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Log if any currently unhandled flags are encountered.
These are rare and probably not too important, but log a warning when they're seen.
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@ -84,6 +84,10 @@ s32 PS4_SYSV_ABI open(const char* raw_path, s32 flags, u16 mode) {
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bool direct = (flags & ORBIS_KERNEL_O_DIRECT) != 0;
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bool directory = (flags & ORBIS_KERNEL_O_DIRECTORY) != 0;
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if (sync || direct || dsync || nonblock) {
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LOG_WARNING(Kernel_Fs, "flags {:#x} not fully handled", flags);
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}
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std::string_view path{raw_path};
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u32 handle = h->CreateHandle();
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auto* file = h->GetFile(handle);
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