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https://github.com/shadps4-emu/shadPS4.git
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added branch name into sdl window title
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@ -141,8 +141,8 @@ void Emulator::Run(const std::filesystem::path& file) {
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if (Common::isRelease) {
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window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
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} else {
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window_title =
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fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
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window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION, Common::g_scm_branch,
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Common::g_scm_desc, game_title);
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}
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window = std::make_unique<Frontend::WindowSDL>(
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Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);
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