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fixed vulkan compile
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@@ -162,7 +162,7 @@ s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* co
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Emulator::checkAndWaitForGraphicsInit();
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//try to calculate buffer size
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u64 buffer_size = 1280 * 720 * 4; //TODO hardcore value should be redone
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u64 buffer_size = 1280 * 720 * 4; //TODO hardcoded value should be redone
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u64 buffer_pitch = attribute->pitchInPixel;
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return registration_index;
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