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Fix image extent in buffer copy to image (#2961)
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@ -538,10 +538,16 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule
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image.mip_hashes[m] = hash;
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}
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auto mip_pitch = static_cast<u32>(mip.pitch);
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auto mip_height = static_cast<u32>(mip.height);
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auto image_extent_width = mip_pitch ? std::min(mip_pitch, width) : width;
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auto image_extent_height = mip_height ? std::min(mip_height, height) : height;
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image_copy.push_back({
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.bufferOffset = mip.offset,
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.bufferRowLength = static_cast<u32>(mip.pitch),
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.bufferImageHeight = static_cast<u32>(mip.height),
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.bufferRowLength = mip_pitch,
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.bufferImageHeight = mip_height,
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.imageSubresource{
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.aspectMask = image.aspect_mask & ~vk::ImageAspectFlagBits::eStencil,
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.mipLevel = m,
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@ -549,7 +555,7 @@ void TextureCache::RefreshImage(Image& image, Vulkan::Scheduler* custom_schedule
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.layerCount = num_layers,
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},
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.imageOffset = {0, 0, 0},
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.imageExtent = {width, height, depth},
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.imageExtent = {image_extent_width, image_extent_height, depth},
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});
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}
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