -215,7 +215,8 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) { {"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap}, {"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc}, {"libSceJpegEnc.sprx", nullptr}, - {"libSceFont.sprx", nullptr}}, + {"libSceFont.sprx", nullptr}, + {"libSceRazorCpu.sprx", nullptr}} }; std::vector found_modules;