vk_rasterizer: Avoid full depth clear in case of partial HTILE update

This commit is contained in:
IndecisiveTurtle 2025-06-28 23:59:47 +03:00
parent 83056712e0
commit e2dd2c282c
5 changed files with 25 additions and 28 deletions

View File

@ -58,6 +58,7 @@ struct BufferResource {
BufferType buffer_type;
u8 instance_attrib{};
bool is_written{};
bool is_read{};
bool is_formatted{};
bool IsSpecial() const noexcept {

View File

@ -197,6 +197,7 @@ public:
auto& buffer = buffer_resources[index];
buffer.used_types |= desc.used_types;
buffer.is_written |= desc.is_written;
buffer.is_read |= desc.is_read;
buffer.is_formatted |= desc.is_formatted;
return index;
}
@ -367,6 +368,7 @@ s32 TryHandleInlineCbuf(IR::Inst& inst, Info& info, Descriptors& descriptors,
.used_types = BufferDataType(inst, cbuf.GetNumberFmt()),
.inline_cbuf = cbuf,
.buffer_type = BufferType::Guest,
.is_read = true,
});
}
@ -378,11 +380,13 @@ void PatchBufferSharp(IR::Block& block, IR::Inst& inst, Info& info, Descriptors&
IR::Inst* producer = handle->Arg(0).InstRecursive();
SharpLocation sharp;
std::tie(sharp, buffer) = TrackSharp<AmdGpu::Buffer>(producer, info);
const bool is_written = IsBufferStore(inst);
binding = descriptors.Add(BufferResource{
.sharp_idx = sharp,
.used_types = BufferDataType(inst, buffer.GetNumberFmt()),
.buffer_type = BufferType::Guest,
.is_written = IsBufferStore(inst),
.is_written = is_written,
.is_read = !is_written,
.is_formatted = inst.GetOpcode() == IR::Opcode::LoadBufferFormatF32 ||
inst.GetOpcode() == IR::Opcode::StoreBufferFormatF32,
});

View File

@ -511,7 +511,8 @@ bool Rasterizer::IsComputeMetaClear(const Pipeline* pipeline) {
// will need its full emulation anyways.
for (const auto& desc : info.buffers) {
const VAddr address = desc.GetSharp(info).base_address;
if (!desc.IsSpecial() && desc.is_written && texture_cache.ClearMeta(address)) {
if (!desc.IsSpecial() && desc.is_written && !desc.is_read &&
texture_cache.ClearMeta(address)) {
// Assume all slices were updates
LOG_TRACE(Render_Vulkan, "Metadata update skipped");
return true;

View File

@ -27,10 +27,9 @@ enum ImageFlagBits : u32 {
CpuDirty = 1 << 1, ///< Contents have been modified from the CPU
GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache)
Dirty = MaybeCpuDirty | CpuDirty | GpuDirty,
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered
GpuModified = 1 << 3, ///< Contents have been modified from the GPU
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)

View File

@ -451,20 +451,16 @@ ImageView& TextureCache::FindRenderTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this color buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.cmask_addr) {
surface_metas.emplace(desc.info.meta_info.cmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::CMask});
image.info.meta_info.cmask_addr = desc.info.meta_info.cmask_addr;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.fmask_addr) {
surface_metas.emplace(desc.info.meta_info.fmask_addr,
MetaDataInfo{.type = MetaDataInfo::Type::FMask});
image.info.meta_info.fmask_addr = desc.info.meta_info.fmask_addr;
}
return RegisterImageView(image_id, desc.view_info);
@ -479,15 +475,11 @@ ImageView& TextureCache::FindDepthTarget(BaseDesc& desc) {
UpdateImage(image_id);
// Register meta data for this depth buffer
if (!(image.flags & ImageFlagBits::MetaRegistered)) {
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(
desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
image.flags |= ImageFlagBits::MetaRegistered;
}
if (desc.info.meta_info.htile_addr) {
surface_metas.emplace(desc.info.meta_info.htile_addr,
MetaDataInfo{.type = MetaDataInfo::Type::HTile,
.clear_mask = image.info.meta_info.htile_clear_mask});
image.info.meta_info.htile_addr = desc.info.meta_info.htile_addr;
}
// If there is a stencil attachment, link depth and stencil.