Fix toggle key

This commit is contained in:
kalaposfos13 2025-06-19 21:52:48 +02:00
parent a708e28401
commit e1a40b65aa

View File

@ -481,7 +481,7 @@ void WindowSDL::OnKeyboardMouseInput(const SDL_Event* event) {
return;
}
// Toggle mouse capture and gyro input emulation
else if (input_id == SDLK_F7) {
else if (input_id == SDLK_F6) {
SDL_SetWindowRelativeMouseMode(this->GetSDLWindow(),
Input::ToggleMouseModeTo(Input::MouseMode::Gyro));
return;