mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-26 12:04:47 +00:00
added set-addon-folder in main
This commit is contained in:
parent
847a56288d
commit
e33e5e522a
32
src/main.cpp
32
src/main.cpp
@ -32,11 +32,10 @@ int main(int argc, char* argv[]) {
|
|||||||
std::vector<std::string> game_args{};
|
std::vector<std::string> game_args{};
|
||||||
|
|
||||||
// Map of argument strings to lambda functions
|
// Map of argument strings to lambda functions
|
||||||
std::unordered_map<std::string, std::function<void(int&)>> arg_map = {
|
std::unordered_map<std::string, std::function<void(int&)>> arg_map =
|
||||||
{"-h",
|
{ {"-h",
|
||||||
[&](int&) {
|
[&](int&) {
|
||||||
std::cout
|
std::cout << "Usage: shadps4 [options] <elf or eboot.bin path>\n"
|
||||||
<< "Usage: shadps4 [options] <elf or eboot.bin path>\n"
|
|
||||||
"Options:\n"
|
"Options:\n"
|
||||||
" -g, --game <path|ID> Specify game path to launch\n"
|
" -g, --game <path|ID> Specify game path to launch\n"
|
||||||
" -- ... Parameters passed to the game ELF. "
|
" -- ... Parameters passed to the game ELF. "
|
||||||
@ -47,6 +46,7 @@ int main(int argc, char* argv[]) {
|
|||||||
" -f, --fullscreen <true|false> Specify window initial fullscreen "
|
" -f, --fullscreen <true|false> Specify window initial fullscreen "
|
||||||
"state. Does not overwrite the config file.\n"
|
"state. Does not overwrite the config file.\n"
|
||||||
" --add-game-folder <folder> Adds a new game folder to the config.\n"
|
" --add-game-folder <folder> Adds a new game folder to the config.\n"
|
||||||
|
" --set-addon-folder <folder> Sets the addon folder to the config.\n"
|
||||||
" -h, --help Display this help message\n";
|
" -h, --help Display this help message\n";
|
||||||
exit(0);
|
exit(0);
|
||||||
}},
|
}},
|
||||||
@ -89,8 +89,7 @@ int main(int argc, char* argv[]) {
|
|||||||
} else if (f_param == "false") {
|
} else if (f_param == "false") {
|
||||||
is_fullscreen = false;
|
is_fullscreen = false;
|
||||||
} else {
|
} else {
|
||||||
std::cerr
|
std::cerr << "Error: Invalid argument for -f/--fullscreen. Use 'true' or 'false'.\n";
|
||||||
<< "Error: Invalid argument for -f/--fullscreen. Use 'true' or 'false'.\n";
|
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
// Set fullscreen mode without saving it to config file
|
// Set fullscreen mode without saving it to config file
|
||||||
@ -115,8 +114,25 @@ int main(int argc, char* argv[]) {
|
|||||||
Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
|
Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
|
||||||
std::cout << "Game folder successfully saved.\n";
|
std::cout << "Game folder successfully saved.\n";
|
||||||
exit(0);
|
exit(0);
|
||||||
}},
|
},
|
||||||
};
|
{"--set-addon-folder", [&](int& i) {
|
||||||
|
if (++i >= argc) {
|
||||||
|
std::cerr << "Error: Missing argument for --add-addon-folder\n";
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
std::string config_dir(argv[i]);
|
||||||
|
std::filesystem::path config_path = std::filesystem::path(config_dir);
|
||||||
|
std::error_code discard;
|
||||||
|
if (!std::filesystem::exists(config_path, discard)) {
|
||||||
|
std::cerr << "Error: File does not exist: " << config_path << "\n";
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
Config::setAddonInstallDir(config_path);
|
||||||
|
Config::save(Common::FS::GetUserPath(Common::FS::PathType::UserDir) / "config.toml");
|
||||||
|
std::cout << "Addon folder successfully saved.\n";
|
||||||
|
exit(0);
|
||||||
|
}}};
|
||||||
|
|
||||||
if (argc == 1) {
|
if (argc == 1) {
|
||||||
int dummy = 0; // one does not simply pass 0 directly
|
int dummy = 0; // one does not simply pass 0 directly
|
||||||
|
Loading…
Reference in New Issue
Block a user